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MEMPTR: Is it worth emulating?Some advice if you will :) The only info I have on MEMPTR is this document here: [url]http://zx.pk.ru/showpost.php?p=43800[/url] I notice SpecEmu h…
... bits 3 and 5 of flags being set correctly? Granted it ... -
MEMPTR: Is it worth emulating?Some advice if you will :) The only info I have on MEMPTR is this document here: [url]http://zx.pk.ru/showpost.php?p=43800[/url] I notice SpecEmu h…
... bits 5+3 of the flags register after a BIT n ... -
I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…
... the warthog and getting the flags.
I got 50 ... -
Know this footy game?It may well have come out as a speccy game or other system, but this is an arcade football game. I must have played it around 1992-1994, basically yo…
... process was a lot of flags in either a pyramid left ... -
A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…
... custom effects such as waving flags, flowing water, and so on ... -
Specbas Photo'sOK here's a place to show us some screen grabs of Specbas programs Here are some of my Invaders screen grabs [IMG]http://i699.photobucket.com/album…
... be stored somewhere and then flags have to be set for ... -
Shadow registers.I assume it's faster to transfer the registers to the shadow registers rather than using the stack? Let's say that I want to temporarily preserve the…
Shadow registers.I assume it's faster to transfer the registers to the shadow registers rather than using the stack? Let's say that I want to temporarily preserve the…
... that you've altered the flags as well as A. And ...Shadow registers.I assume it's faster to transfer the registers to the shadow registers rather than using the stack? Let's say that I want to temporarily preserve the…
... that you've altered the flags as well as A. And ...28-character wide multicolour(ish) on 48k SpectrumLong-time lurker here... I've always been interested in rainbow effects on the 48k Spectrum, mainly from a perspective of "Just what [I]would [/I]ha…
... 'm especially flakey with the flags ) but just for interest, why ...28-character wide multicolour(ish) on 48k SpectrumLong-time lurker here... I've always been interested in rainbow effects on the 48k Spectrum, mainly from a perspective of "Just what [I]would [/I]ha…
... 'm especially flakey with the flags ) but just for interest, why ...28-character wide multicolour(ish) on 48k SpectrumLong-time lurker here... I've always been interested in rainbow effects on the 48k Spectrum, mainly from a perspective of "Just what [I]would [/I]ha…
... excuses and properly reread the flags stuff!
[QUOTE=Einar ...New (TOP SECRET) Text Adventure!Yup, making a new one, so this is it's official thread. It's not going to be epic or anything, in fact it's going to be more of a joke that anything …
Good luck! Need to dig out the PAW manual and refresh my memory a little. It's still a great little game creation system; you can do some brilliant complicated things with the process tables and the flags.BorderTron 3000A little bit of speccy-related fun for a Friday afternoon... I've knocked together a program for Windows which I've called Bordertron 3000 (a suitabl…
... data to HL and use OUTI / OTIR you could point to ...BorderTron 3000A little bit of speccy-related fun for a Friday afternoon... I've knocked together a program for Windows which I've called Bordertron 3000 (a suitabl…
... data to HL and use OUTI / OTIR you could point to ... MINER).[/QUOTE]
Interesting, thanks. OUTI/OTIR would probably be a ...BorderTron 3000A little bit of speccy-related fun for a Friday afternoon... I've knocked together a program for Windows which I've called Bordertron 3000 (a suitabl…
... better for this case, using OUTI in a way somewhat similar ...SpiffyBecause there aren't enough emulators already... [url=https://github.com/ec429/spiffy]Spiffy[/url] is my 48k Spectrum emulator, for Linux. Right no…
... couple of errors in the OUTI and OTIR opcodes which prevented ...SpiffyBecause there aren't enough emulators already... [url=https://github.com/ec429/spiffy]Spiffy[/url] is my 48k Spectrum emulator, for Linux. Right no…
... also fixed another bug in OUTI/OTIR. I [i]think[/i ...FBZX Wii ReleasedJust tried this out on my Wii and it seems pretty good. 128K AY sound not very good but the emulator is highly configurable. Not bad for a first rele…
... right. I have changed OTDR, OUTI, OTIR and OUTD emulation (only ...FBZX Wii ReleasedJust tried this out on my Wii and it seems pretty good. 128K AY sound not very good but the emulator is highly configurable. Not bad for a first rele…
... right. I have changed OTDR, OUTI, OTIR and OUTD emulation (only ...IND/INDR/INI/INIR/OUTD/OTDR/OUTI/OTIRI'm looking for confirmation that the official Z80 User Guide from Zilog is wrong and that these composite instructions actually change the value of …
... after decrementing B, and the OUTI/OTIR/OUTD/OTDR
instructions ...IND/INDR/INI/INIR/OUTD/OTDR/OUTI/OTIRI'm looking for confirmation that the official Z80 User Guide from Zilog is wrong and that these composite instructions actually change the value of …
+3DOS couldn't read a disk sector with a pre-decremented B register in INI.
+3DOS couldn't write a disk sector without a pre-decremented B register in OUTI.IND/INDR/INI/INIR/OUTD/OTDR/OUTI/OTIRI'm looking for confirmation that the official Z80 User Guide from Zilog is wrong and that these composite instructions actually change the value of …
... pre-decremented B register in OUTI.[/QUOTE]
Thanks. I ...Brazilian TK90X and TK95SpecEmu provides explicit support for Brazilian TK90X. Other emulators provide indirect support (perhaps the "Spectrum 48K NTSC" option in Fuse?). Al…
... )...passed
DAA... passed
OUTI... passed
LDIR... failed (0x7f ...IND/INDR/INI/INIR/OUTD/OTDR/OUTI/OTIRI'm looking for confirmation that the official Z80 User Guide from Zilog is wrong and that these composite instructions actually change the value of …
... use
OTDR,OTIR,OUTD,OUTI - All modify B before/pre ...IND/INDR/INI/INIR/OUTD/OTDR/OUTI/OTIRI'm looking for confirmation that the official Z80 User Guide from Zilog is wrong and that these composite instructions actually change the value of …
... use
OTDR,OTIR,OUTD,OUTI - All modify B before/pre ...question re. STR$ bugCould someone point me to whereabouts in the ROM this goes wrong? [code]PRINT PAPER 5;1;STR$ 234[/code] (Only the "1" prints in cyan.) It's not the m…
... channel. The instruction RES 5, (FLAGS) at address 1638 erroneously cancels ... by preserving the value of (FLAGS) during the call of CHAN_OPEN ...ULA TEST 3 results on real hardwareHi guys, I'm writing small spectrum emulator and I wanna implement precise emulation for different spectrum models :-) I found nice test for conten…
... flawlessly Woody's z80tests, both flags and MEMPTR section.
Rotatrix4 ...

