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Search Again :: Adv Search 1000 results in 0.032s
<1234567…34>
  • TV Licence (spit spit)Since we're forced to pay an ever increasing amount for a service that many of us (including me) don't bother to use, despite that situation being mo…

    ... , we catch an average of over 1,000 people watching TV without ...
    Skarpo Skarpo January 2006 Chit chat
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... in the shape of the OVER command.
    Masking is difficult ... SINCLAIR BASIC!!!)
    100 AND 1
    109 REM maskout the ... xor
    120 AND 0; OVER 1
    129 REM draw the ...
    Kiwi Kiwi April 2006 Emulators
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    ... , and why, would anyone use OVER[/QUOTE]

    Poor man ... blinking text?

    [CODE]OVER 1: LET a$="text": FOR n ... =1 TO 1e3: PRINT AT 0, ...
    equinox equinox May 2006 Sinclair Basic
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    ... , and why, would anyone use OVER[/QUOTE]

    10 print ... , 2; "u"; at 2, 2; over 1; """
    20 print at 4 ... /p simulation i.e. ""PROGRA~1 [DIR]"""

    60 REM ...
    Where's that AY chip gone... Where's that AY chip gone... May 2006 Sinclair Basic
  • Loading Screen ProblemI am putting together files on a tape that my game needs. The problem that I have is that after loading the "loading screen", the image is spoilt by …

    ... PAPER 0: INK 5: BRIGHT 1: FLASH 0: BORDER 0: CLEAR ... "Luddite"SCREEN$
    90 OVER 1: PRINT AT 1,0;"Bytes: MONASTERY": PRINT ... ,0;:
    LOAD "MONASTERY"CODE : OVER 0
    100 PAUSE 0 ... /> 140 PRINT #0;AT 1,5; FLASH 1; INK 7;"PRESS ANY ...
    andrewbroad andrewbroad August 2006 Development
  • Loading Screen ProblemI am putting together files on a tape that my game needs. The problem that I have is that after loading the "loading screen", the image is spoilt by …

    [quote]90 OVER 1: PRINT AT 1,0;"Bytes: MONASTERY"[/quote]
    < ... />
    [code]
    90 OVER 1: PRINT AT 1,0;"Bytes: IC BASS ...
    Arda Arda August 2006 Development
  • kempston and/or psuhi there, just wondering if anyone had a spare kempston adaptor they wanted to give a good home? i will pay a couple of quid + postage for it, and …

    ... /> 2 in fact for just over ?1 each! best deal i've ...
    Hungry Horace Hungry Horace September 2006 Wanted
  • Font centering problemA while back today, I started coding a simple Othello/Reversi game in BASIC, with the precious aid of BASin (great tool, hope it eventually becomes b…

    ... code:

    [code]
    1 REM *** set the character and ... ;num
    20 FOR x=1 TO 6
    30 FOR ... y=1 TO 6
    39 REM ... (x+pos1,y+pos2) THEN OVER 1: PLOT x+pos1,y+pos2 ... : OVER 0
    50 NEXT y: ...
    Arda Arda October 2006 Development
  • Font centering problemA while back today, I started coding a simple Othello/Reversi game in BASIC, with the precious aid of BASin (great tool, hope it eventually becomes b…

    ... /> 40 CLS
    50 OVER 1
    60 PRINT 0;"12"< ... br /> 70 FOR r=1 TO 7
    80 LET ... c$="1"
    90 PRINT AT r ...
    NotFound NotFound October 2006 Development
  • Oh so BRIGHT!What is the SLOWEST way to change the attribute area to BRIGHT? It has to be legit! No meaningless instructions or doing stuff for the sake of it. …

    [CODE]
    10 FOR y = 0 TO 23
    20 FOR x = 0 TO 31
    30 LET b = ATTR (y,x)
    40 IF b>127 THEN LET b=b-127
    50 IF b>63 THEN GOTO 80
    60 IF y>21 THEN PRINT #0; AT y-22,x; PAPER 8; INK 8; BRIGHT 1; OVER 1; " "
    70 IF y
    monty.mole monty.mole November 2006 Development
  • Oh so BRIGHT!What is the SLOWEST way to change the attribute area to BRIGHT? It has to be legit! No meaningless instructions or doing stuff for the sake of it. …

    ... ; INK 8; FLASH 8; BRIGHT 1; OVER 1; " "
    70 IF y
    Matt_B Matt_B November 2006 Development
  • Oh so BRIGHT!What is the SLOWEST way to change the attribute area to BRIGHT? It has to be legit! No meaningless instructions or doing stuff for the sake of it. …

    ... ; INK 8; FLASH 8; BRIGHT 1; OVER 1;" ";
    40 IF y64 OR ...
    gasman gasman November 2006 Development
  • Oh so BRIGHT!What is the SLOWEST way to change the attribute area to BRIGHT? It has to be legit! No meaningless instructions or doing stuff for the sake of it. …

    ... ; INK 8; FLASH 8; BRIGHT 1; OVER 1; " "
    90 IF y
    monty.mole monty.mole November 2006 Development
  • Oh so BRIGHT!What is the SLOWEST way to change the attribute area to BRIGHT? It has to be legit! No meaningless instructions or doing stuff for the sake of it. …

    ... LET boxbigy=170
    12 OVER 1
    13 PLOT boxposx,boxposy ... BRIGHT 1;boxbigx,0: DRAW BRIGHT 1;0,boxbigy: DRAW BRIGHT 1;- ... boxbigx,0: DRAW BRIGHT 1; ...
    17 BRIGHT 0: OVER 0
    19 REM start ... OR (ATTR (y,x+1)>127 AND ATTR (y ...
    Arda Arda November 2006 Development
  • Oh so BRIGHT!What is the SLOWEST way to change the attribute area to BRIGHT? It has to be legit! No meaningless instructions or doing stuff for the sake of it. …

    ... 8: FLASH 8: OVER 1
    40 PLOT BRIGHT 1;g,f
    50 PLOT BRIGHT 1;g,f
    60 NEXT ...
    Matt_B Matt_B November 2006 Development
  • Mame-esque Frontend For Emulators?Hi All Other than GamebaseZX that doesn't seem to be updated very often, has anyone thought of creating a new frontend for the emulators which could…

    ... - some 40MB! Compile can take over 1 hour - just to have emulation ...
    piters piters December 2006 Emulators
  • jet set willy multi playercant believe what ive just seen posted on retro remakes. mersey remakes, smila, scottige and ovine are doing a multi player jet set willy. what a gen…

    ... update, I copied v2.9 over 1.62, it still doesn't ...
    Arda Arda January 2007 Games
  • jet set willy multi playercant believe what ive just seen posted on retro remakes. mersey remakes, smila, scottige and ovine are doing a multi player jet set willy. what a gen…

    ... update, I copied v2.9 over 1.62, it still doesn't ...
    Collie Collie January 2007 Games
  • SerenityGoing to see it tonight it's got some good reviews, its from the bloke who did buffy and angel the following is a link that lets u see the opening 9 …

    ... Serenity arrived with big delay (over 1 year).
    Pretty good serial ...
    piters piters February 2007 Chit chat
  • Uploading to WOS FTPOkay, can someone give me a idiots guide for dummies who are having difficulty uploading to - server 'ftp.worldofspectrum.org', directory '/pub/sinc…

    Uploads do not have to be made via that form, especially if they're over 1 Mb, which [b]cannot[/b] be uploaded via that form...
    Philip Kendall Philip Kendall February 2007 Sinclair Miscellaneous
  • Uploading to WOS FTPOkay, can someone give me a idiots guide for dummies who are having difficulty uploading to - server 'ftp.worldofspectrum.org', directory '/pub/sinc…

    [QUOTE=Philip Kendall;173351]Uploads do not have to be made via that form, especially if they're over 1 Mb, which [b]cannot[/b] be uploaded via that form...[/QUOTE]

    Eh?

    So how are they done?
    dekh dekh February 2007 Sinclair Miscellaneous
  • Getting scr addresses from x and yCould someone please tell me how to calculate the 8 screen addresses corresponding to a character printed in basic at coordinates x and y? For examp…

    ... I thought using DRAW with over 1 would be better, but now ...
    zxbruno zxbruno March 2007 Sinclair Basic
  • Getting scr addresses from x and yCould someone please tell me how to calculate the 8 screen addresses corresponding to a character printed in basic at coordinates x and y? For examp…

    ... (a bit like performing an OVER 1 twice).

    When the ...
    48K 48K March 2007 Sinclair Basic
  • About the Cronosoft GamesHello everybody, I just want to comment one thing that happens with the Cronosoft Games. I Load them on my Spectrum+2A and I have seen that most of t…

    ... twonk (me) accidentally sticking an OVER 1 command in the loader. Also ...
    chaosmongers chaosmongers April 2007 Games
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... (!!), here's something...
    [CODE]1 LET COUNT=32: DIM X ... (COUNT): FOR Z=1 TO COUNT: LET X(Z ... Z:
    FOR Y=1 TO COUNT: OVER 0: PLOT X(Y ... 0 TO 1 STEP 0: FOR Y=1 TO COUNT:
    OVER 1: PLOT ... X(Y),64+(Y*2):
    OVER ...
    icabod icabod May 2007 Development
  • your backgroundwhat does everyone have as their background on thier computers? i have the advert for ghouls and ghosts.

    ... thought a bad work-man, over charges you, takes a copy ... steal DVDs since we have over 1,000 in this house and ...
    zeropolis79 zeropolis79 May 2007 Chit chat
  • your backgroundwhat does everyone have as their background on thier computers? i have the advert for ghouls and ghosts.

    ... steal DVDs since we have over 1,000 in this house and ...
    Scottie_uk Scottie_uk May 2007 Chit chat
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    @ Scottie_UK : Your Fart-simulator is too long. When listing I get

    SCROLL ?

    which means : it is over 1 screen long
    Dr BEEP Dr BEEP July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... />
    which means : it is over 1 screen long[/QUOTE]

    wilko0070 wilko0070 July 2007 Development
<1234567…34>

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