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Search Again :: Adv Search 1000 results in 0.008s
<1…78910111213…34>
  • Drawing some spritesI figured I want to draw some sprites. My target was to do a 16x16 masked sprite. There's no clearing here, just drawing the sprites. My first ite…

    ... each line of a sprite to the right position, ... attempts to write a sprite routine where of that ... use less loops in the sprite drawing.

    ... use a custom sprite routine for each sprite so I ... fired - four pixels deep (masked), with a very simple ...
    dmsmith dmsmith December 2015 Development
  • How do you do masked sprites with attributes?Is this possible and how would you do it? :) Thanks :)

    ... the attributes of the sprite.
    To draw masked sprites, you AND ... OR this value with the sprite bitmap, and write it back ... attribute blocks under your sprite and write the sprite's attribute values ...
    i love the z80s i love the z80s January 2016 Development
  • New game: SolarGun 1.0[img]https://dl.dropboxusercontent.com/u/75238938/solargun4.png[/img] [img]https://dl.dropboxusercontent.com/u/75238938/solargun5.gif[/img] (that g…

    ... since the lead sprite is re-drawn and clearly masked each time ...
    joefish joefish January 2016 Brand new software
  • Knight Lore disassemblyHi, Not quite sure if this belongs here or in "Games" but figured it's more likely that developers would be interested. I've just released the …

    ... of CPU used are sprite render and sprite sorter (calc_display_order_and_render). ... am going to improve sprite renderer by changing data ... the routines that calculate overlap/intersection take some time ... that I have optimised sprite sorting?!? In fact, ...
    tcdev tcdev February 2016 Development
  • New Game: CastawayI've released my entry for ZX Dev 2015 ([url="http://zx-dev-2015.proboards.com/post/748"]announcement here[/url]), a platformer for the ZX Spectrum 4…

    ... />
    I love the main sprite & animation, especially when white ... it turned inside out when masked black on yellow!

    R-Tape R-Tape February 2016 Brand new software
  • New Game: CastawayI've released my entry for ZX Dev 2015 ([url="http://zx-dev-2015.proboards.com/post/748"]announcement here[/url]), a platformer for the ZX Spectrum 4…

    ... "]
    I love the main sprite & animation, especially when white ... it turned inside out when masked black on yellow!
    [/quote ...
    reidrac reidrac February 2016 Brand new software
  • New Game: CastawayI've released my entry for ZX Dev 2015 ([url="http://zx-dev-2015.proboards.com/post/748"]announcement here[/url]), a platformer for the ZX Spectrum 4…

    ... "]
    I love the main sprite & animation, especially when white ... it turned inside out when masked black on yellow!
    [/quote ...
    redballoon redballoon February 2016 Brand new software
  • Unreleased modern Speccy games?Information about "classic" never released Speccy games is available in [url="http://www.tzxvault.org/time.htm"]this page[/url], or searching for [ur…

    ... small enough (and fast enough) sprite routine[/quote]

    I'm too searching for sprite routine. :)[/quote]

    sprite routine you guys need? Masked or not? ... Colored or monochrome? What sprite sizes? ...
    Einar Saukas Einar Saukas April 2016 Games
  • Unreleased modern Speccy games?Information about "classic" never released Speccy games is available in [url="http://www.tzxvault.org/time.htm"]this page[/url], or searching for [ur…

    ... "]What kind of sprite routine you guys need? Masked or not? Colored ... or monochrome? What sprite sizes? And ...
    Bedazzle Bedazzle May 2016 Games
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... pixel bytes * 40 lines = 200 Sprite pixel bytes
    Including mask ... doubles to 400 bytes per sprite.

    5 sprites then ... : 1 player sprite + 5 enemy sprites, that's 6 masked sprites, not ...
    RMartins RMartins June 2016 Development
  • Nirvana+ - Which games would you reproduce?Which games would you reproduce using Nirvana+ Early single screen or non-scrolling arcade games that could utilise the Nirvana+ engine for enhanc…

    ... for pre-shifting a 16x16 sprite, but really it would have ... width, like clashing when they overlap. The concern I have with ...
    andrewvanbeck andrewvanbeck June 2016 New game ideas
  • New Game - Cap'n Rescue: ReprisalHello, I'd just like to announce my new game Cap'n Rescue: Reprisal for the ZX Spectrum is almost complete. This is the third game in the series…

    ... one implements the bobbing player sprite. I decided the hat flapping ... the 16x16 square, hopefully improving overlap detection with enemies.

    sprite just leads to no player ...
    LoadingScreech LoadingScreech July 2016 Brand new software
  • YS Mega BasicCan anyone confirm if YS MegaBasic has Sprite Collision detection? I thought it had , but can't find it in the docs. Thanks

    ... ?id=0008254

    has sprite collision - they are part of ... they work - they are not masked sprites (Knight Lore) but use ...
    MatGubbins MatGubbins August 2016 Sinclair Basic
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... + to overlap two 16x16 sprites as an ad-hoc pseudo-wide sprite ...
    colonel32 colonel32 December 2016 Brand new software
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... + to overlap two 16x16 sprites as an ad-hoc pseudo-wide sprite ... sprites) such that middle parts overlap. Actually the middle part of ... blank (the one with lowest sprite index) but it makes no ...
    Einar Saukas Einar Saukas December 2016 Brand new software
  • HELP!I'm trying to replace a bit in a byte as follows, but having some sort of brain freeze trying to get it to do what I want. A=00 if bit to replace …

    ... ]

    Hold on. :) Although masked sprites can be done this ... /> pop de ;+0: mask, +1: sprite (image)
    ld a,(hl ... hl
    or (hl) ;+1: sprite
    inc hl
    ld ...
    Hikaru Hikaru February 2017 Development
  • Are there later versions of AGD that allow colored sprites?I'm plugging away at AGD with the help of Pauls excellent video tutorials and I just wish one could add a bit of colour to the sprites. I've seen gam…

    You can 'paint' a sprite in an event, for example ... end of event 0 (player sprite event), try SPRITEINK 1, it ... should colour the sprite blue. You can of course ... , because you're unlikely to overlap them, but platform blocks can ...
    andrewvanbeck andrewvanbeck July 2017 Development
  • Are there later versions of AGD that allow colored sprites?I'm plugging away at AGD with the help of Pauls excellent video tutorials and I just wish one could add a bit of colour to the sprites. I've seen gam…

    ... the beginning of the sprite event, move the sprite as normal, then ... it will take the passing sprite's color.[quote="andrewvanbeck;913725 ... at the end of the sprite event.


    [ ... because you're unlikely to overlap them, but platform blocks can ...
    Alessandro Grussu Alessandro Grussu July 2017 Development
  • Need help from people with a +2A/+3Started a topic [url="https://www.worldofspectrum.org/forums/discussion/55141/need-help-from-people-with-a-2a-3"]here[/url] to get a broader reach, b…

    ... benefits in e.g. researching sprite Y sorting instead.[/quote]
    masked[/i] sprite goes on top of which ...
    Ast_A_Moore Ast_A_Moore September 2017 Development
  • Need help from people with a +2A/+3Started a topic [url="https://www.worldofspectrum.org/forums/discussion/55141/need-help-from-people-with-a-2a-3"]here[/url] to get a broader reach, b…

    ... for determining which [i]masked[/i] sprite goes on top of which ...
    Hikaru Hikaru September 2017 Development
  • How does masking work?lets say you have a sprite which is 00111100 so thats the equivalent of 1+2+64+128 the mask would be the opposite? 11000011 so on screen is:…

    ... empty spaces within the sprite.
    So for example ... , if your sprite data is:
    00010100< ... in the middle of the sprite.

    As ... pixels to the sprite that aren't masked off then ... all round in its sprite rectangle. Although in a ...
    joefish joefish October 2017 Development
  • Isometric enginesWhilst taking a breather from Chess development I've been playing around with a little isometric 'room' building idea. Just wondering what sort of…

    ... enough to contain the moving sprite, allowing for it appearing at ... other objects, and any that overlap the inner rectangle you sort ... reject any that don't overlap that inner rectangle.

    joefish joefish November 2017 Development
  • endless runner project..So I'm thinking of writing a small tutorial series on writing games for the speccy in C, and figured that an endless runner would be an easy example …

    ... , but there might be some overlap.

    I'm currently ... one (finally!) introducing the SP1 sprite library. The second SP1 part ...
    derekf derekf April 2018 Development
  • What to write / programme?I've been trying to get back some motivation to write something in machine code for the Spectrum. I don't feel I am organised enough to write somethi…

    ... be careful it doesn't overlap with the main routine or ... principles explained for writing a sprite routine I believe are sound ... .wordpress.com/2010/03/22/sprite-graphics-tutorial/

    I ...
    dmsmith dmsmith March 2020 Development
  • Space Invaders Emulator for the Spectrum 128/+2/+2A/+2B/+3My Space Invaders Emulator for the Spectrum 128/+2/+2A/+2B/+3 is now available for download from: [url="https://c.gmx.com/sizx@gmx.com/DVQXAXrLRl2d…

    ... to draw up to 6 masked sprites each display frame without ... 's quite a lot of sprite data too. Maybe someone fancies ...
    obo obo March 2020 Brand new software
  • Idea about improving EmulatorHi, I got a bright idea today how to improve such excellent emulators a bit more. Okay, disassemblers are available in nearly every one new released …

    ... Colt with extra commands for masked sprites, chunks, painting on second ...
    LCD LCD April 2001 Emulators
  • How do i learn to programAll the years i had a computer the only one i could program was the Texas Instruments Ti99/4a and when using extended basic with its so simple sprite…

    ... basic with its so simple sprite instructions i did good versions ...
    Andy Gurr Andy Gurr January 2002 Games
  • Bug in Nemesis the WarlockI've noticed a bug in Nemesis the Warlock that prevents the game from being completed. On level 7, both on the 48K and 128K versions, the sprite repr…

    ... 48K and 128K versions, the sprite representing Nemesis will become all ...
    Alessandro Grussu Alessandro Grussu December 2001 Games
  • Quiz 14(ish)- Giddy up horsey.. whooo! Ok, 10 quick fire questions.. Some cryptic - you`ll have to unravel the clues to get the game name, Some are description of the game. Others are in…

    ... points)


    2: Sprite Machine, Art-o-Matic, Paint ...
    MatGubbins MatGubbins July 2002 Games
  • The Quiz to end all quizzesHere it is - The Quiz To End All Quizzes. You will have a whole [B]month[/b) to answer the questions presented here. 1. All answers give 1 point un…

    ... different title and main character sprite. Which were the two different ... with a different main character sprite: the first version came from ...
    Alessandro Grussu Alessandro Grussu July 2002 Games
<1…78910111213…34>

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