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Search Again :: Adv Search 1000 results in 0.007s
<1234567…34>
  • Angles and blocksHelp! Sprites! Blocks! Angles! I have a sprite that has a choice of 64 angles, and want it to deflect on collision with blocks. http://i1142…

    ... square sprite with an area of its own that musn't overlap ...
    joefish joefish September 2015 Development
  • Angles and blocksHelp! Sprites! Blocks! Angles! I have a sprite that has a choice of 64 angles, and want it to deflect on collision with blocks. http://i1142…

    ... example because mine detects the overlap before it happens.

    sprite was originally one pixel above ... example, just before the white sprite moved, there was a block ... in the column beyond the sprite to the right, and it ...
    joefish joefish September 2015 Development
  • Knight Lore disassemblyHi, Not quite sure if this belongs here or in "Games" but figured it's more likely that developers would be interested. I've just released the …

    ... of CPU used are sprite render and sprite sorter (calc_display_order_and_render). ... am going to improve sprite renderer by changing data ... the routines that calculate overlap/intersection take some time ... that I have optimised sprite sorting?!? In fact, ...
    tcdev tcdev February 2016 Development
  • Nirvana+ - Which games would you reproduce?Which games would you reproduce using Nirvana+ Early single screen or non-scrolling arcade games that could utilise the Nirvana+ engine for enhanc…

    ... for pre-shifting a 16x16 sprite, but really it would have ... width, like clashing when they overlap. The concern I have with ...
    andrewvanbeck andrewvanbeck June 2016 New game ideas
  • New Game - Cap'n Rescue: ReprisalHello, I'd just like to announce my new game Cap'n Rescue: Reprisal for the ZX Spectrum is almost complete. This is the third game in the series…

    ... one implements the bobbing player sprite. I decided the hat flapping ... the 16x16 square, hopefully improving overlap detection with enemies.

    sprite just leads to no player ...
    LoadingScreech LoadingScreech July 2016 Brand new software
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... + to overlap two 16x16 sprites as an ad-hoc pseudo-wide sprite ...
    colonel32 colonel32 December 2016 Brand new software
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... + to overlap two 16x16 sprites as an ad-hoc pseudo-wide sprite ... sprites) such that middle parts overlap. Actually the middle part of ... blank (the one with lowest sprite index) but it makes no ...
    Einar Saukas Einar Saukas December 2016 Brand new software
  • Are there later versions of AGD that allow colored sprites?I'm plugging away at AGD with the help of Pauls excellent video tutorials and I just wish one could add a bit of colour to the sprites. I've seen gam…

    You can 'paint' a sprite in an event, for example ... end of event 0 (player sprite event), try SPRITEINK 1, it ... should colour the sprite blue. You can of course ... , because you're unlikely to overlap them, but platform blocks can ...
    andrewvanbeck andrewvanbeck July 2017 Development
  • Are there later versions of AGD that allow colored sprites?I'm plugging away at AGD with the help of Pauls excellent video tutorials and I just wish one could add a bit of colour to the sprites. I've seen gam…

    ... the beginning of the sprite event, move the sprite as normal, then ... it will take the passing sprite's color.[quote="andrewvanbeck;913725 ... at the end of the sprite event.


    [ ... because you're unlikely to overlap them, but platform blocks can ...
    Alessandro Grussu Alessandro Grussu July 2017 Development
  • Isometric enginesWhilst taking a breather from Chess development I've been playing around with a little isometric 'room' building idea. Just wondering what sort of…

    ... enough to contain the moving sprite, allowing for it appearing at ... other objects, and any that overlap the inner rectangle you sort ... reject any that don't overlap that inner rectangle.

    joefish joefish November 2017 Development
  • Isometric enginesWhilst taking a breather from Chess development I've been playing around with a little isometric 'room' building idea. Just wondering what sort of…

    ... cell is forgotten about; the sprite fits between them, in which ... /> In this way, if a sprite passes between two objects, the ... is masked over the sprite. If a sprite is behind one object ... and the sprite), though if multiple sprites start to overlap, you'll ...
    joefish joefish November 2017 Development
  • endless runner project..So I'm thinking of writing a small tutorial series on writing games for the speccy in C, and figured that an endless runner would be an easy example …

    ... , but there might be some overlap.

    I'm currently ... one (finally!) introducing the SP1 sprite library. The second SP1 part ...
    derekf derekf April 2018 Development
  • What to write / programme?I've been trying to get back some motivation to write something in machine code for the Spectrum. I don't feel I am organised enough to write somethi…

    ... be careful it doesn't overlap with the main routine or ... principles explained for writing a sprite routine I believe are sound ... .wordpress.com/2010/03/22/sprite-graphics-tutorial/

    I ...
    dmsmith dmsmith March 2020 Development
  • How do i learn to programAll the years i had a computer the only one i could program was the Texas Instruments Ti99/4a and when using extended basic with its so simple sprite…

    ... basic with its so simple sprite instructions i did good versions ...
    Andy Gurr Andy Gurr January 2002 Games
  • Bug in Nemesis the WarlockI've noticed a bug in Nemesis the Warlock that prevents the game from being completed. On level 7, both on the 48K and 128K versions, the sprite repr…

    ... 48K and 128K versions, the sprite representing Nemesis will become all ...
    Alessandro Grussu Alessandro Grussu December 2001 Games
  • Quiz 14(ish)- Giddy up horsey.. whooo! Ok, 10 quick fire questions.. Some cryptic - you`ll have to unravel the clues to get the game name, Some are description of the game. Others are in…

    ... points)


    2: Sprite Machine, Art-o-Matic, Paint ...
    MatGubbins MatGubbins July 2002 Games
  • The Quiz to end all quizzesHere it is - The Quiz To End All Quizzes. You will have a whole [B]month[/b) to answer the questions presented here. 1. All answers give 1 point un…

    ... different title and main character sprite. Which were the two different ... with a different main character sprite: the first version came from ...
    Alessandro Grussu Alessandro Grussu July 2002 Games
  • Better late than never: the answers and results of the Quiz to end all Quizzes!First of all I would ask to excuse myself with those who have been waiting for the answers. But, besides work, study, etc., I had problems in verifyi…

    ... different title and main character sprite. Which were the two different ... with a different main character sprite: the first version came from ...
    Alessandro Grussu Alessandro Grussu November 2002 Games
  • Name this game (Pink Panther clone)Hi Guys - Yes I'm asuming that no gals are reading this forum. I'm trying to find a game that I remember from my childhood. It was build on the pink…

    ... pink panther character. The main sprite looked like the pink panther ... everything. It a quite small sprite max 3 characters tall.
    AndersJensen AndersJensen December 2002 Games
  • ANN: Write Spectrum Games in C with speclib121 Announcing the sprite pack C library for the z88dk C cross compiler available from: [url="http://justme895.tripod.com/main.htm"]http://justme895.tr…

    Announcing the sprite pack C library for the ...
    Alcoholics Anonymous Alcoholics Anonymous January 2003 Announcements
  • Help remembering game?s nameUnfortunately none of the games you suggested was the one on my mind. Still I really appreciate you two took the time to try to help me. Thanks, real…

    ... .S.: The main character?s sprite of the game in my ...
    Kimagurestranger Kimagurestranger March 2003 Games
  • Super Wonder Boy in MonsterlandI have just noticed some graphics differences in the screenshots of the game as it was reviewed into Crash magazine. [url="ftp://ftp.worldofspectru…

    ... there is a different wonderboy sprite there. For the second I ...
    Anestis Anestis April 2003 Games
  • Those posh-looking Spanish gamesOn the "any programmers" thread, someone posted this link to an old Crash article: [url="http://www.crashonline.org.uk/98/euro.htm"]http://www.crash…

    ... looked OK, but the main sprite clashes badly with the backdrop ...
    Zagreb Zagreb July 2003 Games
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    I've coded sprite drawing before and know all ... :

    2a. Shift the sprite + mask into a temp buffer ... ? This would be my first sprite-drawing routine for spectrum, so ...
    windenNTW windenNTW July 2003 Games
  • The Best ToolsAfter 17 years I fancy getting back into spectrum game programming for the fun of it. I suspect this has been asked before. What is the best PC bas…

    ... />
    Are there any PC sprite designers, sound generators.

    LOAD&quot;&quot; LOAD"" July 2003 Games
  • New Spectrum Game I've just completed a new Spectrum version of Minesweeper. Go here: [url="http://www.geocities.com/aralbrec"]http://www.geocities.com/aralbrec[/url…

    ... ]

    Scroll down to Sprite Pack and click on 'examples ...
    Alcoholics Anonymous Alcoholics Anonymous September 2003 Announcements
  • help in byte mirroring.I need some help. What is the best way to mirror the byte? (for ex. 10010011 -> 11001001) I mean, if there is a simple way to do it (may be with OR, …

    I need some help.
    What is the best way to mirror the byte?
    (for ex. 10010011 -> 11001001)
    I mean, if there is a simple way to do it (may be with OR, AND, XOR and so on), I'll be able not to store a mirrored copys of sprite in memory..
    moroz1999 moroz1999 October 2003 Development
  • Another name of the gamePlease, help me find this game! It was side-view, you controlled a girl (big white-color sprite), you can throw fireballs in undead creatures flying …

    Please, help me find this game!
    It was side-view, you controlled a girl (big white-color sprite), you can throw fireballs in undead creatures flying at you.

    [ This Message was edited by: kmatveev on 2004-01-30 14:30 ]
    kmatveev kmatveev January 2004 Games
  • Wanted Software to Swap for Rom Carts ;)Wot I have for grabs is 4 Complete ROM Carts which I will swap for my wants below Horace [url="http://www.cornishdavey.dsl.pipex.com/4.jpg"]http://w…

    ... -release)
    Flashpoint
    Laser Sprite Generator
    Quondam
    Rescue ...
    Cornishdavey:)) Cornishdavey:)) February 2004 Wanted
  • Artist / Artists Required For 3 Brand-New Spectrum Game ProjectsHi all, I am currently looking for high quality sprite and background tile artists for 3 forthcoming Spectrum games I have on the go at the moment. …

    ... currently looking for high quality sprite and background tile artists for ...
    dansauk dansauk March 2004 Development
<1234567…34>

Latest Posts

  • Your Favorite Magazine Cover Tapes.
    Your Spec-chum on 2:19PM
  • Where to Buy the New or Fairly Recent , Excellent ZX Spectrum Games Software?
    Your Spec-chum on 1:34PM
  • i am currently listening to........
    mel the bell on 11:34AM
  • Mis-labeled cassette titles or a name change?
    harriusherbartio on 11:06AM
  • Ways to preserve Speccy Tapes in the loft
    harriusherbartio on 10:58AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 10:47AM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 10:30AM
  • How to return to basic properly from ASM
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  • Frankie's ZX Spectrum Digouts
    Zup on April 8
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