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<1…28293031323334>
  • URIDIUMDoes anyone actually like the Spectrum version of this game? Or was it some sinister plot to make the Spectrum look silly trying to compete with the…

    ... is fast and manta-fighter sprite is much better and beauty ... than C64 sprite.

    _________________
    it ...
    judasEZT judasEZT May 2004 Games
  • Most expensive ebay game?[url="http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=3084975541"]http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=3084975541[/url] God knows, …

    ... with so many 2D large sprite fighting games, with only a ...
    chaosmongers chaosmongers May 2004 Games
  • Need a game identifying...If you please. All I remember was some music, and some running and jumping action with quite tall sprites. When you landed on a gravestone the game …

    ... .5: Player moves, but the sprite can be a bit flickery ...
    AndyHerbert AndyHerbert May 2004 Games
  • Most expensive ebay game?[url="http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=3084975541"]http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=3084975541[/url] God knows, …

    ... with so many 2D large sprite fighting games, with only a ...
    Refrenz Refrenz May 2004 Games
  • Need a game identifying...If you please. All I remember was some music, and some running and jumping action with quite tall sprites. When you landed on a gravestone the game …

    ... - on Tamara Howard, although the sprite did not look at all ... : In this case, however, the sprite looked definitely [I]better[/I ...
    Alessandro Grussu Alessandro Grussu May 2004 Games
  • A question for italian spectrum fansCiao ragazzi! Anni fa avevo una cassetta di "special program" per spectrum nella quale c'era un gioco chiamato "la casa di stanton". Il numero di "sp…

    ... ) che aspetto aveva il protagonista/sprite principale?
    3) qual era ...
    Alessandro Grussu Alessandro Grussu June 2004 Games
  • New ZX Spectrum Development Site Soon...Hello, I am collating as much info as possible on programming the ZX Spectrum with the hope of more people getting into Z80 ASM, 'C' (z88dk) with Sp…

    ... on Ebay
    z88dk
    Sprite Lib for z88dk
    WOS ...
    robpearmain robpearmain June 2004 Sinclair Miscellaneous
  • Don PriestlyDoes anyone know how I can get in touch with the genius behind Popeye and Flunky?

    ... genre, etc). The other "big sprite" games were also in a ... again. But Priestley's "big sprite" games were fun to play ...
    jil jil June 2004 Games
  • Favorite 3D ShootersHow many 3D shooters were there for the Speccy? And which is your favorite. My favourite is StarStrike 1.

    ... and rooms shooting the odd sprite. It has none of the ...
    Alessandro Grussu Alessandro Grussu June 2004 Games
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... up but the main player sprite would draw each alternate pixel ... - altering the sprite mask did nothing.

    MatGubbins MatGubbins June 2004 Emulators
  • Coder`s with time....How many coders are there who can program anything? i.e. Commercial quality games, full blown applications, utilities etc.... who can do the lot? I…

    ... i have. I just finished Sprite Machine and Spectrum Sprites for ...
    Sadako Sadako June 2004 Development
  • Ultimate PollIt seems that most people like giving their profiles/opinions, so here's another one... see if I can make a poll out of it :) (some questions may ha…

    ... Dizzy would get mushy whilst overlapping other graphics. If i'd ...
    Sadako Sadako June 2004 Sinclair Miscellaneous
  • Any news on the Minigame compo ?I was just wondering, does anybody have any idea as to when the next minigame compo will take place ? I'm eager to send my next crappy creation - per…

    ... lower part of Fizzog's sprite does seem a bit familar ...
    GOC GOC July 2004 Games
  • Fairlight 2, once againOK, so I'm determined to make Fairlight 2 crumble and reveal its secrets. I've been running around in part 2 with a "go through all locked doors" POK…

    ... , that the object has no sprite on the 128 version, so ...
    mjwilson mjwilson July 2004 Games
  • Finding my way home!Ohboy! Just signed up to this forum and boy am I going to hang around here from now on! I just need to tell you about my own background as a Speccy …

    ... demo at the moment - the sprite moves around, waving his arms ... to have more than one sprite on each screen which made ... to have more than one sprite. So perhaps I could make ...
    ekoman ekoman July 2004 Sinclair Miscellaneous
  • Finishing my Ragnar game...Hi all, Way back then, in my youth, I worked on a game for the Speccy called "Ragnar", which was a 3d isometric style mcoded game written from scrat…

    ... a certain thing, such as sprite movement. And then I just ... there was only a single sprite moving around... But what I ...
    ekoman ekoman July 2004 Development
  • Manic Miner, Pink Floyd and Eugene Evans?Hi all, In Matthew Smith's Manic Miner, there is a room called "Careful with that axe, Eugene". On that level, there is a character with large glass…

    The Eugene in Manic Miner and Eugene Evans are indeed the same...er...sprite/person....
    RichB RichB July 2004 Games
  • current / forthcoming Cronosoft releasesCurrent and forthcoming Cronosoft releases: SPECTRUM: ZXS1 EGGHEAD IN SPACE ?1.99 (available now) ZXS2 DEAD OR ALIVE …

    ... game screen up, a test sprite moving and toggling cells and ...
    TMR TMR July 2004 Sales
  • in-game soundhas anybody an experience in writting beeper routines? i tried to code some sound fx but it sounds really horrible...

    ... it's charset coding and sprite movement (which looks really good ...
    ekoman ekoman July 2004 Development
  • Finishing my Ragnar game...Hi all, Way back then, in my youth, I worked on a game for the Speccy called "Ragnar", which was a 3d isometric style mcoded game written from scrat…

    Basic sprite movement and some other stuff completed - more info in the dev log at:

    [url="http://www.demesta.com/ragnar/"]http://www.demesta.com/ragnar/[/url]
    ekoman ekoman July 2004 Development
  • SMAX - My Spectrum Killer App that never quite materialisedThis is basically a copy of my post to CSS, for anyone that doesn't read the group:- One or two of you may, if you have particularly good memories, …

    ... impressive screen-drawing techniques (scrollers, sprite engines) and stuff requiring critical ... cram enough original BASIC extensions (sprite plotters have been done before ...
    GOC GOC July 2004 Development
  • SMAX - My Spectrum Killer App that never quite materialisedThis is basically a copy of my post to CSS, for anyone that doesn't read the group:- One or two of you may, if you have particularly good memories, …

    ... editor, code editor, map and sprite editor, other editors, and possibly ...
    Sadako Sadako July 2004 Development
  • InterruptsA small piece intended for the FAQ. Comments, corrections, additions welcome. Notably: * How long does the 48K ULA hold /INT low? * What happens i…

    ... as it cannot be disabled ('masked') by the DI instruction, and ...
    Fraser Fraser July 2004 Development
  • Best scrolling everHi All - I've been lurking here for a while enjoying reminiscing about my magical 10 years of rubber-keyed fun back in my youth! What game featured …

    Defender by what company? Its only a sprite based game that appears to scroll. The land can be updated without pixel scrolling.
    Fraser Fraser July 2004 Games
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... logically AND the player's sprite pixels with the background as ...
    Woody Woody July 2004 Development
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    Thanks for the replies guys. A couple more questions though. Woody, could you explain what is meant by "double buffering", and would this method work with masked sprites.
    dmsmith dmsmith July 2004 Development
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... if possible, by making the sprite routine as quick as possible ...
    dmsmith dmsmith July 2004 Development
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... background (the graphics behind the sprite in memory)
    Create a ... drawing area
    Map the sprite (mask and graphics respectively) to ...

    When the sprite moves, you have to rotate ... is automatically replaced as the sprite moves around, and with ...
    ekoman ekoman July 2004 Development
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... rectangle) and is meant for sprite clipping and collision detection.
    1. the sprite width is less than the ... is off-screen)
    3. sprite coordinates wrap: if the left ... . The 'x---x' denote the sprite width (or height).

    Alcoholics Anonymous Alcoholics Anonymous August 2004 Development
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... the number of
    * the sprite the player has collided with ... collision.
    * IX points to Sprite Data Table (10 bytes for ... each sprite)
    *
    * TIMING: worst ... of the
    SUB B ;sprite reached when collsion
    RET ...
    dmsmith dmsmith August 2004 Development
<1…28293031323334>

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HitBox

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overlapping 213 234
masked 475 583
sprite 5.5K 11.1K

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