World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.005s
<1234567…34>
  • Any Examples of player controlled masked sprite over flip screen tilemapped rooms?Please does anyone kindly have any z80 code examples of a flip screens tile map with a masked character sprite that you can control via keyboard, ie …

    ... map with a masked character sprite that you can control via ... trying to understand more about sprite animation over backgrounds and tilemaps ...
    alienbanana alienbanana February 2015 Development
  • ZX Spectrum Sprite chipHi everyone. As I said some time ago, I wanted to make a 'virtual' Sprite chip for the ZX spectrum, on my ZEsarUX emulator. The idea is to make so…

    ... video chip are:

    -Sprite size 8x8 pixels, every pixel ... palette


    -Every Sprite can be zoomed x2
    -every Sprite can be mirrored horizontal or ... vertical

    Every Sprite is shown over the main ...
    chernandezba chernandezba November 2015 Emulators
  • How do you put the sprite onto the image in Tommygun?I created a picture - screen size image - in monochrome. I created a sprite of a walking man. I want to make the sprite walk across the image. Is thi…

    I created a picture - screen size image - in monochrome. I created a sprite of a walking man. I want to make the sprite walk across the image. Is this possible? How is it done?
    mik3d3nch mik3d3nch June 2017 Development
  • is there a sprite editor for the pc that lets you import pics and save them as spectrum udgs?is there a sprite editor for the pc that lets you import pics and save them as spectrum udgs or sprites into memory?

    is there a sprite editor for the pc that lets you import pics and save them as spectrum udgs or sprites into memory?
    digital digital August 2017 Development
  • Help needed (YS Megabasic - Sprite designer)Hi everyone If i select the Image Editor on YSM Sprite Designer and try to use any option (S for colours, C to clear grid etc.), nothing happens. It…

    Hi everyone
    If i select the Image Editor on YSM Sprite Designer and try to use any option (S for colours, C to clear grid etc.), nothing happens. It doesn't work.
    Why?
    I'm running it on FUSE 48k

    Thanks
    alchemist alchemist March 2018 Sinclair Miscellaneous
  • Wizard's Lair Sprite/Graphic sheet?Hi I'm seeking a Wizard's Lair Sprite/Graphic sheet for a project I'm considering. Does anyone have one or know the address of one (I know SOMEONE …

    ... seeking a Wizard's Lair Sprite/Graphic sheet for a project ...
    SKR SKR November 2018 Games
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    ... weird is to XOR the sprite over the background and then ... #1, spr#2, spr#3 overlapping each other.

    To ...
    Alcoholics Anonymous Alcoholics Anonymous July 2003 Games
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    ... correct after XORing off a sprite. On the Electron it gets ... of games have a smooth sprite for the player controlled one ... weird is to XOR the sprite over the background and then ... #1, spr#2, spr#3 overlapping each other.

    To ...
    Fraser Fraser July 2003 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... should be paper also. the sprite overlaps the background and its ... as part of the sprite is colliding or overlapping said cell. then ... cell will show behind the sprite and since it is the ... then of course when the sprite moves, background is restored.[/I ...
    Amigo Amigo July 2003 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... should be paper also. the sprite overlaps the background and its ... as part of the sprite is colliding or overlapping said cell. then ... then of course when the sprite moves, background is restored.[/I ... a background screen and a sprite graphic, I'll give this ...
    Alcoholics Anonymous Alcoholics Anonymous August 2003 Games
  • Bipboi Adventure - Tech DemoHere is the first tech demo of my Bipboi game, still in progress (2 Years now :-? ) Anyway, have a download, let me know what you think. This wil…

    ... /> 1. Minimised Colour clash on sprite overlapping
    2. Added an arc ...
    robpearmain robpearmain May 2007 Development
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... keeps track of every sprite overlapping a character square as ... at SP1V_PIXELBUFFER. Then the sprite charactrers occupyuing the character ... struct_sp1_cs which describes the sprite graphics for the character ... . There the next sprite is collected and the ...
    Alcoholics Anonymous Alcoholics Anonymous June 2010 Development
  • enJine: a fast tilemap enginetile engine based on excellent work by Joffa Smifff. here you can download first tech demo. [url=http://ketmar.no-ip.org/tmp/enJine.tap]Get It Now![…

    ... drawing, to allow flicker-less sprite output. for 128K i can ... lot of overlapping sprites running around. It would make the sprite routines ...
    kphair kphair May 2011 Development
  • Legend of Kyrandia - ZX Spectrum DemoI was browsing the ZX Open Source site [url]http://opensourcezx.untergrund.net/[/url] and I found an interesting tr-dos disk image of a playable demo…

    ... simply assume that a player sprite walking at row 17 ... loose the advantage of supporting overlapping planes, but this situation doesn ... it, thus the player sprite would be rendered in front ... platform cell, thus the player sprite will be incorrectly rendered on ...
    Einar Saukas Einar Saukas July 2011 Development
  • BUZZSAW+ Demo No. 3Right, another demo of BUZZSAW+. [URL="http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_3.tap"]Joefish_Buzzsaw_Demo_3.tap[/URL] The default con…

    ... were overlapping with my extra attribute data space. If a sprite was ... was working on making the sprite routine run as fast as ...
    joefish joefish August 2011 Development
  • Games with Parallax ScrollingI loved that effect. It gave a false depth to the game.. To me a game with parallax scrolling was a better game. How wrong I was.. anyway, a list of…

    ... having part of each layer overlapping the layer behind. The rest ... screen (with the odd hardware sprite moving about).
    joefish joefish January 2012 Games
  • New projectHello, you can see my new project for Spectrum in this link. I think that I finish it in few weeks. I hope you like it [URL="http://www.youtube.co…

    ... note: If your already merged, overlapping the snowball, you might need ... completely cover them... The snowball sprite actually has two frame, the ...
    kgmcneil kgmcneil May 2012 Development
  • BIFROST* Advanced Programming - part 4In previous posts I demonstrated how to move multicolor tiles up and down smoothly by a single pixel, and sideways by an entire char (8 pixels). Thi…

    ... with 8 pixels worth of sprite and he just slides across ... I wrote "a pair of overlapping tiles" and "16x24" (or 24x16 ... the way a pair of overlapping shifted tiles from this demo ... /> As we can see, the overlapping pair has a few extra ...
    Einar Saukas Einar Saukas August 2012 Development
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... viewer. The draw order of overlapping sprites is determined by the ... -byte. This indicates whether the sprite graphic definition contains both mask ... subtype is an occluding sprite. An occluding sprite covers everything underneath it ...
    Alcoholics Anonymous Alcoholics Anonymous November 2013 Development
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... less than 37768. Not overlapping the heap at 40000 yet ... allocates one "struct sp1_ss" per sprite (20 bytes) and one " ... struct sp1_cs" per sprite character (24 bytes). If you ... Among sp1 functions, only the sprite creation functions use IY. If ...
    Alcoholics Anonymous Alcoholics Anonymous November 2013 Development
  • Pseudo-3D map renderingHave been mulling this over for a while, until that isometric thread prompted me to ask. I'm not sure if this is officially classed as 2D, 2.5D, or 3…

    ... AND z-order for each sprite could do the trick? ... is max y of your sprite and goes from 0 - ... and gradually progressing to the sprite with highest z-order. ... draw GUI elements (i.e. overlapping windows).

    ... (i.e. have a sprite walking on top of the ...
    tstih tstih January 2014 Development
  • Pseudo-3D map renderingHave been mulling this over for a while, until that isometric thread prompted me to ask. I'm not sure if this is officially classed as 2D, 2.5D, or 3…

    ... style, with maybe a 16x24 sprite, consider how the Nintendo ... an 8x8 footprint). If your sprite was taller, and overlapped the ... solid obstructions, with the upper overlapping parts of any tall objects ... player. The player's sprite can only ever overlap their ...
    joefish joefish January 2014 Development
  • Pseudo-3D map renderingHave been mulling this over for a while, until that isometric thread prompted me to ask. I'm not sure if this is officially classed as 2D, 2.5D, or 3…

    ... the bottom half of the sprite off, basically the head should ... print that part of the sprite in the character square or ... lower half of the sprite) and the sprite seems to walk (well ...
    Morkin Morkin January 2014 Development
  • Pseudo-3D map renderingHave been mulling this over for a while, until that isometric thread prompted me to ask. I'm not sure if this is officially classed as 2D, 2.5D, or 3…

    ... print that part of the sprite in the character square or ... lower half of the sprite) and the sprite seems to walk (well ...
    Timmy Timmy January 2014 Development
  • Metal Man walkthroughIf you were watching the recent Russian game compo a little bit you probably turned your attention to Metal Man Reloaded, a very colourful and impres…

    ... some interesting features of overlapping: some chars of sprite use direct drawing ... OR. And also mixing of sprite color and a background color ...
    Oleg Origin Oleg Origin March 2014 Games
  • Screen buffer Tip from Raff CeccoRaff very kindly gave me this tip: "Incidentally, I remembered a trick I used on the Z80 for extra speed: When clearing the screen buffer, it was a…

    ... , skipping empty cells. The main sprite gives away that it's ... some 16x16 blocks will be overlapping the edge of the screen ...
    joefish joefish October 2014 Development
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    ... discarded altogether if the sprite has a masking border.[/ ... creating a simple tile/sprite engine which works with ... the definition for each different sprite.[/quote]
    True, but ... avoid flickering, use backgrounds, or overlapping sprites.

    About ...
    na_th_an na_th_an December 2014 Development
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... the effect of large, overlapping sprites that R-Type relies ... original arcade game had huge overlapping sprites instead of them appearing ... do the best job of sprite multiplexing/enemy pattern handling, it ... original post about the smooth sprite, to which no-one ...
    Fizza Fizza January 2015 Games
  • How would you approach parallax?So ... there is this trick by Joffa that we all know...of waiting for the ULA to reach certain pattern on the screen using the IN command. And then s…

    ... want sprites overlapping the backgrounds because you will either need sprite routines ...
    Hikaru Hikaru December 2016 Development
  • How would you approach parallax?So ... there is this trick by Joffa that we all know...of waiting for the ULA to reach certain pattern on the screen using the IN command. And then s…

    ... want sprites overlapping the backgrounds because you will either need sprite routines ...
    tstih tstih December 2016 Development
<1234567…34>

Latest Posts

  • Your Favorite Magazine Cover Tapes.
    Your Spec-chum on 2:19PM
  • Where to Buy the New or Fairly Recent , Excellent ZX Spectrum Games Software?
    Your Spec-chum on 1:34PM
  • i am currently listening to........
    mel the bell on 11:34AM
  • Mis-labeled cassette titles or a name change?
    harriusherbartio on 11:06AM
  • Ways to preserve Speccy Tapes in the loft
    harriusherbartio on 10:58AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 10:47AM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 10:30AM
  • How to return to basic properly from ASM
    Paradigm Shifter on 1:54AM
  • Frankie's ZX Spectrum Digouts
    Zup on April 8
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 8

HitBox

Word Docs Hits
overlapping 213 234
sprite 5.5K 11.1K

Related Threads

  • C, Z88DK and the Sprite Pack LibraryI wrote a short demo that shows a taste of what can be done from C on the Spectrum:<br /> <br /> [url="http://justme895.tripod.com/zqa/pacmen.zip"]ht…
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…
  • Sprite Graphics TutorialHi everyone,<br /> <br /> Would like some feedback on the following:<br /> <br /> I am thinking of writing a Sprite Graphics Tutorial, ie. how to bes…
  • Help needed with drawing masked spriteI need to draw a small sprite (16 bytes) on to the screen using a mask. Its the only sprite that will be used so speed isn't too important. I was goi…
  • Laser Basic Sprite GeneratorDoes anyone know how to use Laser Basic Sprite Generator? I've downloaded it from this site but I don't know what to do with it! <br /> <br /> Thanks…
  • Best Sprite on the SpectrumWhich sprite or character from any Spectrum game do you think is the best? I personally like both the Miner and Jet Set Willys, because of thier sim…
  • Sprite Graphics Tutorial - additionsHi Folks,<br /> <br /> Just made some additions to the tutorial I started ages ago. <br /> <br /> Link is:<br /> [url="http://members.aol.com/derekm…
  • Sprite Tutorial: Section on Masked Sprites addedLatest installment of my Sprite Graphics Tutorial:<br /> <br /> [url="http://members.aol.com/derekmsmith1/Spectrum/TUTORIAL.RTF"]http://members.aol.c…
  • Best method for sprite collision detectionHi,<br /> <br /> I have been trying to incorporate collision detection into a sprite routine I writing.<br /> The following is what I have come up w…

Related Searches

  • xor sprite
  • sprite interrupts
  • sprite sheet
  • basic scroll sprite
  • sprite
  • sprite resources
  • joe gunn sprite routine
  • sprite editor
  • simple sprite routine
  • erase sprite
  • redballoon s sprite
  • erase masked sprite
  • xor masked sprite erase
  • sprite xor and
  • sprite graphics tutorial
  • sprite tutorial
  • 128k sprite routine
  • 128k sprite
  • sprite erasing
  • overlapping sprite

Copyright © 2024 World of Spectrum