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<1…18192021222324…34>
  • Official Basinc thread - Bug reports and other discussionI just released a new BASin fork, basinc. The first official release was V16r2, and today it's r3. it's uploaded to wos archive and alternatively, h…

    [QUOTE=Paddy Coleman;775255]I have been playing ...
    chev chev June 2014 Sinclair Basic
  • Official Basinc thread - Bug reports and other discussionI just released a new BASin fork, basinc. The first official release was V16r2, and today it's r3. it's uploaded to wos archive and alternatively, h…

    [QUOTE=Paddy Coleman;775275]Are the RGB values ...
    chev chev June 2014 Sinclair Basic
  • Official Basinc thread - Bug reports and other discussionI just released a new BASin fork, basinc. The first official release was V16r2, and today it's r3. it's uploaded to wos archive and alternatively, h…

    [QUOTE=Paddy Coleman;775299]Thanks Andrew, I will ...
    chev chev June 2014 Sinclair Basic
  • Official Basinc thread - Bug reports and other discussionI just released a new BASin fork, basinc. The first official release was V16r2, and today it's r3. it's uploaded to wos archive and alternatively, h…

    [QUOTE=Paddy Coleman;775484]Could you please explain ...
    Einar Saukas Einar Saukas June 2014 Sinclair Basic
  • Why is the scene less participative now? or at least, a bit hollow...I have found out in the last months, that despite of having a huge number of new games with a huge quality, a great number of hardware projects, and …

    [QUOTE=Paddy Coleman;775928]That would be a real shame - is there no solution to this issue?

    Paddy[/QUOTE]
    Yes, please be patient.
    rich_chandler rich_chandler June 2014 Sinclair Miscellaneous
  • Why is the scene less participative now? or at least, a bit hollow...I have found out in the last months, that despite of having a huge number of new games with a huge quality, a great number of hardware projects, and …

    [QUOTE=Paddy Coleman;775954]Blimey, amazing how a ... />
    Many thanks

    Paddy[/QUOTE]
    Don't worry ... Paddy it is safe and will ...
    rich_chandler rich_chandler June 2014 Sinclair Miscellaneous
  • Why is the scene less participative now? or at least, a bit hollow...I have found out in the last months, that despite of having a huge number of new games with a huge quality, a great number of hardware projects, and …

    [QUOTE=Paddy Coleman;775971]Personally I would prefer ...
    guesser guesser June 2014 Sinclair Miscellaneous
  • Under development: COUSIN HORACE - with playable demoHi fellow Spec-chums, for the first time ever, I am publicly disclosing some details about a game I am currently working on. It is an epic adventure…

    [QUOTE=Paddy Coleman;776121]Hi Alessandro,

    ... version one day.

    Paddy[/QUOTE]
    Thanks a lot ... Paddy :) Actually there is an English ...
    Alessandro Grussu Alessandro Grussu June 2014 Announcements
  • Official Basinc thread - Bug reports and other discussionI just released a new BASin fork, basinc. The first official release was V16r2, and today it's r3. it's uploaded to wos archive and alternatively, h…

    [QUOTE=Paddy Coleman;776152]
    Would I be correct?
    [/QUOTE]

    Yep.

    D.
    Dunny Dunny June 2014 Sinclair Basic
  • Official Basinc thread - Bug reports and other discussionI just released a new BASin fork, basinc. The first official release was V16r2, and today it's r3. it's uploaded to wos archive and alternatively, h…

    [QUOTE=Paddy Coleman;775951]I have been doing ...
    chev chev June 2014 Sinclair Basic
  • Why is the scene less participative now? or at least, a bit hollow...I have found out in the last months, that despite of having a huge number of new games with a huge quality, a great number of hardware projects, and …

    ... updates).[/QUOTE]

    [QUOTE=Paddy Coleman;775971]Personally I would prefer ...
    Einar Saukas Einar Saukas June 2014 Sinclair Miscellaneous
  • Official Basinc thread - Bug reports and other discussionI just released a new BASin fork, basinc. The first official release was V16r2, and today it's r3. it's uploaded to wos archive and alternatively, h…

    [QUOTE=Paddy Coleman;776265]I cannot see any ...
    chev chev June 2014 Sinclair Basic
  • Official Basinc thread - Bug reports and other discussionI just released a new BASin fork, basinc. The first official release was V16r2, and today it's r3. it's uploaded to wos archive and alternatively, h…

    [QUOTE=Paddy Coleman;776402]Understood and your description ...
    chev chev July 2014 Sinclair Basic
  • Official Basinc thread - Bug reports and other discussionI just released a new BASin fork, basinc. The first official release was V16r2, and today it's r3. it's uploaded to wos archive and alternatively, h…

    [QUOTE=Paddy Coleman;776506]Thanks Andrew, yep saw ...
    chev chev July 2014 Sinclair Basic
  • Official Basinc thread - Bug reports and other discussionI just released a new BASin fork, basinc. The first official release was V16r2, and today it's r3. it's uploaded to wos archive and alternatively, h…

    [QUOTE=Paddy Coleman;776265]Hi Andrew,

    ... />
    Many thanks

    Paddy[/QUOTE]

    Tested the ... issue with BASinc.

    Paddy
    Paddy Coleman Paddy Coleman July 2014 Sinclair Basic
  • Why is the scene less participative now? or at least, a bit hollow...I have found out in the last months, that despite of having a huge number of new games with a huge quality, a great number of hardware projects, and …

    [QUOTE=Paddy Coleman;776505]And ZXDS 1.3.0 has been released today by Patrik!

    Paddy[/QUOTE]

    Damn, I've only just installed a previous version on my DS..

    /me toddles off to update it, :)
    polomint polomint July 2014 Sinclair Miscellaneous
  • Official Basinc thread - Bug reports and other discussionI just released a new BASin fork, basinc. The first official release was V16r2, and today it's r3. it's uploaded to wos archive and alternatively, h…

    [QUOTE=Paddy Coleman;775472]Well I have worked ...
    Patrik Rak Patrik Rak July 2014 Sinclair Basic
  • Official Basinc thread - Bug reports and other discussionI just released a new BASin fork, basinc. The first official release was V16r2, and today it's r3. it's uploaded to wos archive and alternatively, h…

    [QUOTE=Paddy Coleman;776696]Why is ULAplus written in long hand rather than ULA+?[/QUOTE]

    Because it's called [b]ULAplus[/b]. [i]ULA+[/i] is an unofficial shortening of the official name. I'm not keen on ULA+, but it's better than ULA64.
    chev chev July 2014 Sinclair Basic
  • Official Basinc thread - Bug reports and other discussionI just released a new BASin fork, basinc. The first official release was V16r2, and today it's r3. it's uploaded to wos archive and alternatively, h…

    [QUOTE=Paddy Coleman;776744]Nor am I, just wondered if there was a specific reason why ULAplus was chosen.[/QUOTE]

    I came up with it so I got to name it. But it was five years ago and I don't remember precisely why I chose that name.
    chev chev July 2014 Sinclair Basic
  • Official Basinc thread - Bug reports and other discussionI just released a new BASin fork, basinc. The first official release was V16r2, and today it's r3. it's uploaded to wos archive and alternatively, h…

    [QUOTE=Paddy Coleman;776893]The daft thing is that both CHM files are the same size and a binary compare indicates no differences!
    [/QUOTE]

    Hmm. I'll check the file permissions.
    Arda Arda July 2014 Sinclair Basic
  • Official Basinc thread - Bug reports and other discussionI just released a new BASin fork, basinc. The first official release was V16r2, and today it's r3. it's uploaded to wos archive and alternatively, h…

    [QUOTE=Paddy Coleman;776914]Happy to send you ... />
    Many thanks

    Paddy[/QUOTE]

    interesting, I ...
    Arda Arda July 2014 Sinclair Basic
  • Why is the scene less participative now? or at least, a bit hollow...I have found out in the last months, that despite of having a huge number of new games with a huge quality, a great number of hardware projects, and …

    [QUOTE=Paddy Coleman;777382]Calm down Folks, are ... a "fun" pastime. ;-)

    Paddy[/QUOTE]

    It is ...
    rich_chandler rich_chandler July 2014 Sinclair Miscellaneous
  • Why is the scene less participative now? or at least, a bit hollow...I have found out in the last months, that despite of having a huge number of new games with a huge quality, a great number of hardware projects, and …

    [QUOTE=Paddy Coleman;777398]Sounds exciting, do we ... my numerous questions.

    Paddy[/QUOTE]
    Which is exactly ...
    rich_chandler rich_chandler July 2014 Sinclair Miscellaneous
  • Chloe 280SEHi all, Could somebody tell me how far this project is to being complete? [url]https://github.com/cheveron/sebasic4/wiki/Chloe-280SE[/url] Im ver…

    [QUOTE=Paddy Coleman;777117]There is no way ... e.g. C5.

    Paddy[/QUOTE]

    Well its ...
    retrogod retrogod July 2014 Development
  • Chloe 280SEHi all, Could somebody tell me how far this project is to being complete? [url]https://github.com/cheveron/sebasic4/wiki/Chloe-280SE[/url] Im ver…

    [QUOTE=Paddy Coleman;777583]The logical progression for ...
    chev chev July 2014 Development
  • Chloe 280SEHi all, Could somebody tell me how far this project is to being complete? [url]https://github.com/cheveron/sebasic4/wiki/Chloe-280SE[/url] Im ver…

    [QUOTE=Paddy Coleman;777583]The ST always felt ...
    rich_chandler rich_chandler July 2014 Development
  • Chloe 280SEHi all, Could somebody tell me how far this project is to being complete? [url]https://github.com/cheveron/sebasic4/wiki/Chloe-280SE[/url] Im ver…

    [QUOTE=Paddy Coleman;777649]The Spectrum was a ...
    chev chev July 2014 Development
  • Chloe 280SEHi all, Could somebody tell me how far this project is to being complete? [url]https://github.com/cheveron/sebasic4/wiki/Chloe-280SE[/url] Im ver…

    [QUOTE=Paddy Coleman;777654]I came across the ...
    chev chev July 2014 Development
  • Chloe 280SEHi all, Could somebody tell me how far this project is to being complete? [url]https://github.com/cheveron/sebasic4/wiki/Chloe-280SE[/url] Im ver…

    [QUOTE=Paddy Coleman;777682]Still not convinced that ...
    chev chev July 2014 Development
  • Chloe 280SEHi all, Could somebody tell me how far this project is to being complete? [url]https://github.com/cheveron/sebasic4/wiki/Chloe-280SE[/url] Im ver…

    [QUOTE=Paddy Coleman;777692]Interesting point you raise ... .

    Best

    Paddy[/QUOTE]
    Not surprised about ...
    rich_chandler rich_chandler July 2014 Development
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