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  • trying to combine 128 english spanish romsim trying to get my emulator to run a combined 128 0.rom and 128 1.rom but it needs to be 32k so even when combined no matter which i put first it bo…

    ... using the standard 128-1 ROM from that page in combination with ... the 128-spanish-0-english ... /> copy /b 128-spanish-0-english.rom + 128-1.rom 128-spanish-translated ... Basic as on the standard 128's too.

    One ...
    balford balford July 2014 Emulators
  • Hooky - hook ZX ROM and rewire RST and NMI to RAM - rantThis is a rather long rant. Not for short tempered. :) The objective is to hook into RST "vectors" and NMI on a Spectrum without affecting the normal…

    And then on a 128 the top page can be swapped , so either ... . Since you have the multiple 128 roms ( 4 on +3) you ... least on some of the 128's the NMI works correctly ...
    seedy1812 seedy1812 July 2014 Development
  • Test screens for ZX PrismNot sure that this is *really* the right section for this request, but it's relating to new hardware I'm developing so let's start it off here - a mo…

    ... of overlaying page 7 over page 5 on a Spectrum 128 (except with ...
    JeffB JeffB July 2014 Hardware
  • Top 10 tape-based 128K-only games of all timeOn foro.speccy.org we came up with this list: La Abadia del Crimen Los Amores de Brunilda Carrier Command Gauntlet 3 The Muncher Pang The Pawn Rod-…

    [QUOTE=aowen;783428]
    The 128 is a pig to develop ... advantages of the 128 hardware. The restrictions on page layouts, inconsistent contention ...
    AndyC AndyC August 2014 Games
  • Top 10 tape-based 128K-only games of all timeOn foro.speccy.org we came up with this list: La Abadia del Crimen Los Amores de Brunilda Carrier Command Gauntlet 3 The Muncher Pang The Pawn Rod-…

    ... the major advantages of the 128 hardware.[/quote]

    It ... />
    [quote]The restrictions on page layouts, inconsistent contention and bugs ... the right idea. Do the 128 version first, then cut it ...
    chev chev August 2014 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... you get an alterVista white page with a [I]"La risorsa ... in BASIC" error due to 128/+2 RAM disk commands implemented ... www.alessandrogrussu.it/zx/Thanatos-128-fix.zip"]Fixed version[/URL ... ://alessandrogrussu.altervista.org/bak/YAKF-128+2A.tzx"]Fixed version[/URL ...
    Alessandro Grussu Alessandro Grussu August 2014 Games
  • Face-Off: ZX Spectrum vs. Commodore 64I found an old oldish, but very informed and interesting article on the ole Spectrum vs. Commodore 64 argument. The article explains the technical d…

    ... -writing, you can manage a 128 pixel wide strip with 8x1 ... 's assuming you have the page-swapping of a 128K Speccy ...
    joefish joefish August 2014 Sinclair Miscellaneous
  • Music in 128K BASICI have a pdf of the Spectrum 128K manual with its commands and I'm finding the music section to be a little hard to follow (I accept stupidity on my …

    There's this 3-page article from Your Computer, Mar' ... /> Chapter 10 of The Spectrum 128 Companion by Ian Sinclair devotes ...
    Battle Bunny Battle Bunny September 2014 Sinclair Basic
  • Less MIA - Judge Dredd (1990)(Virgin Games)[+3 disk]Hi All, I don't see this is WOS archive ... so .. box top [IMG]http://forest.no-ip.org/wos/jd/box_top.jpg[/IMG] [IMG]http://forest.no-ip.org/wos/jd…

    ... ,H
    if a>=128 or a
    nuggetreggae nuggetreggae September 2014 MIA/STP/SDP
  • 128 fontWhat happens when you change the font in 128 mode? I have a new font saved at 60000 with 23606 and 23607 poked with 96 and 233. The characters can b…

    ... that the 128 editor pages out the default bank (RAM page 0 ... ) so that it can use page 7 as a scratchpad/work ...
    balford balford October 2014 Development
  • LOAD "" CODE in machine code/store 128 bank dataHow do you LOAD "" CODE from machine code? I have written the following MC routine that fits into a REM statement in a basic program. I want to cal…

    ... /> Ok, if you are using 128 basic:

    10 clear ... />
    (after save operation complete, page returns to bank 7)
    Arda Arda October 2014 Development
  • LOAD "" CODE in machine code/store 128 bank dataHow do you LOAD "" CODE from machine code? I have written the following MC routine that fits into a REM statement in a basic program. I want to cal…

    ... ]Ok, if you are using 128 basic:

    10 clear ... />
    (after save operation complete, page returns to bank 7)
    daveysludge daveysludge October 2014 Development
  • LOAD "" CODE in machine code/store 128 bank dataHow do you LOAD "" CODE from machine code? I have written the following MC routine that fits into a REM statement in a basic program. I want to cal…

    ... Ok, if you are using 128 basic:

    ... br /> (after save operation complete, page returns to bank 7)
    page.
    - After messing ... load data on that page, you may end overwriting ... that changes on this page... better avoid using it ...
    Zup Zup October 2014 Development
  • Wizball & Tai-Pan MusicThere was a discussion over this regarding the music in the game for Wizball that caused a debate over who should be credited and who should not...an…

    ... this on my Ocean FB page but thought it might be ... />
    Peter Clarke did the 128 music for the Spectrum version ...
    Mark R. Jones Mark R. Jones October 2014 Infoseek database
  • Banked memory running slower?I've just compiled a TAP which includes bank6, it loads ok, but the routines that are paged in run slightly slower. The Z80 snapshot has no such pro…

    ... up for an original 128 machine, where Page 6 is uncontended, so ... the Tap version into a 128 or +2, again it works ... into a +2A/+3, where Page 6 is contended, the sound ...
    AndyC AndyC October 2014 Development
  • Banked memory running slower?I've just compiled a TAP which includes bank6, it loads ok, but the routines that are paged in run slightly slower. The Z80 snapshot has no such pro…

    ... up for an original 128 machine, where Page 6 is uncontended, so ... the Tap version into a 128 or +2, again it works ... into a +2A/+3, where Page 6 is contended, the sound ...
    daveysludge daveysludge October 2014 Development
  • Banked memory running slower?I've just compiled a TAP which includes bank6, it loads ok, but the routines that are paged in run slightly slower. The Z80 snapshot has no such pro…

    ... is probably overkill, just identify 128/+2 or +2A/+3 from ... paging model instead of testing page contention, you are not "testing ...
    Einar Saukas Einar Saukas October 2014 Development
  • Banked memory running slower?I've just compiled a TAP which includes bank6, it loads ok, but the routines that are paged in run slightly slower. The Z80 snapshot has no such pro…

    ... /> ;a=#11 to #17 fastest page number
    ;same information on ...
    ; 1 =48
    ;#11+=128
    mem_128
    ld (retsp ...
    Jerri Jerri November 2014 Development
  • 128k Toastrack Composite Video output confusion!Hi everyone. Ok, so I have a couple of 48k's that I have performed Wombles fantastic composite mod on. They work great here in Canada on my big scre…

    ... to change anything on the 128. (VGA output so you can ... them with photos of the 128 in action as well as ... Amiga...(128 pix are a bit further down the first page)
    beanz beanz December 2014 Hardware
  • 128k Toastrack Composite Video output confusion!Hi everyone. Ok, so I have a couple of 48k's that I have performed Wombles fantastic composite mod on. They work great here in Canada on my big scre…

    ... to change anything on the 128. (VGA output so you can ... them with photos of the 128 in action as well as ... Amiga...(128 pix are a bit further down the first page)
    RSwipeCA RSwipeCA December 2014 Hardware
  • Fairlight 128 and Tau Ceti SECan anybody explain (in few sentences) what are the differences between: - Fairlight 48 and Fairlight 128, - Tau Ceti 48 and Tau Ceti Special Edition…

    Fairlight 128 - Extra rooms down the well, music, intro page, death scene, longer loading time.
    MatGubbins MatGubbins December 2014 Games
  • Betadisk 128 in production.Pcb is in factory, i expect ready device in next 2 weeks. [URL=http://www.fotosik.pl/showFullSize.php?id=7b4cc1b97c1c4703][IMG]http://images52.fotos…

    ... i use schematic from Cygnus page. Is few errors on this ... today i have working Betadisk 128. FORMAT,COPY,SAVE ok, loading ...
    zaxon zaxon January 2015 Hardware
  • Uridium possible with more colour??Having seen the MSX version of Uridium mentioned in another thread I wondered if the Spectrum could produce anything similiar, and had a go at a mock…

    ... have to be on a 128 with page flipping. Which means paging ...
    joefish joefish January 2015 New game ideas
  • SPECCY POKE FOR "IMPOSSABALL" GAME NEEDED PLEASEHi all speccy fans, can anyone supply me with an INVINCIBILITY (no collision detection) multiface poke for the game IMPOSSABALL by Hewson for the zx …

    ... in a different 128K RAM page, and gets copied over when ... came out of the Multiface 128 after entering the pokes, but ...
    ZEUS ZEUS January 2015 Games
  • The Hobbit 128K editionWhat's this?<br>What better to celebrate the new forum with, than a long-awaited release!<br><br>I got tired of all the quibbling over tiny details i…

    ... this month, but afterwards Hobbit 128 will be my next priority ... PROPER CREDITS INSTEAD OF THIS PAGE!"

    Apparently that ... that, in final version, that page will be replaced with a ... just put a placeholder "credits" page instead. At the same time ...
    Einar Saukas Einar Saukas May 2015 Brand new software
  • 128k toast rack diagnosisHi - I recently won a 128K toast rack, and have got a Retroleum smart card. I've tried a couple of games and all seems fine...-ish.<div><br></div><di…

    ... , 3F40

    ;         Enable SRAM page 0 at 0x2000-0x3fff

    ;         Page in RAM page 0, select 48 basic ... locked to RAM page 0 and ROM 1 (128/+2) or ROM ...
    balford balford June 2015 Hardware
  • My first Greasemonkey script, up for testingI've decided to play with Greasemonkey and javascript today. (Greasemonkey is an add-on under Firefox)<br><br>Here's my first script written purely f…

    ... br />
    /* for front page items */
    .CategoryGroup .H { ... /* change the Current Selected Page Nr into something lighter */
    .page-content { width: 80% !important; }< ... 3px solid rgba(255, 0, 128, 0.102) !important; } < ...
    Timmy Timmy June 2015 Chit chat
  • NEW "SH*T GAME TIME" VIDEO - RENEGADE IIIHi guys, god it's good to get these forums back even though I'm not sure about the new look but hey I'm happy.<br><br>Anyway, just wanted to let you …

    ... speccy are you loading to? 128 or +2a/+3, seems fine ... . any other interface that might page in a different rom?
    nuggetreggae nuggetreggae July 2015 Announcements
  • Chess on the ZX Spectrum<p>Which was the ultimate Chess Program for the ZX Spectrum?</p><p><br></p><p>Was there a superior version for the 128 K models that made good progra…

    ... a superior version for the 128 K models that made good ... +3, hence my question about 128 K machines.
    [/quote]

    Unfortunately, web page with RZX recordings, with move ...
    Alex_Lux Alex_Lux July 2015 Games
<1…26272829303132…34>

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