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Search Again :: Adv Search 1000 results in 0.021s
<1234567…34>
  • Problem with Page 7I've been experimenting with running code in page 7 (+3) from BASIC and I seemed to have got it sorted out but then it all went wrong. Firstly, I tr…

    ... experimenting with running code in page 7 (+3) from BASIC ... LD BC,$ffff : RET" in page 7

    So then ... POKE 23388,16+7: OUT 32765,16+7: PRINT USR 65368 ... . (Note that I'm loading from tape.)
    [code ... "LoadCODE" were now in page 7 starting at 65368 (ie. ...
    Battle Bunny Battle Bunny January 2013 Development
  • RAM used / corrupted by +3DOSAs I said previously, [url=http://www.worldofspectrum.org/forums/showthread.php?t=41775]I'm trying to put some games in hard disk[/url] so they can b…

    ... code, then save any RAM page that has been loaded.
    page 7 loading to the last moment, rebuild ...
    Zup Zup December 2012 Games
  • What the smeg?I loaded the SU covertape version of "Cease Fire" and the loading screen says "Refer to page 7 on how to load this game". What does it mean?

    I loaded the SU covertape version of "Cease Fire" and the loading screen says "Refer to page 7 on how to load this game". What does it mean?
    Swevicus Swevicus November 2005 Sinclair Miscellaneous
  • Nigel Mansell's World Championship - loading screen oddityWhen you display the infoseek page with loading screens turned on, the string "[Does not use a loading screen]" appears where a loading screen would …

    When you display the infoseek page with loading screens turned on, the string "[Does not use a loading screen]" appears where a loading screen would take place - and yet one appears listed in the "Additional material" section.
    NickH NickH December 2008 Infoseek database
  • Request for help (Z80 gigascreen loader)Although I'd attempted to stick to keeping things simple in Image to ZX Spec now I've implemented Gigascreen (8x8 only) I've found the BASIC Gigascre…

    ... Y,1;"in BASIC before loading this "
    240 LET ... ,23: REM display page 5, put page 7 into top 16k
    page 7
    340 POKE 23739, ... 32765,29: REM display page 7, put page 5 into top 16k< ... REM load next pic into page 5
    390 POKE ...
    brownb2 brownb2 February 2011 Development
  • What memory pages are being used in a +3DOS disk operation?To make a long story short: what pages are in use by +3DOS while doing read operations from the disk drive? Now, for the details, for those interest…

    ...
    The procedure for loading blocks into pages is really ... loaded block into their right page. Then, the next block ... aware of the fact that page 7 is used by +3DOS ... to be loaded at page 7 is about 9K long: ... built the contents of page 7 from the part loaded ...
    mcleod_ideafix mcleod_ideafix March 2011 Development
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... html"]Bounder[/URL]: Checksum error. Page 7.
    [*][URL="http://craigsretrocomputingpage.eu5 ... html"]Cliffhanger[/URL]: Checksum error. Page 10.
    [*][URL="http:// ... Greyfell[/URL]: Crashes just before loading screen. Page 21.
    [*][URL="http ...
    jp jp August 2012 Games
  • TESTROM3 - utility/rom for test your ZXHere is TESTROM3 utility as 16kB ROM file + flasher for install this rom to divide eeprom (or mapram mode). Work also on ZX Spectrum without ROM and …

    ... /> As first write byte with page number to each 8 ram ... actual
    tested ZX ram page (7=white,6=yellow,5=cyan ... line sign number of bad page). After sign error cintinue in ... for visual controll of tape loading.
    First videoram are continuously ...
    velesoft velesoft August 2012 Sinclair Miscellaneous
  • Z80 snapshot formatI read documentation for Z80 snapshot on WOS and see in table possibility insert ROM image to Z80 file. Here is full table: [code]The pages are numb…

    ... br /> 9 - page 6 -
    10 - page 7 -
    11 ... any emulator supported rom loading from Z80 file ? ... Only UNREALSPECCY emulator support loading this snapshots with rom ...
    velesoft velesoft August 2012 Emulators
  • RAM used / corrupted by +3DOSAs I said previously, [url=http://www.worldofspectrum.org/forums/showthread.php?t=41775]I'm trying to put some games in hard disk[/url] so they can b…

    ... much RAM is corrupted in page 7. Page 7 is used as "scratch" ... is no longer necessary, rebuild page 7 back in place and execute ... think that "corrupted" areas in page 7 would be small enough to ... corrupted? The main goal is loading everything via BASIC (but with ...
    Zup Zup December 2012 Games
  • The history of ESXDOS, the DivMMC and the DivMMC EnJOY![img]http://benophetinternet.nl/hobby/divmmc_history/1%20esxdos.jpg[/img] These are the stories behind esxDOS, the most popular operating system e…

    ... /> Command Syntax
    --------------
    Loading from various devices -
    LOAD ... /> - .z80/.sna Snapshot loading (i dont like'em... but ... for +3 except it uses page 7 so it suxx)
    ... benophetinternet.nl/hobby/divmmc_history/7%20esxdos%20nmi.jpg[/ ...
    bverstee bverstee October 2015 Hardware
  • 128K memory bank selection to avoid contention issuesI'm currently developing a game and I'm trying to get my head around the memory contention issues of the various 128K/+2/+2A/+3 spectrum models in or…

    ... shows that Page 7 is active. However when you start loading, Page 0 is ... 16K block of code, which page should I load it to ... banks 1,3,5 and 7 are contended and that for ... banks 4,5,6 and 7 are contended. I can ... see why banks 5 & 7 are contended as they relate ...
    adrian_singh adrian_singh May 2017 Development
  • TAP conversion project?I was wondering if there's any concerted effort to produce TAP versions of games only available in TZX or Z80/SNA/SLT format? Or are snapshots consid…

    ... this obviously relates to the loading screen. It calls a routine ... stack pointer, changes to page 7, copies the loading screen to $C000 ... (ie. the current page) etc. Basically ... screen and stops the loading screen from being obscured ...
    StuBruise StuBruise September 2006 Games
  • Fuller Sound box faulty for the Zx SpectrumBit of a long shot, but anybody got schematics for the fuller sound box, mine works apart from the ear socket, can't load games thr' the supplied ear…

    ... reading the instructions on WoS (page 7 in particular) it seems to ... some clever auto-switching for LOADing/SAVEing operations. Have you tried ...
    Jimmy Jimmy April 2009 Hardware
  • Russian Translations...As i have once again been reminded (by the "Homebrew games" thread), there are some funky looking Russian games that I can't play due to not understa…

    ... new loader with the original loading screen loading first, then the next ... .
    ; DIZZY-B2 0 = page 0
    ; DIZZY-B2 1 ... /> ; DIZZY-B2 6 = page 7
    ; DIZZY-B2 7 = page 0
    ; DIZZY-B2 ... 8 = page 0
    I ...
    FrankT FrankT June 2009 Games
  • Elite +3This is a patched version of ELITE that saves commander data on +3 disks (and +3e hard disks) and of course loads them back. Commander names can only…

    ... , on 9 automatically begins loading. It is my editing ... file which is loaded at loading it on 70 % ... that I switch to page 7 when I make the ... 3DOS calls but then again page 7 is mandatory for +3DOS ... that deals with +3DOS loading/saving/error checking and bank ...
    d_kef d_kef October 2009 Games
  • More questions to ponder/argue/ignore as you wish...Just copying some stuff to a memory stick, and I found some old questions I'd intended to post on these forums to provoke debate, that I'd never got …

    ... R-Type to end after loading the first block, before you ... could continue loading the rest of the first ... to, before you could continue loading. This meant that you had ... /view/feature/3938/the_pacman_dossier.php?page=7[/url] , I found the link ...
    ewgf ewgf February 2010 Chit chat
  • Real Spectrum screen flicker with SCREEN$I've written a basic loader to simply do a 'load "" screen$' based video from a divide+ however I'm finding the Spectrum can't render a screens and a…

    ... (below) due to the loading bytes messages, but it works ... move stack below top 16k page
    15 PAUSE 1: ... ,23: REM display page 5, put page 7 into top 16k
    page 7
    32 POKE 23739, ... 32765,29: REM display page 7, put page 5 into top 16k ...
    brownb2 brownb2 March 2010 Development
  • Real Spectrum screen flicker with SCREEN$I've written a basic loader to simply do a 'load "" screen$' based video from a divide+ however I'm finding the Spectrum can't render a screens and a…

    ... into page 7 which likely overlaps the second display file. So loading the ... next screen into page 7 could crash 128 ...
    Alcoholics Anonymous Alcoholics Anonymous March 2010 Development
  • Alice in Wonderland (FULL VERSION!) on ZX SpectrumNot really a game but a film and I'm uncertain which forum to put this in so (Moved it to Misc - Mod).... I've uploaded two tap video copies of [B]A…

    ... I got was: R: Tape loading error.

    Did I ... much different (only that page 5 and 7 are swapped and therefore ... why I can't get page switching to work properly every ... get stuff to go to page 7, sometimes I can't. Code ...
    mulder mulder May 2010 Sinclair Miscellaneous
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... html"]Bounder[/URL]: Checksum error. Page 7.
    [*][URL="http://craigsretrocomputingpage.eu5 ... html"]Cliffhanger[/URL]: Checksum error. Page 10.
    [*][URL="http:// ... Greyfell[/URL]: Crashes just before loading screen. Page 21. [B][URL="http ...
    jp jp August 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... .html"]Bounder[/URL]: Checksum error. Page 7. [B][URL="http://www.worldofspectrum ... .html"]Cliffhanger[/URL]: Checksum error. Page 10.
    [*][URL="http://craigsretrocomputingpage ... "]Greyfell[/URL]: Crashes just before loading screen. Page 21. [B][URL="http ...
    jp jp October 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... .html"]Bounder[/URL]: Checksum error. Page 7. [B][URL="http://www.worldofspectrum ... .html"]Cliffhanger[/URL]: Checksum error. Page 10.
    [*][URL="http://craigsretrocomputingpage ... "]Greyfell[/URL]: Crashes just before loading screen. Page 21. [B][URL="http ...
    jp jp October 2012 Games
  • RAM used / corrupted by +3DOSAs I said previously, [url=http://www.worldofspectrum.org/forums/showthread.php?t=41775]I'm trying to put some games in hard disk[/url] so they can b…

    ... unloadable from disk, because of page 7).
    - It's easier to ... then I get that page corrupted when loading it in +3. The ... I've found has been loading RAM1 into RAM4 and moving ... that, in adition to RAM7 page, the first 4k of RAM1 ...
    Zup Zup December 2012 Games
  • RAM used / corrupted by +3DOSAs I said previously, [url=http://www.worldofspectrum.org/forums/showthread.php?t=41775]I'm trying to put some games in hard disk[/url] so they can b…

    ... .TXT : notes on the original loading sequence & files.
    ... well messed up while loading; I'll see if ... d) where to avoid in page 7.

    At ... the messing up situation while loading.
    I used ... a space in page 3.
    Page 7 didn't cause ...
    Battle Bunny Battle Bunny December 2012 Games
  • RAM used / corrupted by +3DOSAs I said previously, [url=http://www.worldofspectrum.org/forums/showthread.php?t=41775]I'm trying to put some games in hard disk[/url] so they can b…

    ... look into tidying up the loading screen.

    --

    page 7 seems to be free. The ... -31 are in page 1, 32-63 in page 3, etc. There ... 's a permanent one in page 7 at $e090.
    Battle Bunny Battle Bunny December 2012 Games
  • RAM used / corrupted by +3DOSAs I said previously, [url=http://www.worldofspectrum.org/forums/showthread.php?t=41775]I'm trying to put some games in hard disk[/url] so they can b…

    ... needs the following ranges in page 7....

    56064,2560 } regular ... byte image for loading multiloads,just decompressing to page 7 when disk access ...
    nuggetreggae nuggetreggae December 2012 Games
  • RAM used / corrupted by +3DOSAs I said previously, [url=http://www.worldofspectrum.org/forums/showthread.php?t=41775]I'm trying to put some games in hard disk[/url] so they can b…

    ...

    a) sorted by loading sequence

    TYa3-c200 ... * $00 (put DOS buffer & page 7:$db00-$e7ff here; 512+3328 ... =3840)
    :::: first available page 4 buffer slot is #70 ...
    Battle Bunny Battle Bunny December 2012 Games
  • Adding TAP file contents to a Spectrum +3e DOS PartitionHello my fellow WoS'ers, This thread is a companion to a great little guide from a fellow AmiBayer [B]mnjnurney[/B] you can view his thread by [URL…

    ... use the first 4Kb of page 1 (Arkanoid II fails, ... fail if load anything into page 7 (Operation Wolf).[/QUOTE]
    ... the permanent one in page 7 the only RAMpage segment ... the 3,328 bytes at 7:$db00->$e7ff, and ... makes a difference when loading into pages 0,1, ...
    Battle Bunny Battle Bunny January 2013 Games
  • RAM used / corrupted by +3DOSAs I said previously, [url=http://www.worldofspectrum.org/forums/showthread.php?t=41775]I'm trying to put some games in hard disk[/url] so they can b…

    ... that writing some data in page 7 may crash some programs, even ... open the primary DOS workspace 7:$db00->$e7ff has to ... the whole of the level loading phase. All but one of ... game when I'd finished loading each level. (The point of ...
    Battle Bunny Battle Bunny January 2013 Games
<1234567…34>

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