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More RZX fun and gamesHi guys, as you may or may not be aware, xmikex and myself have been submitting recordings to Daren's archive for quite some time now. We still have …
... 2005-02-15 21:19, Woody wrote:
[quote]
On ... -
Best game only you like whats the game thats great but only you know about or at least is not regarded as a classic mine is peter shiltons handball maradonna nobody scores…
... 2005-02-17 21:25, Woody wrote:
I spent many ... -
How do I convert score to 00000 formatWhat is the quickest and best way in machine code to display the score formatted in zeros. For example, My score is currently 320, so I want it to …
... /> [ This Message was edited by: Woody on 2005-02-19 23 ... -
128k Shadow Screen?When emulating the shadow screen in bank 7 should that bank be switched into address C000? If so, what happens if bank 7 is switched out without canc…
... -3, 4-7). Basically what paging allows you to do is ... -
128k Shadow Screen?When emulating the shadow screen in bank 7 should that bank be switched into address C000? If so, what happens if bank 7 is switched out without canc…
... doesn't need bank 7 paging in as it doesn't ... -
128k Shadow Screen?When emulating the shadow screen in bank 7 should that bank be switched into address C000? If so, what happens if bank 7 is switched out without canc…
... doesn't need bank 7 paging in as it doesn't ... devices.
Thusly the paging modes are basically determining how ... -
Avalon and DragontorcAlways wandered why these games are so highly rated. I never liked them - never had the time and patience to get involved. This morning I was going t…
[quote]
On 2005-02-19 21:10, Woody wrote:
Fixed.
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Thank God for that - I was thinking RZX was going the AIR way with all these 'SPIN only' RZXes on the RZX Archive...
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Jon. -
Why did you choose your nick?Referencing the end (currently, thoough if more than a month or so have gone by it may by now be the middle) of [url="http://www.worldofspectrum.org/…
... 2004-10-26 22:21, Woody wrote:
The first RZX ... -
Port 0x7ffd Partial DecodingI'm trying Pitfighter on my emulator and it runs in +2A/+3 mode but crashes in 128k/+2 mode. I traced it down to an OUT instruction which sends 4 to …
Thanks for the help Woody. Kinda nice to hear that ... -
Port 0x7ffd Partial DecodingI'm trying Pitfighter on my emulator and it runs in +2A/+3 mode but crashes in 128k/+2 mode. I traced it down to an OUT instruction which sends 4 to …
I think most games use the proper addresses. Several demos use non-standard I/O ports for paging, though only DigiSynth 128 comes to mind at present. -
Interrupt timingsHow long does the ULA hold /INT low for on interrupt on each of the Spectrum models?
... /> [ This Message was edited by: Woody on 2005-03-05 21 ... -
(OT?) Windows colour cycling?Is it possible, in a Windows program, to get colour-cycling by the "proper" method?? That is, by changing the bitmap/window palette and having the sy…
... colour display though (obviously) as Woody mentioned.
When selecting ... -
(OT?) Windows colour cycling?Is it possible, in a Windows program, to get colour-cycling by the "proper" method?? That is, by changing the bitmap/window palette and having the sy…
... /> Come to think of it, Woody and I wrote a simple ... -
Interrupt timingsHow long does the ULA hold /INT low for on interrupt on each of the Spectrum models?
... 2005-03-03 23:24, Woody wrote:
I'll make ... -
Interrupt timingsHow long does the ULA hold /INT low for on interrupt on each of the Spectrum models?
... indeed. A quick test with Woody's program tells 31T for ... a new one (or adapt Woody's one).
Luca -
Interrupt timingsHow long does the ULA hold /INT low for on interrupt on each of the Spectrum models?
... 2005-03-05 13:11, Woody wrote:
Updated program to ... -
Odin & Thor - Please let's keep the good senseDear friends, I think it is useless to shoot out bad words against Paul McKenna. Let's keep the good sense and discuss this isseu wisely. Some say …
[quote]
On 2005-03-05 20:53, Woody wrote:
Somebody point me to the \"kill thread\" button...
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its over there----------->
next to the dunny mate errrrrrm i mean
*gets coat* -
Hypersports problem - freezes before 1st event?I am using Fuse on Mac OSX, have tried a few of the available Hypersports in the archive now, but each one appears fine until I start the first event…
... for reporting the problem and Woody, Jon Needle and Ramsoft for ... -
TZX Loop 0The original Road Blasters TZX has a decryption tone loop with a counter of zero. I'm coding TZX handling in my emulator and I'm wondering the best w…
... 2005-03-05 19:22, Woody wrote:
ISTR that ... -
Update this forum to latest phpBB?I saw on phpBB site that the latest version is v2.0.7 and 1.4.4 is rather old. I'm not sure if it worth upgrading(security....). I'm just wounderin…
This forum is good, but some features are strange. For instance if I want to see all posts of Arjun, I will see around 100 of his oldest posts only and any paging isn't there! The same problem is with the searching engine and it is much worse! -
Interrupt timingsHow long does the ULA hold /INT low for on interrupt on each of the Spectrum models?
... 2005-03-06 20:35, Woody wrote:
You mean the ... -
Interrupt timingsHow long does the ULA hold /INT low for on interrupt on each of the Spectrum models?
... /> [ This Message was edited by: Woody on 2005-03-08 18 ... -
when why and whichGoods and greets to all wos forums members. I'm new and I liked enter when the last discussion about the best emulator. I do not like revival that at…
Thanks by say me welcome, Woody. That s only I can ... -
Interrupt timingsHow long does the ULA hold /INT low for on interrupt on each of the Spectrum models?
[quote]
On 2005-03-08 18:39, Woody wrote:
Done!
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Thanks Woody! I gave it a try, the TS2068 comes back with:
INT low: Unknown
Can't say I have any ideas why at the moment. -
Interrupt timingsHow long does the ULA hold /INT low for on interrupt on each of the Spectrum models?
... 2005-03-11 23:03, Woody wrote:
[It'll be ... /> Thanks a lot for that Woody, I've tried out this ... -
Interrupt timingsHow long does the ULA hold /INT low for on interrupt on each of the Spectrum models?
... 2005-03-12 17:24, Woody wrote:
A test on ... -
Interrupt timingsHow long does the ULA hold /INT low for on interrupt on each of the Spectrum models?
... 2005-03-13 22:08, Woody wrote:
I suppose it ... -
Interrupt timingsHow long does the ULA hold /INT low for on interrupt on each of the Spectrum models?
... /> [ This Message was edited by: Woody on 2005-03-15 18 ... -
Interrupt timingsHow long does the ULA hold /INT low for on interrupt on each of the Spectrum models?
... 2005-03-15 17:24, Woody wrote:
Indeed it does ... -
IN Port FE bit 6 confusionI know I've got this wrong. Tapes load fine but it all feels messy. Currently my emulator does this: Sets bit 6 of the result to 0. If (and only if…
... /> [ This Message was edited by: Woody on 2005-03-18 22 ...