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  • Help understanding some z80 asmI'm trying to work out how to represent the structure of a "sprite" in the SAM as "Grabbed" by SmallC. I can see the assembler implementation but I …

    ... /z88dk/z88dk/libsrc/stdlib/strtol.asm?revision=1.2&view ...
    Winston Winston January 2007 Development
  • Help understanding some z80 asmI'm trying to work out how to represent the structure of a "sprite" in the SAM as "Grabbed" by SmallC. I can see the assembler implementation but I …

    ... be in that bit of asm or ROM call that does ... have to be written in asm -- if you depend on C ... is particularly scary, even for asm programmers as cpu speed is ...
    Alcoholics Anonymous Alcoholics Anonymous January 2007 Development
  • Aggravating problem with screensI've rewritten my Sam C runtime emulator code ( well almost ) to allow me to use my own routines for blitting sprites onto the screen, storing tiles …

    ... calls (or a couple of #asm lines within a C function ...
    Quazar Quazar January 2007 Development
  • Aggravating problem with screensI've rewritten my Sam C runtime emulator code ( well almost ) to allow me to use my own routines for blitting sprites onto the screen, storing tiles …

    ... you write your C or asm to fit this situation. You ... program development - in C or asm - is placement of subroutines in ... segmented memory model, whether in asm or C :-)
    Alcoholics Anonymous Alcoholics Anonymous January 2007 Development
  • TZX revision 1.20 finalSince everybody seems to agree with the last propositions, the specification for the TZX file format revision 1.20 now becomes final and you can find…

    ... that are written in pure asm, but ZXSpin is not.
    Dunny Dunny January 2007 Emulators
  • TZX revision 1.20 finalSince everybody seems to agree with the last propositions, the specification for the TZX file format revision 1.20 now becomes final and you can find…

    ... that are written in pure asm, but ZXSpin is not.
    Luca Luca January 2007 Emulators
  • Looking for a Windows based Z80 compilerCan anybody recommend a windows XP based Z80 compiler that lets you export your code as a Z80 snapshot or TZX or TAP file? If not, what is the best …

    ... a need of managing several .asm files in one large project ...
    baze baze January 2007 Development
  • Looking for a Windows based Z80 compilerCan anybody recommend a windows XP based Z80 compiler that lets you export your code as a Z80 snapshot or TZX or TAP file? If not, what is the best …

    ... that INCLUDEs all the separate .asm files. Then run the assembler ...
    Winston Winston January 2007 Development
  • Looking for a Windows based Z80 compilerCan anybody recommend a windows XP based Z80 compiler that lets you export your code as a Z80 snapshot or TZX or TAP file? If not, what is the best …

    ... that INCLUDEs all the separate .asm files. Then run the assembler ...
    kcartlidge kcartlidge January 2007 Development
  • Noob to Z80 needing +3 helpI'm quite new to z80 programming, but i'm attempting to write some kind of windowing system that will run alongside BASIC on my +3 with Kempston mous…

    ... to simply including text asm files in a project.< ... there and rewrite everything in asm, giving options to include ... z88dk allows mixing C and asm code at will. This way ... up with a 100% asm program (or the parts ... you could write in asm and use the source base ...
    Alcoholics Anonymous Alcoholics Anonymous January 2007 Development
  • NEW games for you chaps (and girls too) ;-)Okie, did some .TAP versions of NEW original games that were only released on TRDOS disk format. Some of you might have seen some (one or two are eve…

    ... -Cat provided.

    The asm loader is contained in the ...
    StuBruise StuBruise January 2007 Games
  • Learning z80 assembly - useful linksI'm starting here: [url]http://cobb.host.sk/z80guide/index.htm[/url] Anyone got any other great links?

    Also don't overlook the Zilog Z80 user's manual from Zilog as a reference guide to everything you wanted to know about Z80 asm and were afraid to ask. You can download it from the Zilog website.
    Winston Winston January 2007 Development
  • 2007, and still no NIC and browser for the Speccy?I've started to read all the w.o.s. threads, starting by the ones that came up with the search function, using the keywords of the topics that intere…

    ... for the Speccy (preferably using asm), I'm ready to share ...
    Mikie Mikie January 2007 Development
  • 2007, and still no NIC and browser for the Speccy?I've started to read all the w.o.s. threads, starting by the ones that came up with the search function, using the keywords of the topics that intere…

    ... for the Speccy (preferably using asm)[/QUOTE]

    Converting to ...
    glancaster glancaster January 2007 Development
  • Passing off games as your ownWe ran into a rather interesting case over the past day: [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0011821"]Jukebox[/URL], which appeare…

    ... trying to get a first asm program written under COMET that ...
    DonkeyPong DonkeyPong February 2007 Games
  • Best way of getting source/binaries onto Spectrum/Sam?What is the best way of getting source and binaries from a PC onto a Spectrum or a Sam Coupe? It is quite tiresome typing it in each time and savin…

    ... ]
    Write that to test.asm, and assemble it to test ... using: [i]pyz80.py test.asm[/i]

    The image ...
    obo obo February 2007 Development
  • BASIN type editor for Mac OS X (pic included)I'm currently working on a Sinclair BASIC language bundle for the popular Mac OS X text editor TextMate, here's a quick preview for those people who …

    ... my biggest problems coding Z80 asm in BBEdit was the wading ...
    48K 48K February 2007 Sinclair Basic
  • BASIN type editor for Mac OS X (pic included)I'm currently working on a Sinclair BASIC language bundle for the popular Mac OS X text editor TextMate, here's a quick preview for those people who …

    ... don't know of any asm bundles for textmate, but I ...
    AndyHerbert AndyHerbert February 2007 Sinclair Basic
  • BASIN type editor for Mac OS X (pic included)I'm currently working on a Sinclair BASIC language bundle for the popular Mac OS X text editor TextMate, here's a quick preview for those people who …

    Nice piece of work, Andy! I took a brief look at the contents of the bundle and it seems that a z80 asm/pasmo version shouldn't be too difficult to do. Hope to find some time soon to try to do this.
    Paul van der Laan Paul van der Laan February 2007 Sinclair Basic
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... ago, then began to learn asm last summer.
    [QUOTE=Mr ...
    48K 48K February 2007 Development
  • If a C64 can do it...Forgive me if this isn't the right section. We've seen coders surprising us over and over again with excellent demos and things that a few years ago…

    ... hard (especially if you understand asm, pointers should be a breeze ...
    Winston Winston February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... .uk/spec/lv1+2%20data.asm]HERE[/url]
    Removing blank ...
    FrankT FrankT February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... .homecall.co.uk/spec/cybernoid_levels.asm]Cybernoid Levels Maps+Tables Source ...
    FrankT FrankT February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... try patching in some simple asm code to speed up the ...
    48K 48K February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... try patching in some simple asm code to speed up the ...
    Dunny Dunny February 2007 Development
  • TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …

    ... editor and made a new asm file to which I wanted ...
    Alcoholics Anonymous Alcoholics Anonymous February 2007 Development
  • TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …

    ... editor and made a new asm file to which I wanted ...
    Kiwi Kiwi February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... can be added in an .asm sequel ;-).

    More important ...
    48K 48K March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... .uk/spec/lifts%20gfx.asm]Lift graphics asm[/url]

    Also ...
    FrankT FrankT March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... .uk/spec/lifts%20gfx.asm]Lift graphics asm[/url][/QUOTE]
    Yes ...
    48K 48K March 2007 Development
<1…21222324252627…34>

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