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<1…3456789…17>
  • The game in your mindThe aim of this thread is very simple: name a game, not the best, nor the most famous, nor your favourite... simply [B]the first game that comes to y…

    ... 't.[/QUOTE]

    Stack overflow!

    4 Out of ...
    monty.mole monty.mole February 2008 Games
  • Best and worst remakesNot necessarily of Speccy games. :) For my taste, the best has to be Tomaz Kac's (sp?) remake of [i]Head Over Heels[/i]; closely followed by Richard…

    ... A horizontal wraparound reverses the parity of the puzzle, making it ... . (A vertical wrap conserves the parity.)

    [QUOTE=PeeJay;244957 ...
    robert@fm robert@fm February 2008 Chit chat
  • Dangerous Z80 Assembly CommandHave been reading Toni Bakers' "Mastering MC On Ya Speccy" book and came across the list of Z80 commands in the dictionary section. Page 102 "[b]IM…

    ... can think of is stack overflow.

    But it is ...
    Digital Prawn Digital Prawn March 2008 Sinclair Miscellaneous
  • CSS Help!!A while ago Foggy gave me a CSS template for a (headder, footer, menu main) layout. However, I am having problems getting it to do what I need. The…

    ... /> {
    margin-bottom: 0px;
    overflow: auto;
    width: 100%;
    Scottie_uk Scottie_uk May 2008 Chit chat
  • Overflow Flag QuestionHello all, After a long hiatus (lost all code when my MacBook was stolen) i've gone back to the drawing board and am writing a Z80 emulator in REALb…

    According to this

    [URL]http://www.z80.info/z80href.txt[/URL]

    you are right.

    The overflow-flag is affected
    Dr BEEP Dr BEEP June 2008 Emulators
  • Overflow Flag QuestionHello all, After a long hiatus (lost all code when my MacBook was stolen) i've gone back to the drawing board and am writing a Z80 emulator in REALb…

    ... ; B then we have an overflow (and i've changed B ...
    MadDoc MadDoc June 2008 Emulators
  • Overflow Flag QuestionHello all, After a long hiatus (lost all code when my MacBook was stolen) i've gone back to the drawing board and am writing a Z80 emulator in REALb…

    ... ; B then we have an overflow (and i've changed B ... - V is set if the overflow is from 127 to -128 ...
    Philip Kendall Philip Kendall June 2008 Emulators
  • Integer RangesOK, I need a little help clarifying something. I am making good progress with the emulator so far - I've emulated most ADD, INC, DEC commands (as we…

    ... />
    You only get an overflow when you go from 255 ... /> A becomes 2 and an overflow has occurred

    ... /> A becomes 255 and an overflow has occurred.

    ... negative value.

    The overflow will technically only appear when ...
    Dr BEEP Dr BEEP June 2008 Emulators
  • Integer RangesOK, I need a little help clarifying something. I am making good progress with the emulator so far - I've emulated most ADD, INC, DEC commands (as we…

    ... , so you've got an overflow there too.

    ... /> A becomes 2 and an overflow has occurred

    ... /> A becomes 255 and an overflow has occurred.

    [...]< ... br />
    The overflow will technically only appear when ...
    Metalbrain Metalbrain June 2008 Emulators
  • Integer RangesOK, I need a little help clarifying something. I am making good progress with the emulator so far - I've emulated most ADD, INC, DEC commands (as we…

    ... , so you've got an overflow there too.

    That ... ] that occurs there, not an overflow. Please, don't add to ... to 128 or back : always overflow
    From 255 to 0 ...
    Dr BEEP Dr BEEP June 2008 Emulators
  • Integer RangesOK, I need a little help clarifying something. I am making good progress with the emulator so far - I've emulated most ADD, INC, DEC commands (as we…

    I hate carry and overflow :(

    I guess why ... /> [code]255 + 1 = 256 (carry ? overflow)[/code]

    but:
    overflow but the same bit patterns ...
    MadDoc MadDoc June 2008 Emulators
  • Integer RangesOK, I need a little help clarifying something. I am making good progress with the emulator so far - I've emulated most ADD, INC, DEC commands (as we…

    ... /> [code]255 + 1 = 256 (carry ? overflow)[/code]
    but:
    [code ... + 1 = 0 (no carry or overflow but the same bit patterns ... not the carry and/or overflow flags get set here depends ...
    gasman gasman June 2008 Emulators
  • Integer RangesOK, I need a little help clarifying something. I am making good progress with the emulator so far - I've emulated most ADD, INC, DEC commands (as we…

    Wouldn't overflow be when the sign (MSB) has changed?
    Blue Midget Blue Midget June 2008 Emulators
  • Integer RangesOK, I need a little help clarifying something. I am making good progress with the emulator so far - I've emulated most ADD, INC, DEC commands (as we…

    Overflow occurs when an operation on ... + 1 = 0. There is no overflow as the result (0) is ... + 1 = 128. This is an overflow as the result (+128 ) cannot ... register.

    In hardware overflow is very easy to detect ...
    Alcoholics Anonymous Alcoholics Anonymous June 2008 Emulators
  • Integer RangesOK, I need a little help clarifying something. I am making good progress with the emulator so far - I've emulated most ADD, INC, DEC commands (as we…

    [QUOTE=Alcoholics Anonymous;282499]Overflow occurs when an operation on ...
    MadDoc MadDoc June 2008 Emulators
  • Integer RangesOK, I need a little help clarifying something. I am making good progress with the emulator so far - I've emulated most ADD, INC, DEC commands (as we…

    ... /> This can be carry or overflow.

    Johan
    Dr BEEP Dr BEEP June 2008 Emulators
  • Overflow Flag QuestionHello all, After a long hiatus (lost all code when my MacBook was stolen) i've gone back to the drawing board and am writing a Z80 emulator in REALb…

    Stuck again on this flipping overflow flag :(

    Here's ... ] // Bit 2 (P/V flag). Overflow occurs when an addition results ... 0x85) I am setting the overflow flag when I'm not ...
    MadDoc MadDoc June 2008 Emulators
  • Overflow Flag QuestionHello all, After a long hiatus (lost all code when my MacBook was stolen) i've gone back to the drawing board and am writing a Z80 emulator in REALb…

    [QUOTE=MadDoc;283052]Overflow occurs when an addition results ... incorrect. Considering everything as signed, overflow occurs if the result is ... + -36 = -47 and therefore no overflow.
    Philip Kendall Philip Kendall June 2008 Emulators
  • Overflow Flag QuestionHello all, After a long hiatus (lost all code when my MacBook was stolen) i've gone back to the drawing board and am writing a Z80 emulator in REALb…

    ... understand that there is no overflow when I write it out ... way to check for an overflow when I am only using ... we must have had an overflow). Should I cast the operands ...
    MadDoc MadDoc June 2008 Emulators
  • Overflow Flag QuestionHello all, After a long hiatus (lost all code when my MacBook was stolen) i've gone back to the drawing board and am writing a Z80 emulator in REALb…

    ... read that:

    The overflow flag is the XOR of ...
    MadDoc MadDoc June 2008 Emulators
  • Overflow Flag QuestionHello all, After a long hiatus (lost all code when my MacBook was stolen) i've gone back to the drawing board and am writing a Z80 emulator in REALb…

    ... byte3Sign 0 ) then
    // Overflow
    SetPVFlag()
    elseif ( ... br /> else
    // No overflow
    UnsetPVFlag()
    end ... br /> else
    // No overflow
    UnsetPVFlag()
    end ...
    MadDoc MadDoc June 2008 Emulators
  • Overflow Flag QuestionHello all, After a long hiatus (lost all code when my MacBook was stolen) i've gone back to the drawing board and am writing a Z80 emulator in REALb…

    [url]http://www.cs.umd.edu/class/sum2003/cmsc311/Notes/Data/overflow.html[/url]
    Woody Woody June 2008 Emulators
  • Overflow Flag QuestionHello all, After a long hiatus (lost all code when my MacBook was stolen) i've gone back to the drawing board and am writing a Z80 emulator in REALb…

    ... />
    Here is my calculate overflow routine:

    [code] ... see if we have an overflow
    select case addOrSubtract ... or 110 (i.e. an overflow)
    SetPVFlag()
    else ... or 100 (i.e. an overflow)
    SetPVFlag()
    else ...
    MadDoc MadDoc July 2008 Emulators
  • RZX reference samplesJust wondering, is it ok that neither Spin nor Spectaculator can replay the RZX reference samples provided on the [URL="http://www.ramsoft.bbk.org/rz…

    ... few frames like this easily overflow the fetch counter. Am I ...
    Patrik Rak Patrik Rak July 2008 Emulators
  • New browser (Google)Google is to launch it's own browser Tomorrow [url=http://www.googleblog.blogspot.com/]Blog[/url]

    ... an infinite loop, that should overflow eventually.[/QUOTE]

    No ...
    thx1138 thx1138 September 2008 Chit chat
  • Anyone tried the Google Chrome browser?Running it now and it is great. Much cleaner than IE or FF (spit). I have dual monitors at work and the right hand side one has Chrome full screen.…

    ... and foudn many fatal buffer overflow flaws, and coding that allows ...
    mel the bell mel the bell September 2008 Chit chat
  • VIC 20 emulation on the SpectrumI'm sure most people are aware of the my attempt at bringing the full Commodore experience to Sinclair users with the "Twenty Commodes" program. It e…

    ... I discovered was that the overflow flag was wrong when doing ...
    obo obo September 2008 Sinclair Miscellaneous
  • Betadisk shematics & 48K-CPMHi out there, can someone help me out with the shematics for the Betadisk-Interface? I built one 17 years ago, it works fine till today, but I'm to …

    ... ten minuts with a stack-overflow as it seems (judging by ...
    velesoft velesoft October 2008 Hardware
  • ANN: SpecEmu 2.7Go get it kids! [url]http://homepage.ntlworld.com/mark.woodmass/specemu.html[/url] :p

    Found one more error...
    When pressing reset button during rzx playback (in any game), gives me this message: "Opcode overflow during frame xyz, File offset: xxxxxxx"
    Pegaz Pegaz October 2008 Emulators
  • ANN: SpecEmu 2.7Go get it kids! [url]http://homepage.ntlworld.com/mark.woodmass/specemu.html[/url] :p

    Still gives "Opcode overflow..." error, when hitting Reset during rzx playback and "Unknown RZX block type" at the end of Olly&Lissa.
    In most other cases everything ended correctly with "Finished RZX playback" message.
    Pegaz Pegaz October 2008 Emulators
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