World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.063s
<1…18192021222324…34>
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... atm I can only check if DEADLY, not the number (id ... " type block available, but what if it needs to re-appear ... ", but how "pileleft"?

    Endif is more clear than brackets ...
    NRA NRA December 2011 Development
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... like this[CODE]IF key UP //'1
    if cangoup spritegoup //'2 ... /> if cangoup //'4
    score 10
    spritegoup
    endif //'4
    endif ... //'3
    endif //'2
    ENDIF //'1[/CODE ...
    NRA NRA January 2012 Development
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... $ file in the sprite editor. If your emulator trashes everything in ... :

    IF CUSTOM
    (do something)
    ENDIF

    FILLUP ...
    jonathan jonathan January 2012 Development
  • Creating a new game - AssemblySo... finally I?m studying Assembly Z80... after 36 years. :) Well... it?s sooooooooooooo hard to make a game using Assembly? I bought a book (Spectr…

    ... features, such as ULA+ so, if you want to use version ... your code outside SPIN, in Pasmo for example, and load the ...
    Marko Marko January 2012 Development
  • Creating a new game - AssemblySo... finally I?m studying Assembly Z80... after 36 years. :) Well... it?s sooooooooooooo hard to make a game using Assembly? I bought a book (Spectr…

    ... addr.?[/QUOTE]

    Strange, if I set up org address ... as expected.

    But if I put org address to ... I'm using is this (pasmo --tapbas -v $(FilePath) $(FileDir)/$(FileTitle ... really that important? I thought if I'm above 32768 I ...
    Arda Arda January 2012 Development
  • Willy Meets The BeatlesHere's the almost complete release of Willy Meets The Beatles, which you can download from [URL="http://www.sendspace.com/file/55ps31"]HERE![/URL] T…

    ... code (to be assembled with Pasmo and probably other assemblers with ... might be just about possible if you're extremely frugal with ...
    gasman gasman January 2012 Brand new software
  • New SAM Game: Dave InvadersHi folks I realise this is a Speccy forum, but I've OK-ed it with the site admins to abuse this new software forum to advertise it, so here goes: …

    ... />
    Dev tools were mainly pasmo assembler, context for editing and ... probably boot automatically when "inserted" if you leave the emulator at ... the default settings. If it doesm't, just type ...
    spud spud January 2012 Brand new software
  • Double Dragon Remake: The Development ThreadOk guy's, so this is the new thread that will be focusing on Jim Bagley's development of the Double Dragon remake that was first proposed by myself a…

    [QUOTE=Arda;607112]side note: pasmo can output to tap/tzx :)[/QUOTE]

    Yes, but if I'm not mistaken sjasmplus can also output 128k snapshots which is something Pasmo can't.
    Sokurah Sokurah March 2012 Development
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... others or design your own). If the text was not clear ...
    #endasm
    }

    #endif
    [/CODE]

    And ... ;
    uchar i;

    if (!(*(unsigned char *)65007))
    {
    Timmy Timmy March 2012 Brand new software
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... borrow your Map Viewing code, if I do get this map ... figured, "why reinvent the wheel", if a working routine is already ... TASM rather than my preferred Pasmo, and Im not bright enough ...
    kgmcneil kgmcneil March 2012 New game ideas
  • Building a loading screenHi all, if anyone is interested - Andy has posted up some steps he went through to construct the Spectrum loading screen for Gloop Troops 2. There mi…

    ... jammajup, the article mentions unzipping pasmo and bastotap into the same ... hopefully make the tutorial simpler. If you're having problems getting ...
    EvilUncleBubba EvilUncleBubba March 2012 Development
  • Building a loading screenHi all, if anyone is interested - Andy has posted up some steps he went through to construct the Spectrum loading screen for Gloop Troops 2. There mi…

    ... .bas LOADER.TAP

    pasmo --tap --name SCREEN LoadingScreen.asm ... all this stuff.

    If you want to convert a ...
    Einar Saukas Einar Saukas March 2012 Development
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... since BIFROST* source code requires Pasmo, also it's inconvenient to ... /> [LIST]
    [*] It will validate if ZXBASIC_MEM_HEAP + HEAP_SIZE > 48500 (tile ... ;

    [*] It will validate if ZXBASIC_MEM_HEAP + HEAP_SIZE > 56768 (BIFROST ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... since BIFROST* source code requires Pasmo, also it's inconvenient to ... the wrong place, for instance if the program is large enough ... in a future version) or if the programmer specifies option "-S ...
    boriel boriel March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ...
    bifrostdem.bas:19: Error: Macro "BIFROSTstart" expected 0 params, got ... parameters. And if I remove the parenthesis from the macro, then the ... code first, wait to see if the generated code actually uses ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ...
    bifrostdem.bas:19: Error: Macro "BIFROSTstart" expected 0 params, got ... parameters. And if I remove the parenthesis from the macro, then the ...
    boriel boriel March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ...
    bifrostdem.bas:19: Error: Macro "BIFROSTstart" expected 0 params, got ... parameters. And if I remove the parenthesis from the macro, then the ... /> Please, would you check it? If so, [URL="http://boriel.com ...
    boriel boriel March 2012 Brand new software
  • Routine for clearing screenI was looking for a 'nice' way of clearing a screen of graphics in Z80. After a ridiculous amount of time mucking around, this is the best and most …

    ... ), A ; Border/Sound effect
    #endif

    ; End of loop ... ? (reached HL=1 again?)
    ; If not, LOOP. Otherwise, EXIT
    ; If bit 0 WAS 0 (NC ...
    BloodBaz BloodBaz March 2012 Development
  • BorderTron 3000A little bit of speccy-related fun for a Friday afternoon... I've knocked together a program for Windows which I've called Bordertron 3000 (a suitabl…

    ... in the ASM listing manually if they want to do fancy ... of colour, then assemble with pasmo - job's a goodun!
    ccowley ccowley April 2012 Announcements
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... control) add:
    IF CUSTOM
    KILL
    ENDIF
    (It will ... note is "just for now if anybody needs").

    Another ...
    Yerzmyey Yerzmyey April 2012 Brand new software
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... control) add:
    IF CUSTOM
    KILL
    ENDIF
    (It will ... note is "just for now if anybody needs").

    Another ... what was causing the problem. If you delete the code from ...
    jonathan jonathan April 2012 Brand new software
  • Un-named AGD 3 gameI've been playing about with (and learning a lot about) Mr. Cauldwells excellent AGD 3.0 today (being off work with shot knees has given me a lot of …

    ... PARAMA
    IF PARAMA = 18
    KILL
    ENDIF[/code]

    if you find a neat way ...
    jonathan jonathan April 2012 New game ideas
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... :

    [QUOTE]DETECTOBJ
    IF OBJ = 255
    ELSE
    IF OBJ = 0
    SCORE 200
    GET OBJ
    ENDIF
    ENDIF ... /> COLOUR xx
    SHOWSCORE
    ENDIF[/QUOTE]

    Pulled this ...
    TechnicianSi TechnicianSi April 2012 Development
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... IF LADDERABOVE
    LET IMAGE=1
    ANIMATE
    SPRITEUP
    ENDIF ...
    ENDIF

    IF KEY 2
    IF ... LADDERBELOW
    LET IMAGE=1
    ANIMATE
    SPRITEUP
    ENDIF ...
    ENDIF

    ...
    The Lone Magpie The Lone Magpie May 2012 Brand new software
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... /> IF LADDERABOVE
    LET IMAGE=1
    ANIMATE
    SPRITEUP
    ENDIF ...
    ENDIF

    IF KEY 2
    IF LADDERBELOW
    IF LADDERABOVE
    LET IMAGE = 1
    ANIMATE
    SPRITEUP
    ENDIF ...
    BiNMaN BiNMaN May 2012 Brand new software
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... try

    IF KEY 3
    IF LADDERABOVE
    LET IMAGE ... = 1
    ANIMATE
    SPRITEUP
    ENDIF ... /> ELSE
    JUMP
    ENDIF

    it comes down ... is there a ladder above? if there is go up it ...
    The Lone Magpie The Lone Magpie May 2012 Brand new software
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... jump command entirely to see if it would go up ladders ... laddders though.[/QUOTE]

    If it helps, I'd have ... key for jump.

    If you load up DIAMOND CODE ... ..

    IF KEY 4
    JUMP
    ENDIF

    ..to ...
    Nonsense in BASIC Nonsense in BASIC May 2012 Brand new software
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... /> ENDIF
    IF KEY 2
    IF LADDERBELOW
    SPRITEDOWN
    ENDIF
    ENDIF
    IF ... KEY 3
    IF LADDERABOVE ...
    BiNMaN BiNMaN May 2012 Brand new software
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    [QUOTE=Nonsense in BASIC;624583]If it helps, I'd have ... key for jump.

    If you load up DIAMOND CODE ... ..

    IF KEY 4
    JUMP
    ENDIF

    ..to ... . I double checked to see if I had set the block ...
    The Lone Magpie The Lone Magpie May 2012 Brand new software
<1…18192021222324…34>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21
  • Celebrity deaths...
    mel the bell on April 20

HitBox

Word Docs Hits
pasmo 1K 1.7K
macro 419 817
if 215.2K 333.5K
endif 316 1.1K

Related Threads

  • How do you tell if if you're a hipster?http://i1142.photobucket.com/albums/n608/daveyboyhughes/hipster_zps81hkjsle.jpg<br /> <br /> What exactly is a hipster? As far as I can tell it's …
  • Wouldn't it be great if...?I was just wondering... wouldn't it be great if the Speccy was relaunched?<br /> <br /> I mean, a souped up Speccy of course. Fully compatible with t…
  • what if...What if... Batman the Movie was made by U.S. Gold instead Ocean?
  • what if.. rygar were made by JoffaSmiff??its a game pefect for him,.. a mixture between GreenBeret, Cobra and Hysteria.<br /> <br /> it would be a superb conversion, Im sure.
  • What if the Spectrum never had colour clash?Silly topic ahoy!<br /> <br /> What if the Spectrum never had colour clash? Would the Speccy have had the same charm? Would games have looked like th…
  • How to tell if I have a Spectrum ZX 16K or 48K?Hi all,<br /> <br /> I'm a total newbie to the good old Spectrum and I got three spectrums in one box together with som other old computers. <br /> <…
  • Wouldn't it be ace if this were true?[url="http://groups.google.com/groups?hl=en&amp;lr=&amp;ie=UTF-8&amp;oe=UTF-8&amp;threadm=bd394b8d.0404010152.67b4eea1%40posting.google.com&amp;rnum=…
  • Dreamcast Emulator Working? As ifHi there speccyfans, well I've now wasted ten discs trying to get Dreamspec to work, if I try another disc and it fails the Dreamcast gets chucked in…
  • How do I know if I have Sasser virus?Ask a silly question, but how do I know if I have the Sasser virus? <br /> I use Windows XP Home. <br /> <br /> Thanks!<br /> <br /> <br /> (I have N…
  • If there's ONE thing that......frustrated you about the spectrum when you were a kid (not now) what would it have been?<br /> <br /> 1) The attribute colour problem<br /> 2) The…

Related Searches

  • pasmo setting
  • pasmo settings
  • pasmo macro
  • pasmo
  • crimson editor pasmo
  • if input is not a number
  • macro assembler
  • pasmo align
  • pasmo constant
  • pasmo constants
  • definitive list of games incompatible with 2a 3 and compatible versions if any
  • pasmo include
  • pasmo conditional include
  • pasmo include file once
  • pasmo autorun
  • how to check if break pressed
  • pasmo macro shift
  • pasmo macro parameters
  • pasmo macro rept
  • pasmo macro if

Copyright © 2024 World of Spectrum