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<1234567…34>
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    [QUOTE=Patrik Rak;636167]
    [code]
    add ... ,a ; 4
    jr nc,$+3 ; 12/7
    inc h ... /19T inline
    [/code]
    Patrik[/QUOTE]
    Tried to implement ...
    Iznogoud Iznogoud June 2012 Development
  • English translations of Czech and Slovak gamesWell, I have prepared this new thread, where you will find information about translations of Czech and Slovak games. Here, you can always find the a…

    [QUOTE=Patrik Rak;651665]
    BTW, seeing the ... find it funny that Podraz 3 was translated as The Stig ... 3, rather than The Sting 3... Maybe someone might ... want to fix that :)

    Patrik ...
    Pavero Pavero September 2012 Games
  • If you like Rebelstar/Gollop type games, then...Go get yourself XCOM Enemy Unknown - it's out on all the major formats, and is a great attempt at a modern take on those old classics (UFO Enemy Unkn…

    ... =Patrik Rak;660828]Indie developers do... Three cheers to them!

    Patrik ... of Fez for the last 3 hours. Still no clue what ...
    kilauea kilauea November 2012 Games
  • Grand Theft Auto V announced!Ok, time for another mega-game thread :smile: [url]http://www.rockstargames.com/[/url] Trailer next week!

    [QUOTE=Patrik Rak;664099]Well, in Max Payne 3 lots of the cutscenes used ... in the trailer.

    Patrik[/QUOTE]

    Yep. Same ... Rockstar game since [I]GTA 3[/I], so it's a ...
    GreenCard GreenCard November 2012 Chit chat
  • MEMPTR tests for emulator authorsI've recently been completing my MEMPTR implementation and have written a series of tests in [URL="http://homepage.ntlworld.com/mark.woodmass/z80test…

    [QUOTE=Patrik Rak;659726]I was wondering if ... OR of the bits 5+3 after SCF/CCF rather than ... clearly shows that the 5+3 flags after POP AF ; ... these two operations the 5+3 F result was not OR ... all 4 values of 5+3 bits of A. The result ... as well.

    Patrik
    Patrik Rak Patrik Rak November 2012 Emulators
  • SCF/CCF flags - new discoveryI can't believe that no one is interested in discussing the additional, previously undocumented internal state of the Z80 CPU I have discovered recen…

    [QUOTE=Patrik Rak;667290]Meantime, I have finished ... does move of bits 5+3 from A to F, whereas ... does OR of bits 5+3 from A to F.

    Patrik
    Patrik Rak Patrik Rak December 2012 Emulators
  • SCF/CCF flags - new discoveryI can't believe that no one is interested in discussing the additional, previously undocumented internal state of the Z80 CPU I have discovered recen…

    [QUOTE=Patrik Rak;668337]If an instruction modifies ... does move of bits 5+3 from A to F, whereas ... does OR of bits 5+3 from A to F.[/QUOTE ... clear as possible.

    Patrik
    Patrik Rak Patrik Rak December 2012 Emulators
  • CSW file formatHi, i can't google any reasonable description of CSW file format. Can anyone point me to right place ?

    [QUOTE=Patrik Rak;674397]BTW, you can also ... series of pulses.

    Patrik[/QUOTE]

    Lets speak ... intervalu -> to je zhruba 3-4 KB dat.

    catmeows catmeows January 2013 Emulators
  • Brazilian TK90X and TK95SpecEmu provides explicit support for Brazilian TK90X. Other emulators provide indirect support (perhaps the "Spectrum 48K NTSC" option in Fuse?). Al…

    [QUOTE=Patrik Rak;692360]You can measure frame ... ]

    Contention on Spectrum +3 should start at cycle 14361 ... .php?t=39194&page=3"]#21[/URL].
    Einar Saukas Einar Saukas April 2013 Emulators
  • Relocation with SDCCI desperately need auto- relocation with SDCC. Something that will compile all of my code using start address 0 and generate relocation table so that…

    [QUOTE=Patrik Rak;696651]BTW, it doesn't ... the relocation table(s).
    Patrik[/QUOTE]

    It does ... /> 2) high bytes only
    3) low bytes only

    u6c87 u6c87 April 2013 Development
  • pathfindingworking on pathfinding in the game. here is Russian description of Lee's algorithm: [url]http://algolist.manual.ru/games/wavealg.php[/url] "if-then"…

    [QUOTE=Patrik Rak;698101]Really, don't bother ... marked with value "3", since these are 3 steps away from the ...
    Einar Saukas Einar Saukas May 2013 Development
  • pathfindingworking on pathfinding in the game. here is Russian description of Lee's algorithm: [url]http://algolist.manual.ru/games/wavealg.php[/url] "if-then"…

    [QUOTE=Patrik Rak;699632]Even in a small ... will process about 2*12 - 3*12 nodes when doing A ... is "yes"...

    [QUOTE=Patrik Rak;699632]Sure, the worst case ...
    Einar Saukas Einar Saukas May 2013 Development
  • pathfindingworking on pathfinding in the game. here is Russian description of Lee's algorithm: [url]http://algolist.manual.ru/games/wavealg.php[/url] "if-then"…

    [QUOTE=Patrik Rak;700145]Well, 24*24 vs 3*12 still looks like ... it.

    [QUOTE=Patrik Rak;700145]Nice visualiser, BTW. The ... example?

    [QUOTE=Patrik Rak;700145]Try to apply it ... that.

    [QUOTE=Patrik Rak;700145]That's just an ...
    Einar Saukas Einar Saukas May 2013 Development
  • pathfindingworking on pathfinding in the game. here is Russian description of Lee's algorithm: [url]http://algolist.manual.ru/games/wavealg.php[/url] "if-then"…

    ... posts :)

    [QUOTE=Patrik Rak;700167][QUOTE=Einar Saukas;698243 ... unmarked position next to value "3" should be usually marked ... , and "mountain" that takes 3 steps. In this case, instead ... their "mountain" neighbors in STACK[3].

    After we ...
    Einar Saukas Einar Saukas May 2013 Development
  • pathfindingworking on pathfinding in the game. here is Russian description of Lee's algorithm: [url]http://algolist.manual.ru/games/wavealg.php[/url] "if-then"…

    ... />
    Exactly!

    [QUOTE=Patrik Rak;700332]In that case what ... total of 48. Now using 3 different kinds of terrain (path ... a frame, but sometimes spend 3 or 4 frames? I think ... below.[/LIST]

    [QUOTE=Patrik Rak;700332]- why should all units ...
    Einar Saukas Einar Saukas May 2013 Development
  • Pentagon floating bus timingI wanted to take a little break from working on the ZXDS UI yesterday, so I added support for Pentagon timing instead, so I can finally enjoy the lik…

    [QUOTE=Patrik Rak;757795]OK, thanks. I know ... in the next 3 days.


    [QUOTE=Patrik Rak;757795]OK ...
    Shockwav3 Shockwav3 March 2014 Emulators
  • SCF/CCF flags - new discoveryI can't believe that no one is interested in discussing the additional, previously undocumented internal state of the Z80 CPU I have discovered recen…

    [QUOTE=Patrik Rak;758844]Thanks, zub. The Q ...
    zub zub March 2014 Emulators
  • Fuse 1.1.1 releasedOn behalf of the Fuse team, I am pleased to announce the 1.1.1 release of Fuse. The changes from the recent 1.1.0 are relatively minor, mostly correc…

    [QUOTE=Patrik Rak;767445]Yeah, that's quite ... and run properly on +2A/+3, too... OTOH, I guess that ...
    chev chev May 2014 Emulators
  • cause of 1 tstate differencethe sinclair faq, located at: [url]http://www.worldofspectrum.org/faq/reference/48kreference.htm[/url] says: "NB: Investigations in May 2004 have rev…

    ... badged machines prior to the +3) drift into so-called "late ... like the +2A, +2B, and +3 are not affected by this ... " timings. Recent investigations led by Patrik Rak confirmed these findings, although I ...
    chev chev June 2014 Hardware
  • Forum problems?I get a "Database error" message when I try to access the 3rd page of [URL="http://www.worldofspectrum.org/forums/showthread.php?t=46648"]this thread…

    ... ;page=3"]this link[/URL]...[/QUOTE]

    That will be Patrik Rak ...
    chev chev August 2014 Infoseek database
  • BayonettaI don't have any of the consoles on which Bayonetta runs, so I've never played it, just watched gameplay clips on YouTube. Is this game as difficult …

    [QUOTE=Patrik Rak;793467]For me, the GOTY ... and the Uncharted series - Uncharted 3 was a slight decline, but ... down for me.

    Patrik[/QUOTE]

    I'm ... right with you on Uncharted 3. Still only played it once ...
    Vampyre Vampyre September 2014 Chit chat
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    [QUOTE=Patrik Rak;808186]Zero Mission is the ... is. It's the only Metroid which has the sequence breaking ... for my ears... :)

    Patrik[/QUOTE]

    Sounds good ... then instead of [I]Super Metroid[/I]. :)
    GreenCard GreenCard December 2014 Chit chat
  • ZXDS 1.3.0Hello, I am really glad I can announce one more [URL="http://zxds.raxoft.cz"]ZXDS release[/URL] on this special day. The major new feature is the lo…

    [QUOTE=Patrik Rak;776679]I had my doubts ... able to incorporate the accurate +3 ULA screen switching timing for ... +2A/+3 and improved Pentagon screen timing, too.

    Patrik[/QUOTE ...
    polomint polomint December 2014 Emulators
  • RANDOMIZE - still not sure what it does...Whenever I wish a random number I use RND like: 10 LET a=RND*100 20 PRINT a 30 GO TO 0 and "a" will truly be random. But if is do the following: …

    Personally I use Patrik Rak's excellent XORSHIFT RNG...
    < ... /> This routine was created by Patrik Rak from the WOS forums and ...
    Paddy Coleman Paddy Coleman January 2015 Sinclair Basic
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... ! :)

    [QUOTE=Patrik Rak;820076]Played through [B]Metroid Prime[/B] from ... the [B]Metroid Prime Trilogy[/B ...
    deadpan666 deadpan666 February 2015 Chit chat
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... Whenever generated number is [b]3[/b], next will be [b ... I strongly suggest using [b]Patrik Rak's XOR SHIFT[/b] algorithm ... c074743ea3f926db0037


    [b]3.)[/b] You currently have a ... method will reduce memory usage (3 wide tiles instead of lots ...
    Einar Saukas Einar Saukas December 2016 Brand new software
  • Games That Will Be 10 in 2017The yearly list of some games that are turning ten, just to make you realise how ancient you're getting.... ;) Lost Planet : Extreme Condition …

    ... Edge 10/10's (Halo 3, Orange Box, Mario Galaxy). I ...
    Bioshock
    Metroid Prime 3 : Corruption
    Halo 3
    Uncharted: Drake's ...
    Motorstorm
    Virtua Tennis 3
    Penumbra : Overture
    Super ...
    Vampyre Vampyre January 2017 Chit chat
  • Import new WoS data from ZXDB?This thread is intended to discuss [url="https://www.worldofspectrum.org/forums/discussion/comment/883669/#Comment_883669"]my[/url] [url="https://www…

    [quote="Patrik Rak;910735"][quote="Pegaz;908215"]Just ... has changed for the past 3 or so years. I don ... not much visible.

    Patrik
    [/quote]
    Search does ...
    rich_chandler rich_chandler June 2017 Feature Requests
  • Test of screen switching timings.I modified the btime.tap test by Jan Bobrowski to explore the timing of screen switching. The new test, ptime-128, produces different results on diff…

    ... /"]this [/url]thread started by Patrik Rak in 2014, which also deals ... a 2 T-state delay (3 T-states for the toastrack ...
    Magnus_Krook Magnus_Krook September 2019 Emulators
<1234567…34>

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