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<1…15161718192021…34>
  • Spectaculator 7 Beta 1Spectaculator 7 has amazingly somehow made it into beta! I've just sent the usual suspects (aka beta testers) their e-mail with details. I know a f…

    ... the infamous IN A.(0) crash if you pause the game...
    pause bug in JSW (it does ...
    Jon Needle Jon Needle May 2008 Emulators
  • Happy birthday RND!!Merry birthday... Get absolutely sloshed!! (And play lots of [I]Chaos[/I]) :)

    ... />
    [code]
    1 INK 0
    2 PRINT "*******************************"
    3 ... LET q=0
    200 LET M$=""
    202 PAUSE 300: CLS ... it be?"
    207 PAUSE 150: INK 0
    210 LET O ...
    Scottie_uk Scottie_uk June 2008 Chit chat
  • ZXS to TAP conversion......for the DOS illiterate. Basically I've saved a BASIC program in ZXS format. I need to convert it to TAP (I think), because it's so large it needs…

    ... T*MMM when
    EEEE=0. llllllll is length of all ... /> 04 00 tt tt
    - pause for tttt millisec (least significant ... from above:
    0 - length of halfperiod of "0" in 3.5 ... length in Spectrum terms is 0.
    In cc bit ...
    rich_chandler rich_chandler June 2008 Emulators
  • post your preferred 'up-down-left-right-fire' keys redefinefor me, and for some reason it was Emlyn hughes back in the day that got me attatched to this, from then on and to this day I will always redefine my…

    Q = UP
    A = DOWN
    O = LEFT
    P = RIGHT
    M = FIRE/etc
    1 or 0 = PAUSE
    ZnorXman ZnorXman July 2008 Games
  • post your preferred 'up-down-left-right-fire' keys redefinefor me, and for some reason it was Emlyn hughes back in the day that got me attatched to this, from then on and to this day I will always redefine my…

    Left O
    Right P
    Up Q
    Down A
    Fire SPACE/M

    Pause H

    Or if the games keys are really shit, and I can I'll just use interface II and use keys 6-0.
    dm_boozefreek dm_boozefreek July 2008 Games
  • Amiga/Atari ST Emulator?Right, I already have Spectrum,SNES,NES,MAME,N64,Megadrive,ScummVM on my computer... I now want to venture into the Amiga/Atari ST Emu Scene!!! (Reli…

    ... ]Ideally, you want TOS 1.0, 1.2, and 1.62 ... .

    1.0 is the earliest version, and ... some games do need 1.0.

    And 1.04 ... out of it: Press pause to pause emulation and press the button ...
    ewgf ewgf September 2008 Chit chat
  • Design Design / Crystal ComputingNice post on [URL="http://groups.google.com/group/comp.sys.sinclair/browse_thread/thread/56e6ebdedc6930ac#"]comp.sys.sinclair[/URL] about [URL="http:…

    ... , this requires ld a,(ix+0)

    (c) cure the ... the emulator. Couldn't it pause emulation while planting code?
    kickaha kickaha October 2008 Sinclair Miscellaneous
  • Is it ever ok to tell your girlfriend / partner you don't like their new haircut?So my lovely other half got her hair cut in the most upmarket / expensive hairstylers in the area the other day. Not entirely convinced by her slight…

    ... so much as fluff a pause then Im done for. That ... put in I say (within 0.8 seconds) - "It really suits ...
    Dave Fountain Dave Fountain October 2008 Chit chat
  • Is it ever ok to tell your girlfriend / partner you don't like their new haircut?So my lovely other half got her hair cut in the most upmarket / expensive hairstylers in the area the other day. Not entirely convinced by her slight…

    ... so much as fluff a pause then Im done for. That ... put in I say (within 0.8 seconds) - "It really suits ...
    polomint polomint October 2008 Chit chat
  • A List Of Zx Spectrum Music EditorsWell, not for me actually, as 99,99% of them are for AY, covox and GS cards but several times some people asked about music editors for ZX Spectrum. …

    ... . Select first cell and press 0. You'll see that content ... you placed pattern with number 0 to start of the order ... 'll hear kick drum, long pause (because no other notes in ...
    Shiru Shiru December 2008 Development
  • Usr 0 ?I'm not sure I've ever seen this explained before, but why do some programs (only demos, as far as I can see, so far) need USR 0 mode when run on a 1…

    ... Spectrum 128 permanently in USR 0 mode. The best solution imho ... time, POKE 23388,bank+16:PAUSE 1 will do the same ...
    LCD LCD January 2009 Sinclair Miscellaneous
  • ZX81 tape formatIs there a description of it somewhere? The TZX format doesn't give it but can it be worked out from what it says about block 19? There is a good d…

    ... pulse, length Sync1 Sync2 Bit-0 Bit-1
    -----------------------------------------------------------------------
    0 Bit-0 (2) (2)
    ... of 'Pure Tone' and 'Pause' blocks. Since no Custom ...
    zxbruno zxbruno January 2009 Hardware
  • Wireframe GraphicsI'm trying to get my head round 3d / wireframe graphics and not really having much luck. I've had a good look on google, but mostly come up with wir…

    ... ,-20
    100 FOR a=0 TO 90 STEP 5
    112 INK 0
    115 REM PLOT cx ... /> 140 NEXT z
    150 PAUSE 42
    190 NEXT a ...
    Saboteur Saboteur January 2009 Development
  • FUSE loads .wav files but audio2tape fails to create .tapI'm trying to write a utility to extract ASM listings out of OCP Assembler save files. I have a few audio tapes with assembler files that I want to c…

    ...
    libspectrum error: skip_block: skipping Pause (ID 0x20); conversion may not ... /> 0 - 7 | 0
    8 - 15 | 0
    16 - 23 | 0
    24 - 31 | 0 ...
    32 - 39 | 0
    bladerunner bladerunner February 2009 Development
  • ZXDS controlsHi Can the joypad and buttons on the DS be used like a joystick with ZXDS to play the games ? If so how do I set this up, cannot seem to work it o…

    ...
    Down[0] = Down
    Left[0] = Left
    Right[0] = Right
    L[0] = QUICK_SAVE
    R[0] = QUICK_LOAD
    Select[0] = PAUSE
    Start[0] = 0
    - Always set SELECT to be pause
    - A is Fire, B ...
    WhizzBang WhizzBang February 2009 Emulators
  • ZXDS controlsHi Can the joypad and buttons on the DS be used like a joystick with ZXDS to play the games ? If so how do I set this up, cannot seem to work it o…

    ...
    Down[0] = Down
    Left[0] = Left
    Right[0] = Right
    L[0] = QUICK_SAVE
    R[0] = QUICK_LOAD
    Select[0] = PAUSE
    Start[0] = 0
    - Always set SELECT to be pause
    - A is Fire, B ...
    Chris A Chris A February 2009 Emulators
  • TZX format and Enterprise files(**) The Enterprise stores data in a different way than all other computers do. It stores the LSb first, but the data blocks require the data to be M…

    The MSb of the pause could indicate the order bit 0 to bit 7 when set. A file using it would be misread anyway on anything that doesn't support this extention.
    Fraser Fraser March 2009 Emulators
  • SCREEN$ 1.9e Released!And here's another update! [url]http://paul.dunn.googlepages.com/SCREEN_1.9e.rar[/url] There's a few new things in this release, but it's mostly bu…

    ... Config: [Automation]
    Config: Pause=8
    Config: ResetCount=20 ... Width=1024
    Config: Renderer=0
    Config:
    Config ... Success, locked 4096 and 0 bytes.
    Unlocking secondary ... br /> --------------------
    Direct3D: 0/4 (n/a)
    ...
    zxbruno zxbruno May 2009 Sinclair Miscellaneous
  • SCREEN$ 1.9e Released!And here's another update! [url]http://paul.dunn.googlepages.com/SCREEN_1.9e.rar[/url] There's a few new things in this release, but it's mostly bu…

    ... Config: [Automation]
    Config: Pause=9
    Config: ResetCount=20 ... /> Config: ResetType=0
    Config: 48kMode=0
    Config: ... CLS=1
    Config: ScreenSaverType=0
    Config:
    Config ... Width=640
    Config: Renderer=0
    Config:
    ...
    zxbruno zxbruno May 2009 Sinclair Miscellaneous
  • Rainbow Generator for 48K Spectrum using PUSHThis is what I came up with from [B]gasman[/B]'s suggestions. It's stable in ZXSpin and ZX32 simulating a 48K Speccy. Anyone like to try it on the …

    ... /> ; ColorPRINT-48
    ; version 1.0
    ; Copyright (c) 2009 Andrew ...

    ; select MODE 0
    org 52000
    mode_0 ... /> ld (sp_cache),sp

    ;Pause for the top border:
    sp_cache
    defw 0

    ; im2 entry ...
    chev chev May 2009 Development
  • Reading from the 128 Serial PortDon't shout at me if this is a silly question. I have Googled extensively, and searched the forums, but I can't find anything discussing what seems t…

    ... down at will with a PAUSE statement.
    Moving a screen ... loop as such (reading from #0) takes 80 sec.s. Apperently ...
    roko roko June 2009 Sinclair Basic
  • Fuse for Mac OS X beta releasesA beta version of Fuse for Mac OS X has been released at the dedicated sourceforge project: [url]http://sourceforge.net/projects/fuse-for-macosx/[/u…

    ... /> Changes since the last release 0.10.0.2:
    [list]
    [*] Add Pause menu option (Fredrick Meunier).
    Fred Fred July 2009 Emulators
  • another adventure stumper (Beatle Quest)I've got stuck near the end of this preposterous game. Neither of the walkthroughs work with either of the program files available on WoS. This [url=…

    ... as a parameter to the PAUSE command in "late" games ... br /> If it is nonzero, PAUSE has extra functionality.
    [/ ... /> ZERO 28 ;flag 28=0?
    PLUS 28 30 ; ... . The flag goes 0,30,0,30,0,30,0 etc.

    Bandit Bandit September 2009 Games
  • The Goldfinch updates thread([url=http://www.worldofspectrum.org/forums/showthread.php?t=25034]original announcement thread here[/url] - I figured it was worth starting a new to…

    ... pages 5 or 7) insert pause one second for possibility show ... /> RESET+SHIFT - start to USR 0 mode (48 rom with 128kB ...
    velesoft velesoft September 2009 Development
  • help in making a tzx file from standard speedIn short, I want to create a tzx file from the original Navy Moves & Army Moves compilation, giving that the one in WOS archive has an error on Army …

    ...
    First block seconds: 0.496828
    Last block seconds ... : 0.09 sec
    Data length: 19 bytes
    Pause length ... /> Block type 0x20 (Pause)
    Block duration: 0.00 sec
    ... Data length: 269 bytes
    Pause length: 1 ms
    Total ...
    Fred Fred November 2009 Sinclair Miscellaneous
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... /> 1.open a game, and pause.
    2.select 256 color ... select "anchor grid to byte 0".
    10. You may see ... to see the results and pause again before editing.

    Arda Arda January 2010 Emulators
  • Converting games from tap to dskHi to all from Greece, Being an old Speccy user and now owner of most models of Spectrum (48k , 48k+ , 128K, +2 grey and +3) , I desided to salvage m…

    ... 23388,16 : out 32765,16: pause 1: randomize usr 24576
    0, rather than the 'current' bank ... ]
    and finally load bank 0 over the top.
    The ...
    John Elliott John Elliott January 2010 Emulators
  • Image to ZX Spec 1.1 Now Freely Available!Image to ZX Spec 1.1 Now Freely Available! [IMG]http://mirror.viperfang.net/silentdevelopments/images/ent-preview1.1.zx.png[/IMG][IMG]http://mirror.…

    ... (slow in BASIC): FOR a=0 TO 6911:POKE 16384+a ... them:
    10 PAUSE 1: OUT 32765,24:PAUSE 1:OUT 32765 ...
    LCD LCD March 2010 Announcements
  • Real Spectrum screen flicker with SCREEN$I've written a basic loader to simply do a 'load "" screen$' based video from a divide+ however I'm finding the Spectrum can't render a screens and a…

    ... onto. Since it uses PAUSE, setting 0 allows the frames/images to ... say, at 10FPS it requires 0.5GB free to convert (the ... higher, this is with a pause of 1.

    [QUOTE ...
    brownb2 brownb2 March 2010 Development
<1…15161718192021…34>

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