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Search Again :: Adv Search 1000 results in 0.025s
<1234567…34>
  • The Curlicue FractalSpotted a couple of fractal listings, that are new to me, over at [URL="http://oolong.co.uk/curlicue.htm"]http://oolong.co.uk/curlicue.htm[/URL] The …

    ... ,128,128,128: FOR f=1 TO 255: PALETTE f,(f ... : PAPER 0: CLS
    20 PAUSE 1
    30 LET x=SCRw ... INK MIN(POINT(x,y)+1,255);x,y
    140 ... LET i=i+0.1
    150 IF INKEY$="" THEN ...
    Dunny Dunny June 2012 Sinclair Basic
  • The Curlicue FractalSpotted a couple of fractal listings, that are new to me, over at [URL="http://oolong.co.uk/curlicue.htm"]http://oolong.co.uk/curlicue.htm[/URL] The …

    ... SCRh=176: CLS
    20 PAUSE 1
    30 LET x=SCRw ... /> 140 LET i=i+0.1
    150 IF INKEY$="" THEN ...
    kgmcneil kgmcneil June 2012 Sinclair Basic
  • Issue 2 headache!Ive got an issue 2 here that firstly had a blown regulator (fixed), now its reading as a 16k machine (its fully populated), ive replaced and socketed…

    Interesting

    [CODE] 2 dec = 00000010 in binary
    34 dec = 00100010 in binary
    162 dec = 10100010 in binary

    where the data bits are
    MSD -> 76543210
    1024MAK 1024MAK August 2012 Hardware
  • smooth movement in basicWas trying to figure this out myself but i would like to be pointed in right direction now :-). How do I make something move in Basic without gettin…

    ... or wide (eg 16x16) becomes 1/2 invisible for a split ... can do that by adding PAUSE 1 somewhere in the loop.
    15 PAUSE 1
    20 GO TO 10 ...
    Patrik Rak Patrik Rak October 2012 Sinclair Basic
  • Boriels ZX CompilerI'm trying to compile a very simple program and I keep getting the error: unexpected end of file. Here's my code: [CODE]10 cls 20: let n=0 22 do 2…

    ...
    22 do
    25 PAUSE 1
    30 PRINT AT 20 ...
    36 let n=n+1
    40 while n0
    22 do
    25 PAUSE 1
    30 PRINT AT 20 ...
    36 let n=n+1
    40 while n0
    Gedlion Gedlion October 2012 Development
  • Boriels ZX CompilerI'm trying to compile a very simple program and I keep getting the error: unexpected end of file. Here's my code: [CODE]10 cls 20: let n=0 22 do 2…

    ... things preventing compilation:

    1. Your 'if' statements need an ...
    22 do
    25 PAUSE 1
    30 PRINT AT 20 ...
    36 let n=n+1
    40 loop until n0 ...
    Lee Tonks Lee Tonks October 2012 Development
  • Boriels ZX CompilerI'm trying to compile a very simple program and I keep getting the error: unexpected end of file. Here's my code: [CODE]10 cls 20: let n=0 22 do 2…

    ... n = 0
    Do
    Pause 1
    Print At 20, n ... If
    n = n + 1
    Loop Until n < ... n = 30
    Do
    Pause 1
    Print At 20, n ... If
    n = n - 1
    Loop Until n > ...
    na_th_an na_th_an October 2012 Development
  • Yumiko in the haunted MansionSo, here is the promised Halloween preview... Go to the zx section of my homepage to download it. [img]http://members.inode.at/838331/zx/YomikoInTheH…

    ... that replacing
    [code]
    PAUSE 1
    [/code]
    with
    LCD LCD November 2012 Brand new software
  • Yumiko in the haunted MansionSo, here is the promised Halloween preview... Go to the zx section of my homepage to download it. [img]http://members.inode.at/838331/zx/YomikoInTheH…

    ... that replacing
    [code]
    PAUSE 1
    [/code]
    with
    R-Tape R-Tape November 2012 Brand new software
  • [STP] Battle for Midway + Theatre EuropeI've just realised that I didn't finish or get any further with two STP's, both from the Classic Conflicts series: [url]http://www.worldofspectrum.o…

    ... : MIDWAY Length: 19 Normal Speed ,Pause: 1.035s
    3- F2: ... -------------------- Length: 331 Normal Speed ,Pause: 1.034s
    4- 242: Program ... : MIDWAY Length: 19 Normal Speed ,Pause: 1.033s
    5- 25A: ...
    Andrew Barker Andrew Barker February 2013 MIA/STP/SDP
  • Speccy Wars - Little strategy game[IMG]http://i.imgur.com/72u7PfI.png[/IMG] The buildings dont do anything, Im going to try to free more memory to give them a purpose. here is the …

    ... .g. replace all
    [CODE]PAUSE 1[/CODE]
    with
    [CODE ...
    LCD LCD May 2013 Brand new software
  • New CPU and Spectranet oddity.I have no reason to suspect this problem is due to a fault/poor design of the Spectranet, but understanding what it does at system initialisation may…

    ... />
    Do a:
    [code]PAUSE 1: PRINT IN 571[/code]
    mcleod_ideafix mcleod_ideafix June 2013 Hardware
  • The Evolution of Some Nonsense[center] [B]TIMINGS FOR 100 BOUNCES[/B] [b]Ten Bouncy UDGs in BASIC[/b] [img]http://www.users.globalnet.co.uk/~jg27paw4/pourri/a000test.gif[/img] [u…

    ... I put in a "PAUSE 1" and deducted 1000 * 1/50 (ie. 20 ...
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
  • The Evolution of Some Nonsense[center] [B]TIMINGS FOR 100 BOUNCES[/B] [b]Ten Bouncy UDGs in BASIC[/b] [img]http://www.users.globalnet.co.uk/~jg27paw4/pourri/a000test.gif[/img] [u…

    ... I put in a "PAUSE 1" and deducted 1000 * 1/50 (ie. 20 ...
    ASH-II ASH-II September 2013 Sinclair Basic
  • The Evolution of Some Nonsense[center] [B]TIMINGS FOR 100 BOUNCES[/B] [b]Ten Bouncy UDGs in BASIC[/b] [img]http://www.users.globalnet.co.uk/~jg27paw4/pourri/a000test.gif[/img] [u…

    ... I put in a "PAUSE 1" and deducted 1000 * 1/50 (ie. 20 ...
    Dunny Dunny January 2014 Sinclair Basic
  • Questions about Vortex Tracker II exported songsHi, I have been experimenting with Vortex Tracker II lately and have a couple of questions. By exporting the song to TAP format, a file is generated…

    ... at regular intervals, usually every 1/50 sec, song is heard ... you would do 1 rand usr xxxx: pause 1:goto 1
    In asm ...
    catmeows catmeows March 2014 Development
  • RGB to VGA converterDear all, has anyone experience with this one connecting to ZX Spectrum , please? [URL="http://www.ebay.com/itm/CGA-EGA-YUV-RGB-to-VGA-Arcade-game-…

    ... 1/2 pixel line...
    If I write in basic:
    1 PAUSE 1 ... :BORDER 0:PAUSE 1:BORDER 7:GOTO 1
    then ...
    velesoft velesoft March 2014 Hardware
  • Official Basinc thread - Bug reports and other discussionI just released a new BASin fork, basinc. The first official release was V16r2, and today it's r3. it's uploaded to wos archive and alternatively, h…

    ... OUT 65339,0
    60 PAUSE 1
    70 LET a=IN ...
    Paddy Coleman Paddy Coleman June 2014 Sinclair Basic
  • Switch 128kb banks from Basichello! Please help to [U]correct[/U] switch 128kb pages from Basic. So, I remember, need to do: out 32765,17 e.t.c but before, i must to change some…

    ... POKE 23388, 16+bank number: PAUSE 1).

    In either case ...
    Marko Marko July 2014 Sinclair Basic
  • Detecting flash mode inversionsIs is possible to detect with certainty when flashing characters change from normal to inverted and vice-versa?

    ... an inspiration by including the "PAUSE 1" (as PAUSE does a HALT, so ... improve the synch). Without the PAUSE there's a slight flicker ... : LET n=0
    2 PAUSE 1: LET n=(INKEY$""): LET z ...
    Battle Bunny Battle Bunny November 2014 Development
  • Detecting flash mode inversionsIs is possible to detect with certainty when flashing characters change from normal to inverted and vice-versa?

    ... an inspiration by including the "PAUSE 1" (as PAUSE does a HALT, so ... improve the synch). Without the PAUSE there's a slight flicker ... : LET n=0
    2 PAUSE 1: LET n=(INKEY$""): LET z ...
    polomint polomint November 2014 Development
  • Detecting flash mode inversionsIs is possible to detect with certainty when flashing characters change from normal to inverted and vice-versa?

    ... ]
    [code]
    SYNCH:
    ; 1 LET z=0: LET n ...
    call RESET
    ; 2 PAUSE 1: LET n=(INKEY$""): LET z ...
    Battle Bunny Battle Bunny November 2014 Development
  • RANDOMIZE - still not sure what it does...Whenever I wish a random number I use RND like: 10 LET a=RND*100 20 PRINT a 30 GO TO 0 and "a" will truly be random. But if is do the following: …

    ... avoid consecutive values
    280 PAUSE 1+INT (RND*31)
    290 ... generate a random number between 1 and N use the ... would generate a value between 1 and 50.

    ... a,e ; w = w ^ ( w 1) ^ w
    170 AA xor ...
    Paddy Coleman Paddy Coleman January 2015 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... 0: BORDER 6: BORDER 0: PAUSE 1: GOTO 30
    [/CODE]
    DrewPee70 DrewPee70 February 2015 Sinclair Basic
  • The 20th comp.sys.sinclair Crap Games Competition thread!Hi all, [SIZE="7"][B][CENTER]ANNOUNCEMENT![/CENTER][/B][/SIZE] The comp.sys.sinclair Crap Games Competition 2015 is now well and truly OPEN! [url]…

    Can you resist the temptation to look?

    10 PAUSE 1: BORDER 0: BORDER 0: BORDER 0: BORDER 6: BORDER 0: GOTO 10

    Program : "DO NOT PEEK AT TAN LINE IN BORDER"
    joefish joefish March 2015 Games
  • The 20th comp.sys.sinclair Crap Games Competition thread!Hi all, [SIZE="7"][B][CENTER]ANNOUNCEMENT![/CENTER][/B][/SIZE] The comp.sys.sinclair Crap Games Competition 2015 is now well and truly OPEN! [url]…

    ... to look?

    10 PAUSE 1: BORDER 0: BORDER 0: BORDER ...
    R-Tape R-Tape March 2015 Games
<1234567…34>

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