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  • What paging scheme is the "standard" for 128K models?Sinclair implemented an arrangement so that even numbered pages are non-contended, and odd numbered pages are contended (quoting from memory, haven't…

    ... inside it: while a pixel bitmap and attribute are being displayed ... , the other 8-pixel bitmap and attribute are ready. When ...
    mcleod_ideafix mcleod_ideafix December 2011 Hardware
  • faultyi have a zx48 that will not tune in it allways seems to be just out of tune what could cause this fault also half of the keyboard doesnot work there …

    ... before i got my grubby paws on it

    as ...
    ozzyzx ozzyzx December 2011 Hardware
  • faultyi have a zx48 that will not tune in it allways seems to be just out of tune what could cause this fault also half of the keyboard doesnot work there …

    ... before i got my grubby paws on it

    as ...
    guesser guesser December 2011 Hardware
  • Level designingHi guys) I wanted to get a quick reply to my allegedly simple question, but it was just nicely and courteously ignored, so... [B]What is the easies…

    General purpose map editors such as Tiled has customizeable output.

    I prefer other way, creating map as a huge bitmap (copy-paste using snap to grid), and a custom tool that automatically builds the map data using it.
    Shiru Shiru January 2012 Development
  • Spectrum games that *should* existRight, I'm bored (or "working hard" if any of my bosses walk past) so to kill the time, I've decided to become a games designer. Or post crap about s…

    And the Attr-Effects are not bad too in this example. Unfortunaly Spectrum has no Character Display mode, only Bitmap. 1546 Bytes are easier to handle than 6912.
    LCD LCD January 2012 New game ideas
  • Spectrum games that *should* existRight, I'm bored (or "working hard" if any of my bosses walk past) so to kill the time, I've decided to become a games designer. Or post crap about s…

    ... no Character Display mode, only Bitmap. 1546 Bytes are easier to ...
    bobs bobs January 2012 New game ideas
  • WANTED - Artist and Designer for Shoot'em-Up...WANTED - Artist and Designer for original Shoot'em-Up game on the 128K ZX Spectrum. Two positions are available, Artist and Designer - although the …

    ... there that can turn a bitmap into ASCII art - albeit on ...
    Turkwel Turkwel January 2012 Development
  • WANTED - Artist and Designer for Shoot'em-Up...WANTED - Artist and Designer for original Shoot'em-Up game on the 128K ZX Spectrum. Two positions are available, Artist and Designer - although the …

    ... there that can turn a bitmap into ASCII art - albeit on ...
    bobs bobs January 2012 Development
  • Games with Parallax ScrollingI loved that effect. It gave a false depth to the game.. To me a game with parallax scrolling was a better game. How wrong I was.. anyway, a list of…

    ... blocks, but you roll its bitmap image around a little each ...
    joefish joefish January 2012 Games
  • Creating a new game - AssemblySo... finally I?m studying Assembly Z80... after 36 years. :) Well... it?s sooooooooooooo hard to make a game using Assembly? I bought a book (Spectr…

    ... , how do I get the bitmap address?
    Arda Arda January 2012 Development
  • Creating a new game - AssemblySo... finally I?m studying Assembly Z80... after 36 years. :) Well... it?s sooooooooooooo hard to make a game using Assembly? I bought a book (Spectr…

    ... , how do I get the bitmap address?[/QUOTE]
    This code ...
    roko roko January 2012 Development
  • Fairlight's use of LDIRYS, comparing Fairlight and Nightshade, said: [quote]Fairlight is much more interesting even though the techniques that Bo Jangeborg uses for screen…

    ... REPT 3, chunk ; write the bitmap
    REPT 8, row
    ld ix, bitmap + 6144 - 16 - (line * 16) - ... br />
    org 57484
    bitmap:
    incbin "unionflag.bmp" ; 6144 ... bytes of in order bitmap
    ; (note Windows BMP ...
    p13z p13z January 2012 Sinclair Miscellaneous
  • Faster CLS...Hi Folks, Looking at the CLS command in the Spectrum ROM disassembly it seems rather complex. Does anyone know of a simpler/quicker routine that wi…

    ... , or $1800), clearing the whole bitmap.

    Your problem is ...
    na_th_an na_th_an January 2012 Sinclair Basic
  • Faster CLS...Hi Folks, Looking at the CLS command in the Spectrum ROM disassembly it seems rather complex. Does anyone know of a simpler/quicker routine that wi…

    ... , or $1800), clearing the whole bitmap.

    Your problem is ...
    Paddy Coleman Paddy Coleman January 2012 Sinclair Basic
  • Crazy Cryptic, Cryptic Games Name Game.Here goes guess this ZX Spectrum game. The first to guess correctly gets to go next: [B]Start of day power reduction[/B]

    Star Paws?
    dm_boozefreek dm_boozefreek February 2012 Chit chat
  • Crazy Cryptic, Cryptic Games Name Game.Here goes guess this ZX Spectrum game. The first to guess correctly gets to go next: [B]Start of day power reduction[/B]

    Star Paws?
    SKR SKR February 2012 Chit chat
  • hunchback at the olympics (MIA)[url]http://www.worldofspectrum.org/infoseekid.cgi?id=0020263[/url] did anyone ever buy or play this game back in the day? find it weird that it's n…

    ... being the character in star paws started out in another game ...
    fog fog February 2012 Games
  • hunchback at the olympics (MIA)[url]http://www.worldofspectrum.org/infoseekid.cgi?id=0020263[/url] did anyone ever buy or play this game back in the day? find it weird that it's n…

    ... being the character in star paws started out in another game ... well, which apparently became star paws
    def chris def chris February 2012 Games
  • Games you so wanted but just sucked atI so wanted Strike Force Cobra when it came out, it sounded brilliant. But after playing it a few times I just didn't get it. Any games you so wante…

    ... sprite through a city street bitmap with other (well defined) shapes ...
    ewgf ewgf February 2012 Games
  • Games you so wanted but just sucked atI so wanted Strike Force Cobra when it came out, it sounded brilliant. But after playing it a few times I just didn't get it. Any games you so wante…

    ... sprite through a city street bitmap with other (well defined) shapes ...
    GreenCard GreenCard February 2012 Games
  • JSWED 2.2 probs,gutted!With an head full of game ideas i have been working away with my first one `Pip The Pipistrelle` about a young bat blown from a roost from the top of…

    ... something in every screens item bitmap even if you just squiggle ...
    dm_boozefreek dm_boozefreek February 2012 Development
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... bytes, storing 32 bytes of bitmap (16 pairs from top to ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • The Micro Mutant (something missing?)[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0006830&loadpics=3"]The Micro Mutant[/URL] What does the "P.I.E System" in the upper right of…

    ... effects) in his adventures using PAWs ability to call external code ... PIE stood for something like PAWs Interactive Element... would need to ...
    Strident Strident March 2012 Infoseek database
  • UridiumWhat do you folks think of [URL="http://zxspectrumgames.blogspot.com/2009/07/zx-spectrum-game-uridium-zx-spectrum.html"]Uridium[/URL]? For me it is …

    ... :)

    [url]http://www.bitmap-brothers.co.uk/features/xenon2000 ...
    fog fog March 2012 Games
  • New Game! Uwol '81 [ZX81][img]http://www.mojontwins.com/wp-content/uploads/2012/03/s1.png[/img] Yup, we have ported our most-ported game to date to the good ol' ZX81! Using …

    ... as there's no real bitmap. The screen is text-mapped ...
    na_th_an na_th_an March 2012 Brand new software
  • LZ77 en/decodingI've written an LZ77 en/decoding routine as I couldn't find one around for the Spectrum. Initially I'm just doing it in BASIC to get the logic right.…

    ... space, and only work in bitmap screen
    Z80user Z80user April 2012 Development
  • get ur ass to mars!!total recall remake trailer [url]http://www.sfx.co.uk/2012/04/02/total-recall-remake-trailer/[/url] discuss :p

    [QUOTE=dm_boozefreek;614878]Did it make you wish you had 3 hands? :D[/QUOTE]

    thankfully I have quite large paws and thus an additional hand is unnecessary...
    Wookiee Wookiee April 2012 Chit chat
  • Adventurers: Your Help NeededHi All, I'm embarking on a feat which I am going to regret. Basically I will need the help of a host of volunteers with a passion for those old cla…

    The graphics from GAC and PAWS adventures can be displayed by ... similar could be done for PAWS if one felt so inclined ...
    Battle Bunny Battle Bunny April 2012 Games
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