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Search Again :: Adv Search 1000 results in 0.002s
<1…891011121314…34>
  • loading techniques I never worked outFirstly, how do games that load with LOAD "" CODE autorun? Secondly, how do you save a basic program as a CODE file (but not as BASIC compiled into …

    ... SAVE "MyProg" CODE 23552,(PEEK 23641+256*PEEK 23642)-23552: RUN
    SAVE "MyProg" CODE 23552,(PEEK 23649+256*PEEK 23650)-23552: RUN
    Dunny Dunny November 2004 Sinclair Basic
  • loading techniques I never worked outFirstly, how do games that load with LOAD "" CODE autorun? Secondly, how do you save a basic program as a CODE file (but not as BASIC compiled into …

    ... /> SAVE "MyProg" CODE 23552,(PEEK 23649+256*PEEK 23650)-23552: RUN
    Dr BEEP Dr BEEP November 2004 Sinclair Basic
  • More RZX fun and gamesHi guys, as you may or may not be aware, xmikex and myself have been submitting recordings to Daren's archive for quite some time now. We still have …

    Hi guys, we just submitted Myth to the RZX archive if anyone wants to have a peek. Great game!

    Jamie
    jamieangus jamieangus January 2005 Games
  • new release of winTZXHi all I released winTZX 0.4drc1 (04/02/2005) + Added CSW file support + Added block selection (replay and save) + Added reverse output + Added direc…

    ... always return 1 so print peek 32768 returns 1 !
    Chips ...
    patrick delvenne patrick delvenne January 2005 Emulators
  • How to apart a 16K from a 48K?How can I understand that if i have a 16K or 48K? Thanks

    Shouldn't that be PRINT PEEK 65535?
    Ian Hamilton Ian Hamilton February 2005 Sinclair Miscellaneous
  • How to apart a 16K from a 48K?How can I understand that if i have a 16K or 48K? Thanks

    I am right actually. I just tried out both commands - PRINT USR 65535 returns 65535 whereas PRINT PEEK 65535 returns 201.

    Necros
    Ian Hamilton Ian Hamilton February 2005 Sinclair Miscellaneous
  • How to apart a 16K from a 48K?How can I understand that if i have a 16K or 48K? Thanks

    [quote]
    On 2005-02-12 21:12, Necros wrote:
    I am right actually. I just tried out both commands - PRINT USR 65535 returns 65535 whereas PRINT PEEK 65535 returns 201.
    [/quote]

    Yes... but do you know why? ;)
    Woody Woody February 2005 Sinclair Miscellaneous
  • How to apart a 16K from a 48K?How can I understand that if i have a 16K or 48K? Thanks

    PRINT PEEK xxxxx returns the value at ...
    Ian Hamilton Ian Hamilton February 2005 Sinclair Miscellaneous
  • Who the fcuk is Paul McKenna??Disappointing development: [url="http://www.worldofspectrum.org/showwrap.cgi?permit=houses/McKennaPaul.pmt"]http://www.worldofspectrum.org/showwrap.…

    Well ... he does say that he has records proving his ownership. He could give Martijn a digital peek (scanned or otherwise) at those records.

    *We* don't need to see it but Martijn does IMHO.

    Skarpo
    :)
    Skarpo Skarpo February 2005 Games
  • 1st Game Club GameThe announcement of our first game is here and it is BOOTY, the classic platform puzzler. remember you are to dedicate all your playing time this we…

    ... I have had a quick peek a the map didn't ...
    chop983 chop983 March 2005 Games
  • Aphex Twin -VS- ZX SpeccyThere?s no need to introduce this musician to the islanders (..means GB and roundabouts). You surely know him very well. Imaginative, strongly experi…

    ... James album and listen to "Peek 824545201" you'd realise immediately ...
    VincentAC VincentAC March 2005 Games
  • Aphex Twin -VS- ZX SpeccyThere?s no need to introduce this musician to the islanders (..means GB and roundabouts). You surely know him very well. Imaginative, strongly experi…

    lol

    I've just realised that both samples are from the Richard D James album.

    Cornish Acid and Peek 824545201

    Anyone know if 824545201 (824545,201?) is anything interesting?
    VincentAC VincentAC March 2005 Games
  • Aphex Twin -VS- ZX SpeccyThere?s no need to introduce this musician to the islanders (..means GB and roundabouts). You surely know him very well. Imaginative, strongly experi…

    ... memory. You can't use PEEK with a parameter anyway, it ...
    Waz Waz March 2005 Games
  • Aphex Twin -VS- ZX SpeccyThere?s no need to introduce this musician to the islanders (..means GB and roundabouts). You surely know him very well. Imaginative, strongly experi…

    I knew the peek bit wasn't right, but I forgot the limits of the Speccy's memory.

    Oops :)
    VincentAC VincentAC March 2005 Games
  • Games that cannot be completed due to bugs - the definitive listIt would be nice if the community of WoS compiled a list of all the games that are known to be impossible to complete due to bugs. Perhaps one day, a…

    ... (normally).

    PEEK 33824 shows the current room ... left.
    PEEK 33002 " " " " " " " " " right.
    PEEK 33003 " " " " " " " " " up.
    PEEK 33004 " " " " " " " " ...
    Mr. Anonymous Mr. Anonymous March 2005 Games
  • 48k Spectrum+ ManualThe DK Manual that came with the 48k+. Not the 128k manual, the speccy plus version. I can't believe that we don't have the scans of this thing onli…

    There seems to be a new document on my website.

    Might be worth a peek.
    Lee Fogarty Lee Fogarty March 2005 Sinclair Miscellaneous
  • Invisible loading screenI can't remember how this is done (I did it years ago but can't remember how). When loading a screen$ from basic you can see the lines being display…

    [quote]
    On 2005-03-22 22:39, na_th_an wrote:
    Anybody remembers the poke to make the "program: " and "bytes: " not to be printed on screen?

    [/quote]

    POKE (PEEK 23631+256*PEEK 23632)+5,111

    Marko
    Marko Marko March 2005 Development
  • Invisible loading screenI can't remember how this is done (I did it years ago but can't remember how). When loading a screen$ from basic you can see the lines being display…

    ... /> [/quote]

    POKE (PEEK 23631+256*PEEK 23632)+5,111
    Dr BEEP Dr BEEP March 2005 Development
  • Mervyn J Estcourt?anyone know what he is doing now and where I can contact him? Programmer of such Speccy classics as 3D Deathchase, Luna Crabs, Full Throttle and Spee…

    ... owt to do with the Peek and Poke computer games shop ...
    Daren Daren March 2005 Games
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... poke:

    POKE PEEK 23633 + 256 * PEEK 23634, 111

    PEEK 23613 + 255*PEEK 23614
    20 PRINT PEEK A; TAB ... 10; PEEK (A+1 ... ); TAB 20; PEEK (A ...
    na_th_an na_th_an April 2005 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... assembly file, and take a peek at around L0376: which is ...
    Dunny Dunny April 2005 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... =0
    10 PRINT PEEK (23672)+256*PEEK (23673)
    20 FOR ... f
    60 PRINT PEEK (23672)+256*PEEK (23673)

    Gives ... =0
    10 PRINT PEEK (23672)+256*PEEK (23673)
    20 FOR ... f
    60 PRINT PEEK (23672)+256*PEEK (23673)

    Gives ...
    Dunny Dunny April 2005 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... wrote:

    PRINT PEEK (23672)+256*PEEK (23673)

    [/quote ...

    Def FN Tim=PEEK (23672)+256*PEEK (23673
    CKay CKay April 2005 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... :
    Def FN Tim=PEEK (23672)+256*PEEK (23673
    [/quote]
    PEEK(x) + 256 * PEEK(x+1)
    20 ...
    Arjun Arjun April 2005 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    Won't PAUSE 1: LET f=PEEK 23672+256*PEEK 23673 do the trick as PAUSE ends just after an interrupt?
    Philip Kendall Philip Kendall April 2005 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... :
    Def FN Tim=PEEK (23672)+256*PEEK (23673
    [/quote]
    PEEK(x) + 256 * PEEK(x+1)
    20 ... :), so like a Deek (double Peek) command, must admit, after hardly ... held in memory ready to Peek the X and Y coords ...
    CKay CKay April 2005 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... />
    1 LET a=PEEK 23637+256*PEEK 23638: POKE a,0 ...
    choccy48K choccy48K April 2005 Sinclair Basic
<1…891011121314…34>

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