World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.002s
<1…24252627282930…34>
  • 48K Speccy Repair Log.Some people may know my love for writing up my repairs of arcade PCBs on various forums so thought I would do the same for this little fella. Had th…

    ... .

    From memory the peek test gave the 16K result ...
    Womble Womble August 2010 Hardware
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ...
    110 LET CHARS=PEEK 23606+256*PEEK 23607: LET CHARS=CHARS ... ;a
    145 POKE DTOP,PEEK CHARS
    150 LET DTOP ... +1
    155 POKE DTOP,PEEK CHARS
    160 LET DTOP ...
    Paddy Coleman Paddy Coleman August 2010 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ...
    110 LET CHARS=PEEK 23606+256*PEEK 23607: LET CHARS=CHARS ... ;a
    145 POKE DTOP,PEEK CHARS
    150 LET DTOP ... +1
    155 POKE DTOP,PEEK CHARS
    160 LET DTOP ...
    Dr BEEP Dr BEEP August 2010 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... x=4: LET CHARS=PEEK 23606+256*PEEK 23607
    250 REM ... y,x;: LET sa=PEEK 23684+256*PEEK 23685
    360 REM ... 4
    380 LET T=PEEK ca
    390 IF T ...
    Paddy Coleman Paddy Coleman August 2010 Sinclair Basic
  • I am currently watching.....This stems from a rant Mel did months ago on the currently listening to thread, and he suggested starting a thread like this to somebody (sorry can't…

    [QUOTE=SkyCat;471536]The Expendables!

    Just blow things up![/QUOTE]

    Any good?????? I have not been to the pictures in ages, but I may just take a peek at this.
    urbanupstart urbanupstart August 2010 Chit chat
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ...
    110 LET CHARS=PEEK 23606+256*PEEK 23607: LET CHARS=CHARS ... ;a
    145 POKE DTOP,PEEK CHARS
    150 LET DTOP ... +1
    155 POKE DTOP,PEEK CHARS
    160 LET DTOP ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • Problem with pokesI can delete a poke as I entered a game?:-? For example: I entered a poke of infinite time, but for the next level, the timer to reach zero.As I ca…

    ... entering the poke you can PEEK the address where the area ... changes FIRST using the print peek command from Sinclair BASIC.
    PEEK 26778 that would display the ... to default. So if PRINT PEEK 26778 displayed the number 24 ...
    Hercules Hercules September 2010 Games
  • Robert Harding: The Court of Re-LifeHere's a sneaky peek at my new Space Adventure novel, due out next year. [url]http://www.youtube.com/watch?v=ZCFM_UmysG8[/url]

    ... ;472915]Here's a sneaky peek at my new Space Adventure ...
    Hercules Hercules September 2010 Chit chat
  • Time function?How do you do a timer? Example: Start timer If timer = 10 seconds then reset timer Thanks

    ... t()= INT ((65536* PEEK 23674+256* PEEK 23673+ PEEK 23672)/50)
    60 ...
    na_th_an na_th_an September 2010 Development
  • storing level datahi everyone im using arrays to store level data. its not working. just to set up the walls takes an array of size 92*2 is there a better way?

    ... easy, accessing the locations via PEEK/POKE. It does get a ... in memory terms although the PEEK/POKE becomes more complex as ...
    Paddy Coleman Paddy Coleman September 2010 Development
  • Another machine code problem, sorry[CODE] OPCODE HEX ADD LD A,00 3E00 F000 PUSH AF F5 F002 LD B,05 0605 F003 LD C,06 0E06 LOOP F005 POP AF F1 ADD A,C 80 DEC B 05 …

    ... a value. It works like PEEK or just a number.
    joefish joefish September 2010 Sinclair Basic
  • Location of variableHi everyone When basic makes an array how to you find out the location in the ram of where the data is stored. :) Also, does it store the values in…

    ... DEF FN p(a)=PEEK a+256*PEEK (a+1)

    LET e=PEEK i:
    IF e=code ... p(23641)-2:
    IF PEEK a
    Battle Bunny Battle Bunny September 2010 Sinclair Basic
  • compressing basicI thought I'd ask here instead of the basic forum.. in the sense of giving me 1 command line, and NOT the whole listing joined up etc. and it uncom…

    ... ...CODE and LOAD...CODE or PEEK & POKE would both be ...
    Battle Bunny Battle Bunny September 2010 Development
  • Location of variableHi everyone When basic makes an array how to you find out the location in the ram of where the data is stored. :) Also, does it store the values in…

    ... referenced directly in memory with PEEK & POKE relatively easily (although ...
    Battle Bunny Battle Bunny September 2010 Sinclair Basic
  • ccompletly baffeled machine codeHi everyone, BEFORE you ask i have not asked help for loads of problems i have recently now encountered and i figured the problems out myself, hones…

    ... yeaaaaaasss

    i even peek that address and i still ...
    Robin Robin September 2010 Sinclair Miscellaneous
  • Location of variableHi everyone When basic makes an array how to you find out the location in the ram of where the data is stored. :) Also, does it store the values in…

    ... REM DEF FN v()=PEEK (23627)+256*PEEK (23628)
    15 ... br /> 9055 LET v0=PEEK 23627+256*PEEK 23628
    9060 ... n$(i0)=CHR$ (PEEK v0-(INT (PEEK v0/32))*32+96 ... n$(i0)=CHR$ (PEEK v0-INT (PEEK v0/128)*128)
    9375 PRINT PEEK (v0+4+i0*2)+256 ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... *PEEK 23674+256*PEEK 23673+PEEK 23672)/50: LET t2=(65536*PEEK 23674+256*PEEK ... 23673+PEEK ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... *PEEK 23674+256*PEEK 23673+PEEK 23672)/50: LET t2=(65536*PEEK 23674+256*PEEK ... 23673+PEEK ...
    Dr BEEP Dr BEEP September 2010 Sinclair Basic
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    Hi Dr. Beep,

    Well, just tried the following Shell Sort:

    [CODE]100 BRIGHT 0: PAPER 0: INK 7: PAUSE 1: BORDER 0: CLS
    110 PRINT AT 0,0;"SHELL SORT v1": PRINT AT 2,0;"Generating data..."
    120 REM Create Test Data
    130 ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    Hi Dr. Beep,

    Tried one of the tricks you said (move the code nearer the top) and a couple of other optimisations and the Shell Sort now averages 10.3 seconds rather than 11.57.

    [CODE]100 GO SUB 250
    110 REM SHELL SORT V2
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... /> 90 LET t1=(65536*PEEK 23674+256*PEEK 23673+PEEK 23672)/50:
    LET t2=(65536*PEEK 23674+256*PEEK 23673+PEEK ...
    Battle Bunny Battle Bunny September 2010 Sinclair Basic
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... DEF FN t()=65536*PEEK 23674+256*PEEK 23673+PEEK 23672
    10 ...
    Battle Bunny Battle Bunny September 2010 Sinclair Basic
  • DRAW x,y,a Algorithm - how does the ROM do it?Hi all, Getting on with SpecOS, and one of the things I would love to do is to preserve the original ROM's behaviour when drawing Arcs. This is don…

    ... /2)
    120 LET M0=PEEK 23678
    130 LET SC ... =PEEK 23677
    140 LET F ... br /> 230 LET X=SC-PEEK 23677
    240 LET Y ... =M0-PEEK 23678
    250 GO SUB ...
    510 LET PlotX=PEEK 23677: LET PlotY=PEEK 23678
    520 ...
    Marcelo Marcelo September 2010 Sinclair Basic
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    Hi Battle Bunny,

    Never ceases to amaze me the difference in performance between BASIC and MCODE. Sounds like you have a powerful routine there.

    I have modified my demo version so that it can be used (for future generations ;)) as ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... :
    INPUT ':
    LET c=PEEK 23556-48:
    POKE (8 ...
    Einar Saukas Einar Saukas October 2010 Development
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... DEF FN t()=(PEEK 23672+256*PEEK 23673+65536*PEEK 23674)/50
    mcleod_ideafix mcleod_ideafix October 2010 Sinclair Basic
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... DEF FN t()=(PEEK 23672+256*PEEK 23673+65536*PEEK 23674)/50
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
<1…24252627282930…34>

Latest Posts

  • i am currently listening to........
    Paradigm Shifter on 12:26AM
  • Happy 40th Birthday to the Amstrad CPC464!
    dmsmith on April 16
  • Celebrity deaths...
    mel the bell on April 16
  • Cooperative Games.
    Paradigm Shifter on April 16
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 16
  • European Software Titles with an English version
    harriusherbartio on April 16
  • How we became brainwashed by social media
    Antiriad2097 on April 16
  • How Do You Categorize Your Speccy Software and Games?
    Antiriad2097 on April 16
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 16
  • I am currently watching.....
    zx1 on April 15

HitBox

Word Docs Hits
peek 1.9K 4.4K

Related Threads

  • Spectrum 2003 News and Info Special at PEEK N' POKE[url="http://peeknpoke.emuunlim.com/spectrum2003/pnpspectrumnews2003index.html"]http://peeknpoke.emuunlim.com/spectrum2003/pnpspectrumnews2003index.h…
  • POKE, PEEK and RANDOMIZE USRAnyone got a store of useful POKES, or RANDOMIZE USR statements with interesting effects?<br /> <br /> As a start, try anything from RANDOMIZE USR 12…
  • Speed of variables vs. POKE/PEEKGreetings,<br /> <br /> I'm sure I could probably find this out after careful study of the 48K ROM disassembly, but I was wondering whether someone a…
  • Admin peekIn case you are wondering how we maintain the new WoS, here's a sample taken from mags...<br /> <br /> [img]http://worldofspectrum.org/mag1.png[/im…
  • 16k and PEEK 40000 (on a real 16k Spectrum)?Imagine a real 16k Spectrum (without any RAM expansion or circuits fitted). What would I get if I do a PEEK or try to access memory over 32767?<br />…

Related Searches

  • rom peek 128k pentagon 004c
  • identify pentagon 48k 128k rom peek
  • peek rom identify model
  • peek rom detect model 48k 128k 3 pentagon
  • peek
  • peek 1024mak
  • detect 128k peek
  • detect 16k peek
  • z88dk read address peek
  • z88dk read peek
  • z88 peek
  • z88dk peek
  • address of basic program peek
  • ram test basic poke peek program
  • ram test basic poke peek program data
  • memory remaining peek basic
  • peek memory remaining
  • print peek
  • 128 memory paging basic poke peek
  • 128 memory poke peek

Copyright © 2024 World of Spectrum