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<1…21222324252627…34>
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... the rate value, and the countdown begins again.

    And ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Loading schemes18 years ago I hated loading schemes like Alcatraz and Speedlock because they were a b*tch to copy and became unreliable when the tape got older. Now…

    ... . Together, they provide a fascinating peek into the history of loaders ...
    Arjun Arjun May 2006 Games
  • United 93, Even Rumsfield Said they Shot it Down :-[url]http://www.youtube.com/watch?v=x6Xoxaf1Al0&feature=Views&page=5&t=t&f=b[/url]

    ... americans dumb and not a peek out of you ?! So dumb ...
    psj3809 psj3809 June 2006 Chit chat
  • United 93, Even Rumsfield Said they Shot it Down :-[url]http://www.youtube.com/watch?v=x6Xoxaf1Al0&feature=Views&page=5&t=t&f=b[/url]

    ... americans dumb and not a peek out of you ?! So dumb ...
    Daren Daren June 2006 Chit chat
  • Loading schemes18 years ago I hated loading schemes like Alcatraz and Speedlock because they were a b*tch to copy and became unreliable when the tape got older. Now…

    ... . Together, they provide a fascinating peek into the history of loaders ...
    JonNorth JonNorth June 2006 Games
  • Which Speccy is the best to buy...I'd be using it for games really, and thats about it. I'd like a 128k but I seem to remember people saying 128k +2's had problems playing some games.…

    You did, don't worry about it! Thanks for the help, at least I know who to come to if I DO run into any problems!

    The bid has been placed so the countdown begins...
    InsertFaveGameNameHere InsertFaveGameNameHere June 2006 Wanted
  • Checksum RoutinesHi there everybody, Does anyone have an 'off the shelf' assembler routine for generating checksums? Thanks Jim

    ... program works fine.
    'PRINT PEEK 8007' gives the result '1 ...
    Geoff Geoff July 2006 Development
  • Spacewreck by Big Ben Software - MIA ??I have a copy of Spacewreck by Big Ben Software. Can't find any mention of it in the archives. Can anyone confirm if this is MIA and needs the atte…

    ... be please to take a peek at it and get it ...
    Andrew Barker Andrew Barker July 2006 MIA/STP/SDP
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    what about PEEK explain that to me in a way that it's useful
    chop983 chop983 July 2006 Sinclair Basic
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    PEEK and POKE are useful for ...
    GOC GOC July 2006 Sinclair Basic
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    ... method of using REM (and PEEK).
    There also appears to ...
    jp jp July 2006 Sinclair Basic
  • Detect if program was loaded from tape or microdriveHow (if at all) can a BASIC program detect if it was loaded from tape or microdrive? This can be helpful to then load the screen or more machine code…

    ...
    20 LET Prog = PEEK 23635 + 256 * PEEK 23636
    30 LET ...
    Marcelo Marcelo July 2006 Development
  • Detect if program was loaded from tape or microdriveHow (if at all) can a BASIC program detect if it was loaded from tape or microdrive? This can be helpful to then load the screen or more machine code…

    ... this did some PRINT PEEK 23635 + 256 * PEEK 23636 and even this ...
    UTom71 UTom71 July 2006 Development
  • Detect if program was loaded from tape or microdriveHow (if at all) can a BASIC program detect if it was loaded from tape or microdrive? This can be helpful to then load the screen or more machine code…

    ... />
    LET drive=CODE"0"+PEEK 23766:LET int1=0:CLOSE ... #0:IF PEEK 23734244 THEN LET int1=1 ...
    Jonathan Harston Jonathan Harston July 2006 Development
  • Bipboi Progress[b]UPDATED With Bip0708[/b] Hi, It's been a while since Micro Mart mentioned my game I've been working on, "Bipboi", and frankly it's been a while …

    ... bad guys ?? or maybe a countdown timer to give little pep ...
    Saboteur Saboteur August 2006 Development
  • The 80's top 50 most Embarrising moments - Channel 5 Friday NightDon't know if anyone else watched this pap last night - but at number 30 we had '80's Computers' to which you had John Tickle going on about the load…

    ... the standard load, Speedlock, the countdown, then the one that built ...
    Vampyre Vampyre September 2006 Sinclair Miscellaneous
  • Bipboi Beta 2007.10Hello, I am nearing the end of the gameplay to Bipboi. I have made changes to the gameplay and would really like your opinions (Is it too hard etc)…

    Forgot to mention, only level 1 and 2 in at the moment.

    Might consider, speeding up the delay in energy countdown between levels

    Cheers for testing
    robpearmain robpearmain September 2006 Development
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    ... =32768 to 65535:let p=PEEK f:
    15 for x ... =32768 TO 65535: LET p=PEEK f
    15 FOR x ...
    jp jp September 2006 Sinclair Basic
  • Sinclair Basic Vs PascalWith the rise of the structured programming movement (Jackson et al) was it wise to put the Basic programming language into the Spectrum. By this ti…

    ... whatever

    then:
    PEEK system variable for SEED (random ...
    piters piters September 2006 Sinclair Miscellaneous
  • Sinclair Basic Vs PascalWith the rise of the structured programming movement (Jackson et al) was it wise to put the Basic programming language into the Spectrum. By this ti…

    ... . What else do you think PEEK and POKE are there for ...
    Matt_B Matt_B September 2006 Sinclair Miscellaneous
  • Which would be fasterSay you want to use a variable value of 0 to 255 in a BASIC program, which way would be fastest? Say for arguments sake you wanted to use two variabl…

    ... />
    2) Using POKE and PEEK to store the value in ... .e.

    POKE 60001, PEEK 60002[/QUOTE]

    Forget ... to live with.

    PEEK and POKE are slightly slower ...
    Matt_B Matt_B September 2006 Development
  • Which would be fasterSay you want to use a variable value of 0 to 255 in a BASIC program, which way would be fastest? Say for arguments sake you wanted to use two variabl…

    PEEK and POKE are generally faster ... /> Interestingly, during the evaluation of PEEK the interpreter takes the 5 ...
    Geoff Geoff September 2006 Development
  • Which would be fasterSay you want to use a variable value of 0 to 255 in a BASIC program, which way would be fastest? Say for arguments sake you wanted to use two variabl…

    ... you are going to use PEEK and POKE as a substitute ...
    Geoff Geoff September 2006 Development
  • Which would be fasterSay you want to use a variable value of 0 to 255 in a BASIC program, which way would be fastest? Say for arguments sake you wanted to use two variabl…

    ... Data statements (for a 16bit Peek & Draw routine). I still ...
    CP/M User CP/M User September 2006 Development
  • Font centering problemA while back today, I started coding a simple Othello/Reversi game in BASIC, with the precious aid of BASin (great tool, hope it eventually becomes b…

    ... (very slow) - but with some PEEK/POKE may draw standard characters ...
    piters piters October 2006 Development
  • Longest Loading TimeWhat game do you blokes think had the longest loading time My vote is for "Driller"

    ... . i remember a lot of countdown timers between sections, with a ...
    Hungry Horace Hungry Horace October 2006 Games
  • Font centering problemA while back today, I started coding a simple Othello/Reversi game in BASIC, with the precious aid of BASin (great tool, hope it eventually becomes b…

    ... can copy pixels by using peek & poke, but you have ...
    Arda Arda October 2006 Development
  • Font centering problemA while back today, I started coding a simple Othello/Reversi game in BASIC, with the precious aid of BASin (great tool, hope it eventually becomes b…

    ...
    30 LET chs=PEEK (chars)+256*PEEK (chars+1)
    40 ... 7
    220 LET v=PEEK (pos+i)
    230 LET ... />
    The idea is to peek each row of the character ...
    NotFound NotFound October 2006 Development
<1…21222324252627…34>

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