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  • Cassette 50Not sure if anybody has already mentioned this but Retro Remakes have done a remake of Cassette 50. Why? [url]http://www.rockpapershotgun.com/2014/…

    ... done a remake of Cassette 50.

    Why?

    ADJB ADJB September 2014 Chit chat
  • eBay Bargain! 50 Blank C15 Cassettes For ?15!Just thought I'd share this with you folks here and give you a heads-up of what I found on eBay earlier whilst searching the music cassettes:- [URL=…

    ... ://www.ebay.co.uk/itm/50-C15-CASSETTE-TAPES-FOR-AUDIO ... ://www.ebay.co.uk/itm/50-C15-CASSETTE-TAPES-FOR-AUDIO ... a steal at ?15 for 50 of them, and free P ...
    Your Spec-chum Your Spec-chum February 2015 Sinclair Miscellaneous
  • Top 50 Rush songs of all timehttp://classicrock.teamrock.com/features/2015-06-11/the-50-greatest-rush-songs-ever<br><br>lets Rush ;)<br>

    http://classicrock.teamrock.com/features/2015-06-11/the-50-greatest-rush-songs-ever

    lets Rush ;)
    mel the bell mel the bell June 2015 Chit chat
  • New season "Sh*t Game Time" video, Cassette 50 by CascadeFinally I have included the infamous Cassette 50 game tape by Cascade into the "**** Game Time" section following a request for Youtuber and Sub Dave…

    ... have included the infamous Cassette 50 game tape by Cascade into ... .com/user/ZEUSDAZ).
    All 50 games are included and now ...
    ZEUS ZEUS April 2016 Games
  • zxasm.net facebook group - COMPO #6 – 256 byte game compo – THE RESULTS !!!The results of the last compo are in. All entries include the source code. [img]http://zx-speccy.co.uk/Copy2WebServerData/2016716_12380.png[/img]…

    ... /2016/07/16/compo-6-256-byte-game-compo-the-results ... /2016/07/16/compo-6-256-byte-game-compo-the-results ...
    polomint polomint July 2016 Development
  • MuCho CYOA/gamebook/multiple choise adventure engine, release 3 - little to no programming neededDownload the whole kit (win32 binaries) here: http://iki.fi/sol/zip/mucho_03.zip Or if you just want to peek at the documentation and prebuilt …

    ... if you just want to peek at the documentation and prebuilt ...
    - More documentation, now over 50 pages in pdf form. (html ...
    Sol_HSA Sol_HSA November 2016 Development
  • Need help from people with CRT TVs (50 Hz)I’m wrapping up the development of my [url="https://www.worldofspectrum.org/forums/discussion/54152/new-game-a-yankee-in-iraq-2017-a-shoot-em-up"]gam…

    ... good-old 60 Hz vs 50 Hz LCD/CRT problem raises ... :

    1—every field (50 Hz)
    2—every other ... this is to a real 50 Hz CRT TV). Option 2 ...
    Ast_A_Moore Ast_A_Moore March 2017 Development
  • A game from an other machine.if someone interesting, this is a game I created in 1989. this is the basic source, maybe somebody can convert to specy. An image: http://www.ep128.…

    ... ,SOURCE 3,STYLE 44,LEFT 50,RIGHT 50,ENVELOPE 1
    1630 ...
    endi endi June 2017 Sinclair Basic
  • 50 ZX Spectrum game endingsA compilation of 50 speccy game endings... Oh, and spoiler alert! :) https://youtu.be/B4wcrtL_V_c The list of games included is as follows: […

    A compilation of 50 speccy game endings...

    ... . Everyone's A Wally 11:50
    22. Fairlight 12:29 ... : Monty Mole 28:21
    50. Where Time Stood Still 28 ...
    Daren Daren September 2017 Games
  • Random-Access to Microdrive FileI am working on a BASIC program to backup a microdrive text-file to standard tape array-file. To backup a text-file from one microdrive to a secon…

    ... DEF FN p(a)=256*PEEK (a+1)+PEEK a : REM DPEEK( ... FN h(v)=INT (v/256)
    10 REM RandAccess< ... 1
    1040 IF CHR$ PEEK (cha+4)"M" THEN PRINT ... Sect
    1110 LET sect=PEEK (cha+41)
    1120 ... br /> 1430 PRINT #N;CHR$ PEEK (cha+593);
    1440 RETURN ...
    mattsteel mattsteel May 2018 Sinclair Basic
  • Alan Turing to appear on new £50 noteGreat when a giant of science & technology is honored this way: https://www.bankofengland.co.uk/news/2019/july/50-pound-banknote-character-announc…

    ... .co.uk/news/2019/july/50-pound-banknote-character-announcement

    [quote]The new polymer £50 note is expected to enter ...
    RetroTechie RetroTechie July 2019 Chit chat
  • 50+ FPS GAMESHi guys) Which was the first Speccy game with 50/60 frames per second? And what was the main reason? Thank you

    Hi guys)

    Which was the first Speccy game with 50/60 frames per second?
    And what was the main reason?

    Thank you
    NRA NRA March 2020 Games
  • 16k and PEEK 40000 (on a real 16k Spectrum)?Imagine a real 16k Spectrum (without any RAM expansion or circuits fitted). What would I get if I do a PEEK or try to access memory over 32767? Wo…

    ... get if I do a PEEK or try to access memory ...
    Zup Zup June 2020 Hardware
  • why am i getting b integer out of range in this code?ive tried running this in spin but thats what i get [code]main org 40000; ; We want a black screen. ld a,71 ; white ink (7) on black paper (0…

    ... .
    ld hl,21+15*256 ; load hl pair with starting ... temporary colours.
    ld b,50 ; start with a few.
    digital digital June 2020 Assembler
  • Computer Haiku (converted from C64)[url=https://archive.org/details/Computer_Haiku_1983_CES]Here's the original C64/PET program - "Computer Haiku" by Commodore Educational Software, 19…

    ... . I thought it unnecessary to PEEK 23672 (the Spectrum's equivalent) and ...
    The Mighty Dopethrone The Mighty Dopethrone September 2020 Sinclair Basic
  • Computer Space and Beyond - 50 years of video gaming.A nice article by the BBC on 50 years of video gaming: https://www.bbc.com/news/technology-58281812

    A nice article by the BBC on 50 years of video gaming:
    https://www.bbc.com/news/technology-58281812
    Scottie_uk Scottie_uk August 2021 Chit chat
  • a poke to change fonts??hi ppl, there wasnt some poke in basic to change the look alike of the fonts of speccy?? I guess I did things like that in eighties.. also, there…

    ... in 23606/23607 points towards 256 less than the start ... copy the values of 60*256+256 (=15616) to 16384 to ... 23606 with 127 (=> 127*256 +256 =32768)
    and you ... TO 16383 : POKE F+17152,PEEK F : NEXT F : REM ... + 767: POKE F,1+ PEEK F: NEXT F : REM RIGHT ...
    Dr BEEP Dr BEEP September 2002 Sinclair Miscellaneous
  • Spectrum vs Vic 20 - cast your vote (please!)As I mentioned earlier this week, the Spectrum goes head to head with the Commodore Vic 20 in this week's round of the Micro Mart 'computer world cup…

    ... I worked it out as 50%, but the way I see ... resolution (total number of pixels) = 256 x 192 = 49,152

    50% (ie, half) of 32,384 ... than Vic's by (over) 50%.

    If I've ...
    woodcock88 woodcock88 January 2003 Sinclair Miscellaneous
  • Fake screenshots? No - now it's REAL screenshotsOk then. A few weeks ago I said I will show You the new gfx-mode of Speccy and - here it is: [url="http://republika.pl/hooy_prg/hprg.zip"]http://rep…

    ... "bam" takes longer than 1/50 of a second, but imagine ... Scorpion (I have a Scorpion 256+ Turbo, but without GMX. It ...
    LCD LCD March 2003 Sinclair Miscellaneous
  • Spectrum problemHi I've just been trying to resurrect my 48k spectrum. I'm having some problems loading some of my games, but if it does completely load, it crashe…

    ...
    40 LET a=PEEK i
    50 IF a0 THEN GOTO ... ,255
    70 LET a=PEEK i
    80 IF a255 ...
    GP GP April 2003 Sinclair Miscellaneous
  • Let a=val "1"I see some basic programs which use Let a=val "1" instead of let a=1 syntax. what is the difference between val "1" and 1? is it an effect of some …

    ... 4E4 : PRINT F ;"..."; PEEK F, CHR$ PEEK F AND PEEK F > 32 ... 4E4 : PRINT F ;"..."; PEEK F, CHR$ PEEK F AND PEEK F > 32 ... 4E4 : PRINT F ;"..."; PEEK F, CHR$ PEEK F AND PEEK F > 32 ... on 2003-05-02 07:50 ]
    Dr BEEP Dr BEEP May 2003 Sinclair Basic
  • Detecting +3 or +2AIs it possible to detect whether your BASIC program is running on a +2A/+3 or a proper 128?

    10 LET plus3=1
    20 FOR i=1 TO 256
    30 LET x=IN 255: IF x255 THEN LET plus3=0: GO TO 50
    40 NEXT i
    50 PRINT plus3
    Philip Kendall Philip Kendall August 2003 Sinclair Basic
  • Detecting +3 or +2AIs it possible to detect whether your BASIC program is running on a +2A/+3 or a proper 128?

    ... /> 20 FOR i=1 TO 256
    30 LET x=IN ... LET plus3=0: GO TO 50
    40 NEXT i
    50 PRINT plus3
    [/quote]
    < ...
    Dr BEEP Dr BEEP August 2003 Sinclair Basic
  • Anyone for a hacking challenge ?I have to get the DSK version of Tomahawk to work. It uses the well-known Digital Integration "SECURITY CODE" lock just like in Bobsled, ATF, etc. Th…

    Here's the Lenslok proggy I chose...
    It's TT RACER but I'd imagine the following could be applied to all Lenslok games...


    =====================
    TT RACER AND LENSLOK
    =====================

    Ok, So the ...
    BadBeard BadBeard August 2003 Sinclair Miscellaneous
  • which game would be the best remake?ive got a few remakes and the best of them is Head Over Heels. what do you think should be done? I want to see a more developed version of Dun Darach…

    ... . they used to be at Peek n' Poke but don't ... planning to do a top 50 atari 2600 games remakes. they ...
    Amigo Amigo August 2003 Games
  • 128 Memory PagingI'm having a problem getting my brain around paging. Well, actually the bit I don't understand is how reading I/O ports works! I hope the collective …

    ... poke into bank 6
    50 OUT 32765,16:REM page ... back in
    60 PRINT PEEK 60000:REM should give 0 ...
    trellis trellis August 2003 Sinclair Basic
  • 128 Memory PagingI'm having a problem getting my brain around paging. Well, actually the bit I don't understand is how reading I/O ports works! I hope the collective …

    ... /> 50 POKE 23388,16:OUT 32765,16
    60 PRINT PEEK 60000 ... 32765,22
    80 PRINT PEEK 60000

    Gives, as ...
    trellis trellis August 2003 Sinclair Basic
  • Sync-buzzer, interrupts and general confusionBeen wittering on about this in the Misc group, but thought it was best discussed here. Basically been trying to recreate the Sid-Sound effect from A…

    ... 0 uses addresses I*256+0,I*256+1 to store its ... 2 uses addresses I*256+2,I*256+3 to store its ... service routine at I*256+255,I*256+256. So the Spectrum needs ... will interrupt at a stable 50.xxxx Hz rate. The Z80 ... ISR will be called at 50.xx Hz rate with a ...
    Alcoholics Anonymous Alcoholics Anonymous September 2003 Development
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Latest Posts

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