World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.003s
<1…18192021222324…34>
  • Game being created with Platform Game DesignerBeen playing with this since yesterday when i bought it from Cronosoft. To someone like me who cant program its excellent to create a Manic Miner st…

    ... sent him about where to PEEK & POKE: addresses 33381 and ...
    na_th_an na_th_an May 2005 Development
  • Game being created with Platform Game DesignerBeen playing with this since yesterday when i bought it from Cronosoft. To someone like me who cant program its excellent to create a Manic Miner st…

    ... sent him about where to PEEK & POKE: addresses 33381 and ...
    jonathan jonathan May 2005 Development
  • Saving BASIC code as CODE... can't start programHi guys! I'm trying to create an adventure game for the Speccy in BASIC, called The Legend Of The Red Dragon. I'm using the excellent BASin to code…

    ... .

    LOAD "game" CODE 32768,5000
    will load 5000 ... machine code) starting at address 32768.

    I'm sure ...
    rich_chandler rich_chandler May 2005 Sinclair Basic
  • Emulators and game code'sHi everybody! I'm using RealSpectrum emulator...can i see and change game code's with this emulator? How can i do this? Thanks!

    ... /> In short, to enter POKE 32768,201 you must press M ...
    Luca Luca May 2005 Emulators
  • Saving BASIC code as CODE... can't start programHi guys! I'm trying to create an adventure game for the Speccy in BASIC, called The Legend Of The Red Dragon. I'm using the excellent BASin to code…

    ... and I'll take a peek.
    na_th_an na_th_an June 2005 Sinclair Basic
  • OOH$400 for a PK energy detector $1,200 for a super PK energy detector with those i can detect how much energy master phillip kendall has, and get him …

    ... think I would want to PEEK nor POKE Mr. Kendall.
    Skarpo Skarpo June 2005 Chit chat
  • Investronica Inves Spectrum +Hi, Has anyone here ever heard of the Investronica Inves Spectrum +? This site [url="http://www.silicium.org/uk/sinclair/inves.htm"]http://www.sili…

    ... with

    POKE 23611, PEEK 23611+16

    will ...
    Geoff Geoff June 2005 Sinclair Miscellaneous
  • Capture Routine HelpData: ORG 32768 [ This Message was edited by: dalmudlee on 2005-08-10 01:57 ]

    ... :

    [code]
    ORG 32768
    LD BC,#0000
    Metalbrain Metalbrain June 2005 Development
  • Games Club Week 17Morning all off on my Holls today for a week so this is going up early This week I asked for games by Mike Richardson and received the following Co…

    ... did anyone else have a peek at Lunar Landing when the ...
    Neil^P Neil^P June 2005 Games
  • Still stuck with BREAKOkay now I'm getting desperate! Can anyone rustle up a small 128kBASIC routine/working example to prevent the 128kBASIC program from stopping when a …

    ... /> POKE (PEEK 23613+256*PEEK 23614), 0: POKE (PEEK 23613+256*PEEK 23614)+1 ...
    Marko Marko July 2005 Sinclair Basic
  • udg collision detectionhow do I detect a collision between udgs in basic?

    ... />
    1000 POKE 23606,PEEK 23675 : POKE 23607, PEEK (23676) - 2
    Dr BEEP Dr BEEP July 2005 Sinclair Basic
  • Disable BREAK 128 basicDoes anyone know how to prevent BREAK in 128k basic?

    Easy enough to do in 48K BASIC:

    LET a=256*PEEK 23614+PEEK 23613-2
    POKE 23614,INT (a/256)
    POKE 23613,a-(256*PEEK 23614)

    Trouble is, it doesn't work in 128K mode.
    jonathan jonathan July 2005 Sinclair Basic
  • usspeccyfanHe hasn't posted for a week now I'm getting quite concerned or perhaps he's watched [url="http://www.albinoblacksheep.com/flash/posting.php "]this[/u…

    [quote]
    On 2005-07-15 21:08, dekh wrote:
    Mmmm, Forum Whore, wonder how much?
    [/quote]

    For what a Peek or a Poke ?
    swordheart swordheart July 2005 Chit chat
  • usspeccyfanHe hasn't posted for a week now I'm getting quite concerned or perhaps he's watched [url="http://www.albinoblacksheep.com/flash/posting.php "]this[/u…

    ... ]

    For what a Peek or a Poke ?
    [/quote ...
    FRGT/10 FRGT/10 July 2005 Chit chat
  • Suggestion for EmulatorsHi, Could I make a suggestion as to a feature to be included in future emulator updates. Not so much an emulator feature, rather a feature of the b…

    ... :

    [code]
    org 32768

    main di ; main ...
    Marko Marko July 2005 Emulators
  • 128 ramdisk loaderanyone got a program which will save the contents of ramdisk to tape in one go, rather than saving each file seperately then loading them and save!in…

    ... /> 20 LOAD "svram.zxb" CODE 32768
    [/code]

    rather ... /> 20 LOAD "saveram.zx" CODE 32768
    [/code]

    So ... /> 20 LOAD "svram.zxb" CODE 32768
    [... get the RAMdisc set ... ]
    900 LET x=USR 32768
    [/code]

    ...
    John Elliott John Elliott July 2005 Sinclair Basic
  • VertigoHi all, I found this in a bundle I'd bought from ebay. [url="http://www.smarty.plus.com/misc/vertigo2.jpg"]http://www.smarty.plus.com/misc/vertigo2…

    ... .
    Block 4 => ------------------- - Start=32768, Length= 6914, Pause=458ms.
    smarty-uk smarty-uk July 2005 MIA/STP/SDP
  • Z80 QuestionCan the instruction EX DE,HL be prefixed with DD to give EX DE,IX? Derek

    Push and Pop

    is that like peek and poke
    chop983 chop983 August 2005 Development
  • screen$I'm wanting to create a game which is written mostly is Basic, due to lack of MC skills but i need a MC routine if someone would kindly supply it I…

    [code]
    Screen to memory

    ld hl,16384
    ld de,32768
    ld bc,6912
    ldir
    ret

    Memory to screen

    ld hl,32768
    ld de,16384
    ld bc,6912
    ldir
    ret
    [/code]
    Dr BEEP Dr BEEP August 2005 Development
  • Convert TZX file into ROM file- I made a dump of my ISO ROM ver 6 with SAVE "ISOROMv6" CODE 0,16384 and converted it into a TZX file. But how can I build a ROM file for emulators …

    You use Realspectrum, right ? Enter BASIC, CLEAR 32767, LOAD ""CODE 32768 and then use ALT-F9 to save a memory block to disk. (the dialog is self-explainatory)
    GOC GOC September 2005 Emulators
  • ZX-81 Ram Pack problemHi! I know this is a ZX Spectrum forum, but I am hoping someone here might be able to help me out... I have posted this to c.s.s. but noone was able…

    ...
    30 LET A=A+PEEK(F)
    40 NEXT F ...
    Spirantho Spirantho September 2005 Sinclair Miscellaneous
  • ZX-81 Ram Pack problemHi! I know this is a ZX Spectrum forum, but I am hoping someone here might be able to help me out... I have posted this to c.s.s. but noone was able…

    ... F,85
    30 IF PEEK(F) 85 THEN PRINT "ERROR ... F,171
    30 IF PEEK(F) 171 THEN PRINT "ERROR ...
    Tom-Cat Tom-Cat September 2005 Sinclair Miscellaneous
  • Want a Speccy Repaired?Maybe it's time to put my 'skills' to use.... Now that I've sourced some of the nastier transistors, I've fixed about 6 rubber keyed Speccys in the …

    ... . When I made PRINT PEEK 23732+PEEK 23733*256 answer was 32767 ...
    Timppa Timppa September 2005 Sinclair Miscellaneous
  • Help with loading knowledgeHi. I'm new to spectrum coding and have a few questions to do with how the spectrum loads programs. You press LOAD "" and play the tape, and it find…

    ... "" CODE
    30 RANDOMIZE USR 32768

    Line 10 will ... ,length[/B], ex. LOAD "" CODE 32768,15000. [B]Address[/B] is ... loaded to. in this case 32768

    the Basic loader ...
    Sadako Sadako September 2005 Development
  • Help with loading knowledgeHi. I'm new to spectrum coding and have a few questions to do with how the spectrum loads programs. You press LOAD "" and play the tape, and it find…

    ... ,length[/B], ex. LOAD "" CODE 32768,15000. [B]Address[/B] is ...
    andrewbroad andrewbroad September 2005 Development
  • Help with loading knowledgeHi. I'm new to spectrum coding and have a few questions to do with how the spectrum loads programs. You press LOAD "" and play the tape, and it find…

    ... /> 30 LOAD "" CODE 32768
    40 RANDOMIZE USR 32768

    You ...
    andrewbroad andrewbroad September 2005 Development
  • Help with loading knowledgeHi. I'm new to spectrum coding and have a few questions to do with how the spectrum loads programs. You press LOAD "" and play the tape, and it find…

    ... ]

    Try again at 32768 (or above).
    Woody Woody September 2005 Development
  • Help with loading knowledgeHi. I'm new to spectrum coding and have a few questions to do with how the spectrum loads programs. You press LOAD "" and play the tape, and it find…

    ... ]

    Try again at 32768 (or above).

    [/quote ... almost did put it at 32768, but then I'd never ...
    mulder mulder September 2005 Development
  • Want a Speccy Repaired?Maybe it's time to put my 'skills' to use.... Now that I've sourced some of the nastier transistors, I've fixed about 6 rubber keyed Speccys in the …

    Hi all,

    yesterday I installed upper RAM chips (TMS4164-20). When I power up the ZX Spectrum it boots fine but only sees 32Kb of memory (PRINT PEEK 23732+256*PEEK 23733 returns 32767).

    Any ideas?
    Thank you,
    Misko
    miskox miskox September 2005 Sinclair Miscellaneous
  • Want a Speccy Repaired?Maybe it's time to put my 'skills' to use.... Now that I've sourced some of the nastier transistors, I've fixed about 6 rubber keyed Speccys in the …

    ... after each one looking at PEEK 65000. This will tell you ...
    Spirantho Spirantho September 2005 Sinclair Miscellaneous
<1…18192021222324…34>

Latest Posts

  • European Software Titles with an English version
    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21

HitBox

Word Docs Hits
peek 1.9K 4.4K
32768 1.2K 2K

Related Threads

  • Spectrum 2003 News and Info Special at PEEK N' POKE[url="http://peeknpoke.emuunlim.com/spectrum2003/pnpspectrumnews2003index.html"]http://peeknpoke.emuunlim.com/spectrum2003/pnpspectrumnews2003index.h…
  • POKE, PEEK and RANDOMIZE USRAnyone got a store of useful POKES, or RANDOMIZE USR statements with interesting effects?<br /> <br /> As a start, try anything from RANDOMIZE USR 12…
  • Speed of variables vs. POKE/PEEKGreetings,<br /> <br /> I'm sure I could probably find this out after careful study of the 48K ROM disassembly, but I was wondering whether someone a…
  • Admin peekIn case you are wondering how we maintain the new WoS, here's a sample taken from mags...<br /> <br /> [img]http://worldofspectrum.org/mag1.png[/im…
  • 16k and PEEK 40000 (on a real 16k Spectrum)?Imagine a real 16k Spectrum (without any RAM expansion or circuits fitted). What would I get if I do a PEEK or try to access memory over 32767?<br />…

Related Searches

  • rom peek 128k pentagon
  • rom peek 128k pentagon 004c
  • identify pentagon 48k 128k rom peek
  • peek rom identify model
  • peek rom detect model 48k 128k 3 pentagon
  • divide out 32768
  • peek
  • peek 1024mak
  • detect 128k peek
  • detect 16k peek
  • z88dk read address peek
  • z88dk read peek
  • z88 peek
  • z88dk peek
  • address of basic program peek
  • ram test basic poke peek program
  • ram test basic poke peek program data
  • memory remaining peek basic
  • peek memory remaining
  • peek 32768

Copyright © 2024 World of Spectrum