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<1…28293031323334>
  • An MC question (sorry, there's no MC forum to post to!)Ok, still struggling with learning MC - but am getting there. I just can't find anywhere on the web / in books that explains how to do arrays in MC.…

    ... to get an array into memory, and then call it, item ...
    jonrach73 jonrach73 April 2004 Sinclair Basic
  • CHROME: a new ZX model! :)Probably You know already about 'last days news', but well... ;) Such informations are so important that I'll put it here: here is a news about n…

    ... / 7.1 MHz
    Ram memory 64K (spectrum basic), 8K Disk ... rom
    Ram Memory 160K (paged in 16K chunks ...
    Yerz Yerz April 2004 Sinclair Miscellaneous
  • Rex 2Ten years ago I played a game named Rex 2. Yesterday I wanted to play it again, downloaded txz from WoS, but it wasn't a game I've played!!!! I the g…

    ... background was black. Is my memory joking with me? I thought ...
    kmatveev kmatveev April 2004 Games
  • Access Database function in ZX-Rainbow S.E. yes or no?Dear friends and users of ZX-Rainbow! history: I have had some problems with ZX-Rainbow S.E. and a very bad time last weeks: The game scanner of ZX-…

    ... been filled up with memory and the message "out ... lines) needed so many memory. But that wasn't ... Now, I know that the memory problem occurs only under Windows ... to keep the files in memory for faster access. But - ... Win98 machine has lower memory than the XP one.< ...
    Seejay Seejay April 2004 Emulators
  • 16-48k memory upgradesince yesterday i am the proud owner again of a spectrum in excellent condition, boxed, etc. it was my first computer back in '82 as well, so it's ni…

    since yesterday i am the proud owner again of a spectrum in excellent condition, boxed, etc. it was my first computer back in '82 as well, so it's nice to own one again.

    only this one is the 16k model, and i'd like to expand it to 48k. it's a ...
    ruud ruud May 2004 Sinclair Miscellaneous
  • My first attempt at Gigascreen interlacingWonderful. Did some research on the port which controls memory paging and wrote a short BASIC programme to switch pages 5 and 7 in and out of the scr…

    ... on the port which controls memory paging and wrote a short ... and out of the screen memory. I tried to load a ...
    wilsonsamm wilsonsamm May 2004 Development
  • Does Screen Flipping work on a 48k Spectrum?On the other post it showed some basic code to flip the screen on a +3. Does it work on a 48k Spectrum. Can anyone show me the machine code to: Se…

    ... :

    Set the screen memory to default 16384
    Write ... 49152
    Flip the screen memory to 49152

    Many ...
    robpearmain robpearmain May 2004 Development
  • Yeah baby !!You'll like this !! [url="http://www2.b3ta.com/heyhey16k/"]http://www2.b3ta.com/heyhey16k/[/url] EDIT: Aggghhhh DrWu has already posted this on th…

    ...

    Dont Poke My Peek !!

    [ This Message was ...
    Sard Sard May 2004 Games
  • The old days and improving the Spectrum experience.I was reminded of this recently, by a thread about Mask... Back in the day, I used to have a DISCiPLE interface and had to make do with snapshots of…

    ... data into the 128K's memory, so I did that sometimes ... to load files without corrupting memory. After I got the hang ... ) as if it was in memory all along.


    memory lane ;) )
    Jmk Jmk May 2004 Sinclair Miscellaneous
  • Building a new emulator ON the ZX SpectrumIn 1997 I wrote a ZX81-emulator for the ZX Spectrum. In 2000 I wrote a Videopac/Odessey2-emulator for the ZX Spectrum. Now I'm thinking of an emulat…

    ... . Does anybody know how much memory such games needed, what kind ...
    Dr BEEP Dr BEEP May 2004 Emulators
  • I have a hacked version of SCUBA DIVE, called TREASUREHello guys. I have modified and hacked or cloned version of game SCUBA DIVE of Durell. Made by Andromeda Inc. and call TREASURE. Several years ago…

    ... /> This game is a great memory of the ZX Spectrum.
    Lordchile Lordchile May 2004 MIA/STP/SDP
  • hahah Im drunkend now!!...and I love you all!! hahah. world is so little,.. we understand it thoundsands times in a moment,.. just we forget it devilerately.. nostalgia,.…

    ... we forget it devilerately.. nostalgia,.. memory.. its important.. we must to ...
    judasEZT judasEZT May 2004 Games
  • Emulation accuracy and how it affects softwareHi folks. I was thinking of bodging together a rudimentary Spectrum emulator myself, not as a competitor to the other emulators, but as an integrate…

    ... .

    As for contended memory and finite-speed screen refresh ...
    GOC GOC May 2004 Emulators
  • Proxima user programs wantedCzech company Proxima software made/published a bunch of _very_ high quality user programs in 1990-1993 (in Czech), but they seem to be missing from …

    ... loaded in any place in memory. There is also 128K and ...
    asgard asgard June 2004 MIA/STP/SDP
  • Pentagon interface news from VELESOFTIt's from Xagon's board. It is about new interface for Speccy - it make Your comp compatible with Pentagon (and not only) and also it gives You up t…

    ... version expands the ZXS 128 memory to 512kB,
    includes ... />
    - Pentagon 512kB mode (all memory is fast)
    Higher RAM ... HAL) socket.
    The extended memory is of course not erased ... br /> complete image (.TRD) into memory and swith on TRDOS.
    Yerz Yerz June 2004 Sinclair Miscellaneous
  • Found this whilst translating ROUGH JUSTICE:D music by YERZMYEY/HOOY-PROGRAM loading screen by TOMMY PEREIRAHello hacker, have you tried hacking any of my other games? They're available fro…

    ... the game starts, but filling memory with zeroes is soooo boring ...
    Sadako Sadako June 2004 Sinclair Miscellaneous
  • The psychology of playing Spectrum gamesAs Monty Python are known to say :- "And now for something completely different!" We already have lists of favourite games / least favourite games /…

    ... else. Maybe its a happy memory from your childhood.

    Ian Hamilton Ian Hamilton June 2004 Sinclair Miscellaneous
  • Speccy Flash Mobbing....I got realy fed up with PC world the other day, and I and sure that many other computer users have as well at some point. So I think its time...time…

    ... speccys and ask for a memory upgrade, and let them explain ...
    Steve(spt) Steve(spt) June 2004 Sinclair Miscellaneous
  • Spectrum repairsHello, does anybody here have experience with repairing defunct Spectrums? I have several of them at home, mostly 48K ones collected over time from …

    ... the usual symptoms of faulty memory or ULA ICs? Which ones ...
    J?rg Pleumann J?rg Pleumann June 2004 Sinclair Miscellaneous
  • An intriguing question...Well, intriguing for me anyway. As we all know, when calling a Machine Code function from BASIC, we use the USR (address) function. But for this to …

    ... vice versa)? Is it more memory efficient to use one rather ...
    monty.mole monty.mole June 2004 Development
  • Tape files holdback. What the ....Greetings Gurus. :) I have a problem about TAP and TZX files that I find most annoying. First, I must say I use ZX32, but I found this to happen as …

    ... an AMD computer, with 1Gb memory and 128Mb graphic card and ...
    alban lusitanae alban lusitanae June 2004 Emulators
  • The problem with early arcade adventuresWhether it was a programming reason or not, you find that a lot of the early arcade adventures on the Spectrum (1984-85) had 256 screens. I think "P…

    ... is that 40K of programming memory is not big enough to ...
    Spector Spector June 2004 Games
  • TASM, Z80 and Spec emusHi! Having some novice questions here regarding TASM and writing machine code for the Speccy emus... Now I have configured TASM into my EditPlus and…

    ... think) what ends up in memory after loading it...

    memory cells, i.e if I ...
    ekoman ekoman July 2004 Development
  • ANNOUNCE: Fuse for Mac OS X 0.7.0Following the release of Fuse 0.7.0 is the unsurprising release of Fuse for Mac OS X 0.7.0 which should be available for download shortly at the Fuse…

    ... support.
    + Much improved contended memory and floating bus emulation.
    Fred Fred July 2004 Emulators
  • (Belated) ANNOUNCE: Fuse 0.7.0 and libspectrum 0.2.2 releasedThe Fuse team is pleased to announce that release of Fuse 0.7.0, the associated utilities and version 0.2.2 of the Spectrum emulator support library,…

    ... support.
    + Much improved contended memory and floating bus emulation.
    Philip Kendall Philip Kendall July 2004 Emulators
  • Z80 processor question...Suppose we fill the entire $0000-$ffff memory range with $ed. What will the processor do ? I suppose it will get locked, but will it still respond to…

    Suppose we fill the entire $0000-$ffff memory range with $ed. What will the processor do ? I suppose it will get locked, but will it still respond to hardware interrupts ?
    GOC GOC July 2004 Development
  • IM 2 interrupts and smooth scrolling - easy peasy!Okay, been fiddling around with IM 2 and have actually mastered (I think) how to use IM 2! Now I run my game Ragnar Revival in IM2 and use HALT to sy…

    ... it's probably much more memory space efficient to place the ...
    ekoman ekoman July 2004 Development
  • InterruptsA small piece intended for the FAQ. Comments, corrections, additions welcome. Notably: * How long does the 48K ULA hold /INT low? * What happens i…

    ... from the data bus. The memory at location 256 * I + b ...
    Philip Kendall Philip Kendall July 2004 Development
  • TommyGun - Utility ... what's going on...For those interested, Tony has been busy lately and unable to put as much time into TG as he'd like. He also has a child on the way soon. He told me…

    ... will contain Editors for coding, memory, sounds, actions, scripts, etc.
    Sadako Sadako July 2004 Development
  • XK SystemIn Your Spectrum issue 8 it mentions a hardware paging system called the XK system, this paged the top 32KB of memory. It allowed 4MB to be used and…

    ... paged the top 32KB of memory. It allowed 4MB to be ... let BASIC programs in different memory pages multi-task with each ...
    speccyverse speccyverse July 2004 MIA/STP/SDP
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