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Search Again :: Adv Search 1000 results in 0.015s
<1…6789101112…34>
  • games written using game writng programsI was reading through some issues of crash not long back and one article was about some 16 year old that wrote Frank n stein for the speccy(never pla…

    ... remaining 32k of usable RAM for the game and this memory ... the designer this 8k of memory (24576-32767) will be ... can be called from memory as a menu screen, ... by loading screen$ into memory and recalling them or use ... tell you how much memory you have left before ...
    Amigo Amigo April 2003 Games
  • Spectrum problemHi I've just been trying to resurrect my 48k spectrum. I'm having some problems loading some of my games, but if it does completely load, it crashe…

    ... /> I tried the PRINT PEEK 65535 memory test and got a 0 ...
    clare_bear26 clare_bear26 April 2003 Sinclair Miscellaneous
  • More random questionsWay back in the mists of time I remember reading a couple of articles in an ancient copy of Sinclair User, ZX Computing or the like (can't remember w…

    ... be:

    POKE (PEEK 23635+256*PEEK 23636) + 1,0
    memory saving tricks and compare both ... one single line also saves memory "i think". I remember learning ... /> use:

    Poke 23613, Peek 23730-5

    to ...
    Amigo Amigo July 2003 Games
  • compatibility between ZX computers?Hey all, I'm new here :) I was wondering about compatibility between ZX computers. Is it possible to run a game made for ZX80 on a ZX Spectrum? Or a …

    ... as RAM 7 leaving the memory map as:

    ROM ... 2 remains the screen, so PEEK 16384 would remain a screenadress ... , as well is PEEK 49152.

    Remember I ...
    Dr BEEP Dr BEEP July 2003 Sinclair Miscellaneous
  • POKE, PEEK and RANDOMIZE USRAnyone got a store of useful POKES, or RANDOMIZE USR statements with interesting effects? As a start, try anything from RANDOMIZE USR 1216 to RANDOM…

    And now another question, related to the ZX81 memory program:

    Is there any address to PEEK which reveals whether the model is a 48K* or 128K Spectrum?

    * or a 128K Spectrum in 48K mode...
    The Mighty Dopethrone The Mighty Dopethrone October 2003 Sinclair Miscellaneous
  • New Spectrum Games?Having read the latest issue of "Edge", I found an article about a competition whereby the competitors have to create a game for an "older" console/c…

    ... have about 200-300 bytes remaining, so I wonder if anyone ... use this final chunk of memory? Perhaps some additional quirky customer ...
    jonathan jonathan November 2003 Games
  • Your favourite machine apart from The SpectrumI've asked this on a couple of other sites, so now it's time to ask it here: what is your favourite machine, forgetting about the Speccy? For me, it'…

    ... /> (Used to edit the last remaining UK Oric magazine 'Rhetoric' until ... it suffered from lack of memory, but otherwise, it was pretty ...
    chaosmongers chaosmongers February 2004 Games
  • Making a mapI should learn Z80 assembly, but I don't have the time (really busy) and I feel like making a game. I've tried with Colt which gives me enough speed…

    ... =0 TO 139: LET t=PEEK dir: LET jmp=9000+t ... have the data in memory and just PEEK and POKE each byte ...
    na_th_an na_th_an March 2004 Development
  • Why Hex in place of Denary?Ok - most MC books / tutorials advocate the use of hex instead of denary. But the Speccy doesn't actually have a Hex converter so you need to write …

    ... />
    5 REM PEEK an address (30000) in memory = 6
    10 ... the following:

    loads memory addresses 30000 to 30006 with ...
    jonrach73 jonrach73 March 2004 Development
  • Why Hex in place of Denary?Ok - most MC books / tutorials advocate the use of hex instead of denary. But the Speccy doesn't actually have a Hex converter so you need to write …

    ... following MC routine into the memory from location 30000:

    PEEK nn command is:

    PEEK

    [ This Message was ...
    monty.mole monty.mole March 2004 Development
  • Program sizeI am typing a basic program into a ZX and I need to find out exactly how much memory it is using. Is there a way to calculate this? :confused:

    LET z=PEEK 23653+256*PEEK 23654: PRINT (z-16384);" Total memory": LET z=z-(PEEK 23635+256*PEEK 23636): PRINT z;" Basic program"

    D.
    Dunny Dunny August 2004 Sinclair Miscellaneous
  • Program sizeI am typing a basic program into a ZX and I need to find out exactly how much memory it is using. Is there a way to calculate this? :confused:

    ... =PEEK 23653+256*PEEK 23654: PRINT (z-16384);" Total memory": LET z=z-(PEEK ... 23635+256*PEEK ...
    pluvia pluvia August 2004 Sinclair Miscellaneous
  • loading techniques I never worked outFirstly, how do games that load with LOAD "" CODE autorun? Secondly, how do you save a basic program as a CODE file (but not as BASIC compiled into …

    ... SAVE "MyProg" CODE 23552,(PEEK 23641+256*PEEK 23642)-23552: RUN

    All the memory from the first System Variable ... /> SAVE "MyProg" CODE 23552,(PEEK 23649+256*PEEK 23650)-23552: RUN
    Dunny Dunny November 2004 Sinclair Basic
  • Aphex Twin -VS- ZX SpeccyThere?s no need to introduce this musician to the islanders (..means GB and roundabouts). You surely know him very well. Imaginative, strongly experi…

    ... 806KB of addressable memory. You can't use PEEK with a parameter ...
    Waz Waz March 2005 Games
  • Aphex Twin -VS- ZX SpeccyThere?s no need to introduce this musician to the islanders (..means GB and roundabouts). You surely know him very well. Imaginative, strongly experi…

    I knew the peek bit wasn't right, but I forgot the limits of the Speccy's memory.

    Oops :)
    VincentAC VincentAC March 2005 Games
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... poke:

    POKE PEEK 23633 + 256 * PEEK 23634, 111

    memory. Alternatively, POKE 23608,255 gives ... LET A=PEEK 23613 + 255*PEEK 23614
    20 PRINT PEEK A; TAB ... 10; PEEK (A+1 ...
    na_th_an na_th_an April 2005 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... br /> Def FN Tim=PEEK (23672)+256*PEEK (23673
    [/quote ... FN p(x) = PEEK(x) + 256 * PEEK(x+1)
    20 ... so like a Deek (double Peek) command, must admit, after ... tables or data held in memory, now I know that ... and held in memory ready to Peek the X and Y ...
    CKay CKay April 2005 Sinclair Basic
  • Game being created with Platform Game DesignerBeen playing with this since yesterday when i bought it from Cronosoft. To someone like me who cant program its excellent to create a Manic Miner st…

    ... sent him about where to PEEK & POKE: addresses 33381 and ... then be written to the memory location for the key you ...
    jonathan jonathan May 2005 Development
  • ZX-81 Ram Pack problemHi! I know this is a ZX Spectrum forum, but I am hoping someone here might be able to help me out... I have posted this to c.s.s. but noone was able…

    ... F, 171
    40 IF PEEK(19456)85 THEN PRINT "AHA ... check to see if your memory addresses are being shared because ...
    Spirantho Spirantho September 2005 Sinclair Miscellaneous
  • ZX-81 Ram Pack problemHi! I know this is a ZX Spectrum forum, but I am hoping someone here might be able to help me out... I have posted this to c.s.s. but noone was able…

    ... good test.
    RAM works. Memory test is fine... just to ... 85 and 171 to all memory addresses?
    ULA works as ...
    30 LET A=A+PEEK(F)
    40 NEXT F ...
    Spirantho Spirantho September 2005 Sinclair Miscellaneous
  • ZX-81 Ram Pack problemHi! I know this is a ZX Spectrum forum, but I am hoping someone here might be able to help me out... I have posted this to c.s.s. but noone was able…

    ... 32768
    50 IF PEEK(F)(F-INT(F/255 ... on its address to each memory location. Once it's ... written all the memory, it'll then go ... for instance, writing to one memory location writes to two, then ... . Before we only checked one memory location.

    Be ...
    Spirantho Spirantho September 2005 Sinclair Miscellaneous
  • Want a Speccy Repaired?Maybe it's time to put my 'skills' to use.... Now that I've sourced some of the nastier transistors, I've fixed about 6 rubber keyed Speccys in the …

    ... ] make it check the 128K memory banks but it'd be ... , i tried to poke and peek some addresses. Addresses below 32768 ... are fine (I get same peek what I poke), but addresses ...
    Timppa Timppa September 2005 Sinclair Miscellaneous
  • Want a Speccy Repaired?Maybe it's time to put my 'skills' to use.... Now that I've sourced some of the nastier transistors, I've fixed about 6 rubber keyed Speccys in the …

    Hi all,

    yesterday I installed upper RAM chips (TMS4164-20). When I power up the ZX Spectrum it boots fine but only sees 32Kb of memory (PRINT PEEK 23732+256*PEEK 23733 returns 32767).

    Any ideas?
    Thank you,
    Misko
    miskox miskox September 2005 Sinclair Miscellaneous
  • Want a Speccy Repaired?Maybe it's time to put my 'skills' to use.... Now that I've sourced some of the nastier transistors, I've fixed about 6 rubber keyed Speccys in the …

    ... only sees 32Kb of memory (PRINT PEEK 23732+256*PEEK 23733 returns 32767 ... ZX only sees 32kb of memory. What else can I do ...
    miskox miskox September 2005 Sinclair Miscellaneous
  • Want a Speccy Repaired?Maybe it's time to put my 'skills' to use.... Now that I've sourced some of the nastier transistors, I've fixed about 6 rubber keyed Speccys in the …

    ... only sees 32Kb of memory (PRINT PEEK 23732+256*PEEK 23733 returns 32767 ... ZX only sees 32kb of memory. What else can I do ...
    miskox miskox September 2005 Sinclair Miscellaneous
  • Speed of variables vs. POKE/PEEKGreetings, I'm sure I could probably find this out after careful study of the 48K ROM disassembly, but I was wondering whether someone already knew …

    ... be faster to PEEK/POKE values at an absolute memory address instead ...
    Philip Kendall Philip Kendall September 2005 Sinclair Basic
  • SAVE the complete screen in BASICHow can I save the COMPLETE screen (with the last two lines) in BASIC? If I type SAVE "XXXX" SCREEN$, then comes the message "Start tape, ..." and th…

    ... to a higher point in memory and save it from there ... =16384 to 23295: POKE newaddr,PEEK s: LET newaddr=newaddr+1 ...
    Dunny Dunny September 2005 Sinclair Basic
  • SAVE the complete screen in BASICHow can I save the COMPLETE screen (with the last two lines) in BASIC? If I type SAVE "XXXX" SCREEN$, then comes the message "Start tape, ..." and th…

    ... to a higher point in memory and save it from there ... =16384 to 23295: POKE newaddr,PEEK s: LET newaddr=newaddr+1 ...
    Dr BEEP Dr BEEP October 2005 Sinclair Basic
<1…6789101112…34>

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