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<1234567…34>
  • P'n'P Site NewsPeek 'n' Poke October 2002 Latest site news If you like this site, then why not head over to Peek 'n'Poke? It covers Atari 2600, Spectrum, C64 and …

    ... why not head over to Peek 'n'Poke?
    It covers ... the forum, join us at Peek'n'Poke

    [url ... ]


    Peek 'n'Poke site created by Lee Bolton ... Issued by
    LeeT
    ( Peek 'n' Poke Reviewer/forum moderator)
    _________________ ...
    LeeT LeeT October 2002 Announcements
  • This month's Retro Gamer - Cascade 50 honouredWell, after what seems like no end of Cascade Cassette 50 talk this month at WOS ("50 [I]great[/I] games on one [I]great[/I] cassette"), Retro Gamer …

    ... what is happening with the computers now than mostly having just ... old articles i did for Peek n Poke a couple years ago about ...
    Sadako Sadako August 2004 Sinclair Miscellaneous
  • spectrum mode smiilar to c64?i dont know much about machine code assembler routines, zilch actually to be honest, ive always fiddled with basic on my spectrum, only doing maybe a…

    ... me a mail, or if Peek n Poke will put them on his ...
    tommy tommy July 2001 Sinclair Miscellaneous
  • Spectrum 2003 News and Info Special at PEEK N' POKE[url="http://peeknpoke.emuunlim.com/spectrum2003/pnpspectrumnews2003index.html"]http://peeknpoke.emuunlim.com/spectrum2003/pnpspectrumnews2003index.h…

    [url="http://peeknpoke.emuunlim.com/spectrum2003/pnpspectrumnews2003index.html"]http://peeknpoke.emuunlim.com/spectrum2003/pnpspectrumnews2003index.html[/url]


    Three articles over three weeks starting this week:

    This week: ...
    Amigo Amigo January 2003 Announcements
  • New Spectrum Game Released - Egghead 3Just to announce that I have finally completed the third outing for the little fellow, Egghead In Space. Anyone wishing to download a 48k version of…

    ... articles for the emulation site Peek n' Poke and each should be posted ... "]Spectrum 2003 News Special at Peek n' Poke[/url]

    The first ...
    Amigo Amigo January 2003 Games
  • Skool Daze 2 ?Did I imagine it or do I remember seeing a sequel to the ace game Skool Daze? Any link would be much appreciated.

    ... To Skool on Lee's Peek N Poke very soon....

    [url ...
    PaulEMoz PaulEMoz January 2003 Games
  • More "fake" screenshots, please.I don't know about anyone else, but I really like seeing Spectrum screenshots of modern and/or original games - even if there ends up being no game t…

    ... i wrote those articles on peek n poke i get emailed everyday about ... that in my article on peek n poke. you should also see "Stellar ...
    Amigo Amigo February 2003 Sinclair Miscellaneous
  • WoS mentioned in 'Webactive' magazine!Theres a feature on 'free games' on the 'net in the latest issue of 'Webactive' here in the uk. Within the feature, emulation is mentioned and WoS g…

    Amigo - are you confusing me with Lee Bolton from Peek n Poke? Funnily enough you have probably heard of me as I did reviews for his site and I also post regularly at LEMON64, so thats possibly why!
    LeeT LeeT June 2003 Sinclair Miscellaneous
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... you obviously know about Hammer n' Nails from this thread. Theres ... also wrote 3 articles for peek n poke a while back one to ...
    Amigo Amigo July 2003 Games
  • Please, help me with Spectrum el-newspaperHi. Since some time we think about making a magazine, kinda el-newspaper for Speccy. But we would need any texts - in English - for it. Maybe anybod…

    ... a couple months ago for Peek n Poke website ( its ALOT ), email me ...
    Amigo Amigo July 2003 Sinclair Miscellaneous
  • Parasol Stars for Spectrum Having played a lot of Bubble Booble and Rainbow Islands on Spectrum, and later on also Rainbow Islands and Parasol Stars on Amiga, I feel like it w…

    ... it would be like the "peek n' poke" pics , or the little mayhem ...
    Amigo Amigo July 2003 Games
  • which game would be the best remake?ive got a few remakes and the best of them is Head Over Heels. what do you think should be done? I want to see a more developed version of Dun Darach…

    ... . they used to be at Peek n' Poke but don't know if ...
    Amigo Amigo August 2003 Games
  • So the Loki thenWell, my first Speccy was a +2 and it seems that I missed all the fuss made about the machine that Sinclair Research were working on when Amstrad bou…

    ... which you could read at Peek n Poke in my 3 part article ...
    Sadako Sadako February 2004 Sinclair Miscellaneous
  • an idea that could be very very good...but also very very bad...Hello all! I've been having a chat with some of my friends round here that once loved the spectrum (well...2...as they're all heathens round here...)…

    ... 've written an article for Peek n Poke which should be up by ...
    psj3809 psj3809 March 2004 Emulators
  • This month's Retro Gamer - Cascade 50 honouredWell, after what seems like no end of Cascade Cassette 50 talk this month at WOS ("50 [I]great[/I] games on one [I]great[/I] cassette"), Retro Gamer …

    ... ?

    i also like Peek n Poke better. too bad about the ...
    Sadako Sadako August 2004 Sinclair Miscellaneous
  • This month's Retro Gamer - Cascade 50 honouredWell, after what seems like no end of Cascade Cassette 50 talk this month at WOS ("50 [I]great[/I] games on one [I]great[/I] cassette"), Retro Gamer …

    ... ?

    i also like Peek n Poke better. too bad about the ... that Lee Bolton isnt updating Peek'n'Poke anymore...
    LeeT LeeT August 2004 Sinclair Miscellaneous
  • Why relativly bad colour on Spec compared to other 8bit?Why relatively bad colour on Spec compared to other 8-bit machines like the Master system or even c64? I understand the 8x8 block that you could hav…

    ... for the now sadly defunct PEEK N' POKE website. I've been thinking ...
    Sadako Sadako September 2004 Games
  • Old software shops that have come and gone.One that i remember fondly was Software Plus in Great Yarmouth, i bought my copy of Streetfighter II C64 there, and also a little gamestore in the Ma…

    Peek and Poke computers in Bolton. You could rent ...
    Daren Daren January 2006 Games
  • Old software shops that have come and gone.One that i remember fondly was Software Plus in Great Yarmouth, i bought my copy of Streetfighter II C64 there, and also a little gamestore in the Ma…

    [QUOTE=Daren;112966]Peek and Poke computers in Bolton. You could rent ...
    j00ce j00ce March 2007 Games
  • Old software shops that have come and gone.One that i remember fondly was Software Plus in Great Yarmouth, i bought my copy of Streetfighter II C64 there, and also a little gamestore in the Ma…

    ... ?:p

    I remember Peek 'n Poke in Bolton that someone else ...
    goldfoot goldfoot September 2011 Games
  • ZX-81 Ram Pack problemHi! I know this is a ZX Spectrum forum, but I am hoping someone here might be able to help me out... I have posted this to c.s.s. but noone was able…

    ... line :

    1 POKE 11,1

    ...

    1>POKE 11Y.K ,1

    POKE 16389,n If I used N < 77 ... 30 POKE N,A
    40 IF PEEK (N) A THEN PRINT "FAIL:";N < ... br /> 50 NEXT N
    Tom-Cat Tom-Cat September 2005 Sinclair Miscellaneous
  • saving time populating large arraysI use a variation on this idea for storing machine code at the end of programs without interfering with LIST, then it occurred to me that it would al…

    ... vars):
    POKE 23627,PEEK 23670: POKE 23628,PEEK 23671: PRINT ... vars):
    POKE 23627,PEEK 23670: POKE 23628,PEEK 23671: PRINT ... n=hlen TO 1 STEP -1: LET sum=sum+PEEK (vars-offset-n)*n ... : NEXT n:
    RETURN ...
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • POKE, PEEK and RANDOMIZE USRAnyone got a store of useful POKES, or RANDOMIZE USR statements with interesting effects? As a start, try anything from RANDOMIZE USR 1216 to RANDOM…

    ... FOR N=23755 TO 32000
    20 LET B$=CHR$ (PEEK N)
    30 PRINT N,PEEK N;" ";
    40 IF PEEK N>=32 ... THEN PRINT B$
    50 IF PEEK N> ... '

    If you then POKE 23787,0 this will change ...
    dave_beer_uk dave_beer_uk October 2003 Sinclair Miscellaneous
  • udg collision detectionhow do I detect a collision between udgs in basic?

    ... )
    20 IF A=80+n THEN GO TO 1000 : REM ... +n (N= variabel)
    30 GO TO 10

    1000 POKE 23606,PEEK ... 23675 : POKE 23607, PEEK (23676) - 2
    1010 ... $(Y,X)
    1020 POKE 23606,0 : POKE 23607,60
    1030 ...
    Dr BEEP Dr BEEP July 2005 Sinclair Basic
  • Writing for MultifaceI was just wondering, is it possible to write a BASIC program, compile it and use the Multiface to run it? I'd like to write a small util to edit te…

    ... />
    [code]

    1 POKE 23658,8
    10 LET ...
    110 IF (PEEK n)>31 AND (PEEK n)32 THEN LET ADDRESS ...
    mulder mulder November 2005 Development
  • Which would be fasterSay you want to use a variable value of 0 to 255 in a BASIC program, which way would be fastest? Say for arguments sake you wanted to use two variabl…

    PEEK and POKE are generally faster than variables ... /> Interestingly, during the evaluation of PEEK the interpreter takes the 5 ... intended for Atari and Apple computers and they work fine.
    Geoff Geoff September 2006 Development
  • Autorun BASIC programsIs it possible to write a basic program which will autorun after typing in LOAD ""? Thanks

    ... TO 50013:READ b:POKE a,b:NEXT a< ... Program: "
    70 IF PEEK 50014=3 THEN LET m ... br /> 80 LET start=(PEEK 50027+256*PEEK 50028)
    90 PRINT ... :PRINT FLASH 1;CHR$ PEEK n;:NEXT n
    110 PRINT AT ... /> 120 LET cby=PEEK 50025+256*PEEK 50026
    130 ...
    Marcelo Marcelo April 2007 Sinclair Basic
  • Using a multiface to exit to BasicBack in the days I was always fascinated with the idea of getting access to BASIC listings inside a program or game. I was able to work a way around …

    ... 50000 TO 50013:READ b:POKE a,b:NEXT a ... : "
    70 IF PEEK 50014=3 THEN LET m ...
    80 LET start=(PEEK 50027+256*PEEK 50028)
    90 PRINT ... :PRINT FLASH 1;CHR$ PEEK n;:NEXT n
    110 PRINT ... br /> 120 LET cby=PEEK 50025+256*PEEK 50026
    130 ...
    Marcelo Marcelo August 2007 Sinclair Basic
<1234567…34>

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