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Search Again :: Adv Search 1000 results in 0.016s
<1…14151617181920…34>
  • Race 'n' Chase?I would like to know what is the most common term employed to describe games where you move in a vehicle as in a race and at the same time you must f…

    I would like to know what is the most common term employed to describe games where you move in a vehicle as in a race and at the same time you must fight or shoot against other vehicles. Is it Race 'n' Chase? Can you provide more examples? Thanks!
    Danae's Fan #1 Danae's Fan #1 April 2010 Games
  • Correct flag response to BIT n,(HL) etc.When running the test program suggested by Arjun (thanks again), all intructions are passing the flag tests except the BIT n,(HL), BIT n,(IX+dis) and…

    ... the BIT n,(HL), BIT n,(IX+dis) and BIT n,(IY+dis ...
    alien8r33d alien8r33d April 2010 Emulators
  • Obtuse One-LinerFollowing a request in another thread, this could almost be crammed into one line. It uses a simple ON ERR CONTINUE to give a continuous display. [c…

    Following a request in another thread, this could almost be crammed into one line.
    It uses a simple ON ERR CONTINUE to give a continuous display.

    [code]
    10 INK RND*6
    20 IF RND
    Geoff Geoff May 2010 Sinclair Basic
  • Whi different result with Spectrum +3 ?The followed code 10 FOR n=23296 TO 23299 20 READ a: POKE n,a 30 NEXT n 40 DATA 1,127,106,201 50 PRINT USR 23296 causes that the spectrum 48k show…

    ... /> 20 READ a: POKE n,a
    30 NEXT n
    40 DATA ...
    arfgh arfgh May 2010 Sinclair Basic
  • C/M Why different result with Spectrum +3 ?The followed code 10 FOR n=23296 TO 23299 20 READ a: POKE n,a 30 NEXT n 40 DATA 1,127,106,201 50 PRINT USR 23296 causes that the spectrum 48k show…

    ... /> 20 READ a: POKE n,a
    30 NEXT n
    40 DATA ...
    arfgh arfgh May 2010 Sinclair Basic
  • A tidy loader for minigamesThe minigame competition doesn't permit the use of separate loaders like [code]10 LOAD "": RAND USR 32768[/code] The loader must be included in the b…

    ... ].
    [code]LET a = PEEK 23635 + 256 * PEEK 23636[/code]

    219 FLASH in (a), N *
    ajmoss ajmoss June 2010 Development
  • The 10 Most Influential ComputersSaw this today. Not sure Id include the ZX81 but rather the Spectrum as it was more popular. What do you guys think? Do you agree with the selection…

    ... /feature/features/10-most-influential-computers-06-07-10[/url]
    RND RND July 2010 Chit chat
  • storing machine code in BASICApart from putting m/c above RAMTOP, which means that it has to be POKEd or LOADed separately after the BASIC program; or putting it in a REM, which …

    ... DEF FN p(a)=PEEK a+256*PEEK (a+1):
    DEF ... "Enter as direct commands:"'
    " POKE 23627,FN g(";newVARS;")"'
    " POKE 23628,FN h(";newVARS;")"'
    " ...
    Battle Bunny Battle Bunny August 2010 Sinclair Basic
  • Fave games on other computersFavourite games on other formats.... We all know the favourite Speccy games on here, but most people on here have other computer formats too... Wh…

    ... )
    5. CHUCKIE EGG (A'N'F)


    ZX81 ...
    chaosmongers chaosmongers August 2010 Chit chat
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... *PEEK 23674+256*PEEK 23673+PEEK 23672)/50: LET t2=(65536*PEEK 23674+256*PEEK ... 23673+PEEK ... SORT V3
    180 LET n=50: FOR a=1 TO ... n: FOR b=n TO a+1 STEP ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • halloween d'n'b mini-mixa 20 minute Halloween themed drum'n'bass mix I made on the laptop , enjoy! [IMG]http://i55.tinypic.com/iclm5s.jpg[/IMG] ::::::::::[URL=http://soundc…

    ... 20 minute Halloween themed drum'n'bass mix I made on ...
    def chris def chris October 2010 Chit chat
  • Poke City Omission?I find it strange that with all this comprehensive archiving, Poke Cities are not in the archive. I'm pretty sure they are next to useless now. But t…

    ... with all this comprehensive archiving, Poke Cities are not in the ...
    mister_benn mister_benn October 2010 MIA/STP/SDP
  • Other good oldschool computers?Hi! I'm a collector of games, and i looooooooove computers. I'm very much intrested in: -Amiga 500&1200 -Atari 8-bit -C64 -C16 -Spectrum -QL -CoCo -…

    ... of games, and i looooooooove computers. I'm very much intrested ... :

    What else good computers for gamin' you know? I ... love computers so much, so i gave ... worth making room for 2 computers, so i ask You. And ...
    lastkill3r lastkill3r November 2010 Hardware
  • A little program to set the time...Hi Folks, OK, I have amended the program so you now have four routines/functions you can use in your own programs: TIME: GET - Reads the current va…

    ... *PEEK 23674+256*PEEK 23673+PEEK 23672):
    LET mm=(65536*PEEK 23674+256*PEEK ... 23673+PEEK ...
    Paddy Coleman Paddy Coleman November 2010 Sinclair Basic
  • Fuse for Mac OS X 1.0.0 ReleasedA new version of Fuse for Mac OS X has been released at the dedicated sourceforge project and shortly here on WoS: [url]http://sourceforge.net/proje…

    ... screenshots (Fredrick Meunier).
    [*] Fix poke finder passing the wrong page ... from a double click/drag-n-drop when Fuse is already ...
    Fred Fred December 2010 Emulators
  • AGTY: Vintage Computing Books (free)I know these are not strictly Spectrum items for are very much from that era, I have to clear space so am offering a small collection of vintage (rea…

    ... if you were interested in computers you knew what ALU, stack ... Z80 from your 6502, a poke wasn't just something you ...
    agty agty December 2010 Sales
  • Specventure. Anyone got an invincibility poke?Anyone know of an invincibility poke for Mastertronic's Specventure? I can only find an infinite lives hack. Love this game, it was the first compu…

    Anyone know of an invincibility poke for Mastertronic's Specventure?

    I can only find an infinite lives hack.

    Love this game, it was the first computer game I ever bought.
    Hercules Hercules January 2011 Games
  • What memory pages are being used in a +3DOS disk operation?To make a long story short: what pages are in use by +3DOS while doing read operations from the disk drive? Now, for the details, for those interest…

    ... BASIC a POKE 23388,16+n is performed, where n is the page ... main block is loaded, a POKE 23388,16 is performed to ...
    mcleod_ideafix mcleod_ideafix March 2011 Development
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... only needed a suitable POKE in the CHANS area ... without resorting to a tedious POKE loop.

    ... DEF FN p(a)=PEEK a+256*PEEK (a+1):
    ... LET s$=a$:
    POKE defadd,0: POKE defadd+1,0
    POKE defadd,0: POKE defadd+1,0: PAUSE ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Recreating the era of 8-bit computers[url]http://www.bbc.co.uk/news/technology-13201254[/url] Nice little piece about old computers.

    [url]http://www.bbc.co.uk/news/technology-13201254[/url]

    Nice little piece about old computers.
    RND RND April 2011 Chit chat
  • Rock n Roll by JezzsoftRock 'n Roll by "Jezzsoft International", 1987. I'm not sure if this was ever released, as the only copy I have is on a blank cassette with a label …

    Rock 'n Roll by "Jezzsoft International", 1987.< ...
    absinthe_boy absinthe_boy May 2011 MIA/STP/SDP
  • Back to BASIC[U][B]Archaeology guide to programs compiled used MCODERII.d[/B][/U] After various people have been talking about "Frank'n'stein" I decided to finis…

    ... been talking about "Frank'n'stein" I decided to ... compiler from the Frank'n'Stein game as certain ... place as used by Frank'n'Stein.

    ... variables called "key" and "n". Unfortunately this is only a ... named (you can confirm with PEEK (NAMES+2)=97)
    ...
    Jimmy Jimmy May 2011 Development
  • Loader help please (and a suggestion)I posted in my "Wicker Woman" thread that I was having problems creating a loader, but I think this is a more appropriate place to post. I've had go…

    ... POKE (PEEK 23631+256*PEEK 23632)+5, 111
    130 POKE (PEEK 23631+256*PEEK 23632 ...
    The Lone Magpie The Lone Magpie June 2011 Sinclair Basic
  • Speeding up select processing...Hi Folks, I have the following code in my program and it works fine but is rather "sluggish". I have even moved it to the beginning of the program …

    ... :
    OVER one
    270 POKE attrp,VAL "112":
    PRINT ... ,,,,:
    POKE 23560,0
    280 LET t(2)=PEEK 23560:
    LET s$="":
    POKE 23563,0:
    POKE 23564,0:
    RETURN ...
    Paddy Coleman Paddy Coleman June 2011 Sinclair Basic
  • What's that poke again?Can any of you kind souls remind me of that poke that stops the header info "Bytes: whatever" buggering up the loading screen of a game?

    Can any of you kind souls remind me of that poke that stops the header info "Bytes: whatever" buggering up the loading screen of a game?
    torot torot June 2011 Sinclair Basic
  • 128k RAM paging from BASICI'd always thought that OUT had to be used to page RAM, which from BASIC would be an "OUT 32765,ddd" command, although I don't know if just doing tha…

    ... below $C000) and then "POKE 23388,16+n" (being the BANK_M system ... variable) will switch in page 'n'. I suppose that means that ... an "OUT 32765,16+n" would do the same thing ...
    Battle Bunny Battle Bunny August 2011 Sinclair Basic
  • Frank N Stein, labour of love?No sooner than the bugs are out of Frank N Stein and it can be completed, someone has completed it. Although there seems a little disappointment tha…

    ... bugs are out of Frank N Stein and it can be ...
    Frank N Stein Frank N Stein August 2011 Games
  • Update From Colin Stewart (Frank N Stein)Howdy fellow Spec-chums. After the interview that Colin 'Frank N Stein' Stewart gave to me a couple of months back I've an update from him on my [UR…

    ... the interview that Colin 'Frank N Stein' Stewart gave to me ... a re-boot of Frank N Stein...

    I can ...
    Retrobrothers Retrobrothers September 2011 Games
  • Frank N. Stein Re-bootedYou've been waiting exactly 27 years to the day. And now it's almost time. On Wednesday 14th September 2011 [B]'Frank N. Stein Re-booted'[/B] will…

    ... 14th September 2011 [B]'Frank N. Stein Re-booted'[/B] will ...
    Frank N Stein Frank N Stein September 2011 Brand new software
  • saving part of a BASIC programHere's a short routine to save part of a BASIC program. The idea is that it can be merged into a program and then used to save sub-routines, etc. to …

    ... b(h$)=16*FN n(h$(1))+FN n(h$(2)):
    DEF FN p(a)=PEEK a+fg*PEEK (a+1)
    9990 ... =l1:
    LET l1=PEEK a0*fg+PEEK (a0+1):
    LET ...
    Battle Bunny Battle Bunny September 2011 Sinclair Basic
<1…14151617181920…34>

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