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  • New Microshaft BrowserWhats the new microsoft browser like?? I havent got the guts to install it as it will no doubt gimme all sorts of issues... An yes I know get Fire …

    ... them on is easy and permanent).

    But I've ...
    VincentAC VincentAC January 2007 Chit chat
  • Amstrad takeoverHello guys, Let me introduce myself - I'm the owner (well, if you can call it that?) of [url=http://www.cpcwiki.com]CPCWiki.com[/url], and obviously…

    ... 8-bit market died a permanent death in the early 90s ...
    Matt_B Matt_B January 2007 Sinclair Miscellaneous
  • Amstrad takeoverHello guys, Let me introduce myself - I'm the owner (well, if you can call it that?) of [url=http://www.cpcwiki.com]CPCWiki.com[/url], and obviously…

    ... 8-bit market died a permanent death in the early 90s ...
    rich_chandler rich_chandler January 2007 Sinclair Miscellaneous
  • 2007, and still no NIC and browser for the Speccy?I've started to read all the w.o.s. threads, starting by the ones that came up with the search function, using the keywords of the topics that intere…

    ... ? THEN ;

    \ Tag ignores attributes; individual tags using them should ...
    glancaster glancaster January 2007 Development
  • Fpga?I visited this page: [url]http://www.fpga.ch/retro/zx.php[/url] and I have no idea what it is. I checked google and wikipedia but I still don't get…

    ... approach ASIC performance by creating permanent connections in the configurable paths ...
    Alcoholics Anonymous Alcoholics Anonymous February 2007 Sinclair Miscellaneous
  • Groundbreaking gamesWhich games really broke new ground? I mean the ones that actually got around the hardware limitations of the Spectrum. For example: Aquaplane - f…

    ... of timing tricks to change attributes on individual lines

    Gwyn Gwyn February 2007 Games
  • .SCR formatDoes anybody know the specs of the SCR format and how easy it would be to convert a SCR file into a proper SCREEN$? What I want to do is convert a S…

    As far as I remember the layout is exactly the same as a screen$for the Spectrum. 6912 bytes. 6144 bytes for the display and 768 bytes for the attributes.
    rich_chandler rich_chandler February 2007 Development
  • .SCR formatDoes anybody know the specs of the SCR format and how easy it would be to convert a SCR file into a proper SCREEN$? What I want to do is convert a S…

    Attributes at start or end?
    DonkeyPong DonkeyPong February 2007 Development
  • .SCR formatDoes anybody know the specs of the SCR format and how easy it would be to convert a SCR file into a proper SCREEN$? What I want to do is convert a S…

    Hopefully, attributes at the end, just like a real SCREEN$. Ok guys, many thanks - I'll get on with it then.

    After I've done Arjun's mgt image of course :)
    DEATH DEATH February 2007 Development
  • Groundbreaking gamesWhich games really broke new ground? I mean the ones that actually got around the hardware limitations of the Spectrum. For example: Aquaplane - f…

    ... screen thing with the flashing attributes, but Gyron used a clever ...
    Bad Horsey Bad Horsey February 2007 Games
  • Fixing Attribute Clash via emulationI'm sorry if this has been posted already, but is there a possibility to fix attribute clash via emulation? I'm not talking about RealSpec or any of …

    ... something and then applying the attributes, I wonder if you'd ... just by only applying the attributes to the pixels that had ... at once before the attributes or rely on attributes affecting existing pixels ...
    Matt_B Matt_B February 2007 Emulators
  • Fixing Attribute Clash via emulationI'm sorry if this has been posted already, but is there a possibility to fix attribute clash via emulation? I'm not talking about RealSpec or any of …

    ... /> ld b, 5 ; For 5 attributes.
    nextch: ld (hl), a ...
    Matt_B Matt_B February 2007 Emulators
  • Fixing Attribute Clash via emulationI'm sorry if this has been posted already, but is there a possibility to fix attribute clash via emulation? I'm not talking about RealSpec or any of …

    ... that would have created clashless attributes? Or would it have required ...
    Fizza Fizza February 2007 Emulators
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... out how to get the attributes up there with them - but ...
    48K 48K February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... editor is functioning now with attributes added. I need to work ...
    48K 48K February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... how to change the colours/attributes assigned to each tile. I ...
    FrankT FrankT February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... how to change the colours/attributes assigned to each tile.[/QUOTE ... graphic.

    Graphic 1 attributes are therefore at #E9BD, #E9BE ... done)

    Graphic 2 attributes start at #E9C1 and so ...
    Mr. Anonymous Mr. Anonymous February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... how to change the colours/attributes assigned to each tile. I ... />
    Regarding the graphics and attributes: I think Mr.A has ... location.
    I display the attributes by direct POKE, becuase attribute ...
    48K 48K February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... busy getting the graphics and attributes all labelled in my source ...
    FrankT FrankT February 2007 Development
  • Speccy emulator for AtariIt seems some crazy Atari person is writing a Speccy emulator for the Atari. No, not the ST series... the Atari 8 bit machines. :-o [url]http://www.…

    ... could run pretty decent without attributes....

    edit: Found my ...
    Tom-Cat Tom-Cat February 2007 Emulators
  • Speccy emulator for AtariIt seems some crazy Atari person is writing a Speccy emulator for the Atari. No, not the ST series... the Atari 8 bit machines. :-o [url]http://www.…

    ... could run pretty decent without attributes....[/QUOTE]

    I think ...
    Matt_B Matt_B February 2007 Emulators
  • TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …

    ... palettes use pixel maps and attributes (eg. speccy) and some just ...
    Kiwi Kiwi February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... tile = 226 tiles

    Attributes
    Start 59915
    Length ...
    FrankT FrankT February 2007 Development
  • TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …

    ... palettes use pixel maps and attributes (eg. speccy) and some just ...
    Alcoholics Anonymous Alcoholics Anonymous February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... graphic tile is at #A9, attributes are at #A0-BE/BF ...
    FrankT FrankT March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... graphic tile is at #A9, attributes are at #A0-BE/BF ...
    Mr. Anonymous Mr. Anonymous March 2007 Development
  • TommyGun Mapping ProblemsI've just began to use TommyGun (looks wonderful so far btw) and used some of the drawing tools to create a few tiles, yet when I go into the Map Edi…

    ... /> There is a problem with attributes on the map editor though ...
    TechnicianSi TechnicianSi March 2007 Development
  • GraphicsI've been working on some speccy icons for a bit, and, at the suggestion of another member (cheers zxbruno! :) ) I got creative this afternoon. Here…

    Great use of attributes and as TrueVideo said; the use of black lines to outline is very effective.

    Excellent work - keep it up!
    Kiwi Kiwi March 2007 Development
  • Total amount of memory on a Speccy ?I wonder............ The C64 (excuse me for saying that name in here. I'll hereby name it just "it") has 64k, while only 38k, or so, is available f…

    ... , and then 32x24 for the attributes - 6912 bytes). System variable use ...
    Winston Winston March 2007 Hardware
  • Getting scr addresses from x and yCould someone please tell me how to calculate the 8 screen addresses corresponding to a character printed in basic at coordinates x and y? For examp…

    ... from 127, you invert the attributes if you POKE this value ...
    48K 48K March 2007 Sinclair Basic
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