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Search Again :: Adv Search 1000 results in 0.026s
<1234567…34>
  • Adding TAP file contents to a Spectrum +3e DOS PartitionHello my fellow WoS'ers, This thread is a companion to a great little guide from a fellow AmiBayer [B]mnjnurney[/B] you can view his thread by [URL…

    ...
    6002 CLEAR 31300-12: GO SUB 900 : LET pt=k0: POKE ... INPUT "Output to [@AB] ";d$: GO TO FN c()+(d$> ...
    Battle Bunny Battle Bunny January 2013 Games
  • New utterly crap game!Inspired by Andy Herbert's crappy game I decided that I should try and produce a similar if not better (or worse depending on how you look at it) eff…

    ... coding with lot of Go to's and Go sub's.

    Arjun Arjun May 2004 Games
  • IN command in BASIC to read keyboardThis weekend on a Sinclair meeting we had some BASIC-games using IN to control the character. The maker of the game assumed that the result of an IN …

    ... like this:

    10 GO SUB 1000
    20 LET A ... FOR OTHER KEYS
    100 GO TO 20

    1000 ...
    Dr BEEP Dr BEEP September 2005 Sinclair Basic
  • Amazing Short Type-InsHey all ! Been having some pretty stressfull days lately so I tought I would type in some games. There was a very nice type-in book here in Slovenia…

    ... ;"\a": NEXT f
    60 GO SUB 220
    70 LET z ...
    Tom-Cat Tom-Cat March 2006 Games
  • Google Code SearchJust launched in Labs is Google Code Search which allows you to search for source code on the Web. You can restrict on language so using Basic and '…

    ... language so using Basic and 'GO SUB' brings up BAS files from ... ;lr=&q=lang%3Abasic+go%5C+sub&btnG=Search[/url ...
    Geoff Geoff October 2006 Sinclair Miscellaneous
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... this point, I want to go as far as possible in ... player gfx
    30 GO SUB 280
    40 GO SUB 370
    50 ... ;" "
    150 IF INKEY$=" " THEN GO SUB 470
    160 IF playerx31 ... enermyx=enermyx+1
    250 GO TO 100
    260 RETURN ...
    Toxitalk Toxitalk May 2007 Sinclair Basic
  • BASIC Keyword ReferenceRealised that the Sinclair Basic section would be a better place for discussion of BASIC keywords, so for reference the old thread is in [thread=2005…

    ... + 0 SGN : E : F
    GO SUB : K : H SIN : E : Q ...
    GO TO : K : G SQR : E ...
    icabod icabod March 2008 Sinclair Basic
  • Porting 8k Adventure to SpectrumSomeone has tried to help me port 8k Adventure over to the spectrum. Here is the code thus far. It doesn't seem to work with the verbs, however. I tr…

    ... : PRINT
    "TOO LONG!": GO TO 51
    61 REM ... /> PRINT : PRINT "TOO LONG!": GO TO 70
    71 FOR ...
    83 NEXT X: GO SUB 500: IF YI=1 THEN ... PRINT "COMMAND TOO COMPLEX": GO TO 80
    85 ... A$="HELP" THEN PRINT "GO GET DROP INVENTORY USE OPEN ...
    Paul Panks Paul Panks May 2008 Sinclair Basic
  • Computer & Video Games Book of Adventure, TheBelow is the spectrum listing from the "[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000078"]Computer & Video Games Book of Adventure, The…

    ... 2 as there was a GO SUB 2 in the rest of ... : PAPER 6: INK 2: CLS : GO TO 7
    2 RETURN ... p(i+1)=pn THEN GO TO 310
    300 NEXT ... i: LET n=ii+1: GO TO 330
    310 IF ...
    c1541 c1541 October 2008 MIA/STP/SDP
  • Just wrote my first useful working Speccy BASIC program in years...A nice UK National Lottery number generator. And not just any lotto number generator either. This one generates 8 lines of 6 numbers without replace…

    ... might just give it another go in C++. Plus I'm ... =1 TO 8
    310 GO SUB 1000
    320 NEXT c ...
    BigBadMick BigBadMick November 2008 Development
  • BASin r14d - Final bugfix for the r14 seriesOk, there's not a great deal to "show" here, as most of the work has been going on "under the hood" so to speak. And there's been a [i]lot[/i] of wor…

    ... that follow other keywords (THEN GO TO etc) would not tokenise ... space in the 2nd keyword - GO TO, GO SUB, DEF FN etc. (Ref ...
    Dunny Dunny December 2008 Emulators
  • Vector font in BASiCHi guys) Some fifteen years ago I saw a quite short BASIC prog that could simulate a vector font with size/ thickness/ italicization params. I remem…

    ... l=3: LET a$="FLEXITEXT": GO SUB 9000: PAUSE 100
    ... : LET a$="LABELLING DIAGRAMS": GO SUB 9000
    190 FOR ... ARE POSSIBLE": LET y=1: GO SUB 9000: PAUSE 100: CLS ... FOR": LET y=10: GO SUB 9000
    320 LET ... a$="INSTANCE": LET y=1: GO SUB 9000: PAUSE 100: CLS ...
    NRA NRA February 2010 Sinclair Basic
  • An update on ZX BASIC support for the SpectranetOne for zxbruno, I hope :-) So just an example of what now can be done with the network filesystem and BASIC. The following listing is of a program …

    ... Games ": PRINT
    50 GO SUB 1000
    60 PRINT AT ... TO 5)="i" THEN GO SUB 2000
    150 IF ... 2100 IF a$="m" THEN GO SUB 2700: GO TO 2090
    2105 ... TO 1)="p") THEN GO SUB 2800: GO TO 2090
    ... 2110 PRINT a$
    2120 GO TO 2090
    2500% ...
    Winston Winston March 2010 Sinclair Basic
  • Can you improve this recursive DEF FN?I came up with this function to scan strings for characters without needing to use FOR...NEXT and IF...THEN, but it seems rather long-winded. Can any…

    ... be used as a sub-routine offset (eg. GO SUB 1000+FN w ...
    Battle Bunny Battle Bunny September 2010 Sinclair Basic
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... Get Start Time
    150 GO SUB 270: LET st=(t1+t2 ... Get Finish Time
    240 GO SUB 270: LET ft=(t1+t2 ... Get Start Time
    150 GO SUB 240: LET st=(t1+t2 ... Get Finish Time
    210 GO SUB 240: LET ft=(t1+t2 ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ... br /> 140 GO SUB 9580: REM Initialisation
    150 GO SUB 9650: REM Draw ... (5)=0: LET i$="": GO SUB 9000: REM Mixed Case,Optional ... (5)=0: LET i$="": GO SUB 9000: REM Upper Case,Optional ... & Required
    9320 GO SUB 9510:
    REM ENTER
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • INSTR function...Hi Folks, Another little program that people might find useful: [CODE]100 DIM i(4) 110 LET a$="This is some sample text" 120 LET b$="text" 130 GO S…

    ... LET b$="text"
    130 GO SUB 9000
    140 PRINT "a ...
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • A little program to set the time...Hi Folks, OK, I have amended the program so you now have four routines/functions you can use in your own programs: TIME: GET - Reads the current va…

    ...
    130 GO SUB 9025: REM TIME: GET
    135 GO SUB 9425: REM ... TIME: INPUT
    140 GO SUB 9225: REM ... TIME: SET
    145 GO SUB 9625: REM ...
    Paddy Coleman Paddy Coleman November 2010 Sinclair Basic
  • Speeding up select processing...Hi Folks, I have the following code in my program and it works fine but is rather "sluggish". I have even moved it to the beginning of the program …

    ... :
    GO SUB 4230:
    IF ss=one THEN GO SUB 4320
    LET t(1)=a: GO TO 270
    330 IF ... if ENTER was pressed then go to line 340.
    ... basic memory move routine and go to line 270 (redraws ... has not been pressed then go to line 280.
    ...
    Paddy Coleman Paddy Coleman June 2011 Sinclair Basic
  • Streams - File HandlingHello there my fellow WoS'ers I am attempting to write a Z80 / Snapshot Launching program that is based on a category of files # - Z whereby each f…

    ... /> 40 IF c=13 THEN GO SUB 1000: LET a$=""
    50 ... IF c = 229 THEN GO SUB 900:
    GO SUB 1000 :
    PRINT AT ... ;" :
    STOP

    100 GO TO 30
    900 CLOSE ...
    Zetr0 Zetr0 August 2011 Sinclair Basic
  • saving part of a BASIC programHere's a short routine to save part of a BASIC program. The idea is that it can be merged into a program and then used to save sub-routines, etc. to …

    ... and then used to save sub-routines, etc. to be combined ... r=0: LET l=a1: GO SUB 9996: LET la=l1: LET ... r=1: LET l=a2: GO SUB 9996: LET lz=l1: LET ...
    Battle Bunny Battle Bunny September 2011 Sinclair Basic
  • storing machine code in BASICA couple of years ago I posted a routine for storing machine code between PROG & VARS, based on an idea in Toni Baker's "Mastering Machine Code". Thi…

    ... CODE space
    9161 CLEAR : GO SUB 9164: INPUT "Old ";o: ... d$("E",128):
    GO SUB 9165: POKE a,b: ... CODE space
    9162 CLEAR : GO SUB 9164: INPUT "New ";n: ... ",FN h(n))
    GO SUB 9165: POKE a,b: ... and VARS
    9163 GO SUB 9164: LET mc=FN p ...
    Battle Bunny Battle Bunny January 2012 Sinclair Basic
  • Code optimisation - can you help?Hi Folks, I have been looking at the following code fragment for days and I have been able to improve its performance quite a bit. However, it is a…

    Hi Folks,

    I have been looking at the following code fragment for days and I have been able to improve its performance quite a bit. However, it is a time critical section and I was hoping that the collective wisdom on WOS might be able to spot ...
    Paddy Coleman Paddy Coleman March 2012 Sinclair Basic
  • Screen2StringFurther to writing that BASIC one-liner to redirect CAT to a string I thought that I'd do a general redirection routine for anything which normally p…

    ... /> GO SUB 20 starts redirection with an empty string; GO SUB 22 stops redirection; GO SUB ... (sd+9),201
    9 GO TO 100
    10 REM ...
    Battle Bunny Battle Bunny May 2012 Sinclair Basic
  • enhanced GOSUB/GOTO (in BASIC)Further to my previous post under "BREAK from GOSUB" here's the two ideas mentioned there put together. Note that to keep it quick it expects the DEF…

    ... GOSUB example
    [code]
    GO SUB FN r(subroutine_line,number_of_levels,0 ... : IF NOT break THEN GO TO FN c()-2
    [/code]

    GO TO line+statement demo
    GO SUB FN r(9980,4,a ... "a": PRINT "b": PRINT "c": GO SUB FN r(9980,4,3 ...
    Battle Bunny Battle Bunny May 2012 Sinclair Basic
  • A "bit" of a curiosityHaving to use a bit of m/code to do the AND in that key check function, I was prompted to revisit the "AND,XOR,OR,...for BASIC" topic and came up wit…

    ... to check
    g = nnnn = GO SUB line
    v = 0 = result ... ,INT (da/256)
    ....
    GO SUB FN b(val1,val2,opcode ...
    Battle Bunny Battle Bunny June 2012 Sinclair Basic
<1234567…34>

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