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<1…28293031323334>
  • basil the great mouse detectivehello i have a small problem with this game.when i have completed level 1,spectaculator 6.0 tries to find level 2.it find it,but it does not load it…

    ... TZX vault (current version, $11 blocks) and the version Mikie's ...
    Dunny Dunny March 2004 MIA/STP/SDP
  • Is Spectaculator Worth Registering?I normally use RealSpectrum and was thing of trying another emulator. What are the pro and ons of Spectacultor? Does it support disk image files?

    ... example, Tape Explorer to rearrange blocks in a TAP file ( okay ...
    Sadako Sadako April 2004 Emulators
  • Double Dash OriginalHi! Found the Double Dash original .VOC file on : [url="http://iec.host.sk/double.rar"]http://iec.host.sk/double.rar[/url] And it seems it has som…

    ... TZX's (with Direct Recording Blocks) which (I think) would require ...
    Tom-Cat Tom-Cat April 2004 MIA/STP/SDP
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    ... ; true" standard for SAVEing BASIC blocks that I would suggest upgrades ...
    dalmudlee dalmudlee April 2004 Sinclair Basic
  • Manic Miner 3DI have now uploaded a playable demo of my [url="http://www.speccyspoilers.co.uk/temp/manicminer3d.html"]Manic Miner 3D[/url] game (which is almost co…

    ... had to adjust a few blocks and colours here and there ...
    jil jil April 2004 Games
  • First speccy game you ever ever played..Just having a play on Jet-Pac (on my +2 I hasten to add as I would never play a denied game on an emulator...no sireee ;) ) and suddenly realised tha…

    mine was breakout; paddle at the bottom of the screen with coloured blocks at the top, which you had to smash with a bouncing ball.

    It was a free game (written in basic I think) I got with the spectrum 48k. It was really good.
    Parky Parky April 2004 Games
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... not trying to recolour graphic blocks. I am just saying that ...
    na_th_an na_th_an April 2004 Emulators
  • 256 colour gamesFollowing on from the thread in the Emulator section... Will people who are working on converting games to 256 colour using Emuzwin please let me kn…

    ... use a sprite for the blocks but rather attribute squares, so ...
    Arjun Arjun April 2004 Games
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... as well, like a few blocks in the last stage of ... in Scooby Doo.Neither those blocks or those skulls have value ...
    Arm73 Arm73 April 2004 Emulators
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... from you about flashloading TAP blocks, without which none of that ...
    Dunny Dunny April 2004 Games
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... from you about flashloading TAP blocks, without which none of that ...
    LCD LCD April 2004 Games
  • Centauri challengeDoes someone have a clue as to how to get these programs started ? It seems that you have to load the programs at a certain address, other than the o…

    ... 've also discovered that the blocks are way too short to ... represent the actual games themselves (blocks are about 1K, the games ...
    GOC GOC April 2004 Games
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... (mostly to do with moving blocks/cut/copy/paste) and the ...
    Dunny Dunny April 2004 Games
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…

    ... load these pictures or small blocks of compiled pictures to. and ... say compressed pictures or small blocks with some compressed pictures each ...
    Sadako Sadako May 2004 Games
  • How do I know if I have Sasser virus?Ask a silly question, but how do I know if I have the Sasser virus? I use Windows XP Home. Thanks! (I have Norton Antivirus, updated 3rd May - a…

    ... very basic Windows XP Firewall blocks these type of attacks, so ...
    stupidget stupidget May 2004 Sinclair Miscellaneous
  • problems with MaskI have problems with Mask. I want to make a RZX of this one (one per stage) My problem is that the .TZX available on WOS do not load on Spectaculato…

    ... TZX engine ingnores pauses beteween blocks, so other TZX that previously ...
    Mikie Mikie May 2004 Games
  • problems with MaskI have problems with Mask. I want to make a RZX of this one (one per stage) My problem is that the .TZX available on WOS do not load on Spectaculato…

    ... pilot pulses by 1 for blocks #2 and above; I can ...
    Luca Luca May 2004 Games
  • problems with MaskI have problems with Mask. I want to make a RZX of this one (one per stage) My problem is that the .TZX available on WOS do not load on Spectaculato…

    ... pilot pulses by 1 for blocks #2 and above; I can ...
    Dunny Dunny May 2004 Games
  • I have a hacked version of SCUBA DIVE, called TREASUREHello guys. I have modified and hacked or cloned version of game SCUBA DIVE of Durell. Made by Andromeda Inc. and call TREASURE. Several years ago…

    ... TZX or something as the blocks are beautified (rounded to the ... Dive, though the last two blocks load to different memory addresses ...
    Andrew Barker Andrew Barker May 2004 MIA/STP/SDP
  • MC 101Hello Group Members: Can't spectrum MC be embedded in a BASIC program

    ... able to load and save blocks of memory directly to tape ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Development
  • are monitors bad for your eyesI would ask an optician but I don't really want 'em to sell me a pair of glasses, they wouldn't last five mins anyway, I am clumsier than most(I br…

    ... through the small hole, which blocks alot of the light, to ...
    Sadako Sadako May 2004 Sinclair Miscellaneous
  • +D/Disciple games archive?Hi all, Having finally got my disciple to work, I'm starting to have a look at hacking multiload games. Is there any archive on the web with games t…

    ... snapshots ready to save data blocks to disk after pressing enter ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Sinclair Miscellaneous
  • Iron Lord is not a full version?I'm playing a version of Iron Lord downloaded from WoS. Then I won a wargame, it says: "insert labirynth tape", but it is absent! Does anybody have a…

    ... 128k machine to store all blocks in memory, so snapshot will ...
    kmatveev kmatveev May 2004 Games
  • Found this whilst translating ROUGH JUSTICE:D music by YERZMYEY/HOOY-PROGRAM loading screen by TOMMY PEREIRAHello hacker, have you tried hacking any of my other games? They're available fro…

    ... SCORE START-GAME ...

    ( PGD had no hidden message :( )
    Sadako Sadako June 2004 Sinclair Miscellaneous
  • Platform vs BackgroundForgive my ignorance if this is a 'stoopid' question, but although I've written games for many platforms over the years I'm only now making my first …

    ... scenery - it also allowed for blocks of `animated` scenery...

    CKay CKay June 2004 Development
  • Tape files holdback. What the ....Greetings Gurus. :) I have a problem about TAP and TZX files that I find most annoying. First, I must say I use ZX32, but I found this to happen as …

    I think there are some blocks that can not be "flashloaded", i.e. almost instant loading. I don't know if this would affect any other type of fast loading though.
    mulder mulder June 2004 Emulators
  • The problem with early arcade adventuresWhether it was a programming reason or not, you find that a lot of the early arcade adventures on the Spectrum (1984-85) had 256 screens. I think "P…

    ... in the game, so 0-127 (7 bits) was the indexing ...
    Gilby Gilby June 2004 Games
  • Need som help with fuse code.Hi I'm working on a fuse port for the xbox. Nearly done actually, but I have a question. I would like to see the whole loading cycle (when using .tap…

    ... attempts to load standard speed blocks via the ROM loader. If ...
    Philip Kendall Philip Kendall June 2004 Emulators
  • SDP Project ExpandingHi folks, The next Vault update isn't going to see that many +3 disks, due to poor interest. However, I've still managed to source some disks for t…

    ... that it should only accept blocks that it knows about, and ... it knows to skip new blocks, will still process that file ...
    Dunny Dunny July 2004 MIA/STP/SDP
  • SDP Project ExpandingHi folks, The next Vault update isn't going to see that many +3 disks, due to poor interest. However, I've still managed to source some disks for t…

    ... that it should only accept blocks that it knows about, and ... it knows to skip new blocks, will still process that file ...
    fiath fiath July 2004 MIA/STP/SDP
<1…28293031323334>

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