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<1…28293031323334>
  • ZX in FPGA...Hmm..seems nobody is interested in a replacement PCB with FPGA...well..heading towards next FPGA projects then...C64 and others (o; [ This Messag…

    ... (EP1C3 has too few RAM blocks for internal video memory).
    klingler klingler July 2004 Sinclair Miscellaneous
  • CSW viewerIs anybody who does not have the Borland C++ Builder installed able to run the CSW viewer? The downloaded version says it cannot find the teeui6c4.bp…

    I have a new version with TZX file output. It outputs to TZX blocks 11,12,13,14,20,2A and 30. I'll have to wait for martijn coming back from holiday.
    Fraser Fraser July 2004 Sinclair Miscellaneous
  • Hardware section....Wonder why here is no specific hardware forum??? No one ever touched a soldering iron here? (o; I'm kinda lost here with my hardware stuff under: "…

    ... today have enough Block RAM blocks in smaller packages....Altera Cyclone ...
    klingler klingler July 2004 Sinclair Miscellaneous
  • MIA -Transformer ACS Software- microdrive utility foundHi all, I just found a copy of Transformer by ACS Software by accident on the back of Elite Tuner. Sent Gilby .WAV file and he confirmed. If you …

    ... ID.11 or ID.10 blocks.

    I'll get ...
    Andrew Barker Andrew Barker July 2004 MIA/STP/SDP
  • EmuZWin 2.5.0.1Version 2.5 Release 1.0 (10-Jun-2004): a lot of changes and fixes in ??? Map Builder ??? GFX Editor ??? Loading & Saving ??? Sound & Video ?? Speed…

    ... loading with certain name, but blocks on the tape are not ...
    Vladimir Kladov Vladimir Kladov July 2004 Emulators
  • FAST PIXEL DRAWINGI'm looking for the fastest way to put a pixel to the screen (on spectrum ofcoz:). Here is my own procedure (written in PASMO). But I don't how do it…

    ... the next simpler within character blocks - which is all that matters ...
    cyborg cyborg July 2004 Development
  • FAST PIXEL DRAWINGI'm looking for the fastest way to put a pixel to the screen (on spectrum ofcoz:). Here is my own procedure (written in PASMO). But I don't how do it…

    ... the next simpler within character blocks - which is all that matters ...
    klingler klingler July 2004 Development
  • Beta Basic Manual 3 and 4?Hi all, The Beta Basic V3 manual is here in a pdf doc :- [url="ftp://ftp.worldofspectrum.org/pub/sinclair/utils-info/BetaBasicV3.0.pdf"]ftp://ftp.w…

    ... commands for grabbing and putting blocks of screen data...

    CKay CKay July 2004 Sinclair Miscellaneous
  • Beta Basic Manual 3 and 4?Hi all, The Beta Basic V3 manual is here in a pdf doc :- [url="ftp://ftp.worldofspectrum.org/pub/sinclair/utils-info/BetaBasicV3.0.pdf"]ftp://ftp.w…

    ... commands for grabbing and putting blocks of screen data...

    blocks of screen data.
    Steve(spt) Steve(spt) July 2004 Sinclair Miscellaneous
  • MIA -Transformer ACS Software- microdrive utility foundHi all, I just found a copy of Transformer by ACS Software by accident on the back of Elite Tuner. Sent Gilby .WAV file and he confirmed. If you …

    ... 'll need to load two blocks of data from the TZX ... tape ?
    Well these two blocks are needed for the program ... I've used ID.11 blocks.

    Just need the ... two weired HyperLoad blocks decoded now and we have ...
    Andrew Barker Andrew Barker July 2004 MIA/STP/SDP
  • EmuZWin 2.5.0.1Version 2.5 Release 1.0 (10-Jun-2004): a lot of changes and fixes in ??? Map Builder ??? GFX Editor ??? Loading & Saving ??? Sound & Video ?? Speed…

    ... /autostart works correctly at tone blocks (in most cases).
    [*] Faster ...
    Vladimir Kladov Vladimir Kladov July 2004 Emulators
  • ZX in FPGA...Hmm..seems nobody is interested in a replacement PCB with FPGA...well..heading towards next FPGA projects then...C64 and others (o; [ This Messag…

    ... for sure add the "special" blocks each FPGA uniquely supports. An ...
    Alcoholics Anonymous Alcoholics Anonymous July 2004 Sinclair Miscellaneous
  • Basic corruptionDoes anyone have any tips or solutions for when a Basic listing becomes over a certain size and starts to get corrupted due to paging... I remember …

    ... of variables, and also any blocks stored in string$ such as ...
    CKay CKay August 2004 Development
  • Retro Gamer issue two found in a charity shop!Just bought, for ?1 the cover disc to Retro Gamer Issue 2 - in a charity shop in Bedford. Did not even realise that it was THE retro gamer at first,…

    ... , and also for JC's PGD which isn't released yet ...
    Sadako Sadako August 2004 Sinclair Miscellaneous
  • Here's a game to map ;)It's called The Archeologist (SP?) and it's another one like Odd Job/Pyramania. Very difficult to control the character, and hence kinda unplayable (…

    Beautiful! *claps*

    This is certainly a game that works a lot better on paper than it does in execution ;)

    *glares at those ramp blocks which you can just fall straight thru*
    Arcane Design Arcane Design August 2004 Games
  • Strange layout of Spectrum video memoryHello, does anyone have an idea why the Spectrum's video memory has such a strange layout? I understand that a resolution of 256x192 is an easy mean…

    ... in the same post, all blocks will be a copy of ...
    GOC GOC August 2004 Sinclair Miscellaneous
  • Basic corruptionDoes anyone have any tips or solutions for when a Basic listing becomes over a certain size and starts to get corrupted due to paging... I remember …

    ... memory to tape in 16K blocks and, if you know enough ...
    GOC GOC August 2004 Development
  • KA1 & KD1 assembler and disassemblerThis is 1 cassette with KA1 on one side and KD1 on the other. WOS and the Vault have got them separated.

    I've redone these anyway, I think it was necessary to use ID.11 blocks due to irregulat pilot pulses from the usual.

    I'll recheck and see if I've re-submitted 'em.
    They were from Tonys tapes I think.

    Cheers

    Andy
    Andrew Barker Andrew Barker August 2004 MIA/STP/SDP
  • RGB values for Spectrum colorsDoes anybody know the true rgb color values for the spectrums 15 colors. I'll assume that black is 0,0,0 White is probably 255,255,255 But what are t…

    ... 127 127 127 (Group "White", Bright = 0)
    71 127 127 191
    72 191 127 127 ...
    73 191 127 191
    74 127 ...
    monty.mole monty.mole August 2004 Development
  • RGB values for Spectrum colorsDoes anybody know the true rgb color values for the spectrums 15 colors. I'll assume that black is 0,0,0 White is probably 255,255,255 But what are t…

    ...
    95 -> 109
    127 -> 145
    159 -> ... as an example (Sam Colour 127 (7F)) - you will have 255 ...
    Quazar Quazar August 2004 Development
  • ANN: ZXF issue 8 now available for downloadZXF is a free PDF magazine for the Sinclair ZX Spectrum, which you can download from the ZXF website at [url="http://www.cwoodcock.co.uk/zxf"]www.cwo…

    ... more than my usual building blocks, i.e. BlueTack, Cellotape, String ...
    CKay CKay August 2004 Sinclair Miscellaneous
  • New TZX files of already TZX-converted tapes - why?I noticed that with the last update of the TZX Vault, many TZX files of games that were already present in TZX format have been introduced. I can eve…

    ... speeds for the turbo loading blocks, the information has been gleened ...
    Gilby Gilby August 2004 MIA/STP/SDP
  • New vault updateWell, it's interesting to see how totally underwhelmed most people are about the new update! Or are they still busy downloading everything ;) The on…

    ... preserves the original pauses between blocks anyway - and renaming all files ...
    Alessandro Grussu Alessandro Grussu August 2004 MIA/STP/SDP
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... Table was arranged in 8 blocks of 512, one for each ...
    dmsmith dmsmith August 2004 Development
  • Has anyone completed Shinobi?I loved the arcade original and bought the Speccy version. What a disappointment. However, I am now trying to complete it in order to send the endi…

    ... remember how you passed the blocks?

    It is a ...
    Fil Fil August 2004 Games
  • Has anyone completed Shinobi?I loved the arcade original and bought the Speccy version. What a disappointment. However, I am now trying to complete it in order to send the endi…

    ... remember how you passed the blocks?

    It is a ...
    Swainy Swainy August 2004 Games
  • Has anyone completed Shinobi?I loved the arcade original and bought the Speccy version. What a disappointment. However, I am now trying to complete it in order to send the endi…

    ... 's how to pass the blocks (formatted nicely in case Gerard ... /> ---

    To pass the blocks on the Mission 3 boss ... away again. Repeat until the blocks are all defeated. Move nearer ... the blocks as they are destroyed, but ...
    Fil Fil August 2004 Games
  • Has anyone completed Shinobi?I loved the arcade original and bought the Speccy version. What a disappointment. However, I am now trying to complete it in order to send the endi…

    ... 's how to pass the blocks (formatted nicely in case Gerard ...
    Daren Daren August 2004 Games
  • maketzx problemsDoes anyone else have problems running maketzx v2.33 (with or without the GUI) on Windows 2000 Sp4? I've just changed my OS from Win Me where i've m…

    ... .

    I transfer the blocks to .TAP files on the ...
    Gilby Gilby August 2004 MIA/STP/SDP
  • maketzx problemsDoes anyone else have problems running maketzx v2.33 (with or without the GUI) on Windows 2000 Sp4? I've just changed my OS from Win Me where i've m…

    ... block name, then for BASIC blocks the block length, autoline number ... BASIC. For code and screen$ blocks, the start address and length ... />
    For code and screen$ blocks, I load the data to ...
    Gilby Gilby August 2004 MIA/STP/SDP
<1…28293031323334>

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