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  • Recommend a Speccy emu for Android.Am looking for a free, and fully functional Speccy emulator. "Fully functional" in the sense that it's not a time limited emu nor a demo. If there …

    ... looking for:
    -Can run PGD and AGD without issues.
    ZnorXman ZnorXman July 2013 Emulators
  • Is there an emulator that can "autosnapshot" after loading a tape?The reason i'm asking is that my everyday speccy is a grey +2 with a DivIDE 2k11. Some TAP files simply won't work because of rom checks and other in…

    ... then save to " block into the TAP/TZX block list, which would ...
    Rorschak Rorschak August 2013 Emulators
  • BIFROST* for graphic artists - part 2: static tilesThis tutorial provides some guidelines for designing multicolor tiles. Before reading this text, it's strongly recommended that you (re-)read [URL="h…

    ... "touch" each other and completely "block" the passage when standing side ...
    Einar Saukas Einar Saukas August 2013 Development
  • Unskippable content in gameszzzzLodger has moved out, got married, on honeymoon, parents collected stuff, accidentally left his games behind. I'm borrowing them till he gets back, …

    ... , not walk around an office block at 1 mile an hour ...
    thx1138 thx1138 August 2013 Chit chat
  • UK proposals to block porn sitesEdited I just listened to a guy online talk about the ramifications of this...I mean breaking down some of the concerns there are several things of …

    Edited

    I just listened to a guy online talk about the ramifications of this...I mean breaking down some of the concerns there are several things of greater importance. Is it wise for instance to out-source the task of filtering outside the UK ...
    dmsmith dmsmith August 2013 Chit chat
  • ZX Spin kicking up a strange errorDon't know if this is a 'strange' error or not, but it refuses to load certain Z80 files stating: [B][I]This Z80 file contains a block that decompre…

    Don't know if this is a 'strange' error or not, but it refuses to load certain Z80 files stating:

    [B][I]This Z80 file contains a block that decompresses to greater than 16384 bytes[/I][/B]

    Whats going on?
    daveysludge daveysludge September 2013 Emulators
  • Pivot, it's like Star Quake but with a twist[B]Pivot[/B] by Podbot is a very recent Flash/browser game which is a perfect idea for a ZX Spectrum game. [url]http://jayisgames.com/archives/2013/…

    ... /> Also, when you use symmetrical block sprites then 'only' the level ...
    BdR BdR September 2013 New game ideas
  • Super Wonder Boy Encoding Scheme MisclassificationThe original Activision release of [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0005053"]Super Wonder Boy[/URL] is listed as having an Enco…

    ... : Length= 17, Pause=944ms.
    Block 2 => ------------------- - Line= 0, Length ... sequence starting
    -->Sub-block 1 - Start=16384, Length= 6144 ... , RAM page=16
    Block 4 => Block End - Total Length=46801 ...
    jp jp September 2013 Infoseek database
  • JSW1 - Changes Between ReleasesHere is a list I'm working on of differences between JSW versions. I'm not currently 100% sure what all the changes do although by using one of the J…

    ... releases both have the earth block here (008) whereas the PGC ... and TSAM have a water block instead (004) which is probably ... a way except a fire block instead of air was used ... and TSAM have an air block.
    spider spider September 2013 Sinclair Miscellaneous
  • Manic Miner - Loader And Screen DifferencesThere are some changes between the various releases and re-releases of Manic Miner with both the loader and the loading screen itself. Here I'll deta…

    ... regard to the author information block. The game code appears to ...
    spider spider September 2013 Sinclair Miscellaneous
  • JSW2 - Game Loader DifferencesThere are three official releases of JSW2. I'm not counting the 'JSW2-128' version here as far as I'm aware this was not in any way 'official' as it …

    There are three official releases of JSW2. I'm not counting the 'JSW2-128' version here as far as I'm aware this was not in any way 'official' as it incorporates a built in cheat mode. Feedback on this point is appreciated. To quote the readme:

    spider spider September 2013 Sinclair Miscellaneous
  • 128 BASIC-compatible way of loading BASIC as code?On a 48K Speccy (or from 48 BASIC or USR 0 mode on a 128K machine), one can do a silly trick like this: [code];; load a 4000 byte BASIC program ld i…

    ... program loaded as a headerless block, optionally using a turboloader.
    stephenw32768 stephenw32768 September 2013 Development
  • Pasmo alignmentHi Is there anyway Pasmo can be encouraged to place data on boundaries? I can do it very crudely with something like [CODE]defs $4000-$ anus: def…

    ... datastuctures are, allocate a fixed block to stick them all and ...
    spud spud September 2013 Development
  • New Game: Sgt. Helmet - Training Day[i]Shortly before his infamous adventure in [B]Khartadmocia[/B] (where he was sent to rescue 40 rescueable damsels) ? about a couple of weeks earlier…

    ... be savvy. Use boulders to block lasers so your ass doesn ...
    na_th_an na_th_an September 2013 Brand new software
  • MOVE_M Object Movement Manager for BASICAs moving things around on the screen is usually the slowest part of a game written in BASIC, I've been pottering around with this routine to handle …

    ... no entry for the attribute), block the move or call a ... and $0b38 PO_GR_1 (builds a block graphic).

    Below is ... be saved as a CODE block to be appended to the ...
    ; 5 = extending (variable length) block
    ; 6 = sliding (fixed length ...
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
  • What would be the simplest tape loading routine?I'm searching for some small assembly snippet I can use to load a (headerless or not) block from tape into RAM I can embed in my C games to load furt…

    ... load a (headerless or not) block from tape into RAM I ...
    na_th_an na_th_an October 2013 Development
  • New game: Krunel[IMG]http://www.speccy.pl/images/news/krunel_00.png[/IMG] Game name: Krunel Type: logical Author/group: [url]speccy.pl[/url] Platform: ZX Spectrum …

    ... :
    Q, M SPACE - rotate block
    A or Z - drop ... block
    O - move left
    ... 2.
    Up - rotate block
    Down - drop block
    Left - move ... - move right
    Fire - rotate block

    Timex Computer 2068 ...
    tygrys tygrys October 2013 Brand new software
  • Help with potentially broken ZX Spectrum+Hi guys, I'm new to collecting Spectrum consoles and recently purchased a +2, +3 and + model. The + model I seem to be having trouble with in gettin…

    ... using a phono->SCART block. However, this achieves no signal ...
    Lanithro Lanithro October 2013 Hardware
  • Reverse Boots, platform game with an original twistHere's a good candidate for a ZX make-under, [b]Reverse boots[/b] by Denis Vasilev. :) I played through the entire game, it's kind of short (only 20 …

    ... later levels. It's a block with some spikes that rotates ...
    BdR BdR October 2013 New game ideas
  • Copy 4Kb in Assembly?Here's an interesting problem: what's the best way to copy a block of 4Kb in assembly? The most obvious solution is to use [B]LDIR[/B]: [CODE] l…

    ... way to copy a block of 4Kb in assembly?< ... each, and and extra block that copies 8 bytes:
    block of bytes.

    ... efficient to use an initial block that copies 16 bytes, ... repeat 204 times another block that copies 20 bytes:
    Einar Saukas Einar Saukas October 2013 Development
  • Nasty 'Gotcha' for multicolour timingI thought I would be better developing my multicolour routine on the 48K first, being the slowest, so it would then be sure to work on the 128K varia…

    ... ready to do a big block of PUSHes all at once ...
    joefish joefish October 2013 Development
  • Renegade Hit Squad Re-releaseI've found a problem with TZX included in file [url]ftp://ftp.worldofspectrum.org/pub/sinclair/games/r/Renegade(TheHitSquad).tzx.zip[/url]. The Spee…

    ... by WoS. And the last block of 1412 bytes lenght is ... can't be a Turbo Block.

    The problem with ... this last block is that won't loads ...
    zx81 zx81 October 2013 MIA/STP/SDP
  • UK ISPs told to block 21 more music sharing sites[url]http://www.bbc.co.uk/news/technology-24726078[/url] [quote] Abmp3 BeeMP3 Bomb-Mp3 FileCrop FilesTube Mp3Juices eMp3…

    [url]http://www.bbc.co.uk/news/technology-24726078[/url]

    [quote]
    Abmp3
    BeeMP3
    Bomb-Mp3
    FileCrop
    FilesTube
    Mp3Juices
    eMp3World
    Mp3lemon
    Mp3Raid
    ...
    mel the bell mel the bell October 2013 Chit chat
  • Spectranet firmware updateA new firmware version is available (R569) This has two updates: - a fix from Guesser for an issue when loading snapshots. - a fix to the BASIC stre…

    ... span an input buffer read block.

    You can update ...
    Winston Winston November 2013 Hardware
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... pixel line, i.e. each block of 8x1 pixels) like [URL ... pixel lines, i.e. each block of 8x2 pixels) as planned ...
    Einar Saukas Einar Saukas November 2013 Brand new software
  • that "listing variables during runtime" thingWell, I did eventually finish this, but with my meds playing up I don't have much time each day that I can spend at the computer, so it's taken rathe…

    ... character sets (CHARS, UDG, BLOCK) will be stored as spaces ... 23680/1. (The 16 block graphics have their own ... ; Handles regular characters, UDGs & block graphics
    ; Number of characters ... called once to locate the BLOCK character set.

    Battle Bunny Battle Bunny November 2013 Sinclair Basic
  • Spectrum +3e acting up...Hello, Well, my Spectrum +3e is starting to act up. All 48k games load fine but now no 128k games will load :/ In one 128k game, in the beginning r…

    ... after the header & 1st block(?), I got a [b]USR ...
    thomas3120 thomas3120 November 2013 Hardware
  • A "generic" loader for +3(e)I've made this loader for 128k games in +3DOS. [CODE]dos_open equ 262 dos_close equ 265 dos_abandon equ 268 dos_read equ 274 dos_write equ 277 dos_s…

    ... data
    call dos_read ; read block
    jp nc,0
    block
    jr bucle ; closing the ... a dozen bytes, loading a block from disk takes about 100 ...
    Zup Zup December 2013 Development
  • Game name - please help me identify itHi people, I'm new here but hoped there was enough experience here to help identify a game I played back in the 80's. If anyone can help I would rea…

    ... trail. The idea was to block in the opponent so they ...
    Potts43 Potts43 December 2013 Games
  • STP: Query about Dizzy prince of yolkfolk and MakeTZXI'm trying to create a TZX from my copy of Dizzy Prince of the Yolkfolk using MakeTZX 2.31 (not sure why I'm not using 2.33), but I can't seem to get…

    ... ), Length= 20, Pause=2068ms.
    Block 4 => ------------------- - Chk=OK! (180 ... ), Length= 145, Pause=2066ms.
    Block 5 => ------------------- - Chk=OK! (230 ... ), Length= 6914, Pause=2068ms.
    Block 6 => ------------------- - Chk=OK! ( ...
    u6c87 u6c87 January 2014 MIA/STP/SDP
<1…15161718192021…34>

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