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Search Again :: Adv Search 1000 results in 0.007s
<1234567…34>
  • Game being created with Platform Game DesignerBeen playing with this since yesterday when i bought it from Cronosoft. To someone like me who cant program its excellent to create a Manic Miner st…

    ... am also working on a PGD game and have a quick ... bit odd. Have you redefined block 0 as a platform? I ...
    jonathan jonathan May 2005 Development
  • Game being created with Platform Game DesignerBeen playing with this since yesterday when i bought it from Cronosoft. To someone like me who cant program its excellent to create a Manic Miner st…

    ... am also working on a PGD game and have a quick ... bit odd. Have you redefined block 0 as a platform? I ... />
    [/quote]

    Nope ... block 0 is black and "empty ...
    Skarpo Skarpo May 2005 Development
  • Platform Game Designer 2?I've started tinkering around with some code today and have decided upon a number of handy little features that it would be nice to have. For the li…

    ... . Much of the code for PGD was originally written in 1995 ... hitting a particular user-defined block - like a trampoline.

    block types or alien nasties, and ... />
    There are some new block type too, like ladders and ...
    jonathan jonathan July 2007 Development
  • Step by step instructions for putting PGD games together needed.I'm a bit thick, almost as a thick brick, and slightly dumber than the official definition of dumb. So, bear with me but please help me out. I need…

    ... file, and the code block for the game. Assuming your ... an emulator snapshot of PGD, and the loading screen ...
    Finally, load your PGD snapshot and choose the Save ... menu. Type in the code block name, eg "mygame", ... key to save the block to your tape file. ...
    jonathan jonathan September 2008 Games
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    I loved PGD but didnt get into AGD ... for me.

    But PGD did have its shortcomings, no ... colour seemed to leave a block of colour once you collected ...
    psj3809 psj3809 February 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    [QUOTE=psj3809;427303]I loved PGD but didnt get into AGD ... for me.

    But PGD did have its shortcomings, no ... colour seemed to leave a block of colour once you collected ... />
    Agreed. I absolutely LOVE PGD.

    I only have ...
    ZnorXman ZnorXman February 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... [QUOTE=psj3809;427303]I loved PGD but didnt get into AGD ... me.

    But PGD did have its shortcomings, no ... seemed to leave a block of colour once you ... ;427326]Agreed. I absolutely LOVE PGD.

    I ... would wish for from PGD was the ability to ...
    jonathan jonathan February 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... that would involve giving each block a mask, and taking up ... the features I liked about PGD was setting the frame rate ... it just seemed better in PGD.
    BiNMaN BiNMaN February 2010 Development
  • PGD Game?Alright I've started playing around with PGD today since I can't get near the TV. Maybe it'll turn into something worth playing? :D

    ... be included in the new PGD. The block editor needs to be ...
    jonathan jonathan March 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... serious about implementing a AGD/PGD editor for PC.
    I ... implement all features of AGD/PGD and as I have never ... the perfect fit for AGD/PGD and TG.[/QUOTE]

    block of data which is adjusted ...
    jonathan jonathan July 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... 's a pointer to each block of data which is adjusted ... work with either AGD or PGD or both.
    I'm ...
    Kiwi Kiwi July 2010 Development
  • A few questions about AGD (V2.6)How do you use the toggle command? It keeps flagging up as an error when I try to enter it. Is it possible to use less than or greater than commands…

    ... Jonathan to add the conveyor block from pgd
    BiNMaN BiNMaN December 2010 Development
  • SEUD - anyone?Did anyone make a game utilizing SEUD? I'm trying to use it, but one thing I couldn't do yet: a big map. I could only make a map with one screen! :) …

    ... .e. if you've used PGD or AGD then you already ... .e. by importing a memory block from emulator menu level. Jonathan ...
    Ralf Ralf February 2012 Development
  • SEUD - anyone?Did anyone make a game utilizing SEUD? I'm trying to use it, but one thing I couldn't do yet: a big map. I could only make a map with one screen! :) …

    ... .e. by importing a memory block from emulator menu level. Jonathan ... sprite. However, attributes for AGD/PGD blocks are stored in a ... separate table. PGD, AGD and SEUD all shift ...
    jonathan jonathan February 2012 Development
  • New Game: Left Behind[img]http://stonechatproductions.co.uk/zxgames/gameimages/loader.png[/img][img]http://stonechatproductions.co.uk/zxgames/gameimages/ingame.png[/img] …

    ... /> The PGD bug does not relate to the deadly block as I ... it.

    @colonel32
    PGD is very different to AGD ...
    R-Tape R-Tape July 2017 Brand new software
  • Speedlock 5 & 6Is it really possible to convert a working VOC of a speedlock 5 or 6 game into a TZX ? The reason I ask this is because I have a couple of games tha…

    ... just before the first speedlock block. The rest of the speedlock ...
    Tim Hingley Tim Hingley February 2001 Emulators
  • Ah DiddumsI hope this is some help to the person who was asking how to complete a screen on Ah Diddums. The idea of the game is that you are using the blocks …

    ... will then start carrying the block. You can only carry one ... at a time. Take the block to the top of the ... should have dropped the building block in the box. Do this ... in) and when the final block has been placed viola you ...
    Chris Chris December 2001 Games
  • 48K protectionWhich games were 'protected' by loading a full 48K block of code so that no copy program could fit in to memory? I know of 2 by heard. Pole Positio…

    ... ' by loading a full 48K block of code so that no ... memory to save the code block later.

    Everyone could ...
    Dr BEEP Dr BEEP August 2001 Games
  • Anyone Recognizes This Loader?Hi there! I live in Argentina. I have a -dead by now- CZ Spectrum (a ZX clone made by an argentinian company, Czerweny, which used to make... Excell…

    ... CODE blocks. The last code block would always be CODE 18432 ...
    Marcelo Marcelo November 2001 Sinclair Miscellaneous
  • AY musicThis is a format I'm proposing for an AY music player. If anyone can see any problems or anywhere it can be improved please say so. An AY music form…

    ... shifting the end of each block of data to the start ... of the next block. This will provide a convienient ...
    cyborg cyborg October 2001 Sinclair Miscellaneous
  • Spectaculator 2.0 availableHi, I've just released a new version of Spectaculator. It should be on WOS in a few days. Here's a cut 'n' paste from comp.sys.sinclair: Spectacula…

    ... />
    - Supports the more esoteric block types like Direct Recording,
    Jon Needle Jon Needle April 2002 Emulators
  • SPIN Public Beta 0.1b Available for downloadHi all, back again, and as just recently announced on CSS, SPIN has been updated. Here's the post to CSS (or the relevant parts): It's been a bu…

    ... snap saving.
    Fixed Z80 block compression
    Fixed a paging ... tape controls - FF 1 block, REW 1 block, FF to end, REW ...
    Dunny Dunny May 2002 Emulators
  • TZX'ing up.I'm having a heck of a time trying to tzx up my old tapes... The fact is they all (well, most of them) do load 100% of the times alright in my speccy…

    ... times it finds the first block alright and just screws up ...
    Alessandro Tommasi Alessandro Tommasi June 2002 Sinclair Miscellaneous
  • SPIN v0.2c available now[Cut n Paste from the CSS post] Okay, I'm off to sunny(?) Scarborough for a week, so Woody and I thought it best that we give you something to d…

    ...
    Fixed the Archive Info Block bug - no entries were displayed ...
    Dunny Dunny July 2002 Emulators
  • Short Z80 QuizQ1) Which program gives different result ? A) XOR A ADD A,A B) XOR A ADC A,A C) SCF ADD A,A D) SCF ADC A,A Q2) What is the equivalent of NEG …

    ... Q3 will work with a block larger than 256 bytes?
    Dr BEEP Dr BEEP July 2002 Games
  • ZX Spin 0.3 ReleasedStandard Cut'n'Paste from CSS post again! I can't get to my webpage, so I've uploaded SPIN0.3 to WOS, Alt.Binaries.Comp.Sinclair, and also Daren Pea…

    ... /> RZX now has compressed snapshot block support, and compressed IRB support ... ! :)
    Added TZX Direct Recording Block recording support.
    Added a ...
    Dunny Dunny September 2002 Emulators
  • Vixen mystery solved !, ZX SPIN now loads it !Hi folks, I again, resampled my Vixen tape (CSW & WAV) and set to decode it with MakeTZX, strangely it refused to decode it this time, failing at s…

    ... time, failing at
    sub-block 11?

    I loaded ... see. Nope fails at sub-block 11 again ;-(....

    I ...
    Andrew Barker Andrew Barker September 2002 Emulators
  • New SPIN 0.3a releaseHi all, here's the next version - mainly a maintenance release, with new bugs :) Here's what's new: V0.3a - Bugs and more tapes -------------------…

    ... couple of bugs in the block insert routines for the TZX ...
    Dunny Dunny September 2002 Emulators
  • ZX Spin 0.4 available for Download.Standard Cut-n-Paste from the CSS post: If all goes well, I'll upload it to WOS on monday. ----------------------------------------- Okay, it's th…

    ... pasting ability to the ArchiveInfo Block editor
    Fixed an interrupt ...
    Dunny Dunny November 2002 Emulators
  • +off topic+ WARNING! My hotmail account has been hackedSome of you chat to me on msn. I have lost control of the account; [email="thxoneonethreeeight@hotmail.com"]thxoneonethreeeight@hotmail.com[/email]…

    ... messages you may recieve and block the user i.d.
    thx1138 thx1138 December 2002 Sinclair Miscellaneous
<1234567…34>

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