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  • Problem with 128k +3Got this a while ago on Ebay, just got around to trying it out and face the following problem. Displays garble block on the screen and keyboard does…

    ... following problem.
    Displays garble block on the screen and keyboard ...
    J0hnniemac J0hnniemac January 2016 Hardware
  • How to manipulate G+DOS data files in assembler?In order to improve an assembler project for 128K with PlusD, I need to implement two file operations: [list] [*] Read and overwrite any 1-KiB bl…

    ... and overwrite any 1-KiB block of a file.
    [*] Read ...
    programandala.net programandala.net February 2016 Development
  • New (ish) owner of spectrum goodies!!! :DHi peeps! A couple of months ago I managed to get a huge haul of spectrumy goodness through a colleague who worked with my wife. It only cost m…

    ... plus 2, the extra memory block for the ZX81, a joystick ...
    Shugs81 Shugs81 April 2016 Hardware
  • Block Out?Do you think that this would work on the spectrum? https://www.youtube.com/watch?v=2Tn_WoNxG2M

    Do you think that this would work on the spectrum?

    https://www.youtube.com/watch?v=2Tn_WoNxG2M
    Rebelstar Rebelstar June 2016 New game ideas
  • Wheels of Fire: Chase HQ = duff masteringAndy Barker mentioned Chase HQ in the Wheels of Fire compilation as being WIP way back in April 2005... http://www.worldofspectrum.org/forums/discus…

    ... same result each time. Every block converted perfectly and had a ... game.

    The faulty block is the penultimate one. It ... exact repeat of the previous block (6896 bytes long) followed ... have made up this particular block of code. Obviously, when the ...
    richl richl July 2016 MIA/STP/SDP
  • Imagine Software (original)Was watching Commercial Breaks earlier (again) which shows the original Imagine practically falling apart. Does anyone know if the original office b…

    Was watching Commercial Breaks earlier (again) which shows the original Imagine practically falling apart.
    Does anyone know if the original office block they were based in is still standing? Just been wondering.
    zx1 zx1 July 2016 Chit chat
  • Proportional fontsI've been doing some proportional font drawing, purely on C level at the moment, but it's orders of magnitude slower than I'd want it to be. It's sti…

    ... and reveal the thole text block by attribute changes).

    Sol_HSA Sol_HSA October 2016 Development
  • Trying to remedy a bug in this gameStruggling with this project, the character shifts the crates around no bother but kills baddies that are one space to the left or right even though …

    ... /> The bug makes the ice block levels problematic and can create ...
    daveysludge daveysludge October 2016 Development
  • Why do we have to live with colour clash on the Spectrum Next - if it ever gets sold!I can fully sympathize with those who would like to see a 'new' Spectrum, presumably modelled on the last and best version with perhaps the option to…

    ... else perhaps a smaller character block reducing the opportunities for color ...
    mik3d3nch mik3d3nch November 2016 Chit chat
  • Cool program - buffer delayHere's something fun I wrote tonight thought I'd share. It's essentially a simple buffer delay. A building block for many things. https://www.drop…

    Here's something fun I wrote tonight thought I'd share. It's essentially a simple buffer delay. A building block for many things.

    https://www.dropbox.com/s/rk4q1xu2k2mkk62/BufferTest.z80
    ivanb303 ivanb303 November 2016 Sinclair Basic
  • Tape Loaders and Tape MasteringHi guys, A couple of questions. As I'm getting towards the later stages of developing a game that's eventually going to get a physical release, I …

    ... /> The C64 version had a block based loader, which for this ...
    joe joe December 2016 Development
  • BT's free call blocking serviceI just discovered this by accident. BT Call Protect is free and block's calls that are on either BT's own blacklist of nuisance callers or on your ow…

    ... Call Protect is free and block's calls that are on ...
    Battle Bunny Battle Bunny December 2016 Chit chat
  • Automating creation of multi-part .tap filesI'm experimenting with Zeus (Windows cross-assembler not the native one) because it has source debugging. So far it looks very promising. Up unti…

    ... file of a single memory block, about 12KB larger than it ... can open it in ZX Block Editor and see the simple ...
    colonel32 colonel32 December 2016 Development
  • Advice needed about Windows VistaMy daughter gave me her old machine, it was chock a block with stuff so i ran uninstall on most of the obvious crap but left any Windows apps alone e…

    ... machine, it was chock a block with stuff so i ran ...
    mik3d3nch mik3d3nch January 2017 Chit chat
  • Teletext art event in CambridgeDon't know if this would interest anyone here, but there's an event on at the Centre for Computing History in Cambridge on the 25th/26th of Feb. M…

    ... .yapsody.com/event/index/60487/block-party-2017
    guesser guesser February 2017 Chit chat
  • New Game - Takeout FreakoutHello, I'd like to announce my latest game Takeout Freakout, made with PGD and available to download [url="https://www.dropbox.com/s/8dm4ef2l50vv1h5/…

    ... game Takeout Freakout, made with PGD and available to download [url ...
    LoadingScreech LoadingScreech February 2017 Brand new software
  • ZX-Paintbrush 2.6.3 and ZX-Blockeditor 2.4.2 publishedDear readers, as you see in the subject, two of my ZX-Modules applications have been updated today. The very special change, kindfully and very nice…

    ... BlackHole is a new TZX block type 4Bh, containing MSX data ... /> I will add the new block format in my file format ...
    clausjahn clausjahn March 2017 Software
  • Samurai Warrior - The Battles of Usagi Yojimbo. BUGFIX.While playing around I managed to put the game in a bugged state. When the game is in this state any enemy that's facing right while executing an att…

    ... jump, you also can't block the attack.

    Took ... version you can deflect or block the shuriken but that's ...
    Ersh Ersh April 2017 Games
  • 128K memory bank selection to avoid contention issuesI'm currently developing a game and I'm trying to get my head around the memory contention issues of the various 128K/+2/+2A/+3 spectrum models in or…

    ... and load in a code block $6000-$FFFF. Then I want ... load in a further 16K block of code, which page should ...
    adrian_singh adrian_singh May 2017 Development
  • z88dk sp1lib with fzxThe numbers dont seem to display properly? fzx by itself works [quote] // for targets supporting fzx // zcc +zx -vn -startup=31 -O3 -clib…

    ... ,0,0};
    unsigned char block[]={255,129,129,129,129 ... space character
    sp1_TileEntry('B',block);
    sp1_Invalidate(&cr); // invalidate ...
    slenkar slenkar June 2017 Development
  • TRAXTOR (1&2) for sale / Los Amores De BRUNILDA for saleWhhhoah! Juan J Martinez's Block-smashing puzzler, "Traxtor" and "Return of Traxtor" is out now from Monument Microgames. Just PM me if ya wanna …

    ... />
    Juan J Martinez's Block-smashing puzzler, "Traxtor" and "Return ...
    Graz Graz June 2017 Sales
  • Platform Game DesignerDoes anyone have a .TAP or TZX file of PGD that they'd be willing to share? (linear and explorer) I've bought the cassette (and can provide photo…

    ... .TAP or TZX file of PGD that they'd be willing ... to have a play with PGD in an emulator.

    R-Tape R-Tape July 2017 Sinclair Miscellaneous
  • How to improve my program using oversized numbersI'd like my dice program to print out the number four times bigger than normal if possible. Anyone know how to do this? Or I could write a sub rou…

    ... a sub routine that uses block graphics to make a square ...
    mik3d3nch mik3d3nch July 2017 BASIC
  • greedy bastards or time for a dose of reality?zx1's disappearing pictures hosted from photobucket brought this topic to mind, that and my previous remark about refusing Chrome because of the like…

    ... was always a major stumbling block to our attempts to improve ...
    mik3d3nch mik3d3nch July 2017 Chit chat
  • Thoughts on "Slippery Sid"I did always quite like this, as for the game type I found it quite straightforward to play although I'd be interested to hear suggestions of alterna…

    ... from the 'killer cell' UDG block but then they just became ...
    spider spider August 2017 Games
  • 6 months of uselessness!How about you? This is just Chit Chat nothing serious.... Okay let me explain. Traditionally I do my best work drawing/writing/painting/music (I …

    ... buggered, some call it 'writers block', some suspect its laziness but ...
    mik3d3nch mik3d3nch August 2017 Chit chat
  • Go to, gosub or something different?I'm going to write an arcade game in basic. May compile it. In both basic and compiled basic would a goto or gosub be faster? Also if I stored …

    ... it as one massive code block and documenting outside.

    wbm wbm August 2017 Sinclair Basic
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