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<1234567…34>
  • JSW64 Feature ListOk, I remember at least someone asking about the current state of the JSW editing scene, so I thought I'd post this, which I wrote in the JSW/MM club…

    ... or whatever.

    - New block types:
    a) Conveyors in ...
    Arcane Design Arcane Design May 2005 Games
  • Weird loaders; 1) Why? 2) How? (Curiosity question)Hello again. Sorry to be asking/posting so much today, but I've just arrived here and am plumbing the depths of nearly 22 years of making cups of te…

    ... over and over for each block, which loads about every two ...
    Vertigo Vertigo May 2005 Sinclair Basic
  • WANTED: tape noiseAs [url="http://www.worldofspectrum.org/forums/viewtopic.php?topic=7709&forum=3"]previously noted[/url], I'm developing (on and off) a new TZX encode…

    ... ).tzx.zip"]Cauldron[/url]: a block with a partial last byte ...
    Philip Kendall Philip Kendall May 2005 Emulators
  • Bubble Bobble not loading with +2A ????Hello.I have Bubble Bobble but i can't load the game in 128k mode because it crashes on the loader (at block 2D) but it can be loaded at 48 BASIC but…

    ... crashes on the loader (at block 2D) but it can be ...
    rfthunder rfthunder May 2005 Games
  • Tap file creation, parity error.Hi, I didn't know where to post this question so I've put it here :) I'm writing a program to convert an ascii file into a Spectrum .tap file (yes,…

    ... parity error within the data block, the header parity is ok ...
    Who? Who? May 2005 Sinclair Miscellaneous
  • Doctor Who is HERE TO STAY!!Wonderful news!! The BBC has green lighted a THIRD series of Doctor Who! PLUS 2 Christmas Specials! ( 2005 & 2006 ) PLUS Billie Piper will be in A…

    ... 't be in the 1st block of season 28 episodes
    ZX Beccy ZX Beccy June 2005 Chit chat
  • Problems trying to convert my tapesHello: Last weekend I have recovered my old tapes and I am trying to convert them to tzx. After several hours I got some of the programs converted,…

    ... '-' characters) but after the last block it shows "Finding pause" and ...
    cz2000 cz2000 June 2005 MIA/STP/SDP
  • Rebelstar Platform game finished[url="http://www.fwl.org.uk/pgd/rebelstar-ion.zip"]http://www.fwl.org.uk/pgd/rebelstar-ion.zip[/url] Rebelstar - Search for the I.O.N Gun 15 screen…

    ... ="http://www.fwl.org.uk/pgd/rebelstar-ion.zip"]http://www ... .fwl.org.uk/pgd/rebelstar-ion.zip[/url]

    My first game using PGD so might be a bit ...
    psj3809 psj3809 June 2005 Development
  • Oo! Look what I just found...Came back to the parents' for the weekend and while bored, I remembered a largish box of Spectrum stuff I inherited, so a quick trawl revealed a tape…

    ... end of the first code block so someone's going to ...
    Spirantho Spirantho July 2005 MIA/STP/SDP
  • Need help with denied Prince ClumsyI'm trying to create a TZX from my original Prince Clumsy tape. (I'm using an old walkman (only tape player in the house!), goldwave and maketzx). T…

    ... are the blocks:

    Block Size DataCRC Flag Parity PauseAfter ... an error in the final block. Can anyone confirm that the ...
    PrinceClumsy PrinceClumsy August 2005 Games
  • unreleased spectrum protection system - any use any more? also pokerama sourceDon't know if anyone's interested in this. During my days hacking games for Your Sinclair and Crash (and Sinclair User for a while) I had a pet proje…

    ... changed speed during the same block of edges etc.
    Anyway ...
    JonNorth JonNorth September 2005 Development
  • Something wierd!I'm in the process of making a game for the Cronosoft Cassette 50 compilation, called Brian Vs. The Bullies. It's a simple Jet Set Willy type game ma…

    ... Willy type game made with PGD. It's about a school ... 've been making this on PGD using the SpecEmu emulator. The ...
    pottyboy pottyboy September 2005 Sinclair Miscellaneous
  • sprite making in +3 BASIC?Any sprite tutorial I come across is far too complicated! Can someone help me? For instance, how do you create a person-shaped animated sprite which …

    ... willy? or just a simple block which will collide with surroundings ...
    sonic91 sonic91 September 2005 Development
  • Block me[url="http://gprime.net/flash.php/blockme"]http://gprime.net/flash.php/blockme[/url]

    [url="http://gprime.net/flash.php/blockme"]http://gprime.net/flash.php/blockme[/url]
    Lee Fogarty Lee Fogarty October 2005 Chit chat
  • Draft specs for TZX v1.20Hi all! In the attempt to restart the development of the TZX format, I've put online the first version of the draft document [1]. At the moment ther…

    ... blocks: CSW recording block (0x18), Generalized data block (0x19), Set signal ... />
    The "Generalized data block" (any better name to suggest ... ?) is the infamous block which is intended to represent ... know if the CSW recording block is welcome at all: ...
    Luca Luca October 2005 Emulators
  • Failed ExperimentsI have converted various TZX files to WAV, then CD Tracks and copied to audio cassette tracks for use on my +2A, and every time I cannot get a perfec…

    ... " after the "Program: INTRO 1" block, "Cyclone" resets to 48K BASIC ...
    Swevicus Swevicus November 2005 Sinclair Miscellaneous
  • Real long shot: Exolon and Arkanoid cracked and made really pretty but chucked away!!Hi guys. Real, real long shot here. Many moons ago I launched a cracking group called "Sutton Hacking Force" (the 'group' was my mate Cliff and I).…

    ... profusely), they loaded a first block which contained sampled speech ("Welcome ...
    JonNorth JonNorth November 2005 MIA/STP/SDP
  • Return of Speccy screen buffer formatI recently discovered that the Spectrum screen buffer format that allows only two colours in an 8x8 pixel block has made its return in a slightly dif…

    ... colours in an 8x8 pixel block has made its return in ... colors in every 4x4 pixel block.

    I wrote a ...
    vilcans vilcans November 2005 Sinclair Miscellaneous
  • TZX Hardware Type value errorsIn the Turtles Coinop TZX there is a Hardware Type block that has a number of hardware values of 04 and one of 49! The TZX spec states that the value…

    ... there is a Hardware Type block that has a number of ...
    PrinceClumsy PrinceClumsy February 2006 Emulators
  • TZX 128k/48k specific blocksBoth TurboOutrun and NightShift (and others I'm sure) have blocks specifically for 128k or for 48k machines in amongst commonly used blocks. How abou…

    ... 48k or Jump if 128k block?
    Currently Night Shift uses ... a Select block and lets the user do ... . Maybe even extend the Select block to include automatic selection?
    PrinceClumsy PrinceClumsy February 2006 Emulators
  • Alkatraz questionsAnyone know: 1] Before the turbo data block every Alkatraz game does this a few times: ((Out to 3F,Out to 7F) x2) In from 9F What is it doing? 2]…

    ... /> 1] Before the turbo data block every Alkatraz game does this ... words, given the first turbo block can the screen be extracted?
    PrinceClumsy PrinceClumsy February 2006 Emulators
  • how do I tune the speccy to tv?hello folks :) I am come here for help rather than because I am still a speccy person. I did start with the ZX, many moons ago,had a couple of thos…

    ... unused channel, and the power block is buzzing away - but I ...
    pawz pawz February 2006 Sinclair Miscellaneous
  • Spectune (MIA) WAV->TZX problemI've just got the tape for Spectune (Xorsoft, 1983), which loads direct on a Spectrum or emulator OK, and from which I created a WAV which also loads…

    ... try it resets on loading block 5. (Spectune uses a custom ...
    Battle Bunny Battle Bunny February 2006 MIA/STP/SDP
  • Parity ErrorsJust checked my entire collection of TZXs (mostly from WoS) for parity errors - found a few things I wanted to share: "Bubble Bobble" Odd one here!…

    ... parity error in the last block and has a corrupt ... blocks 1 & 2. Also, block 1 has an odd header ... errors in at least 1 block but load fine...
    ... a 20 byte standard header block not 19

    " ... Monty Mole 1"
    Every block in the TZX has a ...
    PrinceClumsy PrinceClumsy February 2006 MIA/STP/SDP
  • various Spectrum MIAs not listed on WoS* PAUL (Personal Accounting Utilities Ledger) by Jaysoft was reviewed in Home Computing Weekly #9 (3-9 May 1983, page 39) for the 48K Spectrum, price…

    ... games on one tape) by Block-Byte Computing were reviewed in ...
    Battle Bunny Battle Bunny March 2006 MIA/STP/SDP
  • finding largest value (z80 assembly)suppose we have to write z80 program which requires to find the biggest value in a block of memory starts from the address 101h until address stored …

    ... the biggest value in a block of memory starts from the ... 100h
    ( the length of block stored in 100h),then put ...
    4electros 4electros April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... . No linking necessary.
    - the block memory allocator is in its ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Getting attribute location from a screen coordinates (x,y)I am having trouble figuring out how to convert an x,y coordinate pair (pointing to a specific pixel) to the location of the attribute for the block …

    ... of the attribute for the block that contains that pixel.
    Scrapheap Scrapheap April 2006 Development
  • raww.org theme helpHi people's. This is actually semi-ZX related, but I thought I'd post it here. I've been gradually working on re-writing the main theme for [URL="ht…

    ... main text (the entire centre block) is invisible!
    [/LIST]
    icabod icabod May 2006 Chit chat
<1234567…34>

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