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  • Note to SpiranthoIan Whilst playing about with Frankenspec, I have discovered that the 41256 memory IC works as well as a 4164 (etc) in the upper RAM block of a 48K …

    ... (etc) in the upper RAM block of a 48K machine.
    DEATH DEATH May 2006 Hardware
  • Biotoxins redumping projectI've been spending quite a bit of time between dumping STP / MIA titles at looking at the titles flagged by Biotoxin as possibly needing a redump... …

    ... the correct size, but the block consists of Zeroes...

    Gilby Gilby May 2006 MIA/STP/SDP
  • R: Tape Loading Error on an EMULATOR??I was just trying to load 'Stop The Express' (a TAP file on a WOS Cdrom) on to a Mac OS X 10.4.6. TAPs (in OS X, I don't have Classic installed) AF…

    ... 30 seconds into the 2nd block loading i get 'R: Tape ...
    Mark R. Jones Mark R. Jones June 2006 Emulators
  • New game: MPTHRILLA: The Metal MinerHi all, I&#180;m glad to announce you the news of having new Speccy game for you to play... :) [URL="http://art.speccy.cz/art.htm#own"]MPTHRILLA: …

    ... free for download, made in PGD by me, music by Matthew ...
    de Vandemar Croup de Vandemar Croup June 2006 Games
  • Noisy display faultI've been given an Issue 3 48K Speccy PCB which is in good working order except the main display area has slight changes of shade loosely following a…

    ... of shade loosely following attribute block outlines which changes and shifts ...
    Laser Laser June 2006 Hardware
  • Egghead IV on Spectrum 128KI loaded the tap file of this using "Tape Loader" on the Spectrum 128 and the game had massive distortions in the graphics, almost as if the machine …

    ... machine itself was buggered. Character block sized lines ran down the ...
    Spector Spector June 2006 Games
  • TZX specs v1.20 RC1Hello folks, after months of waiting finally you have the latest update proposal (RC1) for the TZX format! This update includes revisions to the 0x…

    ... includes revisions to the 0x19 block with comments and examples, a ...
    Stefano Stefano August 2006 Emulators
  • Screen LoaderCouple days ago i find very interesting loader routine in ex Yugoslavia magazine "Svet Kompjutera" from january 1987. Authors of article, calls this …

    ... end of loading main data block, game not start and want ... to load another block of data.
    Becouse of ... i put another small data block which start the game, but ...
    Pegaz Pegaz August 2006 Games
  • TZX format questionProbably a daft one, but I like to be sure of these things! For a block type 10 (a standard speed data block), the text states that all values in s…

    ... br />
    For a block type 10 (a standard speed ... data block), the text states that ... the "Pause after this block" value, which is fixed ... surely for the data block itself, this pause could ... Pause after this block" for the data block, but not ...
    trellis trellis September 2006 Development
  • The Most Played Budget Game You Ever BoughtI loved the fact you could pick games up for ?2.99 when I was a kid. We had a local Newsagent that stocked a small selection of games. Twisting my mu…

    ... to hop around a 3d block and highlight all the squares ...
    Scottie_uk Scottie_uk September 2006 Games
  • SjASMPlus cross compiler of Z80 assembly languageHi! I want to present you cross-compiler of Z80 assembly language: [B]SjASMPlus[/B]. [SIZE="4"]Features:[/SIZE] [LIST] [*]Z80/R800 documented and un…

    ... binary file inclusion
    [*]Multiline block comments
    [*]Multi file output ...
    aprisobal aprisobal September 2006 Development
  • Spectrum Screen Memory MapWhat's the advantage (mistery?) behind ULA's spectrum screen memory interpretation? 6144 bytes divided into 3 blocks, 2048 bytes long. if you want t…

    ... your character stands on the block crossing, you have to add ... something on screen avoiding 3 block structure?
    Arda Arda October 2006 Development
  • Question for the tzx dev guru'sI'm almost finished with a batch of adventure tapes which I've got on loan.. The final tape, is a development version of Birthday Surprise, which ha…

    ... which has a data block of 13859 bytes long...< ... the sample, outputting a block which is too short ... tzx file with the data block being the correct length, ... 13812 bytes of the block in question being correct... ... back into the data block, hopefully leaving only one ...
    Gilby Gilby October 2006 Development
  • 2 Hot 2 Handle TZX'sRight, here's a question for you preservation guys. Downloaded and tried to play the 2 Hot To Handle compilation. Shadow Warriors won't load on Spe…

    ... and is expecting another code block, so maybe my conversion wasn ...
    DEATH DEATH October 2006 MIA/STP/SDP
  • 3D CAD symbolsNot sure if this is the right place for this but...... Does anybody know of a good site to get hold of 3D CAD symbols (Cells, blocks ect, I will con…

    ... (I have already done basic block diagrams) componants like slimline CD ...
    ADJB ADJB December 2006 Development
  • Patch for Platform Game DesignerTwo minor bugs in the block designer have recently come to light in the Linear Game Designer, version 1.2. It appears that blocks 0 - 127 appear cor…

    Two minor bugs in the block designer have recently come to ...
    jonathan jonathan December 2006 Development
  • A little Christmas pressie from ZXFA Happy Christmas to you all! Here's a little Christmas platformer I've knocked together with my son (that grand loading screen art is his, by the w…

    ... ) using Jonathan Cauldwell's marvelous PGD. Grown ups will find it ...
    woodcock88 woodcock88 December 2006 Sinclair Miscellaneous
  • Platform Game DesignerI've just noticed - with some surprise - that PGD has jumped into the best 100 games list at number 5, albeit with only 5 votes. While this is all v…

    ... noticed - with some surprise - that PGD has jumped into the best ...
    jonathan jonathan January 2007 Infoseek database
  • Mode 2 Tile Editor SourceA Timex Mode 2 Tile Editor incorporating a byte mirror table. The compiled version is available in the CSSCGC 2008 collection from the WoS archive. …

    ... de,hl ; used to copy block to screen
    ; (skip ... for screen to block)

    cp2b_a:
    ldi ... de,hl ; used to copy block to screen
    ; (skip ... for screen to block)

    cp2b_b:
    dec ...
    chev chev January 2007 Development
  • Chunky GraphicsI'm mucking about with chunky graphics at the mo and am wondering if it's quicker to just use the attribute's rather than the actual solid graphic bl…

    ... than the actual solid graphic block, any thoughts ??

    Anybody ...
    Saboteur Saboteur January 2007 Development
  • American ParanoiaI just had to write about this: Yesterday, Jan. 31, a bunch of suspicious light emiting packages were found in Boston, MA: LED magnetic lights with a…

    ... "[adult swim]" late night programming block targeting 14-30 year olds ...
    usspeccyfan usspeccyfan February 2007 Chit chat
  • Fuse for Mac OS X 0.8.0-pre1A new public preview of the next version of Fuse for Mac OS X has been released at the dedicated sourceforge project: [url]http://sourceforge.net/pr…

    ... emulation.
    * TZX generalized data block (0x19) support.
    * Add a ...
    Fred Fred February 2007 Emulators
  • New version of Tape2WAV availableVersion 1.5 of Tape2WAV is available at: [url]http://homepage.ntlworld.com/mark.woodmass/tape2wav.zip[/url] Latest additions are: * Support for Amst…

    ... fix for the Generalised Data block in the TZX v1.20 ...
    Woody Woody February 2007 Development
  • A rather silly questionNow this may sound like an absolutely insanely ridiculous request, BUT does anybody know anywhere I can download episodes of Prisoner Cell Block H? I…

    ... download episodes of Prisoner Cell Block H? I was thinking about ...
    dm_boozefreek dm_boozefreek February 2007 Chit chat
  • Fruit Machine (DK'Tronics)The [url=ftp://ftp.worldofspectrum.org/pub/sinclair/games/f/FruitMachine.tzx.zip]TZX file[/url] of [url=http://www.worldofspectrum.org/infoseekid.cgi…

    ... as claimed. The Archive Info block in the TZX file identifies ...
    Philip Kendall Philip Kendall March 2007 Infoseek database
  • Batman CC demo - Crash #60 covertapeIs it my impression or this tzx seems to be corrupt? Analyzed the loader code and the main block is short by 10 or so bytes... A new dump is needed. …

    Is it my impression or this tzx seems to be corrupt?
    Analyzed the loader code and the main block is short by 10 or so bytes...
    A new dump is needed.

    NR
    netraider netraider March 2007 Infoseek database
  • Fuse for Mac OS X 0.8.0-pre2A new public preview of the next version of Fuse for Mac OS X has been released at the dedicated sourceforge project: [url]http://sourceforge.net/pr…

    ... emulation.
    [*]TZX generalized data block (0x19) support.
    [*]Add a ...
    Fred Fred March 2007 Emulators
  • Hand-building TZX filesDoes anybody know of a utility which, given a text-file of blocks of data, can build the matching TZX-file? I know it's easy enough to join existing…

    ... program which could append a block of data to a TZX ...
    bobs bobs March 2007 Development
  • Inside Outingxmikex and myself are halfway through RZX'ing this game and it's proving to be somewhat more problematic than we anticipated. We're stuck trying to g…

    ... a lot more like a block of ice to me. At ...
    jamieangus jamieangus March 2007 Games
  • SpecDB spectrum database programHi all, Many many moons since I wrote my last message on this forum, I even forgot my password and lost my registered mail account so I had to create…

    ... them contained an ID 30 block with "Created by MakeTZX" inside ...
    Juanma Juanma March 2007 Development
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Latest Posts

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