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  • Vote for the change of TZX formatThere is an ongoing discussion on the proposal of Patrik Rat to change the current TZX format specification to one that is simpler to implement for e…

    [/QUOTE]
    IMO, absolutely no problem at all. I would be ... -TAP, but you can't block access files and data conveniently ...
    Andrew Barker Andrew Barker April 2007 Emulators
  • PZX file format draft[QUOTE=Andrew Barker;186084]To this date, there is no rival format for TZX, despite people saying they can do better. Well the challenge is on, prov…

    ... /> - some equivalent of the PULS block alone, because this is the ... the three encodings,
    - different block for either of the platforms ... others,
    - one complex block which will be able to ... your universal format. But the problem here is that the format ...
    Patrik Rak Patrik Rak May 2007 Emulators
  • Time travel...Time travel is a very, very interesting concept. Surely everyone has dreamt of going back in time, to see how things used to be, or of going into the…

    ... this puzzle, so the matter problem would not necessarily be a ... quite right about the spatial problem. If you went to a ... train, or inside a solid block of rock, or whatever.
    ewgf ewgf May 2007 Chit chat
  • Quick HTML QHeya - a quickie. Take a look at: [url]http://obdwww.egyptus.co.uk/t2.htm[/url] Now, without changing the CELLSPACING and CELLPADDING settings, how…

    ... it![/QUOTE]

    One problem with this solution - there needs ... know how to define the block of text the style is ...
    NickH NickH May 2007 Chit chat
  • Quick HTML QHeya - a quickie. Take a look at: [url]http://obdwww.egyptus.co.uk/t2.htm[/url] Now, without changing the CELLSPACING and CELLPADDING settings, how…

    [QUOTE=NickH;189074]One problem with this solution - there needs ... know how to define the block of text the style is ...
    NickH NickH May 2007 Chit chat
  • PZX file format draft[QUOTE=Andrew Barker;186084]To this date, there is no rival format for TZX, despite people saying they can do better. Well the challenge is on, prov…

    ... the option from the description block to comma separate multiple entries ... . author.[/QUOTE]

    No problem, if that's what the ...
    Patrik Rak Patrik Rak May 2007 Emulators
  • Vote for the change of TZX formatThere is an ongoing discussion on the proposal of Patrik Rat to change the current TZX format specification to one that is simpler to implement for e…

    ... production".

    - the GDB block is able to store information ... "perfect" playback of the GDB block : SpecEmu, EightyOne and Fuse ... "fix" which fixes the only problem it had before). Also SPIN ... be encoded. No other proposed block will do :

    ...
    Tom-Cat Tom-Cat May 2007 Emulators
  • Vote for the change of TZX formatThere is an ongoing discussion on the proposal of Patrik Rat to change the current TZX format specification to one that is simpler to implement for e…

    ... "perfect" playback of the GDB block : SpecEmu, EightyOne and Fuse ( ... "fix" which fixes the only problem it had before). Also SPIN ... after some investigation need GDB block to be encoded. No other ... proposed block will do :

    ...
    Philip Kendall Philip Kendall May 2007 Emulators
  • Konami Coin Op Hits questionHi I don't quite know where to put this, mods can move my post if they like. I've recently purchased the Konami Coin Op Hits (by Imagine) compilati…

    ... fails at the second speedlock block. (while the tape noises continue ... /> [QUOTE=Andrew Barker;190283]No problem Guy,

    Our very ... be able to rectify the problem:
    [url]http://www. ... 2180[/url]

    The problem with the TZX:
    Konami ...
    ghbearman ghbearman May 2007 MIA/STP/SDP
  • PZX file format draft[QUOTE=Andrew Barker;186084]To this date, there is no rival format for TZX, despite people saying they can do better. Well the challenge is on, prov…

    ... /> the specs for the PULS block are hard to understand and ... repeated pulses
    until the block end acc. to the block_size ... emulator. It's the same problem as with tzx files here ...
    Kio Kio May 2007 Emulators
  • PZX file format draft[QUOTE=Andrew Barker;186084]To this date, there is no rival format for TZX, despite people saying they can do better. Well the challenge is on, prov…

    ... already mentioned there that each block defined explicitly defines the polarity ... ]the specs for the PULS block are hard to understand and ... emulator. It's the same problem as with tzx files here ...
    Patrik Rak Patrik Rak May 2007 Emulators
  • Versatility is a WinnerNo OS Dependant Emulator: Hi, The only Sinclair ZX81 emulator to be OS transparent appears to be ZX8. [url]http://www.work.de/nocash/zx8.htm[/url] …

    Hi,

    The 60 KByte IBM XT code, I am referring to, has a problem getting RAM enabled in the 8-16K block. Is there some way for it to be enabled?
    Lee
    dalmudlee dalmudlee May 2007 Emulators
  • PZX file format draft[QUOTE=Andrew Barker;186084]To this date, there is no rival format for TZX, despite people saying they can do better. Well the challenge is on, prov…

    ... second one does not! The problem is that the 15 minutes ... create PZX which contains data block with 0xFFFFFFFF bit count. Your ... count doesn't exceed the block size. However if you compute ... within the limit of the block size. Now if the rest ...
    Patrik Rak Patrik Rak May 2007 Emulators
  • Vote for the change of TZX formatThere is an ongoing discussion on the proposal of Patrik Rat to change the current TZX format specification to one that is simpler to implement for e…

    ... it is with any other block. For example, can you ... alphabet and re-output the block? I [i]very[/i] ... I don't see a problem there (especially if using dynamic ... have when creating such a block. I very much doubt ... data-like encoding of the block, opposing to a huge ...
    Tom-Cat Tom-Cat May 2007 Emulators
  • Growing up... Jasmin supports 128/+2 nowHi, all. New version of Jasmin is available (v0.11). It supports ZX Spectrum 128 and ZX Spectrum +2 models. Try it [URL="http://www.dustedpixels.co…

    ... "physical" terms. How does ULA block Z80?

    Is it ... 'd like to understand this problem fully before I start to ...
    micapolos micapolos May 2007 Emulators
  • Better start mangling email addresses in postsBe aware that posts to these forums are now being mirrored to a private Usenet news server - there is a possibility that some of these posts will be …

    ... likely would not have a problem with it. I'm not ... do at my end is block any incoming posts with a ...
    gasman gasman June 2007 Sinclair Miscellaneous
  • New Opus Discovery tool addedFinally, after some years wait, a new [B]Opus Discovery[/B] tool, [URL="ftp://ftp.worldofspectrum.org/pub/sinclair/tools/pc/OpusRead_v200.zip"][U]Opu…

    ... be any sector in the block. You'll need to read ... had the problem, then retry the rest of the block from that ...
    obo obo June 2007 Development
  • ZX 81 games (and an emulation issue or two)Hi Not really sure this is the right forum, but maybe someone can help. As a Speccy fan, I was always intrigued by the old ZX81, and thanks to the w…

    ... in EightyOne:-

    The problem:-
    The HRPACMAN program attempts ... -> "Load Memory Block". On the "Load Block" dialog box, click on ...
    Digital Prawn Digital Prawn June 2007 Games
  • YSRnRY website - Keep the intro Flash animations?Heya, As part of the 10th Anniversary "thingy" on 16/08/07 (2 months. 514/51.), there are going to be a few tweaks to the website. Have a look at […

    ... got round that problem by taking the block of text that is ...
    andrew_rollings andrew_rollings June 2007 Sinclair Miscellaneous
  • Spectrum ULAHi new to forum ,and have been a speccy owner/fan since the begining{like most 30 somthins on this forum !) Anyway what i want to know is the ULA th…

    ... tell, if the upper 32K block of RAM and some of ... /> This is almost certainly a problem with the upper RAM. One ... chips can cause the same problem.


    [B] ... in two banks, a high block of RAM and a low ... block of RAM. The chips are ...
    DEATH DEATH July 2007 Hardware
  • Platform Game Designer 2?I've started tinkering around with some code today and have decided upon a number of handy little features that it would be nice to have. For the li…

    ... ][B]Skarpo's Suggestions re. PGD v2.[/B]
    [/CENTER]
    problem for me, it would be ... manually re-drawing them within PGD.

    Because I tend ... :-( Sorry.

    I LOVE PGD!!! I'll gladly buy three ...
    Skarpo Skarpo July 2007 Development
  • Platform Game Designer 2?I've started tinkering around with some code today and have decided upon a number of handy little features that it would be nice to have. For the li…

    ... still count as a large block if i tried jumping over ... there seemed to be a problem with the background. When i ...
    psj3809 psj3809 July 2007 Development
  • Platform Game Designer 2?I've started tinkering around with some code today and have decided upon a number of handy little features that it would be nice to have. For the li…

    ... still count as a large block if i tried jumping over ... there seemed to be a problem with the background. When i ... around them.

    Another problem is enemy flickering ... LOTSA LOTSA ...
    Skarpo Skarpo July 2007 Development
  • Is 'Theatre Europe' winnable?Can you actually beat the computer at this, as Nato vs Warsaw Pact? Even if I hold my nerve and refrain from chemical/nuclear retaliation to their n…

    ... lot.

    About East Block weapons: it is true that ... it was not so big problem. They know it and their ... effective forces and Warszaw's block counted on huge number of ... pretty close to truth. East Block was able to reach Atlantic ...
    Fikee Fikee July 2007 Games
  • Z80 Developer ConsoleHi, This is a project I have meaning to do for ages, recently had a kid, had some time off work (as a software developer) and surprisingly had a bit…

    ... state-count for a selection/block of code. [/QUOTE]

    problem (I really liked SPIN's ...
    Arjun Arjun August 2007 Development
  • Using a multiface to exit to BasicBack in the days I was always fascinated with the idea of getting access to BASIC listings inside a program or game. I was able to work a way around …

    ... a clear command solves the problem, but I wonder if ... />
    To load a block headerlessly, you can use the ... header data, but change the block load address: [B]LD ... ,33,aa,bb), the block lenght to whatever you need ... free RAM to load your block.

    Hope ...
    Marcelo Marcelo August 2007 Sinclair Basic
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... ]

    The first if block places a mountain on the ... 3. Next we have the problem of creating a splash pattern ...
    Alcoholics Anonymous Alcoholics Anonymous August 2007 Development
  • Port Chuzzle Deluxe for Windows to the ZX Spectrum?Hi all, I've been looking around for a Commodore 64 or ZX Spectrum game that's very similar to a Windows game called "Chuzzle Deluxe", but haven't b…

    ... of the Speccy "colour clash" problem, but there is a way ... , and just move the Chuzzles block-by-block to avoid colour clash ...
    timsquirrel timsquirrel September 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... the screen AND to a block of memory (for the double ... to screen. There is no problem with the scroller being fast ...
    Alcoholics Anonymous Alcoholics Anonymous October 2007 Development
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