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Font centering problemA while back today, I started coding a simple Othello/Reversi game in BASIC, with the precious aid of BASin (great tool, hope it eventually becomes b…
... can copy pixels by using peek & poke, but you have ... -
Font centering problemA while back today, I started coding a simple Othello/Reversi game in BASIC, with the precious aid of BASin (great tool, hope it eventually becomes b…
...
30 LET chs=PEEK (chars)+256*PEEK (chars+1)
40 ... 7
220 LET v=PEEK (pos+i)
230 LET ... />
The idea is to peek each row of the character ... -
Font centering problemA while back today, I started coding a simple Othello/Reversi game in BASIC, with the precious aid of BASin (great tool, hope it eventually becomes b…
...
30 LET chs=PEEK (chars)+256*PEEK (chars+1)
40 ... 7
100 LET c=PEEK (pos)
110 LET x1 ... -
Any interest in an adverts index?I've been pondering expanding the [url=http://www.users.globalnet.co.uk/~jg27paw4/spot-on/default.htm]SPOT*On[/url] magazine index to include adverti…
... for those who want a peek. Do any kind of search ... -
Any interest in an adverts index?I've been pondering expanding the [url=http://www.users.globalnet.co.uk/~jg27paw4/spot-on/default.htm]SPOT*On[/url] magazine index to include adverti…
... for those who want a peek. Do any kind of search ... -
Programs detecting Spectrum modelsHi. I'm curious about knowing how some speccy games detect if they are runnning in a 128k or 48k model. What tricks can be used to make this in a Spe…
[code]POKE 49152,255: POKE 23388,17: PAUSE 1: POKE 49152,0: POKE 23388,16: PAUSE 1: IF PEEK 49152255 THEN [48K mode] ELSE [128K mode]
[/code] -
Programs detecting Spectrum modelsHi. I'm curious about knowing how some speccy games detect if they are runnning in a 128k or 48k model. What tricks can be used to make this in a Spe…
Games that are impossible to complete due to bugs!I'm trying to compile a list of Speccy games that cannot be completed because of a bug (or simply bad programming)! Here's a few... [B]Frankie Goes …
This is a strange question but... is Paradise Cafe endless? Can you peek in the code and see if you can find a end-game? Not the one that happens should you be arrested that is... ;-)
best regardsGames that are impossible to complete due to bugs!I'm trying to compile a list of Speccy games that cannot be completed because of a bug (or simply bad programming)! Here's a few... [B]Frankie Goes …
... Paradise Cafe endless? Can you peek in the code and see ...How to save TZXGreetings to all. I am starting to move on from just games into some testing of home made programs. Although I could have done that in ancient tapes…
... disable BREAK using POKE 23613,PEEK 23730-5
Be careful ...Graphics Mask FormatsHi. Just a quick question. I'm curently hacking a little program to aid my in my own ZX development (i'm hoping to build a little collection of tools…
... 8x8/misc. sizes pics in PGD and would love to be ... again as I have used PGD quite a lot and have ...Graphics Mask FormatsHi. Just a quick question. I'm curently hacking a little program to aid my in my own ZX development (i'm hoping to build a little collection of tools…
... 8x8/misc. sizes pics in PGD and would love to be ... again as I have used PGD quite a lot and have ...Oh so BRIGHT!What is the SLOWEST way to change the attribute area to BRIGHT? It has to be legit! No meaningless instructions or doing stuff for the sake of it. …
[code]
10 For X=22528 To 23295: If Peek X And 64 Then Poke X, 64 + Peek X
20 Next X
[/code]Oh so BRIGHT!What is the SLOWEST way to change the attribute area to BRIGHT? It has to be legit! No meaningless instructions or doing stuff for the sake of it. …
This takes a whopping 15.4 seconds:
[CODE]10 FOR f=22528 TO 23295
20 LET a=PEEK f
30 IF a127 AND aOh so BRIGHT!What is the SLOWEST way to change the attribute area to BRIGHT? It has to be legit! No meaningless instructions or doing stuff for the sake of it. …
... =x+(y*32): LET a=PEEK (22528+l)
1001 POKE ...Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…
... and not so slow as PEEK and POKE between screens.Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…
... !"sc"
8050 LET a=PEEK var+8
8060 OUT ... REM ************************
8530 LET a=PEEK var-8
8540 OUT ...Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…
[QUOTE=Arda]wow it works : )
I'll use that in my next crap game.[/QUOTE]
Try to do some better than this: ;-)
[code]
10 rem ***********************
20 rem * dbuf2.bas *
30 rem *A crap and ...Scrolling Loader CounterPlease can someone help me with writing a scrolling counter for a loading system. I like the Hewson counter so i`ve taken the font from zynaps loade…
... 0,0;"0":poke 23606, (peek 23606) + 1:pause 1:goto ...Spectrum RAM Paks...This jogged my memory (excuse the pun!!) : [url]http://cgi.ebay.co.uk/CURRAH-32K-RAM-PACK-BOXED-SINCLAIR-ZX-SPECTRUM_W0QQitemZ150057889352QQihZ005QQ…
[QUOTE=DEATH]There's a peek/poke thingy you can use, ...TS 2068 and Emulator CartI picked up a TS2068 off Ebay last week and already had a ZX Spectrum Emulator cartridge for it. When I put in the emu cart and switch on, the mess…
... up the 2068 takes a peek at the cartridge to see ...TransformersHi there :) After being presented with the news that the Transformers movie is months away from hitting the cinemas, and with AWESOME effects, I wen…
well, back in the day I loved it. I had a choice, it was that or Cosmic Wartoad so I spent my ?6.99 on Transformers. Not played it in years and years though.... maybe I should go take a peekTransformersHi there :) After being presented with the news that the Transformers movie is months away from hitting the cinemas, and with AWESOME effects, I wen…
... I should go take a peek[/QUOTE]
I still ...HELP BTTF on Speccy 48khello, fellow spectrum owners! I have won a Back To the future game on cassette of eBay that is for my 48k. I run it, by typing LOAD "", and it sta…
"The Spectrum is a computer for GIRLS !!!"[URL="http://www.worldofspectrum.org/hcc2006/index2.html#theory"]http://www.worldofspectrum.org/hcc2006/index2.html#theory[/URL]
... FLASH to work, let alone PEEK or POKE. Sometimes when I ..."The Spectrum is a computer for GIRLS !!!"[URL="http://www.worldofspectrum.org/hcc2006/index2.html#theory"]http://www.worldofspectrum.org/hcc2006/index2.html#theory[/URL]
... FLASH to work, let alone PEEK or POKE. Sometimes when I ...Spectrum Basic InterpreterHello. I started this days a strange project: an interpreter of the Spectrum Basic that can run in a Spectrum. Here is a very preliminar version: […
... are not much of it. PEEK and POKE are availabe, so ... 30000, 0
110 print peek 30000
120 poke 30000 ... +1
130 if peek 30000-10 then goto 110< ...Fun with MAMEI'm having a look at history.dat, an add-on for Mame containing history, trivia and tricks about the games. Here are some funny/bizarre bits I found …
... one strip-Breakout game [i](Peek-a-Boo!)[/i], and at ...I got it bad!Just noticed the speccy Loading sounds on one of the menu selections on the Mutant X DVD. I got excited and played it a few times. Oh dear!
... Wulf. IIRC, the one on PEEK 89345968745whateveritwas was identified as having ...