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<1234567…34>
  • Very simple 128k memory test?Just an idle thought, but... If on a 48K machine: [INDENT][B]PRINT PEEK 23732 + PEEK 23733*256[/B] [/INDENT]yields the last reliable RAM address, …

    ... />
    [INDENT][B]PRINT PEEK 23732 + PEEK 23733*256[/B]

    szeliga szeliga April 2009 Hardware
  • List of some interesting MM/JSW type games.We all know the usual games in this mould [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0005160]Technician Ted[/url], [url=http://www.worldof…

    ... /> ...also we all know the PGD games that are out and ...
    dm_boozefreek dm_boozefreek June 2009 Games
  • ** new cronosoft range ***If you fancy a peek at the new Cronosoft range, pop over to the website! A lot more games are now available - and hopefully, the website will work a…

    If you fancy a peek at the new Cronosoft range, ...
    chaosmongers chaosmongers September 2009 Games
  • More on Randomize commandI always used to use randomize xxxxx then peek 23670 and 23671 to turn a 16 bit number into 2 8 bit numbers but only noticed yesterday that randomize…

    I always used to use randomize xxxxx then peek 23670 and 23671 to turn a 16 bit number into 2 8 bit numbers but only noticed yesterday that randomize 0 appears to do nothing. anyone know if this does anything?
    nuggetreggae nuggetreggae December 2009 Sinclair Basic
  • Need help with controls in some programI've been able to preserve some software for WOS recently. Among the titles there is a Polish drawing utility called Graphic's Master. The WOS entry…

    ... /> Maybe some would like to peek into the code and see ...
    Ralf Ralf January 2010 Development
  • 48k spectrum restarts by itselfFirst of all hello from a newb and thank you for your help. This site has already offered me a lot of insight. I have a 48k spectrum that will boot …

    ... able to do teh POKE - PEEK command to check the memory ...
    hedge hedge January 2010 Hardware
  • Peter Mckinstry Concept Art OnlineOf Doctor Who fan interest, however he's also got his 'RARE' doodles for Sabre Wulf on there too. Its well worth a peek. [url]http://www.petermckins…

    Of Doctor Who fan interest, however he's also got his 'RARE' doodles for Sabre Wulf on there too. Its well worth a peek.

    [url]http://www.petermckinstry.com/index.htm[/url]
    ZX Beccy ZX Beccy February 2010 Chit chat
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... add most of the functionality PGD had. It also involves ripping ... plenty of games produced with PGD. I'm assuming that AGD ...
    jonathan jonathan February 2010 Development
  • Peter Giblin 1984/1985Philip Giblin Early boards on eBay As revealed in the letters pages of YS in 1984, Philip Giblin produced boards for the SOFT-ROM and two of his bo…

    ... or RAM is used by PEEK and POKE.

    In ...
    Geoff Geoff April 2010 Hardware
  • Obtuse One-LinerFollowing a request in another thread, this could almost be crammed into one line. It uses a simple ON ERR CONTINUE to give a continuous display. [c…

    Following a request in another thread, this could almost be crammed into one line.
    It uses a simple ON ERR CONTINUE to give a continuous display.

    [code]
    10 INK RND*6
    20 IF RND
    Geoff Geoff May 2010 Sinclair Basic
  • A tidy loader for minigamesThe minigame competition doesn't permit the use of separate loaders like [code]10 LOAD "": RAND USR 32768[/code] The loader must be included in the b…

    ... ].
    [code]LET a = PEEK 23635 + 256 * PEEK 23636[/code]

    ajmoss ajmoss June 2010 Development
  • DivIDE with gray +2 LOAD not workingI have 128+2 gray. It has faulty upper memory. PEEK 23733 shows 191. I wanted to use divIDE to load some test programs, but it always hangs when exec…

    ... has faulty upper memory.
    PEEK 23733 shows 191.
    I ...
    kpuchatek kpuchatek June 2010 Hardware
  • Broken ram or what?Hi! I own ZX Spectrum 48K. When i run command PRINT PEEK 23732 + 256 * PEEK 23733, I should get answer 65535? But i get 49151. In my machine the upp…

    ... i run command PRINT PEEK 23732 + 256 * PEEK 23733, I should get ...
    lillaolle64 lillaolle64 July 2010 Hardware
  • storing machine code in BASICApart from putting m/c above RAMTOP, which means that it has to be POKEd or LOADed separately after the BASIC program; or putting it in a REM, which …

    ... DEF FN p(a)=PEEK a+256*PEEK (a+1):
    DEF ...
    Battle Bunny Battle Bunny August 2010 Sinclair Basic
  • 48K Speccy Repair Log.Some people may know my love for writing up my repairs of arcade PCBs on various forums so thought I would do the same for this little fella. Had th…

    ... membrane ribbons.

    The PEEK test to determine if the ...
    Womble Womble August 2010 Hardware
  • Robert Harding: The Court of Re-LifeHere's a sneaky peek at my new Space Adventure novel, due out next year. [url]http://www.youtube.com/watch?v=ZCFM_UmysG8[/url]

    Here's a sneaky peek at my new Space Adventure novel, due out next year.

    [url]http://www.youtube.com/watch?v=ZCFM_UmysG8[/url]
    Graz Graz September 2010 Chit chat
  • Spectrum lost upper memoryHi again, I have a Rubber key Spectrum(issue 4S) which lost it's whole upper memory. It's worked okay, but i forgot it on over last night. My son wa…

    ... . So i wrote PRINT PEEK 23732+256*PEEK 23733 and got result ...
    lillaolle64 lillaolle64 September 2010 Hardware
  • Another machine code problem, sorry[CODE] OPCODE HEX ADD LD A,00 3E00 F000 PUSH AF F5 F002 LD B,05 0605 F003 LD C,06 0E06 LOOP F005 POP AF F1 ADD A,C 80 DEC B 05 …

    ... but when i type print peek 64000 it says 15
    Robin Robin September 2010 Sinclair Basic
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... *PEEK 23674+256*PEEK 23673+PEEK 23672)/50: LET t2=(65536*PEEK 23674+256*PEEK ... 23673+PEEK ... *PEEK 23674+256*PEEK 23673+PEEK 23672)/50: LET t2=(65536*PEEK 23674+256*PEEK ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • Looking for cursor routineIt's been a long time since I programmed a little bit in Basic, so I decided to create a simple cursor routine: [url]http://db.tt/SPnSdpx[/url] I k…

    ... returns to Basic (maybe via PEEK?)
    -Return to Basic if ... could also be read via PEEK). Maybe up to n keys ...
    zxbruno zxbruno September 2010 Sinclair Miscellaneous
  • A bug in BASin?Hi Folks, Have I found another bug in BASin? I wrote the following small program: [CODE]10 PRINT AT 0,0;CHR$ PEEK 23556;" " 20 GO TO 10[/CODE] …

    ... PRINT AT 0,0;CHR$ PEEK 23556;" "
    20 GO TO ...
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • A little program to set the time...Hi Folks, OK, I have amended the program so you now have four routines/functions you can use in your own programs: TIME: GET - Reads the current va…

    ... *PEEK 23674+256*PEEK 23673+PEEK 23672):
    LET mm=(65536*PEEK 23674+256*PEEK ... 23673+PEEK ...
    Paddy Coleman Paddy Coleman November 2010 Sinclair Basic
  • For those that are interested: SpecBAS 0.0.601 available nowWith added bug fixes! This build allows you to PEEK and POKE strings to memory banks (for very fast movement of bytes in memory) and to send variable…

    ... ! This build allows you to PEEK and POKE strings to memory ...
    Dunny Dunny December 2010 Sinclair Miscellaneous
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... ): DEF FN p(a)=PEEK a+256*PEEK (a+1):
    DEF ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • A.G.D. - How Do You...So, I'm trying out [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0020176&loadpics=3"]AGD[/URL] and can't figure out [B]how to make a tile wo…

    ... Conveyor Left/Right[/B] in PGD.

    I was looking ...
    ZnorXman ZnorXman May 2011 Games
  • Back to BASIC[U][B]Archaeology guide to programs compiled used MCODERII.d[/B][/U] After various people have been talking about "Frank'n'stein" I decided to finis…

    ... named (you can confirm with PEEK (NAMES+2)=97)

    Jimmy Jimmy May 2011 Development
  • Loader help please (and a suggestion)I posted in my "Wicker Woman" thread that I was having problems creating a loader, but I think this is a more appropriate place to post. I've had go…

    ... CLS
    120 POKE (PEEK 23631+256*PEEK 23632)+5, 111
    130 POKE (PEEK 23631+256*PEEK 23632)+5, 244
    The Lone Magpie The Lone Magpie June 2011 Sinclair Basic
  • Speeding up select processing...Hi Folks, I have the following code in my program and it works fine but is rather "sluggish". I have even moved it to the beginning of the program …

    ...
    280 LET t(2)=PEEK 23560:
    LET ss=one ...
    Paddy Coleman Paddy Coleman June 2011 Sinclair Basic
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