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<1…23242526272829…34>
  • BIFROST* Advanced Programming - part 1In BIFROST*, it's much easier to just make changes in the tile map and let the engine automatically draw & animate everything in multicolor for you. …

    In BIFROST*, it's much easier to just make changes in the tile map and let the engine automatically draw & animate everything in multicolor for you. Even so, sometimes experienced developers may decide to access BIFROST* internal routines directly, for ...
    Einar Saukas Einar Saukas July 2012 Development
  • Spaghetti Western Simulator help with keysIm having also problems with this game, anyone familiar or who played it back in the day? I just manage to use up and down and fire, but fire appears…

    Im having also problems with this game, anyone familiar or who played it back in the day?
    I just manage to use up and down and fire, but fire appears to be "1" button, which is really weird...

    Thanks mates!
    Ivanzx Ivanzx July 2012 Games
  • BIFROST* Advanced Programming - part 2This second demo shows animated and moving tiles together, and also how to implement collision detection. This knowledge should be enough to implemen…

    ... (1) {

    // process input keys
    if (lastK != 0) {
    Einar Saukas Einar Saukas July 2012 Development
  • BIFROST* Advanced Programming - part 3This new demo demonstrates the BIFROST* built-in sprite support that I mentioned before. In BIFROST*, "sprite tiles" are 2 special tiles that BIFROS…

    ... (1) {

    // process input keys
    if (in_KeyPressed(KEY_FASTER) & ...
    Einar Saukas Einar Saukas July 2012 Development
  • Sending key presses to the spectrumfor a project I want to send automated keyboard presses to the ZX via a micro-controller. Is it possible to send these through the expansion slot? …

    ... on the PCB for the keys, but if there is a ...
    clack clack August 2012 Hardware
  • BIFROST* Advanced Programming - part 4In previous posts I demonstrated how to move multicolor tiles up and down smoothly by a single pixel, and sideways by an entire char (8 pixels). Thi…

    In previous posts I demonstrated how to move multicolor tiles up and down smoothly by a single pixel, and sideways by an entire char (8 pixels).

    This time, we will see multicolor tiles moving by a single pixel sideways. How is this possible? ...
    Einar Saukas Einar Saukas August 2012 Development
  • ZX Spectrum keyboard stickers DIYI decided to upload some files I created in the past, to print stickers to put on a PC keyboard or on a +2/2A/B/+3 that lacks the keywords. More tha…

    ... or glue them on the keys.
    I use a Pritt ... , works fine (been on the keys for years now).
    bverstee bverstee August 2012 Hardware
  • CATACOMBS OF BALACHOR - HACK PACKok, just a few pokes. Gerrard if your reading this please entry them into your website 34390, 201 Immunity 34645, 183 Infinite lives 48619,x x=k…

    ... lives
    48619,x x=keys
    48620,x x=ligntening ... =hammers
    46619,0 Infinite keys

    Hope these help ...
    ANDREW RYALS ANDREW RYALS August 2012 Games
  • Simple AY library in z88dk/CI was interested to see if I could make the 128k AY chip work, and as there wasn't any library on it, I just made one for fun. It's certainly not th…

    ... lib is still broken.
    // Keys available in this demo:
    Timmy Timmy August 2012 Development
  • ZX-Paintbrush version 2.2.9 releasedDear forum readers and ZX-Spectrum emulator friends, today I released ZX-Paintbrush version 2.2.9 with interesting new features (small ones but I th…

    ... be changed with cursor keys , , and . Shifted keys allow the change of ... be moved around with cursor keys even if the point mode ...
    clausjahn clausjahn August 2012 Emulators
  • BIFROST* Advanced Programming - part 5In my [URL="http://www.worldofspectrum.org/forums/showthread.php?t=40437"]previous post[/URL] I demonstrated how to move multicolor images smoothly i…

    ... /> randomize();

    // initialize control keys
    KEY_UP = in_LookupKey('q');

    // process input keys
    if (in_KeyPressed(KEY_FASTER) & ...
    Einar Saukas Einar Saukas August 2012 Development
  • Need repair advice - noviceHello, does anyone know where I can get a professional to rejuvenate my 128 heatsink model? I know nothing of electronics and can't solder for toffee…

    ... fixes are welcome.
    - Suddenly, keys QWERT and ASDFG don't ...
    wubble78 wubble78 August 2012 Hardware
  • Very weird +2 problem.After two days, I'm still fighting this grey +2. Symptoms: When I first got it, there were stray pixels on the screen, and stray lines and colours. …

    ... loaded Cavern Fighter, defined the keys, started the game, and the ...
    Spirantho Spirantho August 2012 Hardware
  • Moonlight Madness[url]http://www.worldofspectrum.org/infoseekid.cgi?id=0003277[/url] Anyone got any tips ? :) I'm finding it very difficult, even with the pokes / m…

    ... />
    I did note some keys (QAOPM) I cannot define as ...
    spider spider September 2012 Games
  • BIFROST* Advanced Programming - part 6The purpose of this demo is somewhat different from previous ones. Instead of teaching a new technique, the main goal here is to demonstrate how much…

    ... /> main()
    {
    // initialize control keys
    KEY_LEFT = in_LookupKey('o');
    Einar Saukas Einar Saukas September 2012 Development
  • Kempston detectionI could use some help. This Kempston joystick behaviour drives me mad. I've written a game called Necrospermia recently ([url]http://www.worldofspec…

    ... ]StartAnim2
    .........................
    ;test for keys
    LD BC,32766 ;space ...
    Ralf Ralf October 2012 Development
  • Analogue Joystick nubs as mouse under linuxWell, I just completed installing Quake 2 via Yamagi under Linux Mint 13. I'm using a USB to PC Game Game Controller that enables me to use a Playst…

    ... generally use QJoyPad to map keys to joystick for all my ...
    Hercules Hercules October 2012 Chit chat
  • Games Menu v2Hello WoS, Following [URL="http://www.worldofspectrum.org/forums/showpost.php?p=651506&postcount=234"]JTB's Games Menu v1[/URL], here's one I did w…

    ... Q,A, or 6,7 keys and 0 or Enter.
    keys)


    _____
    XvarZ XvarZ October 2012 Announcements
  • Controls for Caesar's Travels[url]http://www.worldofspectrum.org/infoseekid.cgi?id=0000788[/url] How are you supposed to pick actions in this? The only keys the game seems to re…

    ... in this?
    The only keys the game seems to respond ...
    Hikaru Hikaru October 2012 Games
  • [Free] BBC MasterHopefully this thread is OK with the mods, Figuring (1) its a freebie and (2) we all like preserving older hardware anyway. Right then, I need to re…

    ... # keytops from the keypad, the keys still work though. These are ...
    spider spider October 2012 Sales
  • uMIA or never released game by Audiogenic, "Exile""Exile", where a spaceman collects keys and set prisioners free: [url]http://www.worldofspectrum.org/showmag.cgi?mag=YourSinclair/Issue67/Pages/Your…

    "Exile", where a spaceman collects keys and set prisioners free:

    [url]http://www.worldofspectrum.org/showmag.cgi?mag=YourSinclair/Issue67/Pages/YourSinclair6700011.jpg[/url]
    Ivanzx Ivanzx November 2012 Infoseek database
  • Amazing Rocketeer problemAfter getting killed in this game, playing in my +2A, its impossible to get to play again, as the "Game Over" screen stays forever no matther what ke…

    ... stays forever no matther what keys you press. In the emulator ...
    Ivanzx Ivanzx November 2012 Games
  • ZX-Paintbrush 2.2.9.5Dear ZX-Paintbrush friends, I want to present you some preview pictures of my latest progresses. Well, there are some bug-fixes to do, but it's work…

    ... freely zoomed with the + or - keys:
    [IMG]http://www.zxmodules ...
    clausjahn clausjahn November 2012 Emulators
  • Emulator with digital directions(point of view hat) inputI always use spin but can't seem to set it up with my arcade stick that I made. The joystick and buttons are connected to an old steering wheel pcb b…

    ... I can map the digital keys to work? Thanks
    rustyredline rustyredline November 2012 Emulators
  • CARLOS MICHELIS - MEGA HACK PACKI have only gone through 3k of code so far. Just found the lives counters, so these pokes are full the commericial download they will not work in the…

    ... ,x = crowbars
    47729,x = Keys
    47731,x = cards
    ANDREW RYALS ANDREW RYALS November 2012 Games
  • New Game: Dave InfuriatorsHere is a new game for both 48K Speccy and 512KB SAM Coup? [IMG]http://i1233.photobucket.com/albums/ff397/adg2011/specyload.gif[/IMG][IMG]http://i12…

    ... /> Platform game, played with two keys - jump and change direction - against ... will increase your timer bar. Keys are

    jump - space ...
    spud spud November 2012 Brand new software
  • Ay Real Time Synthetizer SoftwareSpectlemen and Spectladies!It's been a long time that I'd like to ask this.... I ask thee to create a new musical software for our ZX Spectrum machi…

    ... /> 3) polyphony while pressing more keys
    4) octaves control ?
    DaRkHoRaCe DaRkHoRaCe November 2012 Development
  • Odd +2 / +2A cassette differencesUnless its just me... The cassette player keys, the icons are on the keys themselves on a grey +2 On a black +2A the keys are blank and the icons a…

    ... ...

    The cassette player keys, the icons are on the ... keys themselves on a grey +2< ... /> On a black +2A the keys are blank and the icons ... with the icons above the keys ?

    +2B not sure ...
    spider spider November 2012 Hardware
  • Phantom of the Floppera! ! ![url]http://www.youtube.com/watch?v=dmoDLyiQYKw[/url] ahahahahaahaha, awesome!

    [url]http://www.youtube.com/watch?v=dmoDLyiQYKw[/url]

    ahahahahaahaha, awesome!
    DaRkHoRaCe DaRkHoRaCe November 2012 Chit chat
  • New [unfinished] Game: SRGO [ZX81][i]Because of technical problems, this game has to remain unfinished. We have lost the source code and only retained this incomplete beta. Anyways, w…

    ... runs out!

    [b]Keys[/b]

    OPQA and ...
    na_th_an na_th_an November 2012 Brand new software
<1…23242526272829…34>

Latest Posts

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