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Search Again :: Adv Search 1000 results in 0.126s
<1…25262728293031…34>
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... $(2049 TO 4096) : at line 40 will copy the middle 1 ... /> LET m$=FN m$("S",0,"-",16384+2048,2048 ): GO SUB ... $=FN m$("-",16384+2048,"S",0,2048 ): GO SUB 33
    Paddy Coleman Paddy Coleman April 2011 Sinclair Basic
  • Load! Screen$ questionI've got a basic program listing in BASIN which among other things recalls a screen via Load! (I've Save!'ed a screen into memory before hand). How d…

    ... SUB 20: PRINT ramtop: PAUSE 0:
    LOAD !"screen"SCREEN$ : POKE ... " THEN GO TO 30
    40 CLS : PRINT "I'm back ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... /256),l,INT(l/256),0)+","
    +FN d$(b$,b ... THEN RESTORE 21: LET off=0: GO SUB 29: LET a ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Commodore AMIGA QuestionI have two Amiga 600HDs and I'm looking to clone the HD of one to the other. The HD worked in the Amiga, but when I put it in my USB HD caddy it jus…

    ... need a 44 way to 40 way ide converter. Also bare ... . Windows drive on IDE port 0), and Amiga drive on IDE ...
    Hercules Hercules April 2011 Chit chat
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ... "a"+1,126
    40 POKE USR "a"+2,255 ... *i
    140 PALETTE 40+i, 3+4*i+32 ... i
    210 PRINT #0;AT 0,0; PEN 0; PAPER 6; FLASH 1 ... ; BRIGHT 0;" "; PAPER 7;" "
    ...
    chev chev April 2011 Sinclair Basic
  • So what is the best Spectrum?I've had a search and even though i can remember a similar thread somewhere I'll twist it a bit. Whats the best "unmodified" Spectrum? (modification…

    ... Basic / 48K: 1261278 (7 hours, 0 minutes)
    +3 Basic / +2A ... : 1562448 (8 hours, 40 minutes)
    128 Basic / 128K ...
    chev chev April 2011 Sinclair Miscellaneous
  • Musician needed!An old "classic" game had a tune in it which didn't sound too good. The beeps below should give you a clue as to which program I'm talking about... […

    ... states
    freq = 3500000/((74T+delay)*2) Hz[/CODE]
    [/QUOTE ... to use standard BEEP values - 0 for middle C and so ...
    gasman gasman May 2011 Games
  • Random numbers...Hi Folks, I am not an expert when it comes to random numbers. If I have the RANDOMIZE statement the beginning of a program and then proceed to gene…

    ... LET a=RND: LET b=0: LET x=RND: LET y ... AT 4,11;i
    40 LET b=RND
    50 ...
    Mad Fritz Mad Fritz May 2011 Sinclair Basic
  • Serial protocol, help!Hi, simply trying to find best way to transfer programs from PC to real ZX Spectrum for testing purposes. Under Windows I tried using Spxfr and it w…

    ... ;; ------------------------------------------------------------
    _rs232_write:
    ;; delay between bits must be

    ;; bit 0
    srl d ; MSB ... xor b ; negate bit 0 | 4 t-states
    0 | 4 t-states
    tstih tstih May 2011 Development
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... Z, npatch ; 63861 40 18 no change if no ... cpatch ; 63876 40 1 disable if parameter=0
    ADD ...
    NOP ; 63887 0
    juston: LD HL ... /> LD BC, 0 ; 64088 1 0 0 and reset BC< ...
    Battle Bunny Battle Bunny May 2011 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... /> chrad:
    defw 0
    atflag:
    defb 0
    crmsk:
    defb 0
    crad1:
    40, $40, $40, $40, $40
    defb $40, $40, $60, $00, $03, $40, $40, $20, $20, $10 ...
    chev chev May 2011 Sinclair Basic
  • New game! Nanako in CJMC for ZX81!Yup, that's true. We've been busy in crafting a nice, small, simple library to code games in text mode (this is, standard, unexpanded) for the 16K ZX…

    ... ;delay< ... 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
    dw 0,0,0,0,0,0,0,0, Dr BEEP Dr BEEP May 2011 Brand new software
  • My first proper Tune.So, I made the drum track for the WOS Jam thread, and got so into it, that I ended up making a cover version of Massive Attack's Unfinished Sympathy.…

    ... compression and a couple of delay repeats. I can't hear ... 's nothing in the top 40 with real vocals.

    FrankT FrankT May 2011 Chit chat
  • Back to BASIC[U][B]Archaeology guide to programs compiled used MCODERII.d[/B][/U] After various people have been talking about "Frank'n'stein" I decided to finis…

    ... [B]BORDER 0[/B][CODE] LD HL, 0 ; 27917 33 0 0
    LD ... ZX FP calculator
    RST 40 ; 28054 239
    ;following ... 15 BORDER 0: PAPER 0: INK 7: FLASH 0: INVERSE 0: BRIGHT 0: CLS: BEEP ... (1/300),0: RANDOMIZE ...
    Jimmy Jimmy May 2011 Development
  • Frank N SteinThis one > [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0001849[/url] Always seems to crash about level 7 (maybe a bit more) or so with an …

    ... 8010: POKE 59197,0: IF PEEK(53794)=0 THEN GOSUB 1500
    0 THEN GOSUB 1500
    3720 ... /> 8050 IF c=0 THEN FOR j=1 TO 40: NEXT j ... NEXT s: IF PEEK 59197=0 THEN GOSUB 8400
    ... 8305 POKE 59197,0: POKE 23675,p1: POKE 23676 ...
    Jimmy Jimmy June 2011 Games
  • Storing and displaying attributes...Hi Folks, I have a requirement to store and then redisplay a line of attributes from the screen. For example: 100 DIM a$(1,32) 110 LET line=10 120…

    ... CODE "A",CODE "$",14,0,0,64,0,27,41
    20 PRINT ... SCREEN";AT 20,0;"AND SOME MORE..": PAUSE 0
    30 LET ... P=1: GO SUB 60
    40 CLS ... : PRINT "PRESS A KEY": PAUSE 0
    50 ... LET P=0: GO SUB 60 ...
    Paddy Coleman Paddy Coleman June 2011 Sinclair Basic
  • Print TextHow do i print text on the bottom left row(memory location in attribute 23295) of the screen in assembly? I understand the parts better on paper and …

    ... ; $0A - COLOUR ((PAPER - (0-7) * 8) + (INK 0-7))

    ORG ... L,A
    LD H,0
    ADD HL,HL< ... AND $F8
    ADD A,$40
    LD H,A

    PRTPOS DEFW 0
    ATTBYT DEFB 0
    [/code]
    rich_chandler rich_chandler June 2011 Development
  • Thinking of making a "Wicker Man" text adventureI introduced my friend to the wonderful world of Speccy text adventures the other night, after she reminded me she liked D+D/MMORPGs; so we played an…

    ... /> [code]
    15 BORDER 0: PAPER 0: INK 0
    20 CLEAR 29856 ... =?????
    30 LOAD "" SCREEN$
    40 LOAD "" CODE
    50 POKE ...
    The Lone Magpie The Lone Magpie June 2011 New game ideas
  • Speeding up select processing...Hi Folks, I have the following code in my program and it works fine but is rather "sluggish". I have even moved it to the beginning of the program …

    ... /> [code]
    4300 LET ss=0:
    GO SUB 4210:
    30 LET p$=("0" AND hh
    Paddy Coleman Paddy Coleman June 2011 Sinclair Basic
  • Speeding up select processing...Hi Folks, I have the following code in my program and it works fine but is rather "sluggish". I have even moved it to the beginning of the program …

    With the demo looking like this:

    [CODE]10 LET hh=10
    20 LET mm=37
    30 LET p$=("0" AND hh
    Paddy Coleman Paddy Coleman June 2011 Sinclair Basic
  • Speeding up select processing...Hi Folks, I have the following code in my program and it works fine but is rather "sluggish". I have even moved it to the beginning of the program …

    [QUOTE=Paddy Coleman;545173]Hi Dr Beep,

    Your new way of creating p$ does not yield the correct result. You get 110:37 in the example below rather than 10:37.

    [CODE]10 LET hh=10
    20 LET mm=37
    30 LET p$=("0" AND hh
    Dr BEEP Dr BEEP June 2011 Sinclair Basic
  • Speeding up select processing...Hi Folks, I have the following code in my program and it works fine but is rather "sluggish". I have even moved it to the beginning of the program …

    ... ,10; INK 7;"1"; INK 0;"00:00"
    20 FOR ... TO 55 STEP 5
    40 LET P$=STR$ (A+100 ...
    Dr BEEP Dr BEEP June 2011 Sinclair Basic
  • Drawing a "window"...Hi Folks, I want to display a blank window over an existing screen. It then draws a border around it but that is not the point of my question. Ini…

    ... 23+CHR$ 25+CHR$ 0 which reduces the length of ... $
    40 PRINT AT 0,0;LEN m$:
    PAUSE 0:
    ... 70 PRINT AT 0,0;LEN m$:
    PAUSE 0:
    CLS ... 23+CHR$ 25+CHR$ 0:
    NEXT a
    ... 100 PRINT AT 0,0;LEN m$:
    PAUSE 0:
    CLS ...
    Paddy Coleman Paddy Coleman June 2011 Sinclair Basic
  • ANN: Spectaculator for iPhone, iPod Touch & iPadHi all, Spectaculator is now available for the iPhohe, iPod Touch & iPad! It features the same high quality emulation developed for the Windows' ve…

    ... ,

    Sorry for the delay, been a bit manic.
    0 (delete), for example. I've ...
    Jon Needle Jon Needle June 2011 Announcements
  • enJine: a fast tilemap enginetile engine based on excellent work by Joffa Smifff. here you can download first tech demo. [url=http://ketmar.no-ip.org/tmp/enJine.tap]Get It Now![…

    ... going to be about 30%-40% slower than using IX and ... :

    Draw tile row 0
    Draw tile row 1 ... /> Draw sprites for tile row 0
    Draw tile row 3 ...
    kphair kphair June 2011 Development
  • Timex Floppy Disk Drive emulation discussionI feel embarrassed for starting this topic because I can't contribute with actual code, but this is a new attempt to simplify and present what the Ti…

    ... />
    The physical format is 40 tracks, 1 head, 16 256 ... -byte sectors per track numbered 0-15. There's a software ... read them in the order 0,7,14,5,12,3 ...
    John Elliott John Elliott July 2011 Emulators
  • Timex Floppy Disk Drive emulation discussionI feel embarrassed for starting this topic because I can't contribute with actual code, but this is a new attempt to simplify and present what the Ti…

    ... ;547141]The physical format is 40 tracks, 1 head, 16 256 ... -byte sectors per track numbered 0-15. There's a software ... read them in the order 0,7,14,5,12,3 ... is 160 tracks then tracks 0,2,4,6,8,....,158 ...
    Encarnado Encarnado July 2011 Emulators
  • Birthday PlotsHello all; When browsing the web, I stumbled across an oddity known as Birthday Plots. In effect somebody enters a numeric date and the computer prin…

    ... all coordinates are computed between 0 and 1 so the eventual ... by the LOGZ in line 40. It seems to be a ... produces something in the range 0..-MAX, or -maybe more likely ...
    Alcoholics Anonymous Alcoholics Anonymous July 2011 Sinclair Basic
  • Birthday PlotsHello all; When browsing the web, I stumbled across an oddity known as Birthday Plots. In effect somebody enters a numeric date and the computer prin…

    ... P1=0: LET P2=0: INPUT "DATE (NUMERIC) MMDDYY",Z
    40 LET ... C=INT (LN Z-7)*0.01
    70 LET U1=0: LET U2=0
    80 LET L1 ... NEXT J
    330 PRINT #0;"CHANGE PAPER AND PRESS SPACE ... BAR"
    340 PAUSE 0
    350 GO TO 20 ...
    Einar Saukas Einar Saukas July 2011 Sinclair Basic
<1…25262728293031…34>

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