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<1…28293031323334>
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... /> * font names I will add pixel height only

    * ... you get the fastest possible pixel-only printing.

    * ... that will fit a given pixel width. This will slice ... />
    * string_puts / buffer_write: just print the chars, \n is understood ...
    Alcoholics Anonymous Alcoholics Anonymous January 2015 Brand new software
  • moving things en masseJust a random thought while I warm up for the Crap Games Once you PRINT something to the screen..... can you manipulate it in anyway other than ove…

    ... (whatever) offset one pixel, you can print in the same spot ... (you might need to print 2 cells for the edge ... REM movement
    15 PRINT AT 10,5; FLASH 1 ... z=144
    50 PRINT AT x,y;CHR$ ( ... 158 THEN LET z=144: PRINT AT x,y;" ": ... =y+1
    2050 PRINT AT x,y;CHR$ ...
    ASH-II ASH-II February 2015 Sinclair Basic
  • It's a Pixel THING - recent retrogaming Youtube channelHi, guys! I've recently started my own YouTube channel "[B]It's a Pixel THING[/B]" where I do weekly videos about retrogaming (Spectrum, Amiga, DOS)…

    ... based in Oscar Winning Movies for Best Picture - It's a Pixel ...
    PixelTHING PixelTHING February 2015 Announcements
  • Scrolling in BASICI remember a few BASIC typeins for other machines that claimed to be scrolling the screen. Obviously vertically its not too difficult - once you dis…

    ... is to add some string-based commands to draw on a ... each time. You can then print some sprite-characters over it ...
    joefish joefish March 2015 Sinclair Miscellaneous
  • Serial comms - duzzit work?Has anyone ever successfully got two 128K Speccies (of any variant) to communicate with each other over the SERIAL / RS232 / MIDI / AUX ports? I can'…

    ... in BASIC IIRC, using PRINT # and INKEY$# based on the example in ...
    GReW GReW March 2015 Development
  • More SpecBAS funHere's a neat little effect I lifted from a thread about displaylists and stuff from an Amiga forum - although SpecBAS has no hardware to assist, it …

    ... 's arrays are normally 1-based so would go from 1 ... 320 characters, each representing a pixel which we can use later ...
    Dunny Dunny March 2015 Sinclair Basic
  • Raycasting (3D Games!) with SpecBAS<div><font face="Arial, Verdana"><span style="font-size: 13.3333330154419px; line-height: normal;">Here's one I wrote just recently. I wanted to see …

    ... ]10 REM 3D Maze II - based on code by Lode Vandevenne20 ...
    Dunny Dunny May 2015 Sinclair Basic
  • New game released: EXPLORER<div><span style="font-size: 13.3333330154419px; line-height: normal; font-family: 'Courier New';">- EXPLORER -</span></div><div><span style="font-si…

    Nice work although I think the character based animation is a limitation.
    Game play would be improved greatly by pixel animation.
    dbolli dbolli June 2015 Brand new software
  • [NEW] Speccy for Android ReleasedHello, All! A while ago, I have released the Android version of [i]Speccy[/i], my ZX Spectrum emulator. It emulates Spectrum 16k, 48k, 128k, +2, +2A…

    ... toggle).
    * Added optional 16-pixel debug screen grid (ALT+F10 ... Android.
    * Added proper texture-based Direct3D rendering on Windows.
    fms fms June 2015 Emulators
  • Peeking the contents on screen? How?You will have to forgive me for growing up on the C64, but I know I can peek the location of a character (1024 is top left from memory) and the peek …

    ... first comes the top pixel line right across the first ... then instead of the next pixel line, it jumps to ... it does all the second pixel lines, then the third, ... character (or, technically, the pixel data drawn in that character ... BASIC, so stick to PRINT AT and ATTR!
    joefish joefish August 2015 Sinclair Basic
  • Code structureHi all, I'd be interested in opinions on the neatest way to do this. I've got a print string routine in which 0-31 are reserved for control codes, …

    ... , it looks up a vector based on A, then CALLs that ... the appropriate place in the print-string loop. So you could ... back to (somewhere within the print-string loop), then jumps to ... goes straight back into the print-string loop.

    That ...
    joefish joefish August 2015 Development
  • It's a Pixel THING - recent retrogaming Youtube channelHi, guys! I've recently started my own YouTube channel "[B]It's a Pixel THING[/B]" where I do weekly videos about retrogaming (Spectrum, Amiga, DOS)…

    ... Pixel THING we’ll be taking a look at the titles based ... [1985-2014] - It's a Pixel THING - Ep.#63[/url][/b ...
    PixelTHING PixelTHING September 2015 Announcements
  • 40 Column Printing RoutineI've written a 40 column printing routine, which I'd like to share... It's my first piece of 'public' code so go easy on me! I don't think it is a…

    Here is my 64 column print routine.
    [code]
    ... /> ; b - y pixel ;
    ; c - x pixel ;
    ; de ...
    Kiwi Kiwi September 2015 Development
  • 40 Column Printing RoutineI've written a 40 column printing routine, which I'd like to share... It's my first piece of 'public' code so go easy on me! I don't think it is a…

    ... />
    ; b - y pixel
    ; c - x pixel
    ; de - string
    call PrintProCh ; print the character
    pop bc ... Pix ; get screen address and pixel rotation
    ld c, 5 ...
    Kiwi Kiwi September 2015 Development
  • Rom routine for pixel addressDear all, Having my bi-annual 'lets try machine code' project again and have come up with a problem with the pixel address rom routine at 8874. …

    I should add, I'm calling the routine with PRINT AT 1,1;USR 33000 - so I'm not printing over the pixel (not that it matters - the A value should remain).
    Tobo Tobo September 2015 Development
  • Angles and blocksHelp! Sprites! Blocks! Angles! I have a sprite that has a choice of 64 angles, and want it to deflect on collision with blocks. http://i1142…

    ... white sprite was originally one pixel above and to the left ... .
    But step back a pixel and look to the right ... , so bounce vertically.
    Again, based on its prior position, there ...
    joefish joefish September 2015 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... current screen location,
    ;* print strings @ a specific screen ... Sept 9, 2015 - finished print@ and print functions
    ;* V 0 ...
    ;* works similar to print@ in Microsoft BASIC
    ;* ... br /> ;* Routine does not print at pixel X,Y but
    ...
    JamesD JamesD September 2015 Development
  • New NIRVANA+ feature: wide tiles!The size of each bicolor tile in [b]NIRVANA+[/b] is 2x2 characters (16x16 pixels), like this: [img]http://i60.tinypic.com/mw358y.png[/img] [i]* M…

    ... area, and do the 8-pixel offset by moving the start ... break off and do LD-based copying all over the place ...
    joefish joefish September 2015 Brand new software
  • New NIRVANA+ feature: wide tiles!The size of each bicolor tile in [b]NIRVANA+[/b] is 2x2 characters (16x16 pixels), like this: [img]http://i60.tinypic.com/mw358y.png[/img] [i]* M…

    ... break off and do LD-based copying all over the place ... routine* that just happens to print some tiles along the way ...
    Hikaru Hikaru September 2015 Brand new software
  • New game: PIXEL QUEST![img]http://i61.tinypic.com/2s76e7t.png[/img] [img]http://i61.tinypic.com/3168bnn.png[/img] [img]http://i57.tinypic.com/n1chds.png[/img] [img]http…

    Interesting. While nowhere near as slick as Pixel Quest, it does have a feature I was missing, namely highlighting the column headers based on the cursor position.
    Stefan Drissen Stefan Drissen October 2015 Brand new software
  • New game: PIXEL QUEST![img]http://i61.tinypic.com/2s76e7t.png[/img] [img]http://i61.tinypic.com/3168bnn.png[/img] [img]http://i57.tinypic.com/n1chds.png[/img] [img]http…

    ... nowhere near as slick as Pixel Quest, it does have a ... , namely highlighting the column headers based on the cursor position.[/quote ...
    lunarul lunarul October 2015 Brand new software
  • New game: PIXEL QUEST![img]http://i61.tinypic.com/2s76e7t.png[/img] [img]http://i61.tinypic.com/3168bnn.png[/img] [img]http://i57.tinypic.com/n1chds.png[/img] [img]http…

    ... nowhere near as slick as Pixel Quest, it does have a ... , namely highlighting the column headers based on the cursor position.[/quote ... I have just updated [b]Pixel Quest[/b] to add this ...
    Einar Saukas Einar Saukas October 2015 Brand new software
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... , xor or erase modes and pixel placement of text. There's ... />
    The bare bones fzx print code is fairly small and ...
    Alcoholics Anonymous Alcoholics Anonymous October 2015 Development
  • A few hardware questions regarding Z80 and eZ80Hi Guys, Maybe some of you could help me with these questions: I would like to know what is the actual file size limit that can be used by z80 …

    ... *THINK* that any that are based off the classic "Z80" core ... that the graphics system used pixel overloading to achieve higher than ... get per line where each pixel can be almost any color ...
    cbmeeks cbmeeks October 2015 Hardware
  • 2015 Games ListHi, this is the thread I use for the 2015 Games List. Note: Due to forum update policies, the latest version of the list will always be found somewh…

    ... Boy[/b]
    [i](AGD, based on Meat Boy)[/i]
    [i](AGD, underwater adventure, based on CPC version)[/i]

    [b]Pixel Quest[/b]
    [i](Puzzle ... /forums/discussion/51347/new-game-pixel-quest/"]Link[/url]]

    Timmy Timmy October 2015 Games
  • Top 10 WoS requests for improvements?Since WoS administrators are now requesting feedback on possible ways to improve WoS, I would like to share my thoughts about this subject, and encou…

    ... nowadays. Check Shoggoth Halls or Pixel Quest.[/quote]
    I disable ... Cheese. Pretty much every browser-based hijack everyone has nowadays is ...
    joefish joefish November 2015 Feature Requests
  • Bomb Munchies - preview releaseBomb Munchies Preview release Version 12th Jan 2014 [URL=http://s979.photobucket.com/user/MatGubbins/media/bmsix_zpsc33279a2.gif.html][IMG]http://i…

    ... />
    Tested on a Atom based netbook with XP

    10 PRINT AT 0,0;"31 ";IN ... 31;" "
    20 PRINT AT 1,0;"55 ";IN ... )
    Numbers for Sinclair will print ok, but running the program ...
    MatGubbins MatGubbins November 2015 Brand new software
  • Were there other graphic modes for the ZX Spectrum?I've read that there was a "hi-color" mode that allowed the color clash to be 8x1 instead of 8x8. Maybe I have the name of that mode wrong. I'm…

    ... only had a text/character based screen (with plotted pixels made ... discovered that they could plot pixel by pixel by using their own ...
    1024MAK 1024MAK November 2015 Hardware
  • 1986-2016.I'm early, but I'm tired of 1985. So here's the annual thirty-years after topic about Speccy games.

    ... with this game rather loosely based on the Arthurian legends. The ... distance to do so, a pixel off and you're royally ...
    dm_boozefreek dm_boozefreek November 2015 Games
  • Drawing some spritesI figured I want to draw some sprites. My target was to do a 16x16 masked sprite. There's no clearing here, just drawing the sprites. My first ite…

    ... in your last example (load pixel data from HL, pop into ... using 8 different routines, chosen based on last 3 bits of ... screen coordinates once every 8 pixel lines.

    3. You ...
    Einar Saukas Einar Saukas November 2015 Development
<1…28293031323334>

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