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<1…28293031323334>
  • Drawing some spritesI figured I want to draw some sprites. My target was to do a 16x16 masked sprite. There's no clearing here, just drawing the sprites. My first ite…

    ... in your last example (load pixel data from HL, pop into ... using 8 different routines, chosen based on last 3 bits of ... screen coordinates once every 8 pixel lines.
    [/quote]
    That ... the complexity for the data-based version (as it's supposed ...
    Sol_HSA Sol_HSA November 2015 Development
  • Converting screens » too many colors yes or no ?Hi all, Trying to convert some Space:1999 pictures. Question is: I'm using colors almost as grayscale, that is, taking into account their bri…

    ... go through the 3 wip based on auto conversion then
    pixel placement and colouring is agonisingly ...
    redballoon redballoon December 2015 Sinclair Miscellaneous
  • 2015 Games ListHi, this is the thread I use for the 2015 Games List. Note: Due to forum update policies, the latest version of the list will always be found somewh…

    ... Boy[/b]
    [i](AGD, based on Meat Boy)[/i]
    [i](AGD, underwater adventure, based on CPC version)[/i]

    [b]Pixel Quest[/b]
    [i](Puzzle ... /forums/discussion/51347/new-game-pixel-quest/"]Link[/url]]

    Timmy Timmy December 2015 Games
  • ZX81 Character SetHello, hope I don't offend anyone with my request. I've put together a program on my Amstrad that redefines a condensed text and displays it appropri…

    ... character to print in the correct location. The resulting "pixel" is actually ... a 4 x 4 pixel block. This in the standard ... possible to display images with pixel resolutions up to 256x192 (or ... you cannot use BASIC to print to the hi-res screen ...
    1024MAK 1024MAK December 2015 Sinclair Miscellaneous
  • Spectrum Screen RAM layoutHi there The spectrum screen layout is rather odd. It seems to be arranged into 3 256 byte groups. If I have an x (horizontal) coordinate (from…

    ... you get the second pixel row of all the ... to move down one pixel row within that character. ... 256, to move down one pixel row.

    ... print to character positions; it's when sprites move with pixel ... to only allow 2-pixel positioning, then you know ...
    joefish joefish December 2015 Development
  • LgK image compressorOk people, i decided to make it proper thread since i've finally got something tested & useful for everyone. Here is my "chunky" ZX image compressor …

    ... a fashion that 2x2 square pixel chunks can be packed well ... />
    Pros (compared to byte-based compressors):
    - better compression so ...
    Lethargeek Lethargeek January 2016 Development
  • Serious SpectrumHas anyone here used their Spectrum for anything other than gaming and programming back in the eighties? I see all these business and productivity ap…

    ... . I wrote the software myself based on what I learnt in ... membership software that did also print out the post labels for ...
    Speccyman Speccyman January 2016 Sinclair Miscellaneous
  • 2015 Games ListHi, this is the thread I use for the 2015 Games List. Note: Due to forum update policies, the latest version of the list will always be found somewh…

    ... Boy[/b]
    [i](AGD, based on Meat Boy)[/i]
    [i](AGD, underwater adventure, based on CPC version)[/i]

    [b]Pixel Quest[/b]
    [i](Puzzle ... /forums/discussion/51347/new-game-pixel-quest/"]Link[/url]]

    Timmy Timmy January 2016 Games
  • Jet Set Willy: The Nightmare EditionExperience the timeless classic with a refreshing wave of new challenges and surprises! Solve the mysteries and find all the items... and be quick! …

    Making deadly objects so small is particularly unfair. The collision detection with moving baddies is pixel-perfect, but with static objects it's down to the whole character space. Is it based on attributes?
    joefish joefish February 2016 Brand new software
  • ZX-Art graphics updatesWe are gathering a large collection of in-game graphics on ZX-Art at the moment. The ultimate purpose would be to make an easily browsable online arc…

    ... of Speccy art scenes myself, based on photographs I've taken ... a mono version and just pixel and colour it as I ...
    redballoon redballoon March 2016 Announcements
  • So I did a thing...And it's nearly ready for release: [img]http://s18.postimg.org/4453ayo5j/Screen_Shot_2016_03_30_at_16_18_17.png[/img] Apologies for the enormou…

    ... now be used instead of PRINT
    Due to popular demand ... updates in Linux versions
    PRINT and TEXT could cause a ... /> Fixed issues with sprite collisions based on window transparency
    Preliminary ...
    Dunny Dunny April 2016 Sinclair Basic
  • Let's copy buffers!Figured I'd do some double buffered graphics, so I can render for several frames before displaying stuff. Yes, I mean on a 48k speccy, so no 128k spe…

    ... , then you do a stack-based shift using AF,BC,DE ... raster is well into the pixel part of the screen. Is ...
    joefish joefish April 2016 Development
  • Games that would convert well (graphically)Creating this thread to post some converted in-game screens and mock-ups. They have in common the fact that they would work on the spectrum, regardin…

    ... ="4throck;806787"]:smile: Yes, looks pixel perfect :smile:

    I ... is nigh identical and z80 based.
    Smith Smith May 2016 New game ideas
  • Bored of the Rings coded messageI was browsing [url="https://tcrf.net/"]The Cutting Room Floor[/url] recently and stumbled upon the entry for [url="https://tcrf.net/Bored_of_the_Rin…

    ... REM Decode words in DATA based upon multiples of base displacement ...
    Battle Bunny Battle Bunny May 2016 Games
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... to cut the upper 32 pixel lines, from the scroll area ... , I'm referring to 8x8 pixel blocks, not really a UDG ... about using character rather than pixel movement to avoid scrolling within ... , but rather a very loosely based re-creation of the game ...
    RMartins RMartins June 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... design seems to be based around 16x16 pixel Tiled blocks, not 8x8 ... to scroll them by 8 pixel steps, it just means that ...
    kgmcneil kgmcneil June 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... design seems to be based around 16x16 pixel Tiled blocks, not 8x8 ... to scroll them by 8 pixel steps, it just means that ...
    RMartins RMartins June 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... LDI's. It's not based on your code, and I ... being updated before the actual pixel data. Perhaps it can be ... scrolling in less than 8 pixel steps, which makes sense because ...
    Hikaru Hikaru June 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... LDI's. It's not based on your code, and I ... being updated before the actual pixel data. Perhaps it can be ... scrolling in less than 8 pixel steps, which makes sense because ...
    RMartins RMartins June 2016 Development
  • New loading screen for GauntletHi, The original screen: [img]https://dl.dropboxusercontent.com/u/2616449/spectrum/Kevin_Bulmer_-_Gauntlet_%281987%29.png[/img] And my version: […

    ... ="Ersh;865804"]How was the print quality on the mug?[/quote ... />
    I made sure I pixel-enlarged the Speccy screen myself ...
    joefish joefish July 2016 Games
  • New loading screen for GauntletHi, The original screen: [img]https://dl.dropboxusercontent.com/u/2616449/spectrum/Kevin_Bulmer_-_Gauntlet_%281987%29.png[/img] And my version: […

    ... ="Ersh;865804"]How was the print quality on the mug?[/quote ... />
    I made sure I pixel-enlarged the Speccy screen myself ...
    Rebelstar Rebelstar July 2016 Games
  • Character Based SpritesHi, I'm working through Jonathan's excellent guide to writing games, and have mastered the animation of single UDGs. Before or move onto Pixel…

    ... of how you use them, print char, or just a 8x8 ... are using UDG's as Print Chars, than moving is as ... simple as clear last position (print a space), and reprint UDG ... /> By "with 2x2 UDG character based scrolling sprites", believe what you ...
    RMartins RMartins July 2016 Development
  • Character Based SpritesHi, I'm working through Jonathan's excellent guide to writing games, and have mastered the animation of single UDGs. Before or move onto Pixel…

    ... have read the theory on Pixel scrolling and understand the three ... want to stick with character based for now.
    jonesypeter jonesypeter July 2016 Development
  • Character Based SpritesHi, I'm working through Jonathan's excellent guide to writing games, and have mastered the animation of single UDGs. Before or move onto Pixel…

    ... PRINT routine.

    The 'UDG' data is line based not block based ...
    daveysludge daveysludge July 2016 Development
  • New Game: Vallation.Okay, this has been hinted at by both Redballoon and me a couple of times, but the damn thing is finally done now. :-D [b][url="http://tardis.dk/w…

    ... the graphic that it does print onto the top left of ... alien that shoots the 2 pixel dots = 2x2 chars

    pixel dots = 2x2 chars
    Explosions ... from the 3x2 versions and print it 2x2 (or something along ...
    MatGubbins MatGubbins July 2016 Games
  • New Game: Vallation.Okay, this has been hinted at by both Redballoon and me a couple of times, but the damn thing is finally done now. :-D [b][url="http://tardis.dk/w…

    ... from the 3x2 versions and print it 2x2 (or something along ... the explosion can be 1 pixel off, but who notices that ...
    Sokurah Sokurah July 2016 Games
  • New Game - Cap'n Rescue: ReprisalHello, I'd just like to announce my new game Cap'n Rescue: Reprisal for the ZX Spectrum is almost complete. This is the third game in the series…

    ... awkward. It seems that a pixel more, and we are killed ...
    LoadingScreech LoadingScreech July 2016 Brand new software
  • What if the Spectrum never had colour clash?Silly topic ahoy! What if the Spectrum never had colour clash? Would the Speccy have had the same charm? Would games have looked like this?: [url="h…

    ... the color port, then just print the graphics on any single ... easy as working with "chunky" pixel formats where the data is ...
    AndyC AndyC August 2016 Games
  • Akalabeth gamei found now that someone ported an ansi-basic game (coded in 1979?) to msx-basic - what about a zx-spectrum basic version of it? ;) https://plus.goo…

    ... Convert HPLOT absolute X pixel coordinate to DRAW relative X ... Convert HPLOT absolute Y pixel coordinate to DRAW relative Y ... Convert a 280-col X pixel coordinate to a 256- ... a 160-row Y pixel coordinate to a 176- ... z$)=USR p42
    Print z$ text using 42- ...
    Battle Bunny Battle Bunny August 2016 Sinclair Basic
<1…28293031323334>

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