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<1…567891011…34>
  • RND cyclical behaviourGood evening. I'm playing with RND function to show its cyclical behaviour, i.e. after 65536 calls to it, the next one will return the same value of …

    ... IF POINT (x,y) THEN PRINT n: STOP
    50 PLOT ... program covers the whole screen, pixel by pixel, and stops when it ...
    mattsteel mattsteel August 2013 Sinclair Basic
  • BIFROST* for graphic artists - part 2: static tilesThis tutorial provides some guidelines for designing multicolor tiles. Before reading this text, it's strongly recommended that you (re-)read [URL="h…

    ... 15x15 pixels, leaving an empty pixel line at the top, ... Buzzsaw typically leave an empty pixel column on the right ... important for a puzzle game based on horizontal movement):
    < ... http://www.yarrninja.com/pixeltutorial/"]pixel art tutorial[/URL]. But keep ...
    Einar Saukas Einar Saukas August 2013 Development
  • Collision detection for interlocking shapes[SIZE=3][FONT=Calibri]I?m looking for some advice as I?m not sure how to resolve the following problem. I have an in memory structure that holds info…

    ... attributes and not as a pixel / line representation.[/FONT][/SIZE]
    based on the previous position. For ... decided to use collision detection based to the X,Y and ...
    Mr Millside Mr Millside October 2013 Development
  • spectrum pixel experimentsWell, As a spectrum fan, I started recently learning about how to pixel for the speccy, I did pixelart in the past but not speccy style (until now). …

    ... recently learning about how to pixel for the speccy, I did ...
    zx_kel zx_kel November 2013 Development
  • pixHellsOver the past year, I've been doing a fair share of Spectrum graphics and it's time for a change and that means moving to non-Speccy pixel artwork. T…

    ... means moving to non-Speccy pixel artwork. This is also slightly ... been years since I did pixel art with all these colours ... produce a large print. Anybody interested in a print if this?
    redballoon redballoon November 2013 Chit chat
  • FZX Driver for z88dkAn fzx library for z88dk can be downloaded [URL="https://drive.google.com/file/d/0B6XhJJ33xpOWM2hWNjAxMVkxaEk/edit?usp=sharing"]here[/URL]. The libr…

    ... y, uchar x);[/B]
    Print position can also be set ... *s);[/B]
    Return the pixel width of the string. Newline ... len);[/B]
    Return the pixel width of the buffer. Newline ...
    Alcoholics Anonymous Alcoholics Anonymous November 2013 Announcements
  • Canonical Spectrum pixel aspect ratioHi, Do any emulators support scaling the Spectrum image to have the "correct/canonical" pixel aspect ratio? On a 4:3 display, Spectrum pixels aren'…

    ... to have the "correct/canonical" pixel aspect ratio?

    On ... program to draw a 192-pixel-tall circle/square, you'd ... the de-facto standard square pixel sampling frequency for PAL/576i ... 14.75MHz. The corresponding Spectrum pixel clock is 14MHz, giving a ...
    mark_k mark_k January 2014 Emulators
  • How to print logo onto screen at chosen coordinates?Hi, I've just got back into zx spectrum games after all these years and after seeing some of the great games on here I would like to start learning p…

    ... anyone have a routine to print a logo/graphic like game ... .

    Oh and a print routine too that I can ...
    alienbanana alienbanana February 2014 Development
  • GEDit syntax highlighting for Boriel's ZX BasicHi! I just tailored this syntax highlighting code and would like to share with he community. Suggestions are always welcome, though the file works w…

    ...
    plot
    poke
    print
    randomize
    return
    pkersey pkersey February 2014 Development
  • SpecBAS 0.802 Released!Hi folks - It's that time again when I release the latest round of features and bugfixes to SpecBAS :) New for this version are ZONEs which act ver…

    ... the MATCH() function, and PRINT USING (and the USING$() ... minimum respectively - performs a pixel-by-pixel compare
    Optimised ... handler statements
    PRINT USING mask$;item;item; ... USING$ function - identical to PRINT USING() but returns a formatted ...
    Dunny Dunny February 2014 Sinclair Basic
  • Julian Gollop takes turn-based strategy Chaos Reborn to Kickstarter[url]http://www.pcgamer.com/uk/2014/02/21/x-com-creator-julian-gollop-takes-turn-based-strategy-chaos-reborn-to-kickstarter/[/url] Not sure if this …

    ... -creator-julian-gollop-takes-turn-based-strategy-chaos-reborn-to-kickstarter ...
    HonoredShadow HonoredShadow February 2014 Chit chat
  • Scrolling Bi-Colour Engine for 4-Player GamesJust putting this code up for people to have a look at. Far from finished. Should simply compile and run a bit of a demo. Only good for 128K and +…

    ... map to allow vertical attribute-based scrolling.
    ;Use 8x2 repeated ... b=X, hl=image, sp=pixel row table, c>128 ... /> ldi
    ldi ;draw two pixel rows
    ENDM ;repeat 8 ...
    joefish joefish March 2014 Development
  • Help required finding name of type in gameMany many moons ago,possibly around 1987-88 a friend at school had typed in a game from a magazine he had. The game was mafia/gang based and players …

    ... . The game was mafia/gang based and players would take turns ... gangs.

    He would print out little slips with your ...
    Serapth Serapth April 2014 Games
  • Optimal shifting for set pixel?Hi, I'm optimizing my set pixel code. For speed. But without using partitioned memory (i.e. a table on 256 byte boundary) I have optimal memory addr…

    ... /> I'm optimizing my set pixel code. For speed. But without ...
    tstih tstih May 2014 Development
  • bitmap vs tile based displayIf I understand it correctly the ZX Spectrum display is all about bitmap. On the other hand the Commodore 64 is not. Correct me if I am wrong. If I …

    ... Drive etc. that are purely based on tiles. Well, they seem ...
    maiki maiki May 2014 Sinclair Miscellaneous
  • Beatrix Potter characters based gamewas there anything ever of this sort of thing written. Seems there is a lot of stuff that games could be based on. Probably suited to more of a colle…

    ... stuff that games could be based on. Probably suited to more ...
    dmsmith dmsmith June 2014 New game ideas
  • Repton ManiaHi all, I am the creator, and look after, the Repton Resource Page ([url]www.reptonresourcepage.co.uk[/url]). For the site, I have written a freely …

    ... format
    -------------------------------------
    This is based on the DSK file of ... the screen memory locations for pixel data and then colour data ...
    geraldholdsworth geraldholdsworth June 2014 Games
  • PLOTTER - display file utilityI've been disassembling Gyron and needed something to help with working out where things were being put on the screen, so I wrote this program. I was…

    ... , and the program will
    print both coordinate & address forms ... extended to the
    rightmost pixel of that byte.
    [/quote ... rows 0 to 23 or pixel lines +175 to -16.
    print a message anywhere at this ...
    Battle Bunny Battle Bunny August 2014 Development
  • It's a Pixel THING - recent retrogaming Youtube channelHi, guys! I've recently started my own YouTube channel "[B]It's a Pixel THING[/B]" where I do weekly videos about retrogaming (Spectrum, Amiga, DOS)…

    ... channel "[B]It's a Pixel THING[/B]" where I do ...
    PixelTHING PixelTHING August 2014 Announcements
  • Sinclair's Cancelled ProjectsDoes anybody have anymore info on any of these projects or are there any old Sinclair engineers on the Spectrum scene that could shed a little more l…

    ... to be a cheap Z80-based games console implemented in two ... and a new 512?192-pixel monochrome video mode. Due to ...
    Rebelstar Rebelstar September 2014 Development
  • Sinclair Print UtilitiesHi all, Can anyone provide me with a 'decent' scan of the instruction manual for Sinclair's PRINT UTILITIES? Mine came without instructions and I w…

    ... instruction manual for Sinclair's PRINT UTILITIES?

    Mine came ... and I would like to print a set off to put ...
    bagpuss22 bagpuss22 September 2014 Sinclair Miscellaneous
  • 'Ocean Draw' instructionsHere are the instructions for the screen and sprite editor used in-house at Ocean Software, possibly typed up by Joffa Smifff (as the 2 of the sprite…

    ... UDG

    QWEADZXC - MOVE PIXEL
    NUMBERS CHANGE INK COLOUR ... -MOVE CURSER
    ALL LETTERS PRINT LOWR CASE
    CPS LETTERS ... PRINT UPPER CASE
    BREAK -RETURN ... KEY-
    CHANGES DIRECTION OF PRINT

    H -ATTR ...
    Mark R. Jones Mark R. Jones September 2014 Sinclair Miscellaneous
  • Pixel level collision detection[SIZE=3][FONT=Calibri]I need to do some pixel level collision detection. Assuming I have a byte of my ?player? sprite in DE and a byte of screen to t…

    ... ]I need to do some pixel level collision detection. Assuming I ...
    Mr Millside Mr Millside November 2014 Development
  • replacing zzspectrum with a javascript-based emulatorsince long time WOS' archive (infoseek) is using zzspectrum, but it uses java for that emulator applet (and sometimes we can't have it easily install…

    ... replacing it with a javascript-based emulator (and perhaps with better ...
    nitrofurano nitrofurano December 2014 Infoseek database
  • SpecBAS 0.830 Released!Hi guys - A new official release of SpecBAS has been released. The full changelog is below, but for now here's the download: [url]https://sites.goo…

    ... optional numeric argument - DO 35: PRINT "X": LOOP will loop 35 ... which output graphics primitives (CIRCLE, PRINT etc) can now use alpha ... font support - each character's pixel is a 4byte value (ARGB ...
    Dunny Dunny February 2015 Sinclair Basic
  • Yars Revenge ZX[B]YARS REVENGE ZX[/B] is ready to be loaded in your ZX Spectrum 48K! It's an [B]Arcade Game Designer[/B] release, don't expect a big game, it's rea…

    ... tiny imperfections such as possible pixel trails while firing against a ... pleasure.

    Credits:
    - Based on Yars Revenge ? 1981 Atari ...
    Luca Bordoni Luca Bordoni March 2015 Brand new software
  • Grammar-based data compressionI'm working on a game for the 48k Spectrum but want a way to compress a lot of screens into a small space, so I'm looking into data compression. Each…

    ... I'm thinking a grammar-based code would maybe be the ... problem.

    By grammar-based code I mean something that ...
    i love the z80s i love the z80s May 2015 Development
  • draw single pixel in the borderI have problems with drawing in the border. I can get it to draw a line ,but it always becomes a line and not a single pixel. <br><br>rept 3580 <br…

    ... line and not a single pixel.


    rept 3580 ...
    micken micken May 2015 Development
  • Creating a ZX Spectrum Development Environment on Mac OS XI’ve been using a Macbook for a while now and am so impressed with it I decided shift my ZX Spectrum development from PC. It took me a little while t…

    ... (I always did prefer UNIX based stuff to Windows). Thought this ... .0 (clang-602.0.53) (based on LLVM 3.6.0svn ... making a mess (if in pixel mode anyway). To prevent this ...
    TomD TomD July 2015 Development
  • Print WizardHere is the instructions for Print Wizard by Softcat Micros. [url="http://www.thespectrumshow.webspace.virginmedia.com/DL/pwiz.jpg"]Download here.[/…

    Here is the instructions for Print Wizard by Softcat Micros.
    [url="http://www.thespectrumshow.webspace.virginmedia.com/DL/pwiz.jpg"]Download here.[/url]
    Paul-J Paul-J July 2015 Support files
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