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Search Again :: Adv Search 1000 results in 0.019s
<1…16171819202122…34>
  • Up/Down Left/Right scrollCan anybody give a newbie some pointer to simple one char scrolling by pixel? I've looked at a lot of resources, but as you can imagine, it's all a …

    ... to use based on the pixel x coordinate. Most frequently you ... many games stick to two pixel movement, requiring just four sprite ... lower 3 bits of the pixel x coordinate indicates the amount ... to write to by moving down one pixel and restoring the column ...
    Alcoholics Anonymous Alcoholics Anonymous November 2011 Development
  • AGD 2.6 WoesThis was originally in the New Game Ideas section but thought this would be the best place to post this: I'm no programmer, hence i'm using the exce…

    ... front of) any blocks without pixel clash?

    Finally, any ... but you went up and down manually

    there is ...
    BiNMaN BiNMaN November 2011 Development
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    ... games run at suspiciously cut down screen size and are very ... one uses 4 bits per pixel, the second one 2 and ... full-colour, 1 colour per pixel graphics. a 240x160 playing area ...
    na_th_an na_th_an November 2011 Sinclair Miscellaneous
  • House of Hell gamebook conversionAs there's potentially several people working on this I thought that I'd set up a thread in the correct section, rather than it continuing in Wanted …

    ... be useful to have tabs down the edge of the page ... house is the single white pixel in amongst the trees at ...
    Battle Bunny Battle Bunny December 2011 New game ideas
  • House of Hell gamebook conversionAs there's potentially several people working on this I thought that I'd set up a thread in the correct section, rather than it continuing in Wanted …

    ... be useful to have tabs down the edge of the page ... house is the single white pixel in amongst the trees at ...
    Alien 8 Alien 8 December 2011 New game ideas
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... tiles in total (thats 16x16 pixel tiles)... thats with no enemy ... , if we scale the resolution down to 8x8 tiles, we get ... did want to break it down into managable chunks, for compression ...
    kgmcneil kgmcneil December 2011 New game ideas
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... tiles in total (thats 16x16 pixel tiles)... thats with no enemy ... , if we scale the resolution down to 8x8 tiles, we get ... did want to break it down into managable chunks, for compression ...
    DaRkHoRaCe DaRkHoRaCe December 2011 New game ideas
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... . IIRC I was down to my last pixel of HP though! Are ...
    Vampyre Vampyre January 2012 Chit chat
  • PLOT and DRAW in machine codeHow do you go about it? If I posted a really simple BASIC instruction could someone do a machine code routine so I could learn from it? I wouldnt k…

    ... /> ld b,a ; b = pixel mask

    call PIX2SCR ... compute hl = screen address from pixel coordinates

    ... next pixel position to plot in pixel coordinates. Each pixel coordinate ... up, down, left or right from the current pixel position. ...
    Alcoholics Anonymous Alcoholics Anonymous January 2012 Development
  • Pixelwise scrolling sideways - how many ways to do it?Not that I need to, but I've been wondering if there's a good way to do this that I haven't considered. Scrolling [B]pixelwise [/B]vertically is "ea…

    ... and zz spaces (since obviously pixel scrolling a space gives you ... Spectrum version does. It goes down the screen character line by ...
    Turkwel Turkwel January 2012 Development
  • Fairlight's use of LDIRYS, comparing Fairlight and Nightshade, said: [quote]Fairlight is much more interesting even though the techniques that Bo Jangeborg uses for screen…

    ... raster to pass the first pixel row before starting, then ... SCREEN$ load -- ie pixel rows are drawn all over ... frame above a certain pixel row and the new ... of old frame pixel rows and new frame pixel rows. Not ... next frame. A top down redraw or random order redraw ...
    Alcoholics Anonymous Alcoholics Anonymous January 2012 Sinclair Miscellaneous
  • Words of adviceHi all This is my first post on World of Spectrum and I'm gradually starting to discover the wonders of the machine. Just to give you a bit of bac…

    ... ;"Hello!" will output at any pixel location, while AT retains character ... desktop environment of a stripped-down linux install, and will [i ...
    Dunny Dunny January 2012 Sinclair Basic
  • How to safely maximise available memoryHi All, I'm toying with an idea that will require I have as much memory available as possible. I'm a little embarrassed I have to ask this tbh. As…

    ... takes ?K so cutting it down by nearly half could mean ... the screen is actually a pixel-map but with the bytes ...
    joefish joefish January 2012 Development
  • Pixelwise scrolling sideways - how many ways to do it?Not that I need to, but I've been wondering if there's a good way to do this that I haven't considered. Scrolling [B]pixelwise [/B]vertically is "ea…

    ... , there are thick black edges down either side of the play ... , then get away with not pixel masking the sprites. Also to ...
    joefish joefish January 2012 Development
  • New Game! Maritrini, Freelance Monster SlayerAfter experiencing the sweet taste of success, Maritrini woke up one fine day in a mess of bed sheets and with the biggest hangover she could remembe…

    ... Spectrum you can understand 1-pixel scrolling ends up being dead ... - any AI?, only energy going down when touching...[/QUOTE]
    Again ...
    Alessandro Grussu Alessandro Grussu January 2012 Brand new software
  • SEUD - anyone?Did anyone make a game utilizing SEUD? I'm trying to use it, but one thing I couldn't do yet: a big map. I could only make a map with one screen! :) …

    ... enough, left to right then down one pixel row. Repeat for the ...
    jonathan jonathan February 2012 Development
  • Best Central Cavern Score?Just had a quick go, no lives lost, went like flynn around it and scored 1635 points, can anyone do better?

    ... early part though, with some pixel-perfect jumps and turns. Could ... a few attempts at wearing down the falling platform so there ...
    obo obo February 2012 Games
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... walkthrough to discover a safe pixel to stand on - a spot ... hooked so I put it down a while ago and didn ...
    Jumping Stack Jumping Stack March 2012 Chit chat
  • Routine for clearing screenI was looking for a 'nice' way of clearing a screen of graphics in Z80. After a ridiculous amount of time mucking around, this is the best and most …

    ... order but in fact every pixel is only visited once. It ...

    ; Map DE to pixel in screen buffer (HL)
    down, add 16384 to point to ...
    BloodBaz BloodBaz March 2012 Development
  • Exilei\'m sure this has been brought up before but couldn't find a thread in 'New Game Ideas'. Why did the Spectrum never get a port of the BBC game Exile…

    ... each copy. It slows you down, but you easily make that ... then to 2-pixel resolution, within a 24x16 pixel window, you're ...
    joefish joefish March 2012 New game ideas
  • BUG in zxspin and SpecEmu - read Loading speed in WAV fileI'm created a new save, but it can run at 44.1 KHz, to test it, i make a new file from WAV 44.1 KHz to 88.2 KHz. Load this file in a emulator zx-spin…

    ... also, put one or two pixel at 1 or 0.[QUOTE ... , for speed up or speed down from audio, and decode audio ...
    Z80user Z80user March 2012 Emulators
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... reduces to 1 pixel per frame), when sliding down a ramp (game ... (hero starts running at 1 pixel per frame before accelerating).
    down a ramp or horizontally on ...
    Einar Saukas Einar Saukas April 2012 Development
  • The So What's This Buzzsaw All About Then? Thread.Erm. This: [URL="http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_1.tap"]http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_1.tap[/URL] Keys…

    ... />
    The Speccy reads its pixel data from memory line-by ... ] and change those attributes, the pixel rows of those characters can ... you've got your attributes down to 8x1 instead of 8x8 ... they can come down the screen 1 pixel at a time they ...
    joefish joefish April 2012 Development
  • Tribute Pixel Art PosterIt's been a special day today so I chose today to unveil an update to my pixel art poster (one of the first things I posted here a long long time ago…

    ... seen similar pictures before - isometric pixel art showing crowded place with ... /store.php"]this site (scroll down a bit)[/URL] has a ...
    XTM of TMG XTM of TMG April 2012 Chit chat
  • Turn UDG to Attrribute blocksI'm trying to enlarge my UDG's to 8 x 8 character blocks per pixel, but struggling, is there any subroutine/program for enlarging UDG's x 8?

    ... them to one character per pixel? And do you mean in ... PRINTing them, then checking each pixel. You could do it in ... move onto the next byte down.
    joefish joefish May 2012 Development
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... the pixel-perfect right spot, but he doesn't go back down ... have to press down for him to come down. And it relies ...
    The Lone Magpie The Lone Magpie May 2012 Brand new software
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... the pixel-perfect right spot, but he doesn't go back down ... have to press down for him to come down. And it relies ... with a script to go down a ladder, but I would ... script for going up and down ladders

    when it ...
    BiNMaN BiNMaN May 2012 Brand new software
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... the pixel-perfect right spot, but he doesn't go back down ... have to press down for him to come down. And it relies ... He now goes up and down the ladder ;)
    Nonsense in BASIC Nonsense in BASIC May 2012 Brand new software
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... . One copies from some way down the buffer to the top ... your starting point up and down and the buffer just wraps ... steady speed (e.g. 1 pixel) you may only need to ...
    joefish joefish May 2012 Development
  • ZX-Paintbrush version 2.2 releasedDear readers, Today I released ZX-Paintbrush 2.2 with many new features. I hope you'll like it. Please refer to ZX-Paintbrush's section of my homepa…

    ... it sets a pixel, but as you hold down the button and ... doesn't set the next pixel you move into. You ... the cursor through a pixel and out again before ... it sets that pixel. This is very annoying ... you stop drawing, the pixel under your cursor hasn't ...
    joefish joefish May 2012 Emulators
<1…16171819202122…34>

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