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Search Again :: Adv Search 1000 results in 0.033s
<1…18192021222324…34>
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... quite so fine grained as pixel movement, it certainly has to ... beaten hands down. Many games used things like 2 pixel steps to ...
    Gedlion Gedlion June 2010 Development
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... so fine grained as pixel movement, it certainly has ... hands down. Many games used things like 2 pixel steps ... , codewise, as a pixel based sprite routine....you ... putting every graphic byte down twice and having to ... wouldn't implement a pixel based approach if you ...
    Turkwel Turkwel June 2010 Development
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... the same, codewise, as a pixel based sprite routine....you still ... up putting every graphic byte down twice and having to deal ...
    Gedlion Gedlion June 2010 Development
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... a 2 step increment down and right so you ... of Character Data to put down
    p_print0 push af ... of Character Data to put down - but ignore the following ... so we can put down the second part of ... a subroutine routine to convert pixel values into an absolute ...
    Turkwel Turkwel June 2010 Development
  • Sprite RotatingI was looking (actually at Everyone's a Wally), and noticed that all the graphics for the main characters are left facing, and two characters wide. …

    ... the bytes of the sprite down you use the values in ... -shift tables, be put down in single pixel increments just by indexing ...
    Turkwel Turkwel June 2010 Development
  • Loading screen recreation in HTML 5I have just developed a LOAD "" SCREEN$ simulation using the new canvas object in HTML. It is imitating the image bytes loading, as well as the attr…

    ... ), the color attributes race down in 8x8 pixel blocks, and border animation ...
    RetroTechie RetroTechie June 2010 Sinclair Miscellaneous
  • Loading screen recreation in HTML 5I have just developed a LOAD "" SCREEN$ simulation using the new canvas object in HTML. It is imitating the image bytes loading, as well as the attr…

    ... ), the color attributes race down in 8x8 pixel blocks, and border animation ...
    jgutierrez jgutierrez June 2010 Sinclair Miscellaneous
  • Beepola v1.01A new version of Beepoa, v1.01, is now available for download from:- [URL]http://freestuff.grok.co.uk/beepola/Beepola_v1.01.00.zip[/URL] (650KiB) …

    ... .059463094 = 215.2033433, which rounds down to the $D7 value you ... the frequency table in the asm to find intervals that sound ... tune individual notes up or down in the resulting assembler listing ...
    ccowley ccowley June 2010 Announcements
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... /sp1/spectrum/updater/sp1_UpdateNow.asm?revision=1.1& ... view=markup"]
    sp1_UpdateNow.asm[/URL] is the code that ... /sp1/spectrum/updater/SP1DrawUpdateStruct.asm?revision=1.2& ... the sprite character into the pixel buffer at address SP1V_PIXELBUFFER ...
    Alcoholics Anonymous Alcoholics Anonymous June 2010 Development
  • Beepola v1.01A new version of Beepoa, v1.01, is now available for download from:- [URL]http://freestuff.grok.co.uk/beepola/Beepola_v1.01.00.zip[/URL] (650KiB) …

    ... placing any of Beepola's asm output below 32768, but I ... travellator that was contantly slowing down and speeding up thousands of ...
    ccowley ccowley June 2010 Announcements
  • Beepola v1.01A new version of Beepoa, v1.01, is now available for download from:- [URL]http://freestuff.grok.co.uk/beepola/Beepola_v1.01.00.zip[/URL] (650KiB) …

    ... placing any of Beepola's asm output below 32768, but I ... travellator that was contantly slowing down and speeding up thousands of ...
    Mister Beep Mister Beep June 2010 Announcements
  • Rest in Peace, Jonathan Smith (was: Frobush Absence)You may or may not have noticed the absence of the honourable Frobush aka Jofa Smifff from your forums... The explanation is a little sad but does ha…

    ... vertically so you play upside down just on a whim. The ... you are controlling a pixel in a pixel hell. The game changes ...
    psj3809 psj3809 July 2010 Chit chat
  • Retro Machines and Clive on the beebI saw click on the beeb this morning - had a bit about the vintage computer festival and Clive was on too. [url]http://news.bbc.co.uk/1/hi/programme…

    ... to learn ASM and free some memory ... ok... put down the stones ...
    fog fog July 2010 Chit chat
  • Mr Do! ?Not exactly a new idea (at least twenty-seven years old now :-o), but how about a port of Mr Do! to the Spectrum? There was never an official one, ev…

    ... if you need to go down more and then go back ... to fall within 8*8 pixel blocks so that works out ...
    Sadako Sadako July 2010 New game ideas
  • New Mojon Twins Release: Zombie Calavera PrologueFor years, Santos Gimenez, who used to work as a guard in the graveyard near Ataualtepec, a small village located in Mexico, next to the north border…

    ... really glad you made it pixel animated, not character based movement ... the feature or ease it down a bit if I were ...
    de Vandemar Croup de Vandemar Croup July 2010 Games
  • Embedding external code in Z88DK projects (Beepola related)Hi all, I've been doing a few things in Z88DK, but I was wondering how I could link binary data compiled separately into my projects. Specifically I…

    ... . Create the Beepola file. Write down the starting address.
    2 ... that starting address into your #asm routine.
    4. Compile your ...
    Timmy Timmy July 2010 Development
  • Did the average Spectrum programmer really even try?I've been thinking about this recently, I'm always hearing Amstrad, and MSX users moaning about how unfair it was that they got "lazy Spectrum ports"…

    ... of the screen scrolling a pixel at a time and 40 ... arcade machine suffers from slow-down when there's a lot ... pre-shift tables to implement pixel-shifted Sprites and I could ...
    Turkwel Turkwel July 2010 Games
  • Did the average Spectrum programmer really even try?I've been thinking about this recently, I'm always hearing Amstrad, and MSX users moaning about how unfair it was that they got "lazy Spectrum ports"…

    ... for yourself. If it's down to playing a game with ... like BB with it's pixel-based gameplay.

    People ...
    Turkwel Turkwel August 2010 Games
  • WIP : Flippin' HoraceAnother Horace game anyone? I'm using AGD again. The moving platforms are a bodge job, slightly buggy, but still OK for what is possible in AGD. I…

    ... the button, not hold it down.

    I ... - when you flip upside-down, you seem to automatically ' ... flip, but use Up/Down to do a little ... than jump. And 8 pixel high steps or slopes if ... time you can spend upside down, before automatically righting you. ...
    joefish joefish August 2010 New game ideas
  • Using the stack to copy memory blocksA [b]PUSH[/b] and a [b]POP[/b] instruction together take less time than two [b]LDI[/b], so long [b]POP/PUSH[/b] sequences are sometimes used to copy …

    ... up and down; they had to move down in two pixel steps and ... left/right in 16 pixel steps ...
    joefish joefish August 2010 Development
  • ZXDS 0.9.1 beta 1Hi! After way too much time, new [URL="http://zxds.raxoft.cz/"]ZXDS[/URL] version is available. Doesn't add much stunning features (although the dis…

    ... has found that the up/down does not work on Chuckie ... to point diagonally up or down when approaching a ladder. Up ... or down work fine but chuckie egg ... have to go up or down pixel-perfectly and its hard to ...
    takapa takapa August 2010 Emulators
  • ZXDS 0.9.1 beta 1Hi! After way too much time, new [URL="http://zxds.raxoft.cz/"]ZXDS[/URL] version is available. Doesn't add much stunning features (although the dis…

    ... to point diagonally up or down when approaching a ladder. Up ... or down work fine but chuckie egg ... have to go up or down pixel-perfectly and its hard to ...
    mile mile August 2010 Emulators
  • TIMEX 2048: anybody can convert GIGASCREEN?Hi. Timex 2048 has stable GigaScreen (no flickering at all). I know there are several big TC2048 fans on the Forum. Could anybody write a viewe…

    ... appear on screen in glorious pixel-o-vision between the columns ... .html"]this page[/URL] (vbdemo.asm) and has been tested on ...
    ccowley ccowley August 2010 Development
  • SpecOS progressOk, As you can all see, I'm back - and I've been working away on SpecOS for a while now. There's a few videos, which you can see on my blog: [url]h…

    ... ,row and "LOCATION" should be pixel oriented.

    [CODE]
    down SpecOS when needed. :p[/QUOTE ...
    Sparky Sparky August 2010 Sinclair Miscellaneous
  • Keyboard demoHere's a preview of a new keyboard for the special fx engine. Press any key to start/restart. [url]http://dl.dropbox.com/u/9498358/fire_keyboard.sn…

    ... I made to the Beepola .asm output.

    [code]
    ld c, $18 ; pixel lines (black keys height)

    ld c, $10 ; pixel lines (white keys height)
    FrankT FrankT August 2010 Development
  • SpecOS progressOk, As you can all see, I'm back - and I've been working away on SpecOS for a while now. There's a few videos, which you can see on my blog: [url]h…

    ... Pandora, I put my money down there and then, and like ... draw command?, maybe a native pixel engine?), and SFX commands for ... the system to be dragged down. That said and done, however ...
    kgmcneil kgmcneil August 2010 Sinclair Miscellaneous
  • SpecOS progressOk, As you can all see, I'm back - and I've been working away on SpecOS for a while now. There's a few videos, which you can see on my blog: [url]h…

    ... latter puts text at a pixel position. Also bear in mind ... /> Oh yes: Use CTRL + up/down to move through your listing ...
    Dunny Dunny August 2010 Sinclair Miscellaneous
  • Games that looked better on the Spectrum than other platforms?Usually when a hit game was converted from the Spectrum it got a graphical update, or at least a splash of colour. Now does anyone remember a game t…

    ... of ISO games is, well down to the cpu speed / how ... /> turbo esprit.. well put that down to the time/coders.. I ... scrollers.. I prefer a smooth pixel scroller (mono) ,rather than a ...
    fog fog August 2010 Games
  • Keyboard demoHere's a preview of a new keyboard for the special fx engine. Press any key to start/restart. [url]http://dl.dropbox.com/u/9498358/fire_keyboard.sn…

    ... patch.pat to a source.asm file, where the patch.pat ... , $5060
    LD C, $18 ; PIXEL LINES (BLACK KEYS HEIGHT)

    LD C, $10 ; PIXEL LINES (WHITE KEYS HEIGHT)
    kgmcneil kgmcneil September 2010 Development
  • Brand new Horace GameWe could think on how should the next Horace Game be, taking in account that the past three are mixtures of old, well established classic arcade game…

    ... it very hard, in a pixel perfect kind of way?;)[/QUOTE ... the game, as that is down to the original version.
    bobs bobs September 2010 New game ideas
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