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Epic Fail and Epic Win simultaneouslyThere is an arcade machine in a Glasgow pub called The Box that is similar to the machine that Rufus T Firefly's used to have, ie it has a multitude …
... to bottom. It was the EXACT same arcade machine that Rufus ... -
Sevenup problemLet's suppose I'm importing into Sevenup a picture which is 24 pixel wide (that is 3 chars) and 20 pixels high (not complete 3 chars) When I'm expo…
... a picture which is 24 pixel wide (that is 3 chars ... -
New upscaling methodI was reading Boing Boing, and sudenly I read this: [url]http://www.boingboing.net/2011/05/25/converting-pixel-art.html[/url] So I investigated a b…
... net/2011/05/25/converting-pixel-art.html[/url]
... ://johanneskopf.de/publications/pixelart/paper/pixel.pdf[/url]
... johanneskopf.de/publications/pixelart/paper/pixel.pdf+http://johanneskopf.de/ ... publications/pixelart/paper/pixel.pdf&cd=1& ... -
Back to BASIC[U][B]Archaeology guide to programs compiled used MCODERII.d[/B][/U] After various people have been talking about "Frank'n'stein" I decided to finis…
... compilation to start in the exact same place as used by ... -
Slicks (Codemasters) for the ZX Spectrum?If you were like me, you also owned Commodore 64 back in the days, because of the games like Slicks - multidirectional smooth scrolling "Pit & Run / …
... 's no gonna be per pixel scrolling over here... but the ... -
Musical credits?I recently picked up a collection of Atari ST music tunes with the thought of using them for my YouTube channel and the one thing that struck me more…
... Atari ST games were the exact same as the ZX Spectrum ... ) but otherwise it's the exact same.
So my ... version provided it was the exact same version, two examples are ... -
Some issues with my UDG programFor the sake of remembering how to do some things in Basic, I started coding a small program that could be used to create UDGs: [url]http://db.tt/tt…
... still be present. Setting a pixel with Space always did what ... 0 and vice-versa, plot pixel with over 1 in expected ... sometimes fail to draw a pixel in the big grid. After ... -
Move objectHi again, I am using paper colors to represent game objects. I have a "paddle" that is 4 pixels wide. I save its position as a 2 byte word in memory…
... is first started its rightmost pixel is set to screen location ... -
New tellyIt's fair to say that I know nothing about new televisions...I mean I have no idea which is best between Plasma, LCD, LED, hubble telescope etc... I…
... LCD ones had those dead pixel problems...
I know ... -
1p's and 2p's...why are they still in circulation? just beyond pointless now take up too much space, cashiers fumbling around to give exact change is long...they on…
... , cashiers fumbling around to give exact change is long...they only ... -
GryzorThe WoS entry for game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0002159"]Gryzor[/URL] contains a TAP image for 128K only (which is an e…
... 128K only (which is an exact copy of the TZX image ... -
Spectrum +2A/+2B/+3 to Amstrad (CPC) CTM644 Cable SchematicI've recently constructed one of these cables for a flea market purchased CTM644 colour monitor (CRT from a CPC) and the picture is fantastic. I boug…
... /> I'll be posting the exact cable schematic tomorrow - I need ... -
New WIP underway - 'Dingo'.Hi, Prepare for a long post. Perhaps I can even challenge ewgf here. :razz: Anyway, I've been meaning to get into Z80 programming and making a game…
... they're going in 1 pixel increments right now - which is ... -
Ultimate's Pentagram / CRL's 3D Game MakerCan anyone explain why the Crash review of '3D Game Maker' (issue 43, page 68 ) is illustrated with screenshots from the program that included the EX…
... the program that included the EXACT same trees from 'Pentagram' (reviewed ... -
ZXMMC+ emulation added to Z80p48K emulator for the V6Z80p+Hi friends! As time ago I've posted a thread about an FPGA clone for the V6Z80p board, I'd like to give an update about the status of the project. …
... core features:
- Cycle-exact emulation based on the schematics ... -
Spectrum +3 for sale, unsure of exact working orderVisiting my parents this week and they've just discovered my old Spectrum +3 in their loft. I have no real need for it, so wondered if anyone wanted …
Visiting my parents this week and they've just discovered my old Spectrum +3 in their loft. I have no real need for it, so wondered if anyone wanted to make an offer - would need to pick it up before this Sunday 28th (in Ashford in Kent).
- ... -
Pixel Pimp, graphics utilityHi All, [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/pixelpimp.gif[/IMG][IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes…
Hi All,
[IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/pixelpimp.gif[/IMG][IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/sprite.gif[/IMG]
I'm writing a 16x16 block and sprite utility for the speccy. I ... -
screen$ out ?I've converted something via a scan and dithered it/saved out as a png in 7-up.. It'll load into 7-up , but I can't export it as a screen$ .. and …
... the option and draw a pixel, but the char doesn't ... -
10 Computer Hits 3 - Forbidden Planet - Huh?Hi people, Can anyone help with this bizarreness? I'm testing a copy of 10 Computer Hits 3. The first game on tape A? Forbidden Planet. I try and …
The zxodus engineI've been playing around with this for a couple of days now. Its one of the best things I've seen for sinclair basic, and I've seen nothing about it …
... the user a 6x8 'AT pixel' print driver. What makes this ...JHCon Basic GOTO-less CompoHi there, I've just announced a ZX Spectrum 16/48K Basic compo for JH-Con party in December, with some rules. For details and rules, please visit my …
... Republic is held (we dunno exact date, yet). The date and ...ZX80 and 81 hardware questionsI'm finding a lot of the documentation that is ostensibly about the hardware of the ZX80 and 81 to be primarily about the software. I was hoping some…
Problem with sound on a grey +2Hi, posted this on another existing thread in miscellaneous but in hindsight should probably ask here: Recently I sold a very nice condition boxed …
... could have been damages. but... exact same issue.
Sound ...The scale of thingsApologies if this is already on the forum, I can't remember which forum I found the link on, but this site gives you a slide box that shows you the d…
... see is round about the exact half-way point between the ...Pixel engines for explosions...Hi... Iv a strange request... I was toying around with an old YS program, which can be found here: [url]http://www.users.globalnet.co.uk/~jg27paw4/ty…
Hi... Iv a strange request... I was toying around with an old YS program, which can be found here: [url]http://www.users.globalnet.co.uk/~jg27paw4/type-ins/yoursinc/ys8903pp.zip[/url]
The program is called Explode!, and basically does a ...Last publicationIt has just struck me, and apologies if this has been done, has there been a definite decision made on what was the last published game on the old ZX…
... will probably never be an exact answer, but there must be ...Add horizontal hardware scroll to ULA+In this case we must read a bit in the ULA+ for test if supported. And the future software that uses it must have to branch: 1. If hardware scroll i…
... supported, use smoth scroll (1 pixel scroll). In this code tiles ... is not supported, use 2 pixel step scroll. Also this code ... the 0, first, second.. seventh pixel. Then use at the end ... the line the not used pixel at the start (using the ...Up/Down Left/Right scrollCan anybody give a newbie some pointer to simple one char scrolling by pixel? I've looked at a lot of resources, but as you can imagine, it's all a …
Can anybody give a newbie some pointer to simple one char scrolling by pixel?
I've looked at a lot of resources, but as you can imagine, it's all a bit over-whelming to the beginner.
thanks
