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<1…13141516171819…34>
  • AGD 2.6 WoesThis was originally in the New Game Ideas section but thought this would be the best place to post this: I'm no programmer, hence i'm using the exce…

    ... front of) any blocks without pixel clash?

    Finally, any ...
    TechnicianSi TechnicianSi November 2011 Development
  • Hangman (UTS and Sinclair)This Hangman [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0018415[/url] looks like an exact copy of the classic Hangman featured as a type…

    ... ]

    looks like an exact copy of the classic Hangman ...
    Alessandro Grussu Alessandro Grussu November 2011 Infoseek database
  • For Sale Box no.20Morning all, another box of odd sized things. Box 20 Odd Shaped Things Laser Basic ? Ocean IQ 2 x Superchess 3.5 ? CP Software Superchess 3.0 ? CP …

    ... Software
    The Trader Trilogy ? Pixel
    Make-A-Chip ? Sinclair ...
    jamorski jamorski December 2011 Sales
  • Lot's of Opus Discovery floppies for saleBecause some are really looking for software on Opus Discovery disk format, I have made some batches of: - 29 floppies filled with Opus Discovery sof…

    ... a payment request with the exact postage costs.
    bverstee bverstee December 2011 Sales
  • ZX-7 instruction (BEEPER 8-channels editor)ZX7 was the most powerful ZX Spectrum 48K music editor end engine since 1988 to 2011 (when OCTODE appeared). [url]http://www.worldofspectrum.org/inf…

    ... ).
    Fire+P (Space+P) = exact COPY of previous position's ...
    Mister Beep Mister Beep December 2011 Development
  • ahh..sooo close :) Spec128k+ RGB on LCD monitor helpHello, Was trying out RGB on my 128k+ and a Samsung Syncmaster 204 lcd monitor. Tried this monitor with a Genesis/Megadrive and a SNES and works real…

    ... picture (can't remember the exact cause). On the SNES however ...
    thomas3120 thomas3120 January 2012 Hardware
  • RND CommandsExactly how random are they? Reason I ask is I'm using 4 of them to generate a random number, the value of which then assigns movement commands to f…

    ... always seem to generate the exact same result

    it ...
    Wookiee Wookiee January 2012 Sinclair Basic
  • Difference between KM4164A and KM4164BHi Does anybody know what the exact difference between the above 64k x 1 bit word memory chips is? I've trawled the net until I'm blue in the face …

    ... /> Does anybody know what the exact difference between the above 64k ...
    cmonkey cmonkey January 2012 Hardware
  • IF....AND......THEN statementsSorry...more questions Now initially I thought this should work....but now thinking about it it is doomed to fail as if the player's x co ordinate a…

    ... to say, I dunno only exact matches of x and y ...
    Wookiee Wookiee February 2012 Sinclair Basic
  • SpecBAS 0.730 Now available!Well, I felt I should release SpecBAS as it is right now - my new son has been born (this one survived! \o/ ) and when he comes home I'll have very l…

    Well, I felt I should release SpecBAS as it is right now - my new son has been born (this one survived! \o/ ) and when he comes home I'll have very little time to do any coding for a while...

    So what's new for this one?

    I added a ...
    Dunny Dunny February 2012 Sinclair Miscellaneous
  • Disable interrupts?Well, I've read the bits from the David Webb book about interrupt modes and (vaguely) appreciate the principles behind having a vector table, after r…

    ... got them moving in 4 pixel intervals so they're moving ...
    Morkin Morkin February 2012 Development
  • Name the game (yay!)Dear all, I'm trying to find a Football Manager game (which isn't Football Manager or Stonkers) that used to hold a certain charm for me, although i…

    ... would each run about a pixel before shooting the ball at ...
    Tobo Tobo February 2012 Games
  • Sevenup - bug or feature ?I have noticed a very peculiar behaviour of this great utility. I have for example a picture of 3 vertical lines which is 19 pixels high and 16 pixe…

    ... />
    [CODE];GRAPHIC DATA:
    ;Pixel Size: ( 16, 19)
    ;Char ...
    Ralf Ralf February 2012 Development
  • 4116 SRAM replacement (and ULA timings).As mentioned in another thread, I have spent quite a lot of time experimenting with different circuits and components for using a static RAM IC to re…

    ... determined whether it is the pixel data or attribute data or ...
    Zorn Zorn February 2012 Hardware
  • Precisely timed loops in assemblyI'm looking for a way to make my code stop until the raster has reached the lower screen border (right after having drawn the last pixel line). I und…

    ... after having drawn the last pixel line). I understand that I ...
    na_th_an na_th_an February 2012 Development
  • Pip The Pipistrelle[color=red]*COMING SOON*[/color] Pip The Pipistrelle I am going to put all the game details,instructions and story here now and simply update this t…

    ... to be standing in the exact stance to make the perfect ...
    jammajup jammajup March 2012 Brand new software
  • The Sinclair ZX Microdrive Resurrection Project (long)Dear Spectrum fans! [Management summary: Download [url]http://www.bartheld.net/temp/mdv2img.zip[/url] and tell me what you think. All help very much…

    ... " errors without mercy unless that exact sector number is unoccupied.
    Volker Volker March 2012 Emulators
  • Manic Miner ZX81Hi Guys, Can anyone explain why [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0017539]Manic Miner ZX81[/url] is not able to reproduce the ex…

    ... not able to reproduce the exact bitmap sprites for Miner Willy ...
    BloodBaz BloodBaz March 2012 Sinclair Miscellaneous
  • How Sinclair computer interprets audio and loads codeHello, First time posting here, so sorry if the question is already answered or is unanswerable. I am trying to find some info about how sinclair …

    ... ) represents a location of a pixel, that worked but it was ...
    Auris Auris March 2012 Hardware
  • ULA snowHow is this feature implemented in emulators ? And how exact is the emulation ? I somehow supposed that ULA snow is something that is not very determ…

    How is this feature implemented in emulators ? And how exact is the emulation ?
    I somehow supposed that ULA snow is something that is not very deterministic in nature. But if one can emulate it (perfectly ?) then i was wrong.
    Fikee Fikee March 2012 Emulators
  • Google PlayGoogle Play is a new addition to the iGoogle browser homepage that showcases Android apps [url]http://play.google.com/store/search?q=zx+spectrum&c=a…

    ... add attribute clash to your pixel-perfect pictures.
    Geoff Geoff March 2012 Sinclair Miscellaneous
  • BrowserquestAn MMORPG entirely in HTML5 using WebSocket by the Mozilla team :-) Old-skool pixel art, too... [url]https://hacks.mozilla.org/2012/03/browserquest…

    An MMORPG entirely in HTML5 using WebSocket by the Mozilla team :-)

    Old-skool pixel art, too...

    [url]https://hacks.mozilla.org/2012/03/browserquest/[/url]
    Winston Winston March 2012 Chit chat
  • Embarrassing MHz question....(Hangs head in shame; you may throw tomatoes and mouldy fruit at me.) What is the standard speed (exact please!) of the Z80 CPU in a 48K ZX Spectrum…

    ... /> What is the standard speed (exact please!) of the Z80 CPU ...
    Korinel Korinel April 2012 Emulators
  • Stickman golf possible for Speccy?I was playing the highly addictive yet simple game stickman golf on Android recently and I thought this could be a great game for the Spectrum. There…

    ... golfer is just a small pixel and its highly addictive which ...
    spainboy spainboy April 2012 New game ideas
  • Inlay Preservation etc., Why Such Low Quality?First up, this site is very good and has brought back some classic memories. I was looking through the Inlays section and other artwork and wondered …

    ... it to a very small pixel res. (as if your trying ...
    liveevil liveevil April 2012 Support files
  • Space EvadersSpace Evaders: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0026969[/url] look like an exact copy of Space Raiders by Psion. I know that …

    ... ]

    look like an exact copy of Space Raiders by ...
    Ralf Ralf April 2012 Infoseek database
  • Turn UDG to Attrribute blocksI'm trying to enlarge my UDG's to 8 x 8 character blocks per pixel, but struggling, is there any subroutine/program for enlarging UDG's x 8?

    I'm trying to enlarge my UDG's to 8 x 8 character blocks per pixel, but struggling, is there any subroutine/program for enlarging UDG's x 8?
    daveysludge daveysludge May 2012 Development
  • Question about Pixel Smoothing in SpectaculatorI was wondering what exactly does this function? It is something that any type of TV had back in the day? And another, what is the most normal setup…

    I was wondering what exactly does this function? It is something that any type of TV had back in the day?

    And another, what is the most normal setup for a standard TV from the late 80s, beginning of 90s? (with the SCART mode on)

    ...
    Ivanzx Ivanzx May 2012 Emulators
  • Suggested corrections in Timex Reference pageThe [URL="http://www.worldofspectrum.org/faq/reference/tmxreference.htm"]Timex Reference[/URL] defines the screen modes as follows: [I]"Bits 0-2: Sc…

    ... 1 to create a 512x192 pixel screen."[/I]

    This ...
    Einar Saukas Einar Saukas May 2012 Support files
<1…13141516171819…34>

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