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  • Platform vs BackgroundForgive my ignorance if this is a 'stoopid' question, but although I've written games for many platforms over the years I'm only now making my first …

    ... per block rather than per pixel. There are other per block ... a lot more hassle for pixel accurate platforms - or at least ...
    cyborg cyborg February 2004 Development
  • Platform vs BackgroundForgive my ignorance if this is a 'stoopid' question, but although I've written games for many platforms over the years I'm only now making my first …

    ... building each screen using 16x16 pixel tiles. You're already storing ...
    jonathan jonathan February 2004 Development
  • Chuckie EggHi peeps, a long time ago I wrote the original version of chuckie egg on the speccy. I've just heard about this board and was told I should say hello…

    ... Miner too! I hate those pixel-to-pixel checks.

    jonathan ...
    spot5050 spot5050 March 2004 Games
  • Platform vs BackgroundForgive my ignorance if this is a 'stoopid' question, but although I've written games for many platforms over the years I'm only now making my first …

    ... and one that would allow pixel-precise zones involves the use ... properties like:
    - the rectangular pixel boundary that describes the zone ... he moves left outside the pixel boundary, he goes to ... the zone (not in the pixel boundary anymore), which comes at ...
    Alcoholics Anonymous Alcoholics Anonymous March 2004 Development
  • Platform vs BackgroundForgive my ignorance if this is a 'stoopid' question, but although I've written games for many platforms over the years I'm only now making my first …

    ... advise against the use of pixel perfect zones unless it's ... to work on a finer pixel level basis) are only triggered ...
    TrueVideo TrueVideo March 2004 Development
  • 42 column text, Sinclair Print Utilities, etcI'm currently developing the next of the ZXIF text adventures - "43 Minutes" and, as a side issue, I'm really interested in 42 column text for this g…

    ... first and last pixel columns removed (ie 6-pixel wide chars). I ...
    Alcoholics Anonymous Alcoholics Anonymous March 2004 Development
  • Any Errors?Any errors you feel Sinclair Research or even Amstrad made with the speccy??

    ... ; on the TC2048, each 8x1 pixel block can have its own ...
    Philip Kendall Philip Kendall March 2004 Sinclair Miscellaneous
  • Any Errors?Any errors you feel Sinclair Research or even Amstrad made with the speccy??

    ... ) attribute mode, and a 512x192 pixel monochrome mode. The 12k needed ...
    monty.mole monty.mole March 2004 Sinclair Miscellaneous
  • Any Errors?Any errors you feel Sinclair Research or even Amstrad made with the speccy??

    ... able to plot at a pixel position = PLOT x,y;"Hello ...
    MatGubbins MatGubbins March 2004 Sinclair Miscellaneous
  • Any Errors?Any errors you feel Sinclair Research or even Amstrad made with the speccy??

    [quote]
    On 2004-03-10 00:45, MatGubbins wrote:
    Being able to plot at a pixel position = PLOT x,y;"Hello" would`ve been very helpful indeed.[/quote]

    That's not plotting though - that's printing.
    cyborg cyborg March 2004 Sinclair Miscellaneous
  • Any Errors?Any errors you feel Sinclair Research or even Amstrad made with the speccy??

    ... able to plot at a pixel position = PLOT x,y;"Hello ...
    monty.mole monty.mole March 2004 Sinclair Miscellaneous
  • Any Errors?Any errors you feel Sinclair Research or even Amstrad made with the speccy??

    ... in the ROM, so a pixel-based PRINT routine could probably ...
    Philip Kendall Philip Kendall March 2004 Sinclair Miscellaneous
  • Any Errors?Any errors you feel Sinclair Research or even Amstrad made with the speccy??

    ... H takes you down one pixel line and INC L takes ... you right one pixel line (assuming you don't ... 're using for the second pixel row of the first character ...
    Philip Kendall Philip Kendall March 2004 Sinclair Miscellaneous
  • 1 colour per pixel without interlace flickering on +3No, no, it is just April's Fool day. ;)

    ... Spectrum modes in preparation: 3x3 pixel b/w diffusion and dispersion ...
    LCD LCD April 2004 Sinclair Miscellaneous
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... shift the character set by pixel to find out the right ...
    Arm73 Arm73 April 2004 Emulators
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... shift the character set by pixel to find out the right ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • T.I.M. - A New Interlace - Demo for DOWNLOADHere's something that's been in the works for quite a while ( mostly in my head ) and recently I've aquired assistance to help it come to fruition. …

    ... number of frames used and pixel / attribute combination to generate the ... byte wide x 96 vertical pixel display, with blank rows between ... of thing (with blank odd pixel rows) is commonly done on ...
    Alcoholics Anonymous Alcoholics Anonymous April 2004 Development
  • Martianoids Map Editor Yup, I`ve managed to get instructions written it`s now ready for downloading at [url="http://www.angelfire.com/retro/carcass/index.htm"]www.angelf…

    ... simple one-character-square-per-pixel routine that are easy (in ...
    MatGubbins MatGubbins April 2004 Games
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... do see smething like 16x64 pixel of sorrupted chr(It's ...
    Arm73 Arm73 April 2004 Emulators
  • T.I.M. - A New Interlace - Demo for DOWNLOADHere's something that's been in the works for quite a while ( mostly in my head ) and recently I've aquired assistance to help it come to fruition. …

    ... we want to keep the pixel data and allow colour clash ...
    Sadako Sadako April 2004 Development
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... black? I mean, when a "pixel" is 0x00 displaying it in ...
    na_th_an na_th_an April 2004 Emulators
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... black? I mean, when a "pixel" is 0x00 displaying it in ...
    na_th_an na_th_an April 2004 Emulators
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... black? I mean, when a "pixel" is 0x00 displaying it in ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • 256 colour gamesFollowing on from the thread in the Emulator section... Will people who are working on converting games to 256 colour using Emuzwin please let me kn…

    ... are not noticable - just a pixel here and there.
    Text ...
    MatGubbins MatGubbins April 2004 Games
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... like or close to - any pixel/any colour. even if it ...
    Sadako Sadako April 2004 Games
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... had more skills as a pixel artist, but I can only ...
    Arm73 Arm73 April 2004 Games
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... had more skills as a pixel artist, but I can only ...
    Arm73 Arm73 April 2004 Emulators
  • Hardest game you actually completed?Mine was Sonic Boom (the monochrome sega shoot em up). I managed to finish the whole game despite it being (a) rubbish and (b) impossible to see the…

    ... harder a game than those pixel perfect jumpers..Absolute nightmares!
    Technician-Ted Technician-Ted April 2004 Games
  • new games you want?some questions about games for Speccy you want to see/play: 1. type? (strategy, action etc) 2. maybe sequel of some cool old game? ;) 3. 48k/128k? 4…

    ... for quick chunky to planar pixel converstion so it could at ...
    AndyHerbert AndyHerbert May 2004 Games
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…

    ... screens being vector graphics. pixel data is pixel data and the more ...
    Sadako Sadako May 2004 Games
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