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  • My first attempt at Gigascreen interlacingWonderful. Did some research on the port which controls memory paging and wrote a short BASIC programme to switch pages 5 and 7 in and out of the scr…

    ... interlaced. In this mode the pixel is no longer square, but ... , as it is a simple pixel-to-pixel image, without the benefit ...
    secarica secarica May 2004 Development
  • new programmer needs information hi , i have been learning c++ for a while and am trying to make games using windows but being 28 and nostalgic , i thought it would be fun try and f…

    ... . Memory from 16384-23295 contains pixel and attribute display information that ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Development
  • So how many coders do we have here?Just out of interest, how many coders do we have here who are capable of knocking out a game? [ This Message was edited by: Swainy on 2004-02-02 15:…

    ... sprite programs have a 16x16 pixel limit. and the effects sound ...
    Sadako Sadako May 2004 Development
  • zx inspiredWould you be so kind and have a look at [url="http://www.aardvarken.net/zx/"]http://www.aardvarken.net/zx/[/url] for me please? The fakegames little…

    Thanks for all the comments! It has been real fun creating them with 2 colors for 8x8 pixel limitations. Also the video element was nice to make, it was shot with a digital camera from my car (i know, road, eyes, blabla) and then converted with bmp2scr.
    rjbouw rjbouw June 2004 Sinclair Miscellaneous
  • Camelot Warriors RemakeI'm looking to remake Camelot Warriors, but unfortunately I'm a graphics idiot. My poor attempt at updating the knight led to [url="http://waz6.net/3…

    I'd rather make it in lo-res...

    But that's me :)

    (I am one of those crazy people who still thinks that pixel art looks better in lo-res).
    na_th_an na_th_an June 2004 Games
  • Camelot Warriors RemakeI'm looking to remake Camelot Warriors, but unfortunately I'm a graphics idiot. My poor attempt at updating the knight led to [url="http://waz6.net/3…

    [quote]
    (I am one of those crazy people who still thinks that pixel art looks better in lo-res).
    [/quote]

    Of course!! me too.. ;)
    judasEZT judasEZT June 2004 Games
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... sprite would draw each alternate pixel - altering the sprite mask did ...
    MatGubbins MatGubbins June 2004 Emulators
  • Coder`s with time....How many coders are there who can program anything? i.e. Commercial quality games, full blown applications, utilities etc.... who can do the lot? I…

    ... couldn't even put a pixel on the screen.
    _________________ ...
    GOC GOC June 2004 Development
  • Games that cannot be completed due to bugs - the definitive listIt would be nice if the community of WoS compiled a list of all the games that are known to be impossible to complete due to bugs. Perhaps one day, a…

    Yes it is impossible, as Andrew clearly explains on his fab site. However, I'm pretty sure that, with pixel perfect jumping, it is possible to pass right-to-left through the Banyan Tree, without converting the wall block into a floor block.
    jil jil June 2004 Games
  • Coder`s with time....How many coders are there who can program anything? i.e. Commercial quality games, full blown applications, utilities etc.... who can do the lot? I…

    ... couldn't even put a pixel on the screen.
    _______________________________
    CKay CKay June 2004 Development
  • Coder`s with time....How many coders are there who can program anything? i.e. Commercial quality games, full blown applications, utilities etc.... who can do the lot? I…

    ... , problems with positioning text, 4 pixel limit to accuracy of Scroll ... ) and other stuff like none pixel accuracy of text make it ...
    CKay CKay June 2004 Development
  • FAST PIXEL DRAWINGI'm looking for the fastest way to put a pixel to the screen (on spectrum ofcoz:). Here is my own procedure (written in PASMO). But I don't how do it…

    ... HL points to a 8 pixel chunk, INC L moves you ... H moves you down a pixel line, there's essentially no ...
    Philip Kendall Philip Kendall July 2004 Development
  • Street Fighter 2 .TAPHelp! I'm useless, I know! I am trying to get Street fighter 2 converted from my original to .TAP format but am getting absolutly nowhere fast. This…

    ... , if I wanted to play pixel-perfect SF2 I would load ...
    ZX Beccy ZX Beccy July 2004 Games
  • Best scrolling everHi All - I've been lurking here for a while enjoying reminiscing about my magical 10 years of rubber-keyed fun back in my youth! What game featured …

    Defender by what company? Its only a sprite based game that appears to scroll. The land can be updated without pixel scrolling.
    Fraser Fraser July 2004 Games
  • Three questions about Spin1) Why when I load a TZX file without any acceleration/flash loading etc. I can't see the familiar red/cyan and yellow/blue stripes but just a series…

    I was wondering the same thing about the full screen pixel resolution too. Maybe I'm just not seeing the option somewhere...
    General_Zod General_Zod July 2004 Emulators
  • Three questions about Spin1) Why when I load a TZX file without any acceleration/flash loading etc. I can't see the familiar red/cyan and yellow/blue stripes but just a series…

    ... (I do not like the pixel scaling effect of Direct Draw ...
    Dunny Dunny July 2004 Emulators
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... the AND opcodes represents a pixel collision.
    Woody Woody July 2004 Development
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... Zynaps-type scroller though, perhaps pixel detection is better. I did ... sizes, bullets calculated separately (one-pixel wide on my 1942-style ... game, which translates to one-pixel height on a sidescroller) and ... a 2-pixel edge "kind" buffer on ...
    ekoman ekoman July 2004 Development
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... byte). The best way (for pixel-movement) is probably to make ... stripes being stored every 8th pixel horisontally or vertically.

    ekoman ekoman July 2004 Development
  • TommyGun - Utility ... what's going on...For those interested, Tony has been busy lately and unable to put as much time into TG as he'd like. He also has a child on the way soon. He told me…

    ... a paint tool sets a pixel it on the editors internal ... images frame buffer. The plot pixel function will invalidate the image ...
    Kiwi Kiwi August 2004 Development
  • Two colour nice Spectrum screen$Im wanting some 2 colour Spec or SAM screens to use as backgrounds in my OS... i.e. black and white, blue and back etc etc... not using attributes an…

    ... `s 16 colour, with any pixel being able to be any ...
    CKay CKay August 2004 Development
  • TommyGun - Utility ... what's going on...For those interested, Tony has been busy lately and unable to put as much time into TG as he'd like. He also has a child on the way soon. He told me…

    ... 512x384 and still maintained the pixel and attribute buffers a sprite ...
    Kiwi Kiwi August 2004 Development
  • Pixel setting / general speccy codingi just started doing some cross-coding with the [url="http://www.bigfatpanda.fsnet.co.uk/z80.html"]Z80 SNA assembler[/url] and an emulator, and this …

    ... screenaddress
    ; A returns pixel point
    EX DE,HL ... LD HL,TAB ; table for pixel
    LD C,A < ... br /> XOR (HL) ; reset pixel
    LD (HL),A ; ... You can also calculate the pixel, but it's only ...
    Dr BEEP Dr BEEP August 2004 Development
  • golf gamesIve been playing the fantastic Leaderboard, and trying to increase my ability ;) my question is, there are other cool golf games on speccy?? thank…

    Is crazy golf the same game in which you had to guide a small pixel around a maze of obstacles? If so, I remember it was great fun! Drove me nuts it did!
    Arjun Arjun August 2004 Games
  • golf gamesIve been playing the fantastic Leaderboard, and trying to increase my ability ;) my question is, there are other cool golf games on speccy?? thank…

    ... had to guide a small pixel around a maze of obstacles ...
    MattLamb MattLamb August 2004 Games
  • Pixel setting / general speccy codingi just started doing some cross-coding with the [url="http://www.bigfatpanda.fsnet.co.uk/z80.html"]Z80 SNA assembler[/url] and an emulator, and this …

    ...

    This assumes the pixel table doesn't cross a ... />
    If you place the pixel table right at the beginning ...
    dmsmith dmsmith August 2004 Development
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... xcoord. AND 7 to find pixel position and multiply by 96 ...
    dmsmith dmsmith August 2004 Development
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... of 512, one for each pixel position.
    and each block ...
    dmsmith dmsmith August 2004 Development
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... way:
    [code]256 - 1 pixel shift left
    256 - 2 ... left

    256 - 1 pixel shift right
    256 - 2 ...
    moroz1999 moroz1999 August 2004 Development
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... same way but shifted one pixel right, and so on.
    dmsmith dmsmith August 2004 Development
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