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  • TommyGun 0.8.5 available0.8.5 has been uploaded release updates include: * Heaps of bug fixes :) * A getting start guide on how to use TG Please try it and give me your f…

    ... for me (I'm a pixel artist by trade and always ... to the main window to pixel my sprite it does a ... pixel thats the equvialent of 1 ...
    Wolverine Wolverine March 2006 Development
  • TommyGun 0.8.5 available0.8.5 has been uploaded release updates include: * Heaps of bug fixes :) * A getting start guide on how to use TG Please try it and give me your f…

    ... Mode 1 graphics at 1x1 pixel size?

    Gonna play ...
    Wolverine Wolverine March 2006 Development
  • Homing missile routine - help neededI am attempting to write a routine which will allow a missile to home in on a player. Basically the sort of thing you see in most shoot-em-up games. …

    ... and increment-decrement (say 1 pixel per frame) the missile's ...
    TrueVideo TrueVideo March 2006 Development
  • some of my retro collectionnot much but i have niether the space or the money to compete with the likes of thx and chaos :p and my n64, commodore, tatung, atari st, amiga stuf…

    ... 's that many split second pixel perfectly timed points in that ...
    VincentAC VincentAC March 2006 Chit chat
  • some of my retro collectionnot much but i have niether the space or the money to compete with the likes of thx and chaos :p and my n64, commodore, tatung, atari st, amiga stuf…

    ... 's that many split second pixel perfectly timed points in that ...
    mel the bell mel the bell March 2006 Chit chat
  • TommyGun 0.8.5 available0.8.5 has been uploaded release updates include: * Heaps of bug fixes :) * A getting start guide on how to use TG Please try it and give me your f…

    ... . Physically the screen draws a pixel for every available bit in ...
    Kiwi Kiwi March 2006 Development
  • TommyGun 0.8.5 available0.8.5 has been uploaded release updates include: * Heaps of bug fixes :) * A getting start guide on how to use TG Please try it and give me your f…

    ... hard to do any serious pixel work with that level of ...
    Wolverine Wolverine March 2006 Development
  • TommyGun 0.8.5 available0.8.5 has been uploaded release updates include: * Heaps of bug fixes :) * A getting start guide on how to use TG Please try it and give me your f…

    ... 2, 1 colour is 1 pixel wide.
    Can't change ...
    Kiwi Kiwi March 2006 Development
  • TommyGun 0.8.5 available0.8.5 has been uploaded release updates include: * Heaps of bug fixes :) * A getting start guide on how to use TG Please try it and give me your f…

    ... 's just very hard to pixel directly in Tommygun the way ... in-game (and at the pixel size it was drawn in ... Mode 1 be the 1x1 pixel mode.

    [ This Message ...
    Wolverine Wolverine March 2006 Development
  • Homing missile routine - help neededI am attempting to write a routine which will allow a missile to home in on a player. Basically the sort of thing you see in most shoot-em-up games. …

    ... in 1/8th of a pixel. The same with the acceleration ...
    Jon Needle Jon Needle March 2006 Development
  • TommyGun 0.8.7 uploadedSome silly bugs from 0.8.5 and 0.8.6 fixed Added Wolverines Mode Scale Adjust features to the Image Editor settings tab. In case your wondering abou…

    ... 1 will be the square pixel mode
    Mode 0 will ... be the fat pixel mode
    Mode 2 will ... be the thin pixel mode

    Should make ...
    Kiwi Kiwi March 2006 Development
  • MakeTzx questionHi! I've been recently making tzx of some Polish Spectrum tapes. I don't have any experience with MakeTzx program, so I just used GUI and followed tu…

    ... moving, just some narrow, one pixel wide stripes appeared and dissapeared ...
    Ralf Ralf April 2006 Emulators
  • MakeTzx questionHi! I've been recently making tzx of some Polish Spectrum tapes. I don't have any experience with MakeTzx program, so I just used GUI and followed tu…

    ... moving, just some narrow, one pixel wide stripes appeared and dissapeared ...
    Luca Luca April 2006 Emulators
  • Compilation64 - Latest NewsAfter months of scanning, delibertaing, designing and adding fairy dust, Andy Vaisey and I are proud to announce the launch of Compilation64 - The on…

    ... an 8x8 block represented 1 pixel on their shit brown displaying ...
    dm_boozefreek dm_boozefreek April 2006 Chit chat
  • Compilation64 - Latest NewsAfter months of scanning, delibertaing, designing and adding fairy dust, Andy Vaisey and I are proud to announce the launch of Compilation64 - The on…

    ... an 8x8 block represented 1 pixel on their shit brown displaying ...
    LeeT LeeT April 2006 Chit chat
  • Compilation64 - Latest NewsAfter months of scanning, delibertaing, designing and adding fairy dust, Andy Vaisey and I are proud to announce the launch of Compilation64 - The on…

    ... an 8x8 block represented 1 pixel on their shit brown displaying ...
    Spector Spector April 2006 Chit chat
  • Shoot-em-up Development UpdateHi Folks, I am still working away at my horizontal scroller. Here is a link to let you see progress. I have re-written the scrolling routine to make…

    ... ];=====================================================================
    ; SCROLLING ROUTINE WITH 2 PIXEL PRECISION
    ;==============================================================[/FONT]
    [FONT ...
    dmsmith dmsmith April 2006 Development
  • game graphics ?sampled? from c64I&#180;ve got a hunch that some of the games on speccy were scuffled conversions from C64 - the graphics was just &#180;sampled&#180; bit by bit... a…

    Also in "Leviathan" - all the graphics are direct rip from the low-res C64 version. Which means they are all very "stripey" (where two pixels would be combined to make one low-res pixel on c64). Sux.
    Tom-Cat Tom-Cat April 2006 Games
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... "hi-colour" mode where each pixel byte can have a unique ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Legal Sinclair clones?Are any of the cloned Sinclair computers legal, other than the original Timex machines? Are the QL Clones legal? Could a legal clone be produced with…

    ... so much as a single pixel out looks jarring. For now ...
    gasman gasman April 2006 Sinclair Miscellaneous
  • game graphics ?sampled? from c64I&#180;ve got a hunch that some of the games on speccy were scuffled conversions from C64 - the graphics was just &#180;sampled&#180; bit by bit... a…

    ... chosen colors and ill-defined pixel work. I pixelled up a ...
    Wolverine Wolverine April 2006 Games
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... is that I sometimes store pixel info and attr info in ... different orders, eg the pixel info in column major order ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... , like regular sprites are, to pixel precision. The same API function ... /> - There must be 7 blank pixel rows above each sprite column ... to simulate downward movement in pixel increments when the sprite is ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ...

    For horizontal pixel rotation, each "struct sp1_cs" contains ... a pointer to the 8x8 pixel graphics occupying the "struct ... This negative offset for vertical pixel placment is the reason why ... ."
    - Scrolling by pixel increments is out of the ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • game graphics ?sampled? from c64I&#180;ve got a hunch that some of the games on speccy were scuffled conversions from C64 - the graphics was just &#180;sampled&#180; bit by bit... a…

    ... have a four bits per pixel mode that's a mere ... 's palette into any 8x8 pixel attribute cell - same as the ...
    TMR TMR April 2006 Games
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... monochrome mode and a 32x192 pixel + 32x192 attribute mode. These work ... MSX1 has the same 32x192 pixel + 32x192 attr mode as the ... in graphics mode 2 (256x192 pixel, 32x192 colour) but only allow ... bits used to describe each pixel). The CPC port will be ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Speccy Games for Motorola v220Does anyone know where I can download Speccy games for my phone (Motorola v220), specifically Manic Miner and Jet Set Willy? I would love to play th…

    ... ]

    There's a "pixel perfect" (not) remake of JSW ...
    Daren Daren April 2006 Games
  • Speccy Games for Motorola v220Does anyone know where I can download Speccy games for my phone (Motorola v220), specifically Manic Miner and Jet Set Willy? I would love to play th…

    [quote=Daren]There's a "pixel perfect" (not) remake of JSW ...
    Ian Hamilton Ian Hamilton April 2006 Games
  • Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…

    ... /> - Up to 256 unique 8x8 pixel background tiles can be displayed ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
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